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Sunset Overdrive needs a sequel

Marty-McFly

Banned
What a treat it was to glide around this beautiful world.

With better missions and less cringy dialogue it could be sensational.

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Bragr

Banned
Yeah, it's one of those games with a fantastic core gameplay experience, It nails the shooting and traversing and it feels unique, like some sort of third-person shooter where you move about like you would in a skateboarding game.

But the story and campaign could be improved in many many ways.
 

SF Kosmo

Al Jazeera Special Reporter
The core creative staff overlaps too much with Spider-Man, and they're not gonna pull the team away from the cash cow for the sequel to the cult classic.

I liked SO. The jokes didn't always land and it was a little on the short side. But it had a ton of style and the traversal and combat felt great. I would totally like another but probably not at the expense of delaying Spider-Man 3 years.
 

Editaur

Member
I really enjoyed the gameplay as it reminded me of Infamous, but the amount of unnecessary dialogue was such slog to go through and with no option to skip it really killed the pacing.
 
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Marty-McFly

Banned
The core creative staff overlaps too much with Spider-Man, and they're not gonna pull the team away from the cash cow for the sequel to the cult classic.

I liked SO. The jokes didn't always land and it was a little on the short side. But it had a ton of style and the traversal and combat felt great. I would totally like another but probably not at the expense of delaying Spider-Man 3 years.
Spiderman is great to move around in I just prefer the aesthetic of Sunset :pie_raybans: The world in Overdrive is like technicolor cyberpunk it's so fun to roam around in. How about some flying cars you can surf on? Yes please. Make a sequel. :messenger_ok:
 
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SF Kosmo

Al Jazeera Special Reporter
Spiderman is great to move around in I just prefer the aesthetic of Sunset :pie_raybans: The world in Overdrive is like technicolor cyberpunk it's so fun to roam around in. How about some flying cars you can surf on? Yes please. Make a sequel. :messenger_ok:
I mean it's way more original than one of the most recognizable IPs of all time, obviously.

SO is one of those games that probably deserves a sequel not because it was perfect but because it had a lot of untapped potential and was held back by a middling budget. I'd love to see it. But Spider-Man is obviously gonna be the priority.

I am kind of afraid to see Insomniac kind of formalize their two studios into the Spider-Man team and the Ratchet team. In recent years they actually did a lot of smaller projects too, mostly VR. Maybe they still will when PSVR2 hits...
 

Allforce

Member
Did this game run at 60 fps on Xbox One? I remember enjoying it and beating it but don't remember the technical details.

I'm sure the PC version does, I would be interested in revisiting it for that and maybe ultrawide.
 

lh032

I cry about Xbox and hate PlayStation.
Releasing a sequel on another platform when majority never played the first one is a bad idea.
 

Larxia

Member
Game of the decade for me, I love it so so much, it really was the perfect game for me, everything I like mixed into one game.
Perfect visuals / art style, best traversal gameplay ever, combination of combats combo and freestyle combo all fusing into one single multiplier. It was like playing tony hawk while killing ennemies to push your score even more, a constant flow / motion that just never ends if you play correctly.

I can't describe how happy this game made me, I really want more arcade games like this, as a Tony Hawk / SSX fan, I really miss this and Sunset Overdrive was very, very welcomed.
 

Kydd BlaZe

Member
Really wish this got a 60 FPS 4K enhancement on Series X. Just recently completed it and had an absolute blast, but it’s a shame that this will probably never get the upgrade it deserves. Fantastic game though, and I would love to see Insomniac revisit the franchise at some point.
 

AmuroChan

Member
Another Spiderman game? I hope not. I want them to alternate between different franchises.

And they will. They have at least 3 teams. The Spider Man team which is in Burbank. The Ratchet team is in NC. They also have a VR team, which I'm sure is working on a PSVR2 title as we speak.
 
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Orion2

Banned
sure, as long as Sony has nothing to do with it, because this goofy game would be a waste of even $1 from Sony spent on it, Sony can do so much better than this
 
I fail to see why the game needs a sequel just because of its traversal mechanics.

SO traverse mechanics were in part inspired by their work in R&C but increased by 1000%, while Spiderman then took everything they learned in SO and downscaled it to fit the swing mechanics - using what they learned during jump off points and connecting traversing mechanics for a seemingly flawless flow.

Case in point:

SO does not deserve a sequel, but it is, to me, an overlooked important moment in the company's history as that game helped transcend them into creating a better Spiderman game.

