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How big of a deal is VRR?

Fbh

Member
I'm looking to purchase a new TV in the coming months and looking at what's available in my country right now (which is sadly limited compared to what's available in the US/EU) there's a couple of models with 120hz and HDMI2.1 that are just about at the upper edge of my budget.

It's appealing in that it would make the device somewhat future proof, but at the same time I'm wondering if the price increase (which is like 50% more expensive than similar models without the features) is really worth it.
A lot of what HDMI 2.1 is about seems to be high framerates, but I'm probably not going to get a lot from the 120hz since no current console seems like it will be able to consistently support the mode (except for games with simple visuals), and games only tend to get more demanding as a gen goes on. And I'm probably not going to buy a high end PC that could really take advantage of these higher framerates anytime soon.
Additionally I've read that all these 120hz TV's tend to have some stutter issues when watching low framerate content like movies and TV shows

So the other big advantage is VRR. From my understanding it helps make games with uneven framerate look less stuttery, which I could see being great with more demanding games that will have drops under 60FPS or games with unlocked framerates.
So for you guys with TV's/Monitors that support it, do you feel like it makes a big difference? Do we thing the feature will be useful as the gen moves on for someone who will most probably stick to consoles? (unless PC prices here get much lower in some years).

Also INB4 the Oled Brigade, no ican't Afford a $1300 120hz OLED.
 

elliot5

Member
Freesync/GSync/VRR is an absolute game changer, yes. Especially on PC where you aren't limited to 60 fps caps, but with the next gen 120 fps modes and just general frame dips it smooths everything out. It is 100% worth getting. If you buy a monitor without freesync/gsync in current year you're making a mistake. I would assume the same for getting a new TV.
 

rofif

Banned
It is important on pc but nobody fucking knows how to use it. I don't think I've ever seen someone use it correctly.
You need to:
-Force global vsync ON in nvidia control panel and best off in game. With Gsync/freesync, vsync acts totally different and is responsible just for removing tearing in lower part of the screen
-Limit fps 2 or 3 fps below max hz such that you do not hit vsync lag ceiling. Although nvidia mighg've fixed that. I've seen my tv doing 119fps when I disable limiters.
-Be wary that it might not work or double frames below 40 or 48fps.

I've found it ESSENTIAL on pc. I've used it for years. On 240hz monitor and 144hz monitors it was a "set and forget" feature. Never again tearing or lag.
On my old 4k 60hz monitor it was essential too. Allowed me to drop fps to 41. So I had 41-58 window of performance in all games.

But On consoles and on tv's it's not too useful.
-You cannot limit fps to -3fps to avoid ceiling. So it depends what kind of limiter they use or maybe fall back to vsync when you reach max hz
-All games are 30 or 60fps. Few 120hz titles that would be great with it.
-And finally - It is a hit or miss with OLED tv's. I have c1 and it can cause flicker and radical small gamma change when fps fluctuates drastically. I would Much prefer for ps5 to have "always 120hz" outputat 30,60, 40 or 120fps just like ratchet does.



here is how it affects resident evil with vrr. Good example because dark background


THAT SAID - I found it extremely useful at lower fps really. like 40-90hz. Woith 144 or 240hz, the tearing, framepacing and vsync lag are much less of an issue than on 60hz monitor
 
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It will depend on the game developers to support it, but it’s a great feature worth hunting for in your next TV paired with a PS5/XSeries.
 
I'm looking to purchase a new TV in the coming months and looking at what's available in my country right now (which is sadly limited compared to what's available in the US/EU) there's a couple of models with 120hz and HDMI2.1 that are just about at the upper edge of my budget.

It's appealing in that it would make the device somewhat future proof, but at the same time I'm wondering if the price increase (which is like 50% more expensive than similar models without the features) is really worth it.
A lot of what HDMI 2.1 is about seems to be high framerates, but I'm probably not going to get a lot from the 120hz since no current console seems like it will be able to consistently support the mode (except for games with simple visuals), and games only tend to get more demanding as a gen goes on. And I'm probably not going to buy a high end PC that could really take advantage of these higher framerates anytime soon.
Additionally I've read that all these 120hz TV's tend to have some stutter issues when watching low framerate content like movies and TV shows

So the other big advantage is VRR. From my understanding it helps make games with uneven framerate look less stuttery, which I could see being great with more demanding games that will have drops under 60FPS or games with unlocked framerates.
So for you guys with TV's/Monitors that support it, do you feel like it makes a big difference? Do we thing the feature will be useful as the gen moves on for someone who will most probably stick to consoles? (unless PC prices here get much lower in some years).

Also INB4 the Oled Brigade, no ican't Afford a $1300 120hz OLED.
The easy answer is to ensure you have VRR if you use Xbox. Xbox games usually do not use vertical sync and have tearing. PS4/PS5 games almost always have vsync, so VRR will be pointless (initially) even when VRR support is added.
 

