I mean, I'm going to tell you right now Sony is not interested in games that sell 560, 000 copies. They have killed off major studios and franchises for better sales than that
That's simply not true and it's extremely disingenuous.
It completely takes out of contacts What specifically went on in those studios in favor of just trying to use a finite number regardless of all circumstance but as somebody that has been in business for quite a while I'm telling you that's not really out any of this goes.
I don't just say I want to make a specific number and then ignore all the cost that come from that actual number...
So unfortunately Gamers for whatever reason have a very strange way of looking at this they don't really factor in the actual development cost and then completely ignore that there's going to be a difference on how Publishers will look at specific titles based on what they invested and what they projected.
So to say Sony is not interested in a game moving these type of numbers is quite ridiculous if you consider they purchase the team it's even more ridiculous if you consider it's not like you're talkin about this game five or six years later you are literally talking about just a very short number of months on sale...., you also completely disregarded how much Sony put into the property and how much they expected to get in return, you are also disregarding if Sony wants to make this a series or if Sony sees this as a once-over and has already seen internally that House Maq is working on something else they want to be a major property in the future.
So you can't simply just to make a comment like that and then ignore everything else.
Even worse is you're making this comment about a publisher that has publicly made it aware that they are happy with these numbers and told the public they felt it was a mega hit and even revealed these fucking numbers in the first place publicly to show they are impressed with how it has performed in those few months and purchase the development team in a situation like this very much contradicts your entire statement so I'm not sure how they're not interested in this but by the team and brag about the sales.
Understand what I'm saying and please Factor this into your comments because it's beyond ignorant any company is not simply looking at one finite number and then ignoring everything else with their actually looking at is their rate of return (ROI) in regards to what they can afford to Market and spend on development and what they can expect in return and if such a thing is actually worth it which means we don't even know what the number that Sony was interested in as the final count for something like this knowing that it's not like there are other major big AAA properties.
But if they are telling you its a "mega hit" after they are then releasing the sales numbers and then they are purchasing the development team I don't really fucking know how much needs to happen to show you they are quite fine with this lol
Bear in mind what you're talkin about is not even something exclusive the Sony Computer Entertainment you're literally talking about a concept that exists throughout the entire game industry and business in general I don't even believe a single major publisher exist right now that is not had to close down a development Studio even after half a million units sold. If a development studio is doing so poorly with delays and mismanagement and a whole bunch of other problems if the game sold better than this and they still closed the studio that alone should fucking tell you just how badly the studio was doing if even after great sales Sony could not afford gamble with the Studio's bad decisions.
Not everything is going to come down to Simply the sales of the units you must pay attention to development costs and delays in a bunch of other problems that could exist that's not really showing you the bigger picture.
You are basically looking at one number and assuming it's good and then ignore all else which doesn't entirely make a lot of sense.
Having said that, Sony is not interested in Returnal, they are interested in HouseMarquee
I disagree.
If they hated this game and how badly it did based on your logic, no reason to buy a team , making games you are not interested in, it doesn't even make sense.... So Sony doesn't really have a history of buying a team and being like "can you make something you don't want to make please" . Sony bought Insomniac and you still saw them crank out a Spiderman and Ratchet game lol They bought Guerilla Games and you still saw Killzones and a new IP, they just have a history of buying a team for WHAT THAT TEAM DOES WELL and letting them roll with that, which makes a lot of sense. So I think Sony is ok with a new IP from them, I think Sony is ok with a sequel to this from them.
I think you're missing my point. Sony's purchase of Housemarque has little to do with Returnal,
I see zero evidence of this.
Just stop man. You are trying your best to dismiss Sony's praise of this team, this game and their purchase to make it sound like none of those are connected in any way or something. The game doing well simply solidifies their purchase. So you telling me if this game bombed and was filled with bugs and unplayable Sony would still buy the team? Come on man lol
Look at The Order 1886, Ready At Dawn had history with Sony for sometime by the team that game came along, rumors at the time was Sony was going to buy Ready At Dawn (well everyone thinks Sony will buy anyone theses days if they work with em long enough, but I digress) , the game to my understanding moved over 1 million units, but the game also was in development since 2010, didn't review well, Sony didn't make a sequel in terms of getting Ready At Dawn to do one, in fact...that is the last game Sony has ever contracted them to do...do you think Sony likes Ready At Dawn? Do you really fucking think oh they HATE The Order, but love the fucking team that made the thing that lost them money? Really? They didn't buy that team, they literally stopped using them for contracted work and it shows such a thing is tied. Its not simply the game making itself, a team does that and if they do that well, with little delays and with Sony making money, they are likely to buy and keep that going. I don't see anything that shows Sony hates this game man.
Well its still valid, Sony liked what they got from Motorstorm and bought them and Big Big studios, doesn't mean they like the delays with Drive Club or the development cost etc. They had many years under Sony before being closed, it doesn't change that Sony bought them based on something they liked.
You can also be CLOSED for something they don't like...thats business.