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Is World of Warcraft finally dying? BBC article.

Kenpachii

Member
How so? AC Valhalla is filled to the brim with quests, pointless errands, and ways to make you waste your time. If anything, it is the very kind of game you just claimed that can't carry itself.

I play ac games for its gameplay and for its history and architecture + visuals + puzzles + mythology + exploration. The quests could be gone tomorrow i couldn't care.

Also AC vallhalla quests are short, to the point, unqiue, different and humor is in it + fully voiced. So i can deal with them.

Divinity 2 i play for its insane difficult and tactical gameplay, but i can stand the quests because they are always unique and different and have different outcomes with being really well voiced with humor.

The same way i play FF14 for raids and wow for pvp.
 
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Lanrutcon

Member
Imagine not liking ac valhalla sucks to be you. AC valhalla quests shit all over mmo quests.

You really loved that one quest where you had to go talk to some NPCs? And that one where you need to bring 10 rabbit asses to a rock? And that one where you had to go climb some walls and then mash A to kill a guy? That did it for you?

AC Valhalla, folks. The pinnacle of modern quest design.
 

ANDS

King of Gaslighting
You really loved that one quest where you had to go talk to some NPCs? And that one where you need to bring 10 rabbit asses to a rock? And that one where you had to go climb some walls and then mash A to kill a guy? That did it for you?

AC Valhalla, folks. The pinnacle of modern quest design.

Always love these reductive criticisms. There were several quests in ACV that you literally just stumbled over and were nothing more than "Hey, is my dad coming home?" (I assume you can continue this quest, but in my playthrough - waiting for Paris to continue - haven't made it to Lincoln yet).
 

Relativ9

Member
Really wish that we could get some more quests that are entirely reliant on exploration and not simply being told to go to glowy spot to kill x number of monsters/pick up x amount of items/talk to x npc. Though I guess this can also be seen as an issue across almost any game that utilizes quests.
Funcom tried to do that in their MMO The Secret World, quest chains were long, told immersive and thought provoking stories, and required you to actually think for yourself, read/listen to all the hints, and figure out where to go and what to do next. There was no waypoint system, and sometimes/often the game even required you to do research (they even had an ingame google search system to look up passages in classic literature (Dante's Inferno ect)) in order to solve the games puzzles; it was fantastic...and people hated it, and the game died. MMO fans generally don't want good quest systems, they want mindless grinds they can do while watching soap-operas in the background, talking shit with their friends, or stuffing their face with Cheetos.
 
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Tschumi

Member
god help me if this means a bunch of people will flock to private vanilla servers i will be soooo stoked
 

Fuz

Banned
What do you call 25$ mounts, 20$ transmog sets, 10$ pets, ect? They're either cosmetics who have no real difference or advantage over what's available from just playing the game, or they're pay to win items...which hill would you like to die on?

Ps: not to mention Blizzard literally selling gold...gold which a lot of players use a large portion of for transmogs.
In game real money shop is unacceptable in a game with monthly subscription.

One of the reasons why I stopped playing forever.
 

Dr. Claus

Vincit qui se vincit
I play ac games for its gameplay and for its history and architecture + visuals + puzzles + mythology + exploration. The quests could be gone tomorrow i couldn't care.

Also AC vallhalla quests are short, to the point, unqiue, different and humor is in it + fully voiced. So i can deal with them.

Divinity 2 i play for its insane difficult and tactical gameplay, but i can stand the quests because they are always unique and different and have different outcomes with being really well voiced with humor.

The same way i play FF14 for raids and wow for pvp.

History is a bit of a stretch considering these games have almost zero historical authenticity or fact checking and there are numerous upon numerous videos, posts on twitter/reddit/elsewhere that show that. Anyways, that is a personal pet peeve of mine.

As for the quests being short, to the point, "unique", different and humor is in it + being fully voiced? All that is in FFXIV and many other MMOs.
 

Dr. Claus

Vincit qui se vincit
In game real money shop is unacceptable in a game with monthly subscription.

One of the reasons why I stopped playing forever.

I wouldn't mind it so much if they were at least attainable in the game prior for a short period (like during a holiday). FFXIV does this. You had a chance to get these for free. Still stupid, but at least semi-justifiable.

