Agent X
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Why they haven’t tried to pivot to a Netflix of games model I’ll never know.
It seems that they are in the process of pivoting, as they're gradually growing the collection of "free" games for Stadia Pro subscribers.
Why they haven’t tried to pivot to a Netflix of games model I’ll never know.
How many games are available on Stadia so far ?It seems that they are in the process of pivoting, as they're gradually growing the collection of "free" games for Stadia Pro subscribers.
How many games are available on Stadia so far ?
Google needs this venture to succeed, it could be their next YouTube. We’ll be hearing of Stadia more and more every year. Watch it becoming an stablished player in gaming space in 7 years or less; it sounds like a long time, but these are calculated bets for the future.
They have to persist on this. Their ad business is constantly being challenged by privacy legislation and YouTube competes for attention span with actual video games. If they don’t persist, they would need Waymo, GCP and their play for workspace tools to carry the ship going forward, and I doubt that alone will be enough to continue paying the bills. They need another YouTube like success and funding Stadia for a decade is an easy decision; specially when they aren’t selling hardware and all the cost of infrastructure is already subsidized by their investment in YouTube and their other content delivery businesses.Unlikely. Problem is that Google has a known history of canceling projects. Here's a sample...
Given Google's history, even if they did everything right, there would be a lot of consumer resistance to buy products from a service that are deleted if that service goes away. And that assumes Google does everything right. The reason why Google has so many canceled products is that they have problems marketing and making consumer friendly ones.
- 2009-2010 (1 year): Google Wave
- 2013-2018 (5 years): Google Hangouts
- 2011-2018 (7 years): Google Plus
Not that bad. It also seems they have projects until 2023...There are a little over 100 games now. Between 20 to 30 games are available for new Stadia Pro members to claim as a subscription benefit.
Google said the same thing about Google+. It was an all-hands-on-deck push that was far larger than Stadia. Even with all that, it was still cancelled.They have to persist on this. Their ad business is constantly being challenged by privacy legislation and YouTube competes for attention span with actual video games. If they don’t persist, they would need Waymo, GCP and their play for workspace tools to carry the ship going forward, and I doubt that alone will be enough to continue paying the bills. They need another YouTube like success and funding Stadia for a decade is an easy decision; specially when they aren’t selling hardware and all the cost of infrastructure is already subsidized by their investment in YouTube and their other content delivery businesses.
PS: I have also bought plenty of Google stock in preparation for the eventual Stadia pop, so I am biased.
They did not ACT like they needed it to succed. As was explained by third party developers, when the studios asked for sweetners in order to port their games onto Stadia, the Stadia representative made it clear there is no financial reward offered. This is not a random mistake, but of an underfunded project that is not capable of actually competing with established gaming platforms.Google needs this venture to succeed, it could be their next YouTube. We’ll be hearing of Stadia more and more every year. Watch it becoming an stablished player in gaming space in 7 years or less; it sounds like a long time, but these are calculated bets for the future.
you have to hope that they move the medium forward, so that their competitors will be motivated to do the same.
Why? How does this move the medium forward? Why the want to give complete control over these companies to control what games we play?? Why the massive want to stream games?
Disposable entertainment.
Years ago, you could walk into an arcade, or a diner, or a pizza parlor, or even the back of the supermarket, and see machines like Space Invaders, Asteroids, Pac-Man, and Donkey Kong. You would deposit a quarter, fiddle with the controls, and have a few minutes of fun. When the game was over, that was it. You didn't get to take the game home with you. The machine didn't even spit out ticket that you could redeem for a stuffed animal. There was no "physical" reward. People did this just for a brief dose of entertainment.
If you go to the movie theater to watch a movie, at the end, the lights go on, you get out of your seat, and hopefully you had a good time. When you walk out, the attendant doesn't hand you a copy of that movie on DVD to watch again when you go home.
The same concept applies to streaming games and game subscription services. You don't get to keep the games, but as long as the games are good and the price is fair and affordable, there isn't a problem.
Why? How does this move the medium forward? Why the want to give complete control over these companies to control what games we play?? Why the massive want to stream games? What is wrong with gaming today, or even of yesteryear?
The same concept applies to streaming games and game subscription services. You don't get to keep the games, but as long as the games are good and the price is fair and affordable, there isn't a problem
I purchase movies I like on Blu Ray/4K Blu Ray once I finish watching them at the cinemas. I can't rely on streaming services to have them on there forever or even at all! This is not a good reason for streaming at all, and especially not for gaming, which is interactive and not passive. All games I want I own, and I can play them forever as I purchased them. I don't need to jump straight back into the last segment I played! I just load up my last save and go from there.
