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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Evilms

Banned
isd3fdyigfp51.jpg
 
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xacto

Member
Was that like 11 years ago? I am sure 11 years later you're lot more matured and would've honed your skills to tackle the remake in glorious 60fps!

Also, 11 years older, with slower reflexes 🤣

I am so going to rage quit in that game... then pick up the next working controller and try again. I will need many controllers.
 

kyliethicc

Member
I'm curious to see if and how the "game pass" narrative shifts in 1-2 years when Microsoft actually have some triple A exclusives to show.
Its interesting because of the switch Xbox is making.

Sony make 100 million+ AAA games and hope 10+ million people buy it for $60 now $70 (with some sales.) Usually 2-3 of these games a year.

Xbox are switching towards a model where in theory, Halo Infinite will never even sell 1 million copies for $60, because its multiplayer is free to play (doesn't count) and the singleplayer is on Game Pass.

But, this is the new idea, if say 20 million people sub to Game Pass for $120-180 every year, then technically every 1st party game Xbox release, like Halo, will sell 20 million units (just with indirect payment).

Sony is like "pay us $70 for this game and $70 for this game" every year. The hope is to sell enough units for profits.
Xbox is like "pay us $120 over the year and have all our games" each year. The hope is to sell enough subs for profits.

Its switching for getting big paydays on release days to more regular annual revenue.

It will be interesting to see if/how that affects their game development. Bethesda & Id will ones to watch.
 

Mister Knister

Neo Member
I am assume, looking at other games upgrades, you will still be able to use the disc version on ps4. Once upgraded on PS5 though, it will be using the DualSense and no longer the DS4. You could probably uninstall it and run it in PS4 mode possibly, but why?

Because I think Sackboy adventures supports up to 4 player coop. And I have 4 x DS4 controllers here with my PS4. Buying it for my PS4 and then upgrading to PS5 version then would mean I would need to buy some more dual sense to continue playing coop.
 

kyliethicc

Member

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Because Sony saw the market for Bleeding Edge was huge.

Edit: $70 plus looks like a GAAS with heavy MTX.

I personally feel this game should be free, let those mtx pay for it.

Could be a fun game. Need more gameplay footage. Not worth full price buy to me yet.

This game feels like it'll be on PS Plus at some point in 2021. I can wait. Hope its fun.
 
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kyliethicc

Member
People can still have fun, there needs to be less antogonism and tribalism in this shit.

I've said it before, I'll say it again.

We are all getting amazing next gen consoles VERY SOON. Whether you're team blue or team green or team pc or a combination of the three, nobody expected we'd be getting 10+ TF consoles with SSDs at $500. Why can't we all celebrate and just be happy without "hating" the other side? This is the crux of the recent problems. People don't want to have good games, they want the other side to fail or be bad. That is a very sad mental place to be in.
Agree 100%. These new consoles (and new PC GPUs etc) will so much fun. Hopefully everyone enjoys what they play.
 

Axonometri

Member
Because I think Sackboy adventures supports up to 4 player coop. And I have 4 x DS4 controllers here with my PS4. Buying it for my PS4 and then upgrading to PS5 version then would mean I would need to buy some more dual sense to continue playing coop.
yep... which is why I was saying Im going to need some more controllers lol
 

VargasPaPuM

Member
The reason we are seeing $70+ games because the consoles are cheaper. They are only shifting the money from the console to the games. People are fighting over Sony and MS like their 'maneuver mass' while they are laughing and filling the bank with $$$$
 

Sinthor

Gold Member
If you finished bloodborne you have what it takes, Demon souls is for you.

Believe in yourself. 👍

Souls games are easier in some ways. Hardest thing for me in Bloodborne was totally doing without blocking or shields. Once adjusted to that, it was very similar. But people going the REVERSE way will probably LOVE being able to use shields and block even with weapons!
 

Sinthor

Gold Member
I'm PlayStation and PC. I like to think I'm objective. Microsoft has and still is dropping the ball IMO. All I care about is software. Give me something to get lost in.

I do not care about BC. Never have, never will. Gamepass will make sense once they have titles I'm interested in. On a side note.. Say Starfield comes out in November 2022. I can purchase Gamepass in November for $10. Say I play for 2 months then cancel. I played and enjoyed Starfield for 2 months for $20. I just dont see how thats feasible. Dont get me wrong, it took me months to cancel my Netflix when I wasn't using it, so I can see that angle.. but I dont see how these Titles/Studios are supported by GamePass. Microsoft will have to subsidize them

I'm very selective when it comes to games and what I play. Hopefully Starfield and Elder Scrolls VI are home runs... other than that, I do not see myself playing a Microsoft game.