Funcom tried to do that in their MMO The Secret World, quest chains were long, told immersive and thought provoking stories, and required you to actually think for yourself, read/listen to all the hints, and figure out where to go and what to do next. There was no waypoint system, and sometimes/often the game even required you to do research (they even had an ingame google search system to look up passages in classic literature (Dante's Inferno ect)) in order to solve the games puzzles; it was fantastic...and people hated it, and the game died. MMO fans generally don't want good quest systems, they want mindless grinds they can do while watching soap-operas in the background, talking shit with their friends, or stuffing their face with Cheetos.

For me, I wanted to love Secret World and the quests were legit brilliant, but the zone design, moment to moment gameplay, animations, and in-game real money store all put a bad taste in my mouth.

Secret World I would argue had failed for numerous reasons and not for the ones you claim... at least not entirely.
 

Lanrutcon

Member
I will defend Secret World to the death, you primates.

Goddamn best MMO to ever grace our species until it got reworked. Even the fucking terrible combat couldn't hold back that masterpiece.

I weep for everyone who never got to experience it.

Now I am sad again.
 
I play ac games for its gameplay and for its history

xllX5AE.jpg
 

Urban

Member
I never played endgame WoW. I hate to grind but i loved the levelling up and the path to max level. That’s WoW for me.

@Topic: I think Blizzard did hold Activision off his back for a long time ( since they were printing money and could do what they want) but I think in the next 2-3 years you will see that Activsion swallow them completely. I wouldn’t even be surprised if they delete the Name Blizzard all together
 
I think activision has kind of ruined blizzard, which really bums me out. Blizzard created so many games that are dear to my heart over the last few decades, but the games feel more and more like activision games than blizzard games.
I still am holding out some hope for Diablo 4, and I do check in on hearthstone, but I deleted WoW :/
 

rodrigolfp

Haptic Gamepads 4 Life
Oh, you mean like the quests to kill 30 boars for 10 boar livers? Or those quests that have you sit in a single spot, grinding for hours to get pages for the Stranglethorn book? At least with FFXIV, the narrative is well told, well paced (2.0 even is after they overhauled it), and the writers clearly gave a shit about it. Unlike WoW where the story is pitiful, insulting, routinely spits on long time lore fans faces, and I could go on.

FFXIV is what WoW used to be. A good game. I would love nothing more than to see WoW return to that level of quality, but with the current leadership and player base who will accept any and all trash (like you seem to be), that won't be happening.
At least all these quests still have nice game play and not only walking to point A to B. Story of FFXIV is boring as hell...
 

Dr. Claus

Vincit qui se vincit
At least all these quests still have nice game play and not only walking to point A to B. Story of FFXIV is boring as hell...

Sorry, what gameplay are you referring to? WoW or Valhalla? If the former, it is the same as FFXIV - except FFXIV doesn't waste hours of your time grinding low drops on the same few mobs after spamming the same few abilities and (depending on what expansion you were playing at the time) having 10-30 seconds of downtime every few minutes to get more mana/healthy by eating. Story-wise, eh, its subjective. Sorry you didn't care for it, but it is generally considered by both player bases (and many MMO players in general) to be some of the best and is objectively superior to WoW's narrative.

If Valhalla... I weep for you.
 

rodrigolfp

Haptic Gamepads 4 Life
Grinding quest pages in Stranglethorn kept this man happily occupied for hours. Captivated him utterly, like a shiny penny would a lesser creature.

I feel like everyone's gotten the gist of his standards by now.
Do you play for the game play or only for the story? I can enjoy both...
 

Fuz

Banned
Funcom tried to do that in their MMO The Secret World, quest chains were long, told immersive and thought provoking stories, and required you to actually think for yourself, read/listen to all the hints, and figure out where to go and what to do next. There was no waypoint system, and sometimes/often the game even required you to do research (they even had an ingame google search system to look up passages in classic literature (Dante's Inferno ect)) in order to solve the games puzzles; it was fantastic...and people hated it, and the game died. MMO fans generally don't want good quest systems, they want mindless grinds they can do while watching soap-operas in the background, talking shit with their friends, or stuffing their face with Cheetos.
Best writing I've ever seen in a game.

TSW was amazing, but too deep and complex for the majority of players.
 
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Lanrutcon

Member
Do you play for the game play or only for the story? I can enjoy both...

