Tickle My Tendies
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Shoutout to
NXGamer
, awesome that you get to post content for IGN now
Screens/Summary/Details incoming:
-At 3:50 mark (timestamped link) he notices an issue on Series X where reflection disappears/stutters in RT mode, not present in PS5 mode at same spot
-Dual reflections on PS5 that aren't on Series X or PC version (shortly after previous timestamp)
-In Photo Mode he observes same XsX advantage that DF found:
- Says the increased CU count in Series X is most likely responsible for the RT performance boost
- 30 FPS RT mode holds consistent frametime on PS5, mostly so on the Series X outside of the I/O stutters
- Mentions the smaller install size on PS5 version, also marginally faster load times on Series X at 9:42 mark
- Series S version maintains 60 very well but does have drops to 40 in spots, has similar stutters as Series X version, appears much blurrier and grainier due to much lower resolution
- He details stutters in 60fps mode on Series X and theorizes it's a carryover from the PC version (game maxing out usage on one single CPU thread), reason why it's not there on PS5 is CPU doesn't have to handle these tasks as they are offloaded
- Overall he prefers the 60 fps mode
(edit: I removed my joking disclaimer, as it probably sounded too pretentious. I was trying to be silly but it was a swing and a miss.)
Control: Ultimate edition has officially arrived on PlayStation 5 and Xbox Series consoles. So tech-analysis expert NXGamer breaks down exactly what to expect when jumping into the game on any of the new consoles.
Screens/Summary/Details incoming:
-At 3:50 mark (timestamped link) he notices an issue on Series X where reflection disappears/stutters in RT mode, not present in PS5 mode at same spot
-Dual reflections on PS5 that aren't on Series X or PC version (shortly after previous timestamp)
-In Photo Mode he observes same XsX advantage that DF found:
- Says the increased CU count in Series X is most likely responsible for the RT performance boost
- 30 FPS RT mode holds consistent frametime on PS5, mostly so on the Series X outside of the I/O stutters
- Mentions the smaller install size on PS5 version, also marginally faster load times on Series X at 9:42 mark
- Series S version maintains 60 very well but does have drops to 40 in spots, has similar stutters as Series X version, appears much blurrier and grainier due to much lower resolution
- He details stutters in 60fps mode on Series X and theorizes it's a carryover from the PC version (game maxing out usage on one single CPU thread), reason why it's not there on PS5 is CPU doesn't have to handle these tasks as they are offloaded
- Overall he prefers the 60 fps mode
(edit: I removed my joking disclaimer, as it probably sounded too pretentious. I was trying to be silly but it was a swing and a miss.)
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