Chukhopops

Member
If you buy a new TV you should definitely buy one with VRR, it’s great now and I’m sure it will become even more useful as the gen goes on. 3-4 years from now you’ll regret not getting one.

Edit: holy shit so many dumb posts everywhere. Can’t wait for the PS5 to support it so finally people can stop talking bullshit.
 
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I will never buy a display that I intend to use for gaming if it doesn’t have VRR. All my monitors and my main TV have it.

For PC it has totally changed how I game. No more messing around with settings to ensure 100% solid frame times just set it and forget it.

On console it would be nice to trust devs to deliver solid 60fps in every game but history suggests that this will not happen. Probably half the AAA games I’ve played so far have frame drops and this is at the start of the gen when the hardware probably isn’t being pushed as hard as it will be.
 

Hawk269

Member
Freesync/GSync/VRR is an absolute game changer, yes. Especially on PC where you aren't limited to 60 fps caps, but with the next gen 120 fps modes and just general frame dips it smooths everything out. It is 100% worth getting. If you buy a monitor without freesync/gsync in current year you're making a mistake. I would assume the same for getting a new TV.
Agree with this 100%. VRR/Gsync/Freesync is a game changer imho. I have been using it on my PC and even on the Xbox One X and it has been fantastic. It eliminates screen tearing and when games do drop below 60 you don't really see/feel it because of the feature.
 

MrFunSocks

Banned
It’s a huge deal. You know how on here people crow endlessly about their consoles version having a frame rate 0.2fps higher on average and with 15 less torn frames? Well even if that was an actual noticeable difference of 10fp on average and 40% torn frames, with VRR you wouldn’t notice any difference.

Most people that attack it or dismiss it don’t understand it and/or their console of choice doesn’t support it.
 
VRR is like SSD or OLED - once you try it you will never want to go back. It's easily the best gaming-oriented feature invented so far.
I miss freesync in Rocket League 🙁 Unfortunately even if they add VRR to PS5, you can't cap the frame rate to below max refresh to get no input lag.
 

BigTnaples

Todd Howard's Secret GAF Account
Huge. It’s a game changer. Especially for games that don’t quite hit their targets. I first got it with my
PG35VQ ultra wide monitor with gsync ultimate. That with the HDR1000 and 200hz refresh opened my eyes.

So I quickly upgraded my TV as well to an LG C1 77” with VRR. Again, makes games with unlocked frame rates that ordinarily feel unplayable without locking it to 30, feel ultra smooth.

if you don’t have VRR, get it.
BhtBozs.jpg
bnH53xd.jpg
 

Soodanim

Gold Member
People saying it’s overblown/overrated/overestimated on console must be less sensitive to it. It’s true that working with fixed hardware gives opportunity to tune a game so that V-Sync is enabled, but as we go forward with mode changes and demanding games cause drops, not to mention 120hz enabled games, VRR will only become more relevant.

I’m not going to buy an entertainment display without it ever again, it’s that good and I hate tearing that much.
 

Pop

Member
For console gaming VRR/Freesync or whatever is ok. Console games are most of the time locked to a framerate.

For PC it's great. Worth the money
 

Kenpachii

Member
I'm looking to purchase a new TV in the coming months and looking at what's available in my country right now (which is sadly limited compared to what's available in the US/EU) there's a couple of models with 120hz and HDMI2.1 that are just about at the upper edge of my budget.

It's appealing in that it would make the device somewhat future proof, but at the same time I'm wondering if the price increase (which is like 50% more expensive than similar models without the features) is really worth it.
A lot of what HDMI 2.1 is about seems to be high framerates, but I'm probably not going to get a lot from the 120hz since no current console seems like it will be able to consistently support the mode (except for games with simple visuals), and games only tend to get more demanding as a gen goes on. And I'm probably not going to buy a high end PC that could really take advantage of these higher framerates anytime soon.
Additionally I've read that all these 120hz TV's tend to have some stutter issues when watching low framerate content like movies and TV shows

So the other big advantage is VRR. From my understanding it helps make games with uneven framerate look less stuttery, which I could see being great with more demanding games that will have drops under 60FPS or games with unlocked framerates.
So for you guys with TV's/Monitors that support it, do you feel like it makes a big difference? Do we thing the feature will be useful as the gen moves on for someone who will most probably stick to consoles? (unless PC prices here get much lower in some years).

Also INB4 the Oled Brigade, no ican't Afford a $1300 120hz OLED.

It gets rid of judder + screentearing.

Here's a good example of it, gsync = vrr.



Any screen without the tech is seen in my eyes completely useless.
 