It should be remembered, but it is not of any importance to bring it back for a sequel - other than as an excuse for a game to further experiment even crazier traversal mechanics for future games.
 

Larxia

Member
I fail to see why the game needs a sequel just because of its traversal mechanics.

SO traverse mechanics were in part inspired by their work in R&C but increased by 1000%, while Spiderman then took everything they learned in SO and downscaled it to fit the swing mechanics - using what they learned during jump off points and connecting traversing mechanics for a seemingly flawless flow.

Case in point:

SO does not deserve a sequel, but it is, to me, an overlooked important moment in the company's history as that game helped transcend them into creating a better Spiderman game.

It should be remembered, but it is not of any importance to bring it back for a sequel - other than as an excuse for a game to further experiment even crazier traversal mechanics for future games.
But you say this like if traversal was just secondary, just a detail, but it's not the case, traversal is everything in a game like this, it's part of what made it so amazing, part of the fun.

I could play Sunset Overdrive for hours and hours just free roaming around, enjoying the fun gameplay, trying to pull off some crazy stuff, like how I would free skate in a tony hawk game or something else in that genre.
And like you said, they "downscaled" it for spider-man, and I mean it was kind of necessary to fit with Spider-Man, I'm not saying it as a negative, but I don't find Spider-Man as fun as sunset overdrive gameplay wise, especially if you play Sunset Overdrive with keyboard and mouse, the potential is amazing and you can really do crazy and super satisfying stuff, since you have a lot more freedom / speed for turning around, aiming and such.

Spider-Man, while being super great for portraying spider-man, is slower and not as arcade-ish as Sunset Overdrive, it's different and not exactly comparable, but all of this to say that no, Sunset Overdrive didn't just serve as leading to Spider-Man, it's a different proposition that might fill different needs. I really love crazy fast paced stuff, scoring and such, so Sunset Overdrive was really paradise for me, Spider-Man, while being amazing, doesn't deliver the same exact old school but mastered arcade feeling.

And it's not just the traversal itself anyway, it's a big part of it since it's what led to this amazing gameplay, but I absolutely loved the art style, the atmosphere, the humor (apparently a lot of people here hated it, but it worked on me), and most importantly, the game / mission design:
Having all these short but fun objectives all around was super satisfying for me, it felt just like doing challenges in a Tony Hawk game (especially project 8 which has similar environmental challenges and stuff), or the ones in SSX 3. You have a big open city / world, and instead of it being filled with boring side quests like any other modern game in a ubisoft style, you had short, satisfying and fun challenges everywhere focused on scoring and getting better, it was fun and addictive, and helped the game not feeling tedious and overwhelming unlike most other open worlds today.

Fun was really the core of this game, it really is like an old school, ps1-ps2 era arcade game, but pushed to the extreme with modern technology / possibilities, in a AAA / open world scale.

I get that if some people only played it for the story, without trying to push the gameplay nor doing in crazy / fun stuff, the game might not be that great, and spider-man would definitely be a better offer for this since it rewards the player more easily with "impressive" stuff for free. But if you really are into arcade style gameplay, if you really like enjoying yourself with a given gameplay and finding your own ways to have fun in the city, if you like scoring and such, Sunset Overdrive is an amazing game, and it definitely can't be replaced by something like Spider-Man (as great as it is, again, I'm not talking negatively about Spider-Man, but they just are 2 very different propositions.)
 
But you say this like if traversal was just secondary, just a detail, but it's not the case, traversal is everything in a game like this, it's part of what made it so amazing, part of the fun.

I could play Sunset Overdrive for hours and hours just free roaming around, enjoying the fun gameplay, trying to pull off some crazy stuff, like how I would free skate in a tony hawk game or something else in that genre.
And like you said, they "downscaled" it for spider-man, and I mean it was kind of necessary to fit with Spider-Man, I'm not saying it as a negative, but I don't find Spider-Man as fun as sunset overdrive gameplay wise, especially if you play Sunset Overdrive with keyboard and mouse, the potential is amazing and you can really do crazy and super satisfying stuff, since you have a lot more freedom / speed for turning around, aiming and such.

Spider-Man, while being super great for portraying spider-man, is slower and not as arcade-ish as Sunset Overdrive, it's different and not exactly comparable, but all of this to say that no, Sunset Overdrive didn't just serve as leading to Spider-Man, it's a different proposition that might fill different needs. I really love crazy fast paced stuff, scoring and such, so Sunset Overdrive was really paradise for me, Spider-Man, while being amazing, doesn't deliver the same exact old school but mastered arcade feeling.

