• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Next-Gen PS5 & XSX |OT| Console tEch threaD

Status
Not open for further replies.

ethomaz

Banned
Right.. which is why he said .1 slower or faster, what's your point? He isn't wrong.

It may have a competitive CPU at $300 but the ps5 GPU is like 2.5x more powerful for only $300 more.
"Microsoft has confirmed the Xbox Series S uses the same CPU as the Xbox Series X running at 3.6GHz. Yes, the Xbox Series S CPU is faster than the PS5"

Just because he tried to fix what he said after probably being called out doesn't mean his intention wasn't very clear.
 
Last edited:

FranXico

Member
But Xbox have both modes as an option. Does cutting off non-SMT mode makes SMT better? In what way?
The choice also makes sense there, and fits a PC dev environment better.
If your code momentarily runs on a small amount of threads (compared to cores), and you don't have to worry about cache coherency, you can toggle it off.

It might as well be that everyone just leaves it on all the time. MS still get to post the higher clock number for marketing reasons.

If it's a Ryzen feature though, one should just be able to toggle it on/off. Sony would either have to get out of their way to forcibly disable it in their SDK, or they just posted the lowest clock value in the assumption devs are always going to leave SMT on.
 
Last edited:
What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.

At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.

Richard reported earlier this year that they weren't fond of the idea but in the Series S reveal MS said it will be easy for developers to scale.
 

dimaveshkin

Member
I presume to have a singular target for both their variable clocks and cooling solution to manage. Running the CPU at higher clock speeds would affect the amount of power that could be allotted to the GPU if the current combined power envelope remained the same or it would raise their combined power envelope requiring even more money spent on cooling.
Thanks. This sounds pretty reasonable, considering the importance of precise balance between CPU and GPU,
 

realcool

Member
4ecuwa.jpg
 

SaucyJack

Member
I don't believe they will have a lower console price.

I still believe Xbox will be the go to place for 3rd party titles because the XsX is more powerful.

I don't believe Sony can match 1st party day one subscription pricing.

For me personally Sony has the games, the games I want to play.

And it all comes down to which games people love.

I don’t think they need to match 1st party day one pricing.

Not convinced that the power difference is going to be a factor this generation. I believe a bigger factor in thr go to place for 3rd party will be the place your friends are, especially for the big MP games.
 

DaGwaphics

Member
What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.

At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.

I think this is a sales determinant question. Publishers don't care as much about potential dev hassle as they do $$$. If the system sells well and potentially spreads the console audience even a bit that's a win. If hardcore Xbox fans choose XSX and the general market shrugs at the XSS, MS will have a problem with 3rd-party support down the road.
 

GameSeeker

Member
I do expect to see some of the missing games we know are eventually coming and a couple of pretty big 3rd party announcements yet.

Xbox has been killing it up to this point but for me personally tease God of War more Horizon and some next gen patches for some of the current big games and I am all in on PS5.

If they don't show some of that very soon then I start getting concerned.

Both Microsoft and Sony have executed two of the worst marketing campaigns I have ever seen. Spreading out your news over several months is absolutely stupid. Apple will show folks on Sept. 15th how it's done. Announce all details in one day, do pre-orders and delivery in a matter of weeks. That's how you build and sustain a fan base.

With that said, software sells hardware. It's been proven a million times: Software sells hardware. Sony is so far ahead of Microsoft on the software side, it's not even funny. As a Xbox One X owner and Game Pass owner, I don't understand how Microsoft's launch software strategy could be this bad. Sony has already shown a better launch window lineup and it can only get better if they have some 3rd party exclusives. I agree with you that Sony has to move and move fast. Doing a PSVR week is the height of marketing stupidity, when everyone is waiting on PS5 news.
 
Richard reported earlier this year that they weren't fond of the idea but in the Series S reveal MS said it will be easy for developers to scale.
Wasn't there a rumor that Microsoft enabled a profile within the Series X dev kit for the Series S? Maybe from a dev perspective, the scaling happens at the API/OS level and devs do not need to do much optimization on their end?
 

IntentionalPun

Ask me about my wife's perfect butthole
I think this is a sales determinant question. Publishers don't care as much about potential dev hassle as they do $$$. If the system sells well and potentially spreads the console audience even a bit that's a win. If hardcore Xbox fans choose XSX and the general market shrugs at the XSS, MS will have a problem with 3rd-party support down the road.
Yeah but could be a chicken before the egg scenario.. will they decide to not support S, which potentially means forgoing Xbox as a whole, before it has a chance to take off?
 

