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Next-Gen PS5 & XSX |OT| Console tEch threaD

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jamwest24

Member
The best version of a turd is still a turd. I think it’ll still look like crap on the PS5.

It reads like, “We’ve saved the best for last..” And I can’t wait for them to show it.. I doubt your message will age well..

Not saying it’ll look amazing, but certainly won’t look worse.
 
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jamwest24

Member
They can only enforce so much parity. The series x dips to the 50s at 120fps, no? If the ps5 doesn't dip and has more consistent framerate it will triumph. It is unlikely they'd be easily able t o make ps5 framerates unstable if they aren't.

Yeah, and doesn’t have all the awful screen-tearing we’ve been seeing on XSX
 
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Deleted member 775630

Unconfirmed Member
See people, we have told you that Open market is better than proprietary.

You are getting double storage and 3 times as fast SSD at almost the same price as Xbox shitty Seagate SSD.

* Also made by a way better manufacturer (Samsung)
Xbox external SSD is also an open market. The only reason that Seagate is the first one, is because Microsoft worked together with 1 partner to make sure that at least 1 external SSD would be available at launch. They've already clarified that everyone can make one, it just has to live up to certain standards, just like with the PS5.
 
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It reads like, “We’ve saved the best for last..” And I can’t wait for them to show it.. I doubt your message will age well..

Not saying it’ll look amazing, but certainly won’t look worse.

I didn't say it would look worse. It still won't look good. One thing for sure, I expect the tearing to be gone, as this was an issue with the XSX according to MS (VRR isn't working correctly yet). Graphically, I don't expect much difference. Even if slightly better on PS5, it would still look crap.
 

Shmunter

Member
Xbox external SSD is also an open market. The only reason that Seagate is the first one, is because Microsoft worked together with 1 partner to make sure that at least 1 external SSD would be available at launch. They've already clarified that everyone can make one, it just has to live up to certain standards, just like with the PS5.
There is no Microsoft licensing deal to brand it Xbox on the cartridge?
 

Kagey K

Banned
They can only enforce so much parity. The series x dips to the 50s at 120fps, no? If the ps5 doesn't dip and has more consistent framerate it will triumph. It is unlikely they'd be easily able t o make ps5 framerates unstable if they aren't.
Yes....the weaker console is going to outperform it, these first comparisons are going to be a shock for some. (some 2013 delusion going on about now)

and the tearing is easily fixed for anyone with a HDMI 2.1 TV. Which both the PS5 and series X are going to need as the devs push higher and higher.
 
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Deleted member 775630

Unconfirmed Member
There is no Microsoft licensing deal to brand it Xbox on the cartridge?
Good question, but I don't know. The only thing they said about this was:

Xbox is continuing to invest in the Expandable Storage category on Xbox Series X|S with goal of offering choice for Xbox fans, including additional capacities and implementations in the future.
 

jose4gg

Member
It doesn’t matter if Xbox doesn’t charge for the licenses on the SSDs. The market is pretty small compared to other SSD markets. That’s why it will always be a overpriced once compared to standard nvm.

When western digital decided to produce an SSD for the ps5 they are not expecting to sell that SSD just for the ps5, there are millions of PC, dedicated servers and laptops waiting to use the same format, and they can produce more and more and reuse parts to make the cost lower and lower.

The competition is harder too, so if Samsung enters the battle the prices will go down. None of that happens with series x.
 
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Panajev2001a

GAF's Pleasant Genius


Basically they were trying to debunk the rumour saying that RDNA1 CU’s could only launch 5 instructions every clock cycle while RDNA2 ones were updated to launch 7 per clock and using MS’s XSX HotChips presentation proof that the rumour was false... later in that thread people remindEd them that RDNA1 could indeed launch 7 instructions per clock thus Allowing both the rumour and the XSX paper to be true.

How can RDNA2 CU’s be more efficient? Launching or dispatching instructions is just one of the metrics that determine your overall throughput so other parts of the pipeline were tweaked to achieve them.
 
Rumours don't mean anything.

Cold hard reality is in the three most important specs the XSX wins them all and two of them by quite a margin. It'll become very obvious as time goes by.

hot soft reality of 3 most important console features:
- exclusives
- 3rd party support
- brands history as gaming platform

And on these PS5 wins like Brock Lesnar would win against a schoolboy.

You can go tell to Atari Jaguar how highest numbers on specs sells most systems ;)
 

Tarin02543

Member
Gotta remember you can use this with your ps5 but yiu can't boot games off of it

Are you sure about this? I know that you can't use an external hdd for booting games for obvious reasons but I remember Cerny saying m2 ssd with four priority levels will work as ps5 drive.
 
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Deleted member 775630

Unconfirmed Member
Don't count on that, unless it's some cgi trailer with a release date far into the future since according to the interview with Spencer the games are still years of...
Yeah but they've been working on it for 5 years already. And they are known to show a gameplay trailer and then release it within a year. So let's hope at least we have it at Q4 2021. Would mean 2021 is pretty good for Xbox with Halo and Starfield
 

AeneaGames

Member
Yeah but they've been working on it for 5 years already. And they are known to show a gameplay trailer and then release it within a year. So let's hope at least we have it at Q4 2021. Would mean 2021 is pretty good for Xbox with Halo and Starfield

But in the interview it states games from Bethesda are still years of, not a year, years. So perhaps a trailer at the next E3 and release end of 2022...
 

