Kuranghi
Member
I hope its shorter, with a bit more variety/complexity in the open world exploration stuff like shrines and the inari shrines, even though I loved GoT I still havent finished it due to getting burnt out on the combat, I played 65 hours. I enjoyed the exploration a lot but it wasn't involved enough to really make me want to grind out the camps/missions to get to the last piece of exploration in the top of the island.
I know most mainstream games don't really have challenging puzzles/traversal but I need it to at least require me to light up a few brain cells while severely impaired by drugs. I can't even imagine how rote it would've been if I was sober. Its barely a few steps above spoon-feeding, here-comes-the-aeroplane level of difficulty.
Its the same with most of these recent PS exclusives, they seem made for casuals who don't play a lot of games primarily, the combat is perfect difficulty for me, but the rest of the game is very brain off level. I played both Spidermans with a guy who doesn't play games hardly ever and the puzzle parts were causing him "sweating before your leaving high school english/math test" levels of stress or he just couldn't even find the objects needed to solve the puzzle even though they are highlighted with spidey-vision, that could be a "not being used to traversing a 3d space" issue I know but if you know game tropes and engage in a basic process of elimination these "puzzles" are usually a joke.
I used to feel like I was challenged in this sense in games not that long ago but now its all just so easy, and I certainly haven't gotten any smarter over the last 10 years. Jedi Fallen Order was like that, the couple of times I got stuck it either required dev-mind-reading or the solution was obtuse because it followed different rules than anything else.
I know most mainstream games don't really have challenging puzzles/traversal but I need it to at least require me to light up a few brain cells while severely impaired by drugs. I can't even imagine how rote it would've been if I was sober. Its barely a few steps above spoon-feeding, here-comes-the-aeroplane level of difficulty.
Its the same with most of these recent PS exclusives, they seem made for casuals who don't play a lot of games primarily, the combat is perfect difficulty for me, but the rest of the game is very brain off level. I played both Spidermans with a guy who doesn't play games hardly ever and the puzzle parts were causing him "sweating before your leaving high school english/math test" levels of stress or he just couldn't even find the objects needed to solve the puzzle even though they are highlighted with spidey-vision, that could be a "not being used to traversing a 3d space" issue I know but if you know game tropes and engage in a basic process of elimination these "puzzles" are usually a joke.
I used to feel like I was challenged in this sense in games not that long ago but now its all just so easy, and I certainly haven't gotten any smarter over the last 10 years. Jedi Fallen Order was like that, the couple of times I got stuck it either required dev-mind-reading or the solution was obtuse because it followed different rules than anything else.