The tone of the game(world) is set from the get-go, those who played the prequel would know.
Find the
ludo-narrative in TLOU2 ... i can not find one.
cutscenes, story being told > violence, kill to survive, revenge
gameplay, world to explore > violence, kill to survive, revenge
No one breaks character, everyone´s an asshole trying to survive among zombies, cannibals, bill cosbys, racist and gangs in this dystopian world of Seattle.
The gameplay fits the narrative on display. Even Indiana Jones killed people and he is a
teacher, that prolly could be considered LND. I dont see any confilict between the story and the gameplay.
Maybe Ellie gets a grappling hook in part 3 ...