As do I. The reason I'm mostly pointing fun at you is because, essentially, both games have the same questing. If I go do a search for the amount of WoW quests that only involve talking: there are hundreds. If I go on look at FFXIV in terms of collecting bear asses: hundreds. Neither are revolutionary in terms of their actual quest content. You can break both down into the same components very, very easily. You would need to be very clear and explicit in your criticism of one game's questing in order for it to not apply to the other. At best, you're looking at stylistic differences in which case I'd have to side with FFXIV: WoW's not even trying anymore. They've got a formula and by God they're sticking to it. FFXIV at least still tries to evolve (success at that being debatable). The last WoW expansion is a blink away from being maintenance mode.

If you do still enjoy modern day WoW, then more power to you.
 
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420bits

Member
They just grew so big and bloated that it's hard to care anymore. Systems are outdated, aestetic design has taken a backseat to payed skins and player convinence, and progression as become increasingly linear and meta-fied.

For me most importantly it felt like the story should've ended in Wrath of the Lich King and the looming threat of the Legion and Sergaras should've been saved for a WOW 2.

They just lost all their talent like all the other studios who are now shit compared to their prime (Bethesda, Bioware, Activision etc. etc). The recent fuckup at blizzard won't really do any wonders for keeping the leftover talents either so i wonder how bad it will be in 2022 and the next expansion.

Shadowlands 9.0 seemed fine at first, could be because it was the first expansion in like 8 years i played on day 1. Fast forward a week or 3 and there was nothing left but to grind and wait for artificial locks on shit for no reason, the flaws in the systems were obvious and everything felt like a snorefest and a 2nd job again.
9.1 is by far the worst expansion patch ever, everything in it and 9.0.5 should have been included in 9.0.
9 months or whatever between 9.0 and 9.1 and the content looks like something that was hashed out in a weekend. Everything is a reskin of a reskin of a reskin.

They should end shadowlands by killing you and your character forever and finally when the first guild clear the mythic raid they just show you a cutscene and then just deletes everything including the servers. Then they can start wow 2.0 and redo everything in a new setting without all the retarded shit everything and everyone hates.
 

Tg89

Member
Comparing the quests of WoW and FFXIV was always kinda weird to me. Both games really approach the way they handle quests and telling their story differently.

FFXIV very much tells the story through quests. So much so that it has a single questline that's positioned as the Main Quest and has to be done completely and in order. You only ever have one Main Story Quest at a time and you can more or less do only this quest line if you so choose. It also has a ton of other side quests but they're entirely optional and even unnecessary because the MSQ (in its current state, at least) will overlevel you as it is. The MSQ in FFXIV don't really have any of those massive kill quests like WoW does, usually it's kill a few of these things and get this item (and that item is usually a guaranteed drop unlike in WoW where a bird may or may not drop a wing).

WoW doesn't really tell the story through quests. Sure, there's a story to be found in most quests, but the main character really is the World. That was always the cool part of WoW that to me started to get lost in later expansions. Each zone, area, town, instance, etc. very much tells a story just by looking at it and exploring. WoW doesn't really have a main story quest...sure, it has quests that tell stories but they're usually in a much more contained and smaller chain. There's not really any "required" quests (sure you have attunements and the sorts but those are only required if you're trying to do that specific thing).

Just very very different games all things considered, and although they definitely share some of that MMO quest design dna, they use it in completely different ways and to different extents.
 

RoboFu

One of the green rats
It’s kind of funny seeing people say that WOW has become too easy and too bland quest wise.

that was the big argument from Everquest and mmo fans at the time when WOW launched!
 

Shubh_C63

Member
Time for WoW 2
With New World ready to bite and Bungie working with Tencent on Matter MMO, I have to believe Blizzard is working on a modern mmo.

Wow will probably never die...but still there's only 100k players. Let's see once NW and Matter releases.
 

Dr. Claus

Vincit qui se vincit
Comparing the quests of WoW and FFXIV was always kinda weird to me. Both games really approach the way they handle quests and telling their story differently.

