No. Along with 4K it’s a complete waste of resources. I’d rather see a huge leap in graphics over this fluff shit
also nearly all RT reflections overblown. Light in glass and metal does not reflect as strongly as show in all these RT games.
This guy literally just said that he doesn’t care about ray tracing and 4K, but that he wants a “huge leap in graphics”. What is this, gamefaqs? I shouldn’t have to read posts like this, it’s not fair to me.
Sure, I can give this guy the benefit of the doubt, and assume that he’s talking about texture detail, like more detailed environments, and more detailed character models, etc. The thing is, each gen brings those things ALONG with higher resolutions. They are not mutually exclusive. Not to mention, higher resolution settings improves the geometry of things like the environments, along with their detail. In 4K, I can literally see an ice cave, for example, look beefier, more detailed, colorful, etc. Drop it down to 1080p, and it still looks like an ice cave in a modern game, but I can see the geometry take a hit.
The point? You kinda need 4K to get those graphics leaps you’re looking for. It’s not absolutely necessary, but it’s like saying “well the Super Nintendo doesn’t NEED 16 bits, I just want better graphics! Just throw in some more colors, but keep it 8-bit. 16 bit is too advanced! Final Fantasy 7 doesn’t need 3 CD’s. It only needs one! One CD is already enough, 3 is too many CDs! Why so many discs? One disc gets the job done! Literally no one says that. So why say “I don’t need ray tracing”? What kind of half-assed opinion is that?