And it's not just the traversal itself anyway, it's a big part of it since it's what led to this amazing gameplay, but I absolutely loved the art style, the atmosphere, the humor (apparently a lot of people here hated it, but it worked on me), and most importantly, the game / mission design:
Having all these short but fun objectives all around was super satisfying for me, it felt just like doing challenges in a Tony Hawk game (especially project 8 which has similar environmental challenges and stuff), or the ones in SSX 3. You have a big open city / world, and instead of it being filled with boring side quests like any other modern game in a ubisoft style, you had short, satisfying and fun challenges everywhere focused on scoring and getting better, it was fun and addictive, and helped the game not feeling tedious and overwhelming unlike most other open worlds today.

Fun was really the core of this game, it really is like an old school, ps1-ps2 era arcade game, but pushed to the extreme with modern technology / possibilities, in a AAA / open world scale.

I get that if some people only played it for the story, without trying to push the gameplay nor doing in crazy / fun stuff, the game might not be that great, and spider-man would definitely be a better offer for this since it rewards the player more easily with "impressive" stuff for free. But if you really are into arcade style gameplay, if you really like enjoying yourself with a given gameplay and finding your own ways to have fun in the city, if you like scoring and such, Sunset Overdrive is an amazing game, and it definitely can't be replaced by something like Spider-Man (as great as it is, again, I'm not talking negatively about Spider-Man, but they just are 2 very different propositions.)

Well, for one, I explicitly did highlight the games traversal mechanic - and only that - in my post, so I'm confused as to why you think I don't acknowledge that the entire game hinges upon it's traverse mechanics.

And two, I never said the game was not enjoyable. I'm well aware that SO is a fun ass game to play, and the world design was created for you to enjoy the mechanics in place that allow for a seamless minute to minute gameplay once you've gotten the hang of how traversing works. I never once discredited that at all.

But like you said, beyond that - everything in the game was super subjective to a person's taste. The humor was awful for me, the world was all style no substance, and the story was middling. Does that retract from the gameplay? absolutely not. But for a game to warrant a sequel, it has to hit some marks that lead to a good result in sales.

This game didn't have that.

But what is constantly being reminded of, however, is how the traversal mechanics worked. And that is SOLELY the reason why anyone talks about this game.

So, my argument is, that being said: why would the game warrant a sequel?

it's fine to say you want a sequel to the game, but you can't say we need a sequel.

I would never deny or say I would never be interested in a sequel, because if they announced it, I'm up to give the sequel a run to see the improvements. But if you're asking me whether I think it's a game that the industry is dying for, then no.

I think that Insomniac could always return with a brand new ip that revolutionizes the mechanics in SO, into a game that is far more superior in the design of it world, lore, tone, atmosphere, and story (?).
 

Orion2

Banned
They can also take the best elements from this game and turn it into a masterpiece instead of become a Spiderman factory.
what's wrong with being a Spiderman factory when it's better than all the games you like? that's like saying Lockeed corporation should make tanks so they're not a military aircraft factory, ummm ha? great advice genius, stop the premium top of th eline industry leader product you're making, to make the most generic commercial flop you tried and failed
 

Marty-McFly

Banned
what's wrong with being a Spiderman factory when it's better than all the games you like? that's like saying Lockeed corporation should make tanks so they're not a military aircraft factory, ummm ha? great advice genius, stop the premium top of th eline industry leader product you're making, to make the most generic commercial flop you tried and failed
I mean from a gamers pov I'd love to see Insomniac make something other than Spiderman again and again. Wouldn't you?

Who's to say they couldn't improve on the concept of Sunset Overdrive and make a GOTY caliber game?
 

Orion2

Banned
I mean from a gamers pov I'd love to see Insomniac make something other than Spiderman again and again. Wouldn't you?

Who's to say they couldn't improve on the concept of Sunset Overdrive and make a GOTY caliber game?
obviously their roadmap for Spiderman is not over, have you played the game? the ending of Spiderman PS4 and Miles Morales set up Spiderman 2, obviously they planned to make Spiderman 2 and more and we are waiting for that because Spiderman PS4 was a huge success, best selling superhero game in US, and until they finish their vision for the franchise and I'm not bored of it, no, I don't want to see them making something else, I want their focus to be 100% on Spiderman

there is already a game that improves on the concept of Overdrive and is GOTY caliber, it's called Spiderman PS4, it's 1000s of years better than Sunset in every way possible
 

DenchDeckard

Moderated wildly
Yes, some of the jokes weren’t perfect but I love insomniac and after investing a lot of time into their games I genuinely would have taken a remaster and a sequel for SO over the latest ratchet and clank.
 