FFXIV very much tells the story through quests. So much so that it has a single questline that's positioned as the Main Quest and has to be done completely and in order. You only ever have one Main Story Quest at a time and you can more or less do only this quest line if you so choose. It also has a ton of other side quests but they're entirely optional and even unnecessary because the MSQ (in its current state, at least) will overlevel you as it is. The MSQ in FFXIV don't really have any of those massive kill quests like WoW does, usually it's kill a few of these things and get this item (and that item is usually a guaranteed drop unlike in WoW where a bird may or may not drop a wing).

WoW doesn't really tell the story through quests. Sure, there's a story to be found in most quests, but the main character really is the World. That was always the cool part of WoW that to me started to get lost in later expansions. Each zone, area, town, instance, etc. very much tells a story just by looking at it and exploring. WoW doesn't really have a main story quest...sure, it has quests that tell stories but they're usually in a much more contained and smaller chain. There's not really any "required" quests (sure you have attunements and the sorts but those are only required if you're trying to do that specific thing).

Just very very different games all things considered, and although they definitely share some of that MMO quest design dna, they use it in completely different ways and to different extents.

WoW Doesn't really tell a story... period.

There is no over-arching narrative to speak of. Every "story beat" can be summed up as "Wouldn't be cool if THIS happened?" with no regard to character motivations, longstanding history of the zone/lore/characters, or even relevance at that moment in time.

I enjoyed this for what it was back in the day, but the developers weren't trying to push story hard. It was the world that took center stage and how you interacted with it. Now there is almost zero world interactions with a focus on pushing narrative at the forefront alongside bastardizations of mechanics and systems that have no regard for player time, agency, or fun.

With New World ready to bite and Bungie working with Tencent on Matter MMO, I have to believe Blizzard is working on a modern mmo.

Wow will probably never die...but still there's only 100k players. Let's see once NW and Matter releases.

If there is a new MMO being worked on at Blizzard, it is guaranteed to suck ass like most of their games in recent years. The development teams at Blizzard have no clue on how to make a fun time anymore. This isn't the same studio that created Warcraft, Starcraft, Diablo, etc.
 

Tg89

Member
WoW Doesn't really tell a story... period.

There is no over-arching narrative to speak of. Every "story beat" can be summed up as "Wouldn't be cool if THIS happened?" with no regard to character motivations, longstanding history of the zone/lore/characters, or even relevance at that moment in time.

I enjoyed this for what it was back in the day, but the developers weren't trying to push story hard. It was the world that took center stage and how you interacted with it. Now there is almost zero world interactions with a focus on pushing narrative at the forefront alongside bastardizations of mechanics and systems that have no regard for player time, agency, or fun.



If there is a new MMO being worked on at Blizzard, it is guaranteed to suck ass like most of their games in recent years. The development teams at Blizzard have no clue on how to make a fun time anymore. This isn't the same studio that created Warcraft, Starcraft, Diablo, etc.

Yeah, I agree in general. Nothing interesting about WoW's story, and the World was always the main attraction. That's not a knock either, many of the best games ever have no meaningful story to speak of, and I can't think of many games where a story alone makes it worth playing. Story is probably the least important thing for 99% of games. The problem with WoW is that, like you said, all the other shit that made it good no longer exists either.

Blizzard is washed unfortunately, have been for a while. SCII was probably the last great game they made imo (still nowhere near as good as BW, but I still think it was a very good game) and even that was unfortunately mishandled. D3 came out and was pretty bad, RoS redeemed it somewhat but was still not great. OW, HS, HotS and every expansion after BC were trash. I say this as someone who considers Diablo II to be my favourite game ever, with WoW (Vanilla/BC) and SC:BW both in my top 10-20. I'm just glad we're getting D2R before they're gone completely.
 
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Dr. Claus

Vincit qui se vincit
Yeah, I agree in general. Nothing interesting about WoW's story, and the World was always the main attraction. That's not a knock either, many of the best games ever have no meaningful story to speak of, and I can't think of many games where a story alone makes it worth playing. Story is probably the least important thing for 99% of games. The problem with WoW is that, like you said, all the other shit that made it good no longer exists either.

Blizzard is washed unfortunately, have been for a while. SCII was probably the last great game they made imo (still nowhere near as good as BW, but I still think it was a very good game) and even that was unfortunately mishandled. D3 came out and was pretty bad, RoS redeemed it somewhat but was still not great. OW, HS, HotS and every expansion after BC were trash. I say this as someone who considers Diablo II to be my favourite game ever, with WoW (Vanilla/BC) and SC:BW both in my top 10-20. I'm just glad we're getting D2R before they're gone completely.

