Victor Omega
Member
I'll try to keep this short.
Just watched a video review of the new Assassin's Creed where the reviewer had emphasis how open and beautiful the world is.
Jokingly, in the comments, someone alluded to Assassin's Creed 50 open world would be the entire earth. Mentally I said to my self "if that's the case, then Star Citizen would be done''
That got me thinking.
With all of the technology being used in Star Citizen, all of the new discoveries in it's feature set, and the amount of advancement in gaming it hope to achieve, we could all agree it's one of those moments where something within a giving category, gaming, tries to push forward. It's ahead of it time.
but what if it's not?
What if rather than being the game that pushes the gaming Industry forward, Star Citizen Instead needs the Industry to catch up for it to be ready?
I'm no Star Citizen defender in it's development cycle but, Star citizen might need everything that its trying to achieve to already be standards in gaming.
Analogy: it's not the same case like the first Apple iPhone where the technologies were there but haven't been put together in one product. In SC case, to my understanding, most of the tech, though somewhat present yet not being used, are being built themselves.
And when you add in that the gaming industry has shifted from client, instance base PC MMOs to server cloud Mobile MMOs, Star Citizen seems even more.... Far far away.
Just watched a video review of the new Assassin's Creed where the reviewer had emphasis how open and beautiful the world is.
Jokingly, in the comments, someone alluded to Assassin's Creed 50 open world would be the entire earth. Mentally I said to my self "if that's the case, then Star Citizen would be done''
That got me thinking.
With all of the technology being used in Star Citizen, all of the new discoveries in it's feature set, and the amount of advancement in gaming it hope to achieve, we could all agree it's one of those moments where something within a giving category, gaming, tries to push forward. It's ahead of it time.
but what if it's not?
What if rather than being the game that pushes the gaming Industry forward, Star Citizen Instead needs the Industry to catch up for it to be ready?
I'm no Star Citizen defender in it's development cycle but, Star citizen might need everything that its trying to achieve to already be standards in gaming.
Analogy: it's not the same case like the first Apple iPhone where the technologies were there but haven't been put together in one product. In SC case, to my understanding, most of the tech, though somewhat present yet not being used, are being built themselves.
And when you add in that the gaming industry has shifted from client, instance base PC MMOs to server cloud Mobile MMOs, Star Citizen seems even more.... Far far away.
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