I just cant get your point. "still have issues running at 60fps at 4k", though you say that games that run at -mostly- 30fps below 4k all the time are better.
Dont want to be obtuse, I think for the price of a console, its wonderful. But to even think that a usd400 machine can compare visually to a high end PC is hard for me to understand. I guess theres a level of subjectivity to this, for me bigger fps is a deal breaker, and other factors are less important.
You totally missed the entire point.
Consoles give you a refined, specified experience that take not drivers, no updates or tweaks to run well. The build of the game you played is play tested on said hardware to run well on said hardware. You will get 4k 60 on some games and maybe they do so re-construction techniques to get it at those specs.
I'm saying developers who develop for one subset of hardware usually really try to optimize it for it, and in the end the experience in my opinion is really good or at least consistent.
PC gaming is for people who just want better frames and push pixels, basically options.
The fact you are getting a 12tf console is amazing. Most people if you look at steam stats dont even game beyond 1440p now most still gaming at 1080p. So to get consoles that can run native 4k @ or 60fps is amazing.
If you want a seemless experience on your 4k HDR display you go console. If you want cheaper options to play games,, and tweak those said games to your desired play then you go PC.
But since the existence of consoles, games made for that set of hardware has always shown to be well tooled and refined most of the time.
PC it's up in the air depending on how they optimized their engine to run on multiple configs. And sometimes it doesn't always work out.
Thats all I'm saying.
I see that animation wise we never will get a PC developer that can be on Naughty Dog, Santa Monica's, Insomniacs level when it comes to animation.
Those developers mainly make games for set pieces of hardware, with Insomniac making VR titles once in a while.
To achieve 4k 30+ on PC you need to spend some money. Almost more than double to tripple what console costs.
Not including how expensive 4k monitors are with high refresh rates.
For the same price you could buy a 10-12tf gaming console, and a great 4k HDR 120hz tv.
i understand where both strengths are, but for me with my job being so hectic, I prefer console gaming for the tailored experience. While enjoying PC for the more open/free experience when playing online or titles I am ok waiting for like Doom eternal to go on sale.
Console games I am more hyped for because of all the money that goes into animation, mo-cap , scene direction.
When Valve announced a new Half-life running on new source engine thats not tied to VR, I'll get excited again.
Cyberpunk is the only PC release I've excited about currently.