I would say that WoW officially died during WoD, but its downfall could be seen starting near the final patch of Wrath. Cata had great ideas, poor execution. MoP was legitimately fantastic from start to finish, but that was the last time there was any good in WoW outside of raid designs and art direction. The only two things I can still say are fantastic about WoW.

FFXIV is almost as good as the original WoW worlds, but is mostly held back due to the limitations of its rebuilding during the PS3 era. Too much segmentation instead of creating a large open world. Still hoping one day to see this fixed.
 

V4skunk

Banned
I played wow when it first came out then stopped playing after 6 months when they removed city raids and open warfare.
First 6 months was like the wild west with city raids and high level players raiding low level areas. Was awesome.
I used to be horde and the Tarren mills(?) was the hotspot for open warfare.
Used to be crazy going to defend against a raid on a city, to get there late and all quest givers / npc were all dead and on 30 min respawn.
 
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MagiusNecros

Gilgamesh Fan Annoyance
WoW's pantheon of bad systems and "borrowed power" and lack of meaningful story are a few key factors why the game is writhing in it's slow sad death spiral.
 

Griffon

Member
I must say, FF14 main quest has been much more entertaining than any random quest chain from WoW. I'm almost done with ARR post credit patched and I've gone from skipping/speed reading the dialogues to actually caring about what's happening and the characters and politics of the world.
 

Kenpachii

Member
You really loved that one quest where you had to go talk to some NPCs? And that one where you need to bring 10 rabbit asses to a rock? And that one where you had to go climb some walls and then mash A to kill a guy? That did it for you?

AC Valhalla, folks. The pinnacle of modern quest design.

If you readed my reaction to the other guy, u would see i couldn't care for quests in games. They are nothing but filler content to me its not the main meat the games offer if basically filler. And frankly while u can like the lore of the games etc that's fine it still doesn't make for good gameplay content which is where i play games for ( some people obviously like reading books in games, more power to them )

FF14 the first 150 hours is nothing but walk to npc, deliver quest and walk to next npc deliver quest. Its shit gameplay and frankly that's all there is too it. I can say this becasue i have more then a 1000+ hours in most mmo's included ff14. . i played ti to the end, and i did end game content. FF14 was a great mmo until u hit 50 i believe where the quests suddently start to become a requirement ( it opens up and becomes good again at end game aka raids). The devs know its a problem that's why they added potions and that's why they announced for a complete revamp of the earlier base game.

The game is designed around "old players" that keep up with the game and updates. For new players its a chore to sit through and frankly that's the first experience u get with it, if they already didn't gave up on life by creating a user account ( but that's another thing )

The fact u start with stuff like 10 rabbit asses to a rock, its clear u didn't play much of valhalla if that's all u get out of it, there are incredible low amounts of quests that feature this which are sacrifices towards druid altars where i believe u only have 1 in a giant map of.

U are like the guy that focuses on that 1 rock in R&C that isn't loading a texture in and say look this game looks like a PS2 game absolute garbage.
I base games on the entirety it has to offer and i can do that because i actually play those games wtih all the content it has before i judge it.

Now i get it, AC isn't for everybody u gotta have a MMO mindset to even jump into it, or care for those time periods and the architecture + landscapes. Otherwise u will be bored to death and call it a day because the game has probably little to nothing to offer. However i do like it and with me many other people that validate putting 20+ dev teams on the project for 2 years every 2 years so there is a audience for it.

U shitting on me for liking something and using that as some sort of weapon on everything i say because that somehow makes sense in your brain is just you being special.

Anyway i am done with you, i would appreciate if you stop quoting me. It's my own fault tho, i should never have reacted on low blow posts u seem to like so much.


History is a bit of a stretch considering these games have almost zero historical authenticity or fact checking and there are numerous upon numerous videos, posts on twitter/reddit/elsewhere that show that. Anyways, that is a personal pet peeve of mine.

As for the quests being short, to the point, "unique", different and humor is in it + being fully voiced? All that is in FFXIV and many other MMOs.

Its not 100% accurate history because its a game that feeds on a assassin trope and changes everything and the world around it. However the architecture and history in the game is absolutely mindblowing beatiful and they spend a fuck ton of time on it to present itself like that.