Nothing you or the other person who quoted me has shown in any meaningful way how streaming takes gaming forward. I'm sorry, but taking gaming with me has been done for over 30 years. And I much prefer to play ANY console game on a 55" screen over my 6" phone. It is a convenience, but to totally take over gaming as we know it is crap.
Once streaming takes over gaming, i'm gone as well.
But if you've played video games for over 30 years, surely you must have had some encounter with arcade video game cabinets. Did you avoid playing arcade games simply because you didn't "own" the game? Did you avoid movie theaters simply because you didn't gain ownership of anything tangible once the movie was finished?
The first year was a disaster but when the library will Be large enough to really promote the upcoming YouTube click and play option, it could be a real success.Sometimes I make a joke at work "This place is quieter than a Google Stadia hype party!"
I had completely forgotten that it exists. I never see any advertisements or commercials for it either. I'm sure it's the same for the average consumer as well.
Where are your living ?I wouldn't mind trying, but they are not available in my region 1+year after launch... so I guess they don't really want to succeed.
Soon
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This isn't true at all. Stadia is free to play if you buy a game on it. There's only a monthly charge if you want to play in 4K with 5.1 surround sound.
If a person hates Stadia, they can simply ignore it. No reason to dump on it.
Hong Kong...Where are your living ?
Ok, I tried out Immortals on Stadia and a few games on Geforce Now. Image quality on Geforce is an absolute disaster, looks worse than native 720p. However, it did warn me that my connection isn't good though I have 100 Mbit download.If you don't care about the controller, then take the GeForce now version. (Graphics will Be better at 1080p)
Buy the stadia version if you Want to play over 1080P.
Did you try the demos already ? (Stadia and GeForce now)
Definitely not my best purchase tbh, the pricing model sucks so hard even tho the tech totally works.
Why they haven’t tried to pivot to a Netflix of games model I’ll never know.
Yeah, if you play on TV or PC monitor 1080 streaming is garbage on all services for now.Ok, I tried out Immortals on Stadia and a few games on Geforce Now. Image quality on Geforce is an absolute disaster, looks worse than native 720p. However, it did warn me that my connection isn't good though I have 100 Mbit download.
Immortals looked perfectly fine at 1080p but is limited to 30 fps it seems.
I'm gonna wait for impressions on performance before I decide. My system is i5 3570, RTX 2070, 8 GB RAM.
Curious to see how many Cyberpunk google will sell.
Definitely not my best purchase tbh, the pricing model sucks so hard even tho the tech totally works.
Why they haven’t tried to pivot to a Netflix of games model I’ll never know.
I'm getting it for Stadia. Can't be bothered with things like 50 gig day 1 patches etc.
I think he was talking about the old model. (10 bucks + the price of the game)yeah, sucks to buy the same games for the same price on other consoles and not to spend $400 on hardware to run it
I’ll post some screenshots and videos once I play. I’m curious as wellIt will be interesting to see what the Stadia version is like.
More like people just don't care. Money talks.Facts don't matter. Only mindless hate against Stadia is allowed here.
What a waste !Still haven't opened my founder edition yet. I just know one day it'll be worth at least using as a doorstop.
Voost Kain, is that you?What a waste !
At least use broken stuffs like Joy-cons or PS5...
20 years ago, PlayStation had 70% of the market, with physical games only.Voost Kain, is that you?
Stadia should die. All streaming should die. Don't bother me with "but options" because as we have seen for the past 20 years, more "options" never means more "options".
How do you know he's a cunt? The same way you know i'm a sony loyalist? whatever the fuck that is.20 years ago, PlayStation had 70% of the market, with physical games only.
Now, we have a serious battle between Sony and Nintendo (Japan being Nintendo Land), Microsoft gaining ground, we have Tencent, Mobile Games, the rise of PC (without killing the consoles), we have strong digital sales, strong retail sales, a young but promising streaming market with several opponents like Google, Nvidia, Microsoft, Amazon and more to come.
Even Steam is not alone, dude. (GOG and EGS are doing well)
We have more options, period.
20 years ago, we only had broken PS2 for playing most of exclusives...
Voost Kain? Don't know that cunt .
But yeah, I like provoking Sony Boyz and Nintendo loyalists lol.
It's video games, men... Have a deep breath and relax