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Pretty big I think…games like flight simulator use it very well and it gives devs the options to turn off caps on some things if they think the experience will be diminished without it
 

HeisenbergFX4

Gold Member
MOST people saying VRR not being very useful for console are going to be your PS5 base as I bet MOST saying that havent experienced it because they have to own an Xbox and a capable display.

If you are in the market for a new display HDMI 2.1 should be a huge factor these days

Plus the fact pretty sure XSX has a lot more 120 fps options
 

Haggard

Banned
It is an absolute game changer on PC (Free sync/Gsync), but on consoles I haven't really encountered frame rates that fluctuate enough to have me miss the feature.
 
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yamaci17

Member
it kills and destroys the vsync, the great input lag offender

the tech itself has a bit input lag, but its so minimal and tiny compared to traditional vsynf

on pc, it frees you from the burden of achiving a specific framerate

say my cpu or gpu is too weak for a locked 120 fps, but gets a framerate between 75-110. fine, vrr will handle it. and most of the time it will look smooth and butter. that's how it works.

or my gpu only gets 80-110 frames at native 4k. to get a locked 120 or 144 fps, i would have to use dynamic resolution, which usually results in aggresive resolution reductions.. so i get to enjoy full native resolution without having to care to get a locked 120/144 fps

its just amazing crazy good tech. in some games that when my performance varies between 40-70, i can play without any tweaks. why, bcoz vrr will cover it. no need to go back to 30 fps to be able to use vsync

vsync only ever works in multpiples, 30/60 fps for 60 hz, or 36/72/144 fps for 144 hz screen. not optimal... and even then, you're greeted by vsync input lag

so, vrr is big deal, huge deal. in some cases it might even save you from buying a new hardware and spending extra money
 
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Its a nice little feature that barely anyone on the console space had access to due to nobody forking out cash to upgrade their TVs if they have a perfectly good 4k HDR TV.

Its definitely not a game changer. Console games also have less fluctuating FPS than pc.
 

MrFunSocks

Banned
It is an absolute game changer on PC (Free sync/Gsync), but on consoles I haven't really encountered frame rates that fluctuate enough to have me miss the feature.
It's the tearing that's the problem on consoles most of the time. The 120hz modes in games also greatly benefit from VRR as they are never locked 120hz.
 

dotnotbot

Member
The problem with VRR is that the best (by far) display tech that is currently on the market (OLED) doesn't work well with it. At least it's not well enough for me cause I'm not gonna accept any kind of flicker, raised blacks or other near-black issues even if they are just sporadic and happen only in some games.
 
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Thaedolus

Gold Member
It’s an absolute must on PC for me. I can’t stand screen tearing or the input lag other solutions create. I got the first Asus monitor that had a gsync the second I could. It’s pretty old now and colors/ghosting isn’t great but 120hz was a huge game changer especially on twitch shooters
 

intbal

Member
If you've never seen it in action on a console and you know somebody with an Xbox One X (or above) and a copy of Arkham Asylum remastered, then that will show your eyes precisely what VRR does. The game is capped at 45fps. A pretty awful no man's land on a 60hz display. It's painful to look at for long stretches. But a VRR panel will just display the game at its native 45fps. Fluid, consistent motion.
 

winjer

Member
Playing games without VRR is almost impossible for me. It's so much smoother and consistent.
If you can use it, them please do. It will improve your gamming experience a lot.
 

Allandor

Member
VRR is especially great if you go above 60fps. Such an option of open framerates in current games can make those games 120fps games in a future console. So currently VRR is a big deal ... if it would work. Stills seems that only LG is currently capable of delivering VRR with HDR and they still have some problems to solve.
bt. still waiting for that x900h update.
 

Kenpachii

Member
Huge. It’s a game changer. Especially for games that don’t quite hit their targets. I first got it with my
PG35VQ ultra wide monitor with gsync ultimate. That with the HDR1000 and 200hz refresh opened my eyes.

So I quickly upgraded my TV as well to an LG C1 77” with VRR. Again, makes games with unlocked frame rates that ordinarily feel unplayable without locking it to 30, feel ultra smooth.

if you don’t have VRR, get it.
BhtBozs.jpg
bnH53xd.jpg

That's some baller monitor mate.
 

NeonGhost

uses 'M$' - What year is it? Not 2002.
Huge. It’s a game changer. Especially for games that don’t quite hit their targets. I first got it with my
PG35VQ ultra wide monitor with gsync ultimate. That with the HDR1000 and 200hz refresh opened my eyes.

So I quickly upgraded my TV as well to an LG C1 77” with VRR. Again, makes games with unlocked frame rates that ordinarily feel unplayable without locking it to 30, feel ultra smooth.

if you don’t have VRR, get it.
BhtBozs.jpg
bnH53xd.jpg
What the image from on the 77c1?
 
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