Alexandria for example is just amazing for me to walk through it, always facinated by that city, that library was also great.

I come from games like this.

cea0cefcc2c6ac8cb87112995dc5ae9e.png


3b552a705b603af41051778bd2127435.png


3eae5493cd709bc280b7c745857b3a07.png


Where u can only walk a certain path and its pictures u gotta move through. I always wanted to explore those area's which u can't because extremely limited gameplay and area's u can visit with point and click to the next picture type of gameplay.

Now we are in a world where this is real:



49c0b1c0b1072c14a3ae75e1883f5e89.jpg


b402c89f1ec545fa37aca30697ba1c09.jpg


maxresdefault.jpg


When i was young i grew up with Egypt mythology / with there culture of those time periods ( i have no roots there at all ) and same for greek / norse etc. I visited all the places when i was a kid as my parents dragged me towards it. i bought and played any game that goes into it and the mythology is even more interesting like visiting asgard.

It's mind blowing to me how far we have come with visuals in todays and even yesterdays games, something like these games can even exist is just amazing.

So yea for me AC games are great. Because i like there theme, hell i want them to go into china / japan / america ( they already been there ) maybe aztec would be nice, and india ( next one ). Not because i care so much for the quests or gameplay, but because of shit u see above here.
 
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xBlueStonex

Member
All the issues WoW has I also find in FF14. Other than for the art style I can’t find a reason why FF14 is any better.

I just want a new mmo in the style of of classic wow. Same type of leveling, end game(no lfg or multiple difficulties of the same raid), and no micro transactions.
This guy fucks. Agree 100%.
 

Lanrutcon

Member
If you readed my reaction to the other guy, u would see i couldn't care for quests in games.

Yeah, I saw you backtrack at high speed after getting dogpiled for your stupid statements. Went from "all the quests are shit" to "I don't care about quests STOP QUOTING ME BRO" at impressive speed after complaining about quests being a requirement in an RPG (imagine that) and claiming that a UBI open world game doesn't have a lot of repetitive quests. <edited because why bother>

U shitting on me for liking something and using that as some sort of weapon on everything i say because that somehow makes sense in your brain is just you being special.

No, I'm shitting on you for shitting on things with stupid reasons. You started this parade, but I'll stop quoting you now since you asked semi-nicely.
 
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Dr. Claus

Vincit qui se vincit
If you readed my reaction to the other guy, u would see i couldn't care for quests in games. They are nothing but filler content to me its not the main meat the games offer if basically filler. And frankly while u can like the lore of the games etc that's fine it still doesn't make for good gameplay content which is where i play games for ( some people obviously like reading books in games, more power to them )

FF14 the first 150 hours is nothing but walk to npc, deliver quest and walk to next npc deliver quest. Its shit gameplay and frankly that's all there is too it. I can say this becasue i have more then a 1000+ hours in most mmo's included ff14. . i played ti to the end, and i did end game content. FF14 was a great mmo until u hit 50 i believe where the quests suddently start to become a requirement ( it opens up and becomes good again at end game aka raids). The devs know its a problem that's why they added potions and that's why they announced for a complete revamp of the earlier base game.

The game is designed around "old players" that keep up with the game and updates. For new players its a chore to sit through and frankly that's the first experience u get with it, if they already didn't gave up on life by creating a user account ( but that's another thing )

The fact u start with stuff like 10 rabbit asses to a rock, its clear u didn't play much of valhalla if that's all u get out of it, there are incredible low amounts of quests that feature this which are sacrifices towards druid altars where i believe u only have 1 in a giant map of.

U are like the guy that focuses on that 1 rock in R&C that isn't loading a texture in and say look this game looks like a PS2 game absolute garbage.
I base games on the entirety it has to offer and i can do that because i actually play those games wtih all the content it has before i judge it.

Now i get it, AC isn't for everybody u gotta have a MMO mindset to even jump into it, or care for those time periods and the architecture + landscapes. Otherwise u will be bored to death and call it a day because the game has probably little to nothing to offer. However i do like it and with me many other people that validate putting 20+ dev teams on the project for 2 years every 2 years so there is a audience for it.

