kingfey
Banned
Greak: Memories of Azur
Greak: Memories of Azur for PlayStation 5 game reviews & Metacritic score: Greak: Memories of Azur is a side scrolling single-player game with hand-drawn animations. You will take the role of three siblings: Greak, Adara and Raydel to...
www.metacritic.com
Ps5 11 reviews: 79 metacritic.
Greak: Memories of Azur
Greak: Memories of Azur is a side scrolling single-player game with hand-drawn animations. You will take the role of three siblings: Greak, Adara and Raydel to guide them through the lands of Azur. Alternate control between them and use their unique abilities to escape from the Urlag invasion.
www.metacritic.com
Pc 4 reviews: 71 metacritic
Greak: Memories of Azur
Greak: Memories of Azur is a side scrolling single-player game with hand-drawn animations. You will take the role of three siblings: Greak, Adara and Raydel to guide them through the lands of Azur. Alternate control between them and use their unique abilities to escape from the Urlag invasion.
www.metacritic.com
Switch 5 reviews: 67 meta critic
Greak: Memories of Azur
Greak: Memories of Azur is a side scrolling single-player game with hand-drawn animations. You will take the role of three siblings: Greak, Adara and Raydel to guide them through the lands of Azur. Alternate control between them and use their unique abilities to escape from the Urlag invasion.
www.metacritic.com
Xbox series X 4 reviews: 57 metacritic
Ps5 example reviews.
Screen rant 90 metacritic
"Greak is yet another great Metroidvania that manages to make the genre feel fresh and empowering. While the world of this story is dark, the feeling players are left with is one of joy, and its well-paced runtime leaves room for both a sequel and replay value."
Gamespew: 60 metacritic
"With a fairly short running time, at least Greak: Memories of Azur doesn’t require much commitment to see it through. I just can’t help but feel that if your companions were computer-controlled and actually assisted you in combat, or at least tried to keep out of the way of your enemies rather than simply standing motionless, my review would be much more glowing. As it is, for every few minutes of joy I had with Greak: Memories of Azur, I generally had another filled with some level of frustration. Ultimately that lead to a great deal of disappointment, which is a real shame."
Xbox series x example.
MondXbox: 74 metacritic
"A truly original game in its genre but enjoyable, but unlikely to remain in your head over the years due to some gameplay flaws."
Nme: 40 metacritic
"Greak: Memories of Azur is tantalisingly close to being a good game, but multiple design decisions pull it back from a recommendation. Despite a gorgeous art style and pretty soundtrack, actually playing this one is too often a fiddly and imprecise lesson in frustration."
Switch example.
Eurogamer: 80 metacritic
Quotation forthcoming."
Nintendo world report: 55 metacritic
"At first glance, it’s completely understandable to be entranced by the gorgeous environments and backgrounds of Greak: Memories of Azur. Don’t be lured unaware by its siren call! While there is a decent experience underneath, some inexplicable design decisions, the uninspired sidequests and serviceable story don’t buoy the adventure enough to make up for how badly implemented the game’s primary mechanic is. If you came away from the eShop demo impressed or you’re able to overlook a very obvious fatal flaw, you might be able to derive some pleasure out of Greak’s mission. Don’t expect to find me spending much time reminiscing about these memories."
Pc example reviews
Pc invasion 80 metacritic
"Short, but unique and satisfying despite some frustrating elements, Greak: Memories of Azur is a winning actiony puzzle-platformer with some of the best 2D visuals you can find."
Slant: 50 metacritic
"By himself, Greak feels like a dull carbon copy of so many protagonists from recent action-exploration games, namely Hollow Knight. Having Adara and Raydel eventually accompany him, so that you’re simultaneously controlling three characters, adds a superficially more creative, if awkward, layer to the game, a multi-character gimmick that Greak never fully utilizes. But the puzzles tend toward the rote, as in one character needing to hold down a pressure plate or crank open a door to facilitate the path forward for everyone in the group."
edit: My point with this post is to show, that metacritic reviews is pointless. Its not about my platform that, or this.
most people will look at the score and judge the game.
if you are an xbox player, you will get the idea, that the game is garbage and not worth buying. Thus affecting the game's sales in the xbox platform.
these are the issues of relying metacritic for judging games. And most of time, good games gets lost that way.
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