It has nothing to do with the power of the next gen systems. That’s just EA for you.Surprised its not higher resolution on both to be honest. I can 1080p/60 max settings the game on my PC, and the XSX gpu is like twice as powerful as mine. And the console versions are probably not running max settings as well.
That is not a meaningful distinction. A game is either native code or not, that is the crucial point here. The cross gen thing doesn't factor in this discussion.
Nope doesn't run at 4K at 60fps on S/X it runs at 1080p-1440p with DRS on Xbox Series X at 60fps in performance mode. And it's got a native 4k mode at 30fps. Series S runs at 60fps at whatever lower resolution. PS5 runs at 1200p with 1440p upscale for 60fps.Shame I finished this a while back, prolly looks insane on S|X at 60fps 4K.
The game was running at 1440p with 30fps at xbox one x. So 4k60 (this would be around 4 times the needed GPU power and bandwidth + 2 times CPU for "simple" scaling) weren't possible without rewriting/redesigning more or less the hole game. But this is just a free update. With "simple scaling" with have just doubled the GPU power (without using newer features) and an increased bandwidth (not doubled).Surprised its not higher resolution on both to be honest. I can 1080p/60 max settings the game on my PC, and the XSX gpu is like twice as powerful as mine. And the console versions are probably not running max settings as well.
And somebody did.idk someone will pixel count it eventually
Are they going to fix Cere's terrifying bug eyes in this update?
Yeah man... "Pretending to be other hardware" is an explanation for dummies of what virtualization is xDDDHoly shit this is the dumbest post I've read on the internet all day
Just a BC patch. Basically nothing interesting if u are not Series S owner.What's a bit odd is the PS5 only has one display mode.
Is this a BC patch or a true next gen version of the game?
Ok because I know BC is kind of an issue for Sony.Just a BC patch. Basically nothing interesting if u are not Series S owner.
For SS players this update brings massive IQ and frame rate improvements.
No, it hasn't.
Ok. Can you expand further please? I’d seen the 60fps/900p-1080p on Reddit (I know) and whilst I can’t verify the pixel count myself, as someone mid-playthrough the image quality looks to be much, much improved.No, it hasn't.
Were you expecting UHD?Loaded it up last night and the performance mode still said it was toggling to 1080p.
It is improved, my video will cover it in more depth across all versions.Ok. Can you expand further please? I’d seen the 60fps/900p-1080p on Reddit (I know) and whilst I can’t verify the pixel count myself, as someone mid-playthrough the image quality looks to be much, much improved.
Thank youIt is improved, my video will cover it in more depth across all versions.
Not sure what would imply that. My point was it’s the same menu option as before. And I don’t show it as a series x/s game. I thought maybe I hadn’t received the patch yet.Were you expecting UHD?
You saying it switched to 1080p.Not sure what would imply that.
In the menu, when you switch to performance mode, it clearly states it forces the game into 1080p. Which was the same option as the Xbox one x. The new update outlines the performance mode runs at a higher resolution than 1080p on the series x. I fired the game up last night to test out the update, but my in game menu system still shows the performance mode as a 1080p toggle. So my question still stands, which you are obviously incapable of answering, does the update show the game as a series x badged game?You saying it switched to 1080p.
It says:The new update outlines the performance mode runs at a higher resolution than 1080p on the series x
It is improved, my video will cover it in more depth across all versions.
Lol you know as well as anyone ps5 has 3 modes for bc with none of them granting full access to all the ps5 has to offer.What do you think that the XsX version is?
Besides, what do you think that these launch games are on both systems??
They are just cross platform games with performance patches.
Sigh. Enhanced bc/cross gen with a perf patch are basically the same thing..... Not a game built for the new consoles and PC only. They are one and the same thingLol you know as well as anyone ps5 has 3 modes for bc with none of them granting full access to all the ps5 has to offer.
Xbox one uses direct x, so series x is tantamount to just sticking a new gpu in your pc and instantly seeing better results running the same code.
The bc modes are not equal and I doubt ps5 will ever beat series x in a game only using bc modes.
That's not even true. Most last gen games run better on PS5. Some of them quite better.The results are in, there can be little argument now.
Want the best place to play last gen games, get a series x.
Want the best place to play current gen games, get a ps5.
Want the best place to play anything, spend a few grand on a pc.
Can you share with us?
Because the patch notes says they disabled DRS on PS5 it is not possible to have resolution different from 1200p.
That is not entirely true as Blood and Truth has both a higher frame rate at 90fps, improved textures and higher resolution when running on PS5, which was not available on PS4 pro. This is not a native patch, as ID code is unchanged, and does not download a separate PS5 version. Also there is nothing to stop them updating the SDK for the PS4 to include more options over time, for use in PS5 modes. It would not surprise me if the SDK has been updated already to offer the 120fps modes only on PS5, I suspect we might be seeing more patches drop over the next few months. I fancy playing Crash Team Racing at 120fps!There is a difference in PS5 BC Boost mode and a native PS5 game.
One game uses the old PS4 SDK while the other use the new PS5 SDK.
So you basically needs to port your game from PS4 SDK to PS5 SDK if you want a PS5 version of the game.
Ghost, Days Gone, etc all uses PS4 SDK patch to be aware and use the PS5 power.
Mies Morales is a game build/ported to the PS5 SDK and so it is a native PS5 game.
PS4 SDK has a lot of limitations and can't use the new PS5 features... PS5 SDK allow you to use everything from PS5.
Ohhh the compiled binaries from PS4 SDK and PS5 SDK are different too... the PS4 SDK compiles binaries that uses only the PS4 CPU/APU features and so it run on PS5 via BC.
This same to me. I thought i was the only one, LoLI wish they would have changed the fade to white screen when meditating to a different color. Playing the game in hdr with a TV over 1000 nits is always blinding. Always have to keep closing my eyes or look down to avoid the blindness that ensues.
No it doesn't, same assets and resolution as PS4 pro, resolution is checker board rendering 4k. The only difference is 60fps on ps5. Also, miles morales on ps5 performance mode has higher quality assets and improved lighting and shadows than on ps4 pro version. They are not the same. I know because i already compared them on my ps5. They looks significantly better on ps5.Its also a higher res and has improved character
was gonna play new game+ because of this update but i found out very quickly that you cant skip cutscenes!! that a big NOPE from me dawg
Want the best place to play anything, spend a few grand on a pc.
You do know what directx is don't you and how it works?Sigh. Enhanced bc/cross gen with a perf patch are basically the same thing..... Not a game built for the new consoles and PC only. They are one and the same thing
Finally, there's Xbox Series S - it's a huge upgrade over the One S version, again targeting 60fps. No resolution metrics are provided in the patch notes, but we're seeing a dynamic resolution window in the range of 720p to 900p, leaning into Unreal Engine 4's temporal upscaling to give the perception of a higher pixel count, most effective in more static scenes.