U shitting on me for liking something and using that as some sort of weapon on everything i say because that somehow makes sense in your brain is just you being special.

Anyway i am done with you, i would appreciate if you stop quoting me. It's my own fault tho, i should never have reacted on low blow posts u seem to like so much.




Its not 100% accurate history because its a game that feeds on a assassin trope and changes everything and the world around it. However the architecture and history in the game is absolutely mindblowing beatiful and they spend a fuck ton of time on it to present itself like that.

Alexandria for example is just amazing for me to walk through it, always facinated by that city, that library was also great.

I come from games like this.

cea0cefcc2c6ac8cb87112995dc5ae9e.png


3b552a705b603af41051778bd2127435.png


3eae5493cd709bc280b7c745857b3a07.png


Where u can only walk a certain path and its pictures u gotta move through. I always wanted to explore those area's which u can't because extremely limited gameplay and area's u can visit with point and click to the next picture type of gameplay.

Now we are in a world where this is real:



49c0b1c0b1072c14a3ae75e1883f5e89.jpg


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When i was young i grew up with Egypt mythology / with there culture of those time periods ( i have no roots there at all ) and same for greek / norse etc. I visited all the places when i was a kid as my parents dragged me towards it. i bought and played any game that goes into it and the mythology is even more interesting like visiting asgard.

It's mind blowing to me how far we have come with visuals in todays and even yesterdays games, something like these games can even exist is just amazing.

So yea for me AC games are great. Because i like there theme, hell i want them to go into china / japan / america ( they already been there ) maybe aztec would be nice, and india ( next one ). Not because i care so much for the quests or gameplay, but because of shit u see above here.

Again, they are historically accurate or authentic. Artwork not being correct, structural design being from completely different eras than what would have existed at the time. Valhalla and Odyssey were especially egregious with how much they got blatantly wrong just from the architecture standpoint (not counting everything else such as the social dynamics, clothes, skin colour, etc).

They are pretty games, but they are in no way "historically" anything. They are like Hollywood versions if the hollywood designers never saw a history textbook.
 
Blizzard gone end up same or far worst fate than Bioware soon. Both Legendary studios now turning into joke but atleast at Bioware you don't have any harassment bs.
 

Lupingosei

Banned
Blizzard gone end up same or far worst fate than Bioware soon. Both Legendary studios now turning into joke but atleast at Bioware you don't have any harassment bs.
Both Legendary studios now turning into joke but atleast at Bioware you don't have any harassment bs yet.

Fixed it for you
 

Dr. Claus

Vincit qui se vincit
It is more about the harassment, when somebody virtue signals this hard like they do latley usually something is deflected.

If the virtue signal filled writing is anything to go by, Bioware has plenty of skeletons being harassed in their closets, lol.

Would love to see these companies get back to making actual good games again. But sadly don't see that ever happening.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
If FFXIV were actually good, then it would have dethroned WoWlong time ago since it's very aging.


Kepe in mind though, that people don't play FFXIV because it's better, but because people are fed up with Blizzard.

Those people won't stick around. They eventually come back to their drug like the addicts they are.

I tried ff xiv around shadowbringers. I had fun for three days until I noticed watching paint dry were more fun.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA

At this point just make your own fictional world instead of trying to manipulate people like this shit.

Ubisoft is a disgrace. I was hyped about Valhalla because Denmark would finally be in it, only to be completely ignored because Ubisoft thought the Vikings show were better than history.

It’s kind of funny seeing people say that WOW has become too easy and too bland quest wise.

that was the big argument from Everquest and mmo fans at the time when WOW launched!

You are comparing two scenarios over a decade apart.

People back then felt wow was too easy, yet the game made the genre mainstream.

People today will find classic wow hard and/or time consuming. That is not comparable at all.

Anyone know if Elder Scrolls Online is any good?

The game often costs a tenner so its not expensive to get into. Try guild wars 2 it's free.

I'd recommend anyone who needs a mmo to try guild wars 2 the monetization is very casual and you can earn everything in game for free.
 

Silvawuff

Member
I used to hardcore raid around WotLK and played up until Warlords. Quit and never looked back. It's a special game I've put a lot of time into, but that game from a while ago is dead.

BC was probably my favorite of the expacs. It really nailed it in terms of gameplay, design, environments, music, lore, etc.
 
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