That's exactly what they count on, like you said with Netflix. Once people sign up to a subscription, it takes a lot more motivation to cancel. So lots of people will sign up and keep paying even if they're not using it. It's kind of like insurance....you need all those young, healthy people paying the premiums and not USING the service to make a profit and to fund those people with serious medical issues and advanced age that DO use the services.
 
Souls games are easier in some ways. Hardest thing for me in Bloodborne was totally doing without blocking or shields. Once adjusted to that, it was very similar. But people going the REVERSE way will probably LOVE being able to use shields and block even with weapons!

I started with bloodborne, then ds3, ds2 and ds1 in this order

On souls I have just used pure mage, so no armor/shield, just spells and maybe some dagger for emercency + low health high magic builds

Bloodborne is 10x harder, souls have been kind of easy as mage. Just rolling around evading mobs and casting spells and hoping to not to get hit.
One ds3 dlc were impossible for my mage, mobs had higher resitance so it ate too much of energy to beat even few

I still havent finished bloodborne, I use the cane + kind of weakling dude and he dies on few hits sometimes.

But imo souls just arent hard, more like "be carefull and it works"
 
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Souls games are easier in some ways. Hardest thing for me in Bloodborne was totally doing without blocking or shields. Once adjusted to that, it was very similar. But people going the REVERSE way will probably LOVE being able to use shields and block even with weapons!
Bloodborne was the fist Souls game I've played. Good to know it's easier with a shield and weapon block.
 

ethomaz

Banned
Bloodborne is 10x harder
Dodge, Parry and Visceral makes Bloodborne the easiest game.
It is really a cake walk even in NG++++++.

Bloodborne was the fist Souls game I've played. Good to know it's easier with a shield and weapon block.
Dodge and Parry makes BB easier.

You dodge, attack.
You parry, visceral.

Repeat to every single enemy or boss (even the last one).
Use the gun that looks like a shotgun... it make parry so unbelievable easy.

Demon's Souls is more difficult than Bloodborne because you don't have any way to avoid attacks and create counter-attacks like Bloodborne.
 
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DrDamn

Member
I personally feel this game should be free, let those mtx pay for it.

Could be a fun game. Need more gameplay footage. Not worth full price buy to me yet.

This game feels like it'll be on PS Plus at some point in 2021. I can wait. Hope its fun.

Yeah, they need to show why it's worth full asking price. It needs a good variety of arenas, modes and longevity. PS+ is a good shout if it doesn't.
 

geordiemp

Member
The reason we are seeing $70+ games because the consoles are cheaper. They are only shifting the money from the console to the games. People are fighting over Sony and MS like their 'maneuver mass' while they are laughing and filling the bank with $$$$

What, do you know 3rd party game prices.

Stop talking crap. Fist game \i checked,


Its same price on both, amazing.
 
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SlimySnake

Flashless at the Golden Globes
What an incredible shot and I love the "exclusively on PS5". Doesn't seem to leave much room for PS4 in that case. Great to see that. I'm confident that this game will look and perform beyond incredible
Dude its a fan poster with the ps4 kratos model lol

and no, sony has not confirmed if its a ps5 exclusive. the fact that they havent likely means its not.
 
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JTCx

Member
Dodge, Parry and Visceral makes Bloodborne the easiest game.
It is really a cake walk even in NG++++++.


Dodge and Parry makes BB easier.

You dodge, attack.
You parry, visceral.

Repeat to every single enemy or boss (even the last one).
Use the gun that looks like a shotgun... it make parry so unbelievable easy.

Demon's Souls is more difficult than Bloodborne because you don't have any way to avoid attacks and create counter-attacks like Bloodborne.
What? You can just roll through all kinds of shit in DeS like all other soul games. There's only 2 types of rolls in DeS where the other soul games have 3. As long as youre below 50% burden you're good. DeS isnt anymore difficult than Bloodborne.
 

devilNprada

Member
I


Sackboy PS5 footage.
In this trailer, in terms of the glass spheres reflecting Sackboy and environment, is that ray tracing?


Wondering if we can have both a home PS4 Console and a home PS5 Console so we can conceivably play 3 (with one login)-4 (one login per Gen) players with one purchase of the game?
 

Sinthor

Gold Member
AAA games - perhaps with the exception of Halo since that is closer to being ready, Yep - 2025 is my estimate now.

1) No gameplay has been shown of anything but Halo which was put back in the oven. What games there are seem to be early in development.
2) This gen it took Sucker Punch just about 6 years to make GOT. ND 5 years or so on TLOU2 and R* only produced RDR2 this gen.