Marty-McFly

Banned
obviously their roadmap for Spiderman is not over, have you played the game? the ending of Spiderman PS4 and Miles Morales set up Spiderman 2, obviously they planned to make Spiderman 2 and more and we are waiting for that because Spiderman PS4 was a huge success, best selling superhero game in US, and until they finish their vision for the franchise and I'm not bored of it, no, I don't want to see them making something else, I want their focus to be 100% on Spiderman

there is already a game that improves on the concept of Overdrive and is GOTY caliber, it's called Spiderman PS4, it's 1000s of years better than Sunset in every way possible
I don't see very many similarities other than swinging around the sky in an open world. There's so much more crazy things you can do with Sunset's beautiful cyberpunk + jet set radio type world, whereas with Spiderman you have to stick to a super hero beating up the baddies in a realistic city. I'd really like to see them go all in with Sunset's concept, or even a newer even more wild open world adventure. Spiderman all the time bores me from a gamer's perspective, but I guess this is a business afterall sadly.
 
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Orion2

Banned
I don't see very many similarities other than swinging around the sky in an open world. There's so much more crazy things you can do with Sunset's beautiful cyberpunk + jet set radio type world, whereas with Spiderman you have to stick to a super hero beating up the baddies in a realistic city. I'd really like to see them go all in with Sunset's concept, or even a newer even more wild open world adventure. Spiderman all the time bores me from a gamer perspective but I guess this is a business afterall.
beating up thugs? in Sunset you keep shooting them while being forced on a set track, in Spiderman you have ground combat, air combat, stealth combat, several gadgets, web, electricity, suit powers combos all in free every way movement, you make Spiderman combat seems like it's a simple thing, and you want to see Sunset because you want to see it improved? what do you think it's going to happen with Spiderman 2? be an expansion to Spiderman 1? I can't wait to see the improvements in Spiderman 2 more than anything I would ever see in 100 Sunset games combined
 

Marty-McFly

Banned
beating up thugs? in Sunset you keep shooting them while being forced on a set track, in Spiderman you have ground combat, air combat, stealth combat, several gadgets, web, electricity, suit powers combos all in free every way movement, you make Spiderman combat seems like it's a simple thing, and you want to see Sunset because you want to see it improved? what do you think it's going to happen with Spiderman 2? be an expansion to Spiderman 1? I can't wait to see the improvements in Spiderman 2 more than anything I would ever see in 100 Sunset games combined
I have no problems with Spiderman, I just think with Insomniac's talent them doing something different and having full creative reign over the project would be fresh for us gamers and potentially amazing. Sunset had so much potential. New IP's or ones that are barely explored are exciting.
 

nbkicker

Member
Recently played through original again on xbox x , id deffently be up for some more of this game, although want a spiderman 2 first
 

anthony2690

Banned
By far insomniac's best game/ip imo, huge shame it didn't sell well enough to get more games.

Hopefully down the line they re-release on ps5 and give it away free to try build interest in the IP.

But I have a feeling that will probably never happen, especially with how successful Spiderman has been for insomniac.
 
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Alx

Member
I liked the game a lot and finished it, but I think it's fine as a standalone game, not everything needs a sequel.
Now they could make another game with similar gameplay or design elements, but it can be just as well a new IP, it would give them more creative freedom.
 
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Kokoloko85

Member
Id rather a new Resistance game or a new IP.
They can’t not do another Spider-man. And they have Ratchet and Clank. They are way bigger franchises and I personally love them
 

MOTM

Banned
Does it really? It didn’t set the world on fire on Xbox and the Sony camp insisted it was utter crap until Insomniac got purchased.

So who’s going to buy a sequel?
 

Robb

Gold Member
Nah, I tried the first game but didn't really think it was all that great. Never managed to finish it.
 
Am I remembering correct? Wasn't it an Xbox game because Sony wouldn't allow Insomniac to own the IP? So Sony now owns the IP. Don't think Microsoft needs to be involved. Also by far my fav Insomniac game. Was the most original of all their games.
 
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