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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Bo_Hazem

Banned


EDIT: I Checked xbox website both on my PC and cellphone and found RT, it's only Microsoft page that has no mention of RT.

 
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ToadMan

Member
Yeah, it's just that nod to Gamepass when talking about install base and devices that makes me think that. So I expect them to double down on Gamepass even more, since its growth is also a way for them to leverage their first party investment and keeping it exclusive to their ecosystem. Honestly, whatever we may think about Gamepass (personally I'm not particularly enthused by it), they're definitely counting on it and investing on it as a way forward for them, and I think it's gonna work nicely for them.

The more MS commits to gamepass the more they will become platform agnostic.

Buying zenimax pushes them closer to a deal with Sony for content and they were already on the road with their other acquisitions and startups since 2018.

It’s the nature of the beast with subscription services. Netflix is ubiquitous. So is Spotify. They cannot afford to limit their services to a subset of platforms and they don’t. Add to that, neither Netflix nor Spotify make the kind of profit MS needs to show its investors from these acquisitions.

So it’s coming down the pipe. Personally I’m not a big fan of Bethesda over the last 5 years or so and even before that I didn’t really feel the hype for their stuff.

But for people who want it, feel content you’ll get to play Bethesda and the other MS studios games on pretty much any device you like.
 

sircaw

Banned
If he is talking about silicon, could be XSX used less EUV around transistors, would explain the lower frequency. No its not just because super cool when parts are 2.5 GHz.

If its all just talking about GPU logic and functions, then could be a whole raft of things, there has been numerous AMD and Sony patents on data compression between caches, pixel vertices and so on, some of them Sony.

Then there is all the L1 ache being common for some functions (I dont think this is gaming tbh), infinitiy cache which is large L2 I believe to negate bus width but also will help with cache misses to memory. Could be huge, but also could be massive perf gain.

The unusual thing here is the PC parts are coming after consoles, so will they look more like ps5 or XSX architecture ? As they are very very different, and anyone yhings they have employed the same is just wrong..

What is RDNA2 is the question, is it process + logic blocks, clock speed of GPU and fast caches...Is it TF :messenger_beaming: or efficiency of moving data around really fast.....All this talk of vRS and mesh shaders is likely so far off the mark in what will give the performance boosts is my opinion, but we aint got long, 28 th Oct, 2 weeks !

RDNA2 is a marketing term really, we just have to look at what features are present, similarities to PC parts as they seem to be coming last so AMD can pick and chose what is best, and at the end of the day how they perform is what matters..

You make my cache hard with all your dirty talk.





4qtSkgO.jpg


Faster loading, DualSense integration, and more?:unsure:

best version of multiplat games ?
 

Zathalus

Member

Still listed on the Xbox store. This isn't the first time the Microsoft listing have been incorrect either, the developers of The Medium have confirmed RT for the Xbox version of the game despite it not being listed in the Microsoft store either.

EDIT: The Microsoft store also does not list Xbox achievements either, are we to assume that Watch Dogs has no achievements now as well?
 
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Bo_Hazem

Banned
Still on for me -

Here:

 

Bo_Hazem

Banned
Still listed on the Xbox store. This isn't the first time the Microsoft listing have been incorrect either, the developers of The Medium have confirmed RT for the Xbox version of the game despite it not being listed in the Microsoft store either.

EDIT: The Microsoft store also does not list Xbox achievements either, are we to assume that Watch Dogs has no achievements now as well?

Something is going on though, here is Xbox.com as well. Could some check? It's shown on PC, I should check through my cellphone:

EeuQGQPXkAAPdZJ


EeuQGQQXYAAHIm6
 

Stuart360

Member
Something is going on though, here is Xbox.com as well. Could some check? It's shown on PC, I should check through my cellphone:

EeuQGQPXkAAPdZJ


EeuQGQQXYAAHIm6
But surely Ubisoft and Microsoft themselves would of known this months ago. I mean the game is coming out in what?, 2 weeks?, they only now know that they cant get raytracing working on XSX?, even though the game probably went gold weeks ago.
 

Kerlurk

Banned


How does he get 7 instruction per clock for RDNA1 from AMD's whitepaper on RDNA1?

Quotes from the white paper:

The RDNA front-end can issue four instructions every cycle to every SIMD, which include a combination of vector, scalar, and memory pipeline.

and another quote:

Each of the four SIMDs can request instructions every cycle and the instruction cache can deliver 32B (typically 2-4 instructions) every clock to each of the SIMDs – roughly 4X greater bandwidth than GCN.