So given how long AAA games take, the investment costs so they have to be good or they stay in the oven until they are - sure I think 5 years from now is a reasonable estimate.

For AAA games that is. Lower quality games can be churned out more quickly.

You know, you wrote something here that triggered some thoughts for me. SuckerPunch is a pretty big developer, right? They've kicked out AAA games in the 4 year window often enough. WHY did Ghost of Tsushima take 6+ years? From the trailers and things we were seeing along with the delays, I had thought that the game was going to be announced as a PS5 game in the end, but it wasn't. So....were they working on a PS5 version as well? Or do they have another project they were working alongside GoT? Just seems odd for an experienced dev like that to suddenly take over TWO FULL YEARS longer than normal. Maybe they just had some large issues on the technical side or had to pretty much start over at some point- I know it happens, but still, seems very odd.

In any case, I think that's something that Sony could work on to counter the whole subscription gaming model MS is going for. If they could find a way to shorten the development cycle..even turning is down to 3 years or less instead of 4...these studios could turn out a lot of additional AAA games and make more $$. Maybe some of the PS5 features are meant for this? I mean it has to be a major pain and planning effort to have to plant duplicate graphic assets in different places in your code to allow for systems to be able to load them up faster. With the PS5, technically you should be able to use that asset ONCE and not have to worry about the location on the HDD so that you can load it quickly again in the future. THAT has to take some major time off of the project with the planning and execution of that type of thing. What other factors could be reduced to help devs be able to shorten the development time cycle? If someone can make advances to where game development really just needs time spent in the planning, main coding and then the art aspects...I'd imagine games could be put together MUCH quicker and stay at the same quality?
 

Okamiden

Member
What an incredible shot and I love the "exclusively on PS5". Doesn't seem to leave much room for PS4 in that case. Great to see that. I'm confident that this game will look and perform beyond incredible
you seriously not able to distinguish fan poster from official one?
 

devilNprada

Member
In any case, I think that's something that Sony could work on to counter the whole subscription gaming model MS is going for. If they could find a way to shorten the development cycle..even turning is down to 3 years or less instead of 4...these studios could turn out a lot of additional AAA games and make more $$.

Yeah you can turn out shit games...

MUCH quicker and stay at the same quality?

Maybe we can't have everything
 
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jose4gg

Member
I saw a lot of confusion regarding Halo today... Let me clarify some things...

Halo is not an open world, is a series of big maps glued together...

That doesn't make it a BAD game, in fact, I like the idea a lot, but to justify the look, based on "open-world" experience, NEHHHHH, 343 should be closed as soon as MS can.
 
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ethomaz

Banned
What? You can just roll through all kinds of shit in DeS like all other soul games. There's only 2 types of rolls in DeS where the other soul games have 3. As long as youre below 50% burden you're good. DeS isnt anymore difficult than Bloodborne.
Well Bloodborne is near impossible to die and you can kill even bosses in 2-3 viceral.
It is way easier.

I have Platinum in both games... took me way more hours in Demon's Souls because it is way harder.

A clear design difference in terms of difficult between DS and BB... BB you can always go ahead because you can dodge or parry any surprise attack... DS you need to take your time looking around and going slow because if you are get by surprise there is no way to do anything.

DS = You are a small cat full of tension fearing everything... you have fear of the unknown.
BB = You are the big boss that moves forward killing anything that get in your front... you don't have any fear from the unknown.
 
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FunkMiller

Member
Well Bloodborne is near impossible to die and you can kill even bosses in 2-3 viceral.
It is way easier.

I have Platinum in both games... took me way more hours in Demon's Souls because it is way harder.

A clear design difference in terms of difficult between DS and BB... BB you can always go ahead because you can dodge or parry any surprise attack... DS you need to take your time looking around and going slow because if you are get by surprise there is no way to do anything.

Weird. I think DeS and DS are about as hard as BB.

Sekiro is by far the hardest though. Fuck your Isshin, you moustache wearing twat!
 

ethomaz

Banned
Weird. I think DeS and DS are about as hard as BB.

Sekiro is by far the hardest though. Fuck your Isshin, you moustache wearing twat!
Never played Sekiro but looking at videos it looks like BB easy than DS hard.

You are ruler that can easy kill anything in your front just like BB.
 
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Garani

Member
You know that the Global Illumination that exists for years uses RT for the calculation

Ohhh WOW, I am amazed! Like I have been on the scene since the 80s and I didn't know THAT! Of course in my post I wasn't talking about Sony's hardware Ray Tracing, absolutely not!

Thank you for showing me the way, oh excellent keyboard warrior!
 
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