Bryank75
Banned
If you ask me, making games 70 dollars and 80 euro was a mistake...pricing some people out of day 1 sales and working against the marketing push that goes hand in hand with launch.
When people don't get a game on day 1, they are more and more likely to wait for significant sales, resulting in large amounts of lost profit.
I think Sony should try and do discounts in reverse (not that it hasn't been done before) and offer games at 60 dollars and 65-70 euro for the launch week and then revert to the higher price after that week.
What do you think? Do you have any other ideas to get more people in on day 1? (PlayStation Gamepass is not an acceptable answer)
When people don't get a game on day 1, they are more and more likely to wait for significant sales, resulting in large amounts of lost profit.
I think Sony should try and do discounts in reverse (not that it hasn't been done before) and offer games at 60 dollars and 65-70 euro for the launch week and then revert to the higher price after that week.
What do you think? Do you have any other ideas to get more people in on day 1? (PlayStation Gamepass is not an acceptable answer)