Elog

Member
How can RDNA2 CU’s be more efficient? Launching or dispatching instructions is just one of the metrics that determine your overall throughput so other parts of the pipeline were tweaked to achieve them.

Agree.

This rumour also gains validity from the frequency of the XSX GPU. For single threaded performance, frequency and performance is more or less linear. For parallelised work flows you need to have a frequency in mind when designing the silicon. As everyone knows, OCing a GPU gives some gains but it is very uneven. I will make a poor travel analogy from A to B (both routes required):

Route 1 (i.e. parallel workflow 1): 1 km of travel -> 1 hour stop -> 1 km of travel
Route 2: 10 km of travel

So at a speed of 8km/hour the two workflows are equally fast. Increasing the speed by 25% (to 10 km/hour) will in the best case only given you a total increase of 4% due to route 1. However, now the completed tasks in route 2 need to wait for the tasks from route 1, i.e. you start to fill up the cache that can cause other problems so the 4% is your best case scenario.

The analogy is poor but the point is that for parallelised workflow (such as GPU work) the hardware layout design is made with a frequency in mind to keep tasks synchronised per above. Since RDNA2 fab node etc clearly can do higher frequencies from a thermal/power point of view I have wondered why the XSX has the lower frequency since the RDNA2 cards leaked. If the XSX has several RDNA1 transistor layouts for BC reasons, the lower frequency suddenly makes sense.
 

FunkMiller

Member
Xbox external SSD is also an open market. The only reason that Seagate is the first one, is because Microsoft worked together with 1 partner to make sure that at least 1 external SSD would be available at launch. They've already clarified that everyone can make one, it just has to live up to certain standards, just like with the PS5.

Ah, that’s interesting to know. I thought it was proprietary like the Vita’s memory was.... which was a horrible idea.
 

ToadMan

Member
Doesn’t sound good for a next gen experience



Seems a bit unfair to compare these two really.

GOT was a Sony first party game and turned out to be a GOTY contender and for many the actual winner. It’s now a strong IP
Going forward and announcement of GOT 2 will be major news if/when it comes.

ACV is yet more hackneyed content announced to a shrug from most gamers.

GOT had a number of gameplay and Tech innovations.

AC hasn’t really innovated since the first couple of games. Maybe Black Flag.

ACV is the kind of game that will appear on subscription services like gamepass and Luna inside 9 months.

GOT is a PS exclusive - Quality costs money and Sony can sell it at full price on a limited platform set and still make money.

The 2 games aren’t in the same league.
 
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Panajev2001a

GAF's Pleasant Genius
Agree.

This rumour also gains validity from the frequency of the XSX GPU. For single threaded performance, frequency and performance is more or less linear. For parallelised work flows you need to have a frequency in mind when designing the silicon. As everyone knows, OCing a GPU gives some gains but it is very uneven. I will make a poor travel analogy from A to B (both routes required):

Route 1 (i.e. parallel workflow 1): 1 km of travel -> 1 hour stop -> 1 km of travel
Route 2: 10 km of travel

So at a speed of 8km/hour the two workflows are equally fast. Increasing the speed by 25% (to 10 km/hour) will in the best case only given you a total increase of 4% due to route 1. However, now the completed tasks in route 2 need to wait for the tasks from route 1, i.e. you start to fill up the cache that can cause other problems so the 4% is your best case scenario.

The analogy is poor but the point is that for parallelised workflow (such as GPU work) the hardware layout design is made with a frequency in mind to keep tasks synchronised per above. Since RDNA2 fab node etc clearly can do higher frequencies from a thermal/power point of view I have wondered why the XSX has the lower frequency since the RDNA2 cards leaked. If the XSX has several RDNA1 transistor layouts for BC reasons, the lower frequency suddenly makes sense.

Well said, the only minor but obvious note is when frequency increases are obtained through architectural changes, increasing pipeline stages for example, which could lead to pipeline bubbles (think Pentium 4 or other speed demon designs), but that is beside the point.

Interesting 🤔.
 
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geordiemp

Member
Right... So what's going to happen now, PS5 Tflops better than XSX Tflops 😝🤷‍♂️

Tflop is a TFlop, its not a sole gaming performance metric. Its one of many.

For example, how close do you think the Big Navi 22 TF will be to the 3080 30 TF ? The big navi is rumoured to be 2.2 Ghz and infinity cache, and its against Nvidia latest and greatest.....so lets see. but I can tell you now it wont be 30 % lol
 

THE:MILKMAN

Member
This makes a little more sense for the PS5 test kit. Just got to figure out what the external unit is for....I guess extra SSD storage for devs?



ETA: I just noticed the PSU in the picture set....It shares the model number with the PSVR power supply (CUH-ZAC1) so I guess that must at least mean the PS5 test kit ships VR ready. What say you BGs BGs !?
 
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