DaGwaphics

Member
Hm, I don't see them on their catalog but even if they have them I doubt they'll be chip or available in large (console) quantities. Could the RAM just be split over different chips to add up?

The numbers add up to one 4GB chip, just because 2GBs of memory only has 56GB/s bandwidth. The only other option is there is a 14GB/s GDDR6 module running naked on the back of the board that is somehow separate from the the other 4. In that case, I hope XSS has a cool new RRoD animation.
 
Last edited:

DaGwaphics

Member
Yeah but could be a chicken before the egg scenario.. will they decide to not support S, which potentially means forgoing Xbox as a whole, before it has a chance to take off?

The cross-gen phase should give MS time to show a sales curve on this unit. MS better market, market, market.
 

Thirty7ven

Banned
Microsoft just announced all the details about their next-gen consoles before Sony. That’s not an opinion dude. Sony management has been a mess from the start of this it’s nothing new. Not surprising key people left. Yes no doubt about PS Studios to deliver great games but management wise this has been a disaster.

You’re completely wrong. If by now you don’t see how Sony’s communication strategy has worked to great results then you are living in a forum cycle bubble, and too dependent on constant communication.
 
Last edited:

IntentionalPun

Ask me about my wife's perfect butthole
The cross-gen phase should give MS time to show a sales curve on this unit. MS better market, market, market.
Yeah will certainly be easy for cross-gen games.

But the next-gen games are in dev right now as we speak, so that's why I'm curious what devs are thinking about it right now.

Granted some of the most advanced games like Read Dead Redemption 2 can be down-ported to a toaster.. so if I had to guess I'd guess devs just won't optimize for it and just downport poorly at worst.
 

ethomaz

Banned
Why did Sony force CPU to be in SMT mode only? I don't get it. What's the benefit?
They forced? I believes devs can disable if they wish.
It just Sony released the same specs that AMD release for CPUs... clocks with SMT enabled.

MS just thought that 3.6Ghz is better than 3.4Ghz (because they probably knew PS5 3.5Ghz) so they don't felt inferior I guess.
 
Last edited:

ethomaz

Banned
Like I say I was just going by the list on Micron's website. If 32Gb/4GB chips are available then all is good.
I forget to add... watch the Inside Series S video... there are only 4 memory chips... so pretty much confirmed.
I believe MS is using Samsung memory too... not Micron but that can be only spotted in some Series X's board pics.
 
Last edited:

DaGwaphics

Member
Marketing is all MS has been doing since the beggining of this gen. They've consistently been putting more effort into PR than producing games. Non-stop.

If you consider PR tweets marketing. MS's advertising spend was excellent at the start of the gen and briefly following the release of 1S & 1X (more than Sony's even), but has been abysmal over the last 12 - 18 months, they've basically left X1 to rot.
 
I think people are getting it a bit ass about face on when it's best to drop your announcements. Generally, it's always better to go last, because you'll remain in people's minds for longer. That's why we've had radio silence from both companies for weeks (well, that and because of covid). It's been a war of attrition, but XBox have decided to spring first, probably hazarding a guess that Sony don't have much more in the pipeline.

Given precedent, I'm not sure they're right about that. Sony have demonstrated a knack for releasing information in a way designed to maximise attention and retention. They've got a very canny marketing team. And I'm pretty sure they've been biding their time.

Things are about to get very hectic.
marketing ain't making them more price competitive than series S, marketing ain't making them more powerful than series X too.
they knew that already is my guess, that's why they play the silence game, albeit being the market leader.
and microsoft, having bit the fat dick last gen, they too were much more careful with their moves.
I believe that they gathered all the info about sony they felt they needed, before they proceeded to their announcements.

I wish what I bolded from your post comes true though, it would make a fascinating second round.
 
What I REALLLLY want to hear about is what developers, as well as publishers, think of XSS.

At this point I think it's a big risk for MS if it isn't something that fits in publishers plans.. if it does, and they are happy to support it.. and it sells well, I think everyone will be happy.
The only reasonable thing that they should say is that the S brings next gen affordability for the masses.
This, in turn, means more sales and therefore more growth and work for them too.
 
Status
Not open for further replies.
Top Bottom