Source: https://www.amd.com/system/files/documents/rdna-whitepaper.pdf

Lots of confusion around this.

One claim of 5 instructions-per-clock, and another at 7 instructions-per-clock for RDNA1 CU's.
 
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Bo_Hazem

Banned
But surely Ubisoft and Microsoft themselves would of known this months ago. I mean the game is coming out in what?, 2 weeks?, they only now know that they cant get raytracing working on XSX?, even though the game probably went gold weeks ago.

Ray Tracing is mentioned in both website and my phone, both being the US page:

Screenshot.png
 

Zathalus

Member
Something is going on though, here is Xbox.com as well. Could some check? It's shown on PC, I should check through my cellphone:

EeuQGQPXkAAPdZJ


EeuQGQQXYAAHIm6
Showing RT for me on PC and mobile. I also tried various different country sites and they all list it.

Fun fact, the Microsoft store page for Watch Dogs Legion also does not list the game as having single player, are we to assume it has no single player now?
 
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How does he get 7 instruction per clock for RDNA1 from AMD's whitepaper on RDNA1?

Quotes from the white paper:



and another quote:



Source: https://www.amd.com/system/files/documents/rdna-whitepaper.pdf

Lots of confusion around this.

One claim of 5 instructions-per-clock, and another at 7 instructions-per-clock for RDNA1 CU's.
You should have this discussion with him, I’m just posting here so people can see. This is his response:



Good luck translating that, I understood nothing lol
 

geordiemp

Member
That's bullshit. There's no way that Microsoft would brag about having the most powerful system if it wasn't true.

Why ? I have always thought the opposite. If you had not heard any pR, no specs, lived in a no information bubble

And just watched games run but heard nothing about the hardware, what would you think ?

Sony have just been quietly confident.
 
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sircaw

Banned
PS5 is faster, Series X is more powerful, there's not a big difference between the two like One/PS4/One X/Pro. They will be roughly the same perhaps with X sticking to a higher dynamic 4K in some cases or better shadows or some shit.

Why, why are trying to bring peace, calm and logic to this site, there are no scout awards to pick up here.

Pick a GOD DAMN SIDE AND STOP BEING SO FUCKING NICE.

I fucking hate Diplomats.



Waves at friendly moose :messenger_grinning:
 

Stuart360

Member
It would be false marketing if they didn't.
Well their was the odd XB1 game that ran a little better than PS4, but PS4 still had the better version the vast majority of the time. And the rumour about Xbox being behind with their dev tools COULD mean the odd game is better on PS5 early on. I just feel that Microsoft will know how the game are on both systems already, Sony too.
 

SSfox

Member
Teraflops nowadays doesn't mean much, if you take in count the difference between the RTX 2080ti and the RTX 3080, in paper the difference is HUGE, in actual performance, not so much, around 20~24% vs around 120% more Teraflops.

RTX 2080 ti

LWR_Recording.png


RTX 3080

LWR_Recording.png

Yep, better illustration of this point is the 13.8tflop 2080 Ti is actually (tbc) a smidgen faster than the '20' tflop 3070.
 

KingT731

Member
Lol
Did Bethesda games ever sell well on the PlayStation? I mean, Skyrim has a pitiful mod support, and runs the worst of all (X1X, PC, etc.).

I can see Doom selling well, but I hardly think that MS/Bethesda need the PS brand to sell Elder Scroll games. My opinion.
Last gen the sales gap for those games was heavily in favor of PS but to be fair so was pretty much every 3rd party. For FO4 I know at release it about 60% of the total sales were on PS4 (vs all platforms).

Edit: Another example from a different publisher is The Witcher 3
  • PC: ~12 million
  • PS4: ~ 10.8 million
  • Xbox One: ~ 4.3 million
  • Nintendo Switch: ~ 700,000
  • Total: ~28.3 million
 
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Why ? I have always thought the opposite. If you had not heard any pR, no specs, lived in a no information bubble

And just watched games run but heard nothing about the hardware, what would you think ?

Sony have just been quietly confident.

If I was marketing a console and I knew it was the most powerful one I wouldn't be quiet about it.
 
Well their was the odd XB1 game that ran a little better than PS4, but PS4 still had the better version the vast majority of the time. And the rumour about Xbox being behind with their dev tools COULD mean the odd game is better on PS5 early on. I just feel that Microsoft will know how the game are on both systems already, Sony too.

Just imagine this situation. That the XSX ended up having the inferior multiplats after all the marketing about it being the most powerful system.

What do you think would happen?

It's why I don't believe that Sony has the advantage this time around. However I do believe their I/O is better because that's what Sony is bragging about.
 
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