Werewolf Jones
Gold Member
Please don't start doing stupid shit when I was gonna buy your games day one again.
The difference is that Valve's marketplace doesn't need thousands/millions of Graphic Cards running in warehouses.Square and Ubi are the worst big publishers so not surprised to see those 2 jump first at NFTs.
That said NFTs are not inherently bad. CSGO/TF2 items marketplace have been around forever and are very similar conceptually.
Ha. Keep thinking that.You can call it whatever you want really. The naming it not what's important, it's what it represents.
I'm not talking about fixing anyone's problems. There is a paradigm shift taking place, and the internet of 2030s will not be the same internet of today, for better or worse.
Of course it wont be solely based on blockchain. It going to become integrated.Ha. Keep thinking that.
It won't be based on chains. It's regressive.
It actually comes off as kind of awesome in Reamde.Looking forward to built in crypto mining in my games to sustain in game trading system.
Not solely based on blockchain?Of course it wont be solely based on blockchain. It going to become integrated.
I don't have to keep "thinking" anything, it's happening now. Apparently I shouldn't believe my own lying eyes and ears lol
I'm honestly confused what you're even trying to argue now?Not solely based on blockchain?
How can you possibly not have it on chain? Hash.
You sure you know how this works?
He's against fun.Can we get back to basic fun gaming please.
Fiasco? FIASCO?Remember the Horse Armour fiasco.
This shitty attitude is what I hate the most.Like it or not, blockchain technologies are here to stay.
NFTs, Crypto currency, Metaverse, We look to be on the cusp of Web 3.0
how will an nft work in a game that gets expansions? Something that is high end today could have ts value wiped out in a second. I hate this stuffNFTs aren't like MTXs that you can ignore.
Their inclusion in any game at all will mean the entire game's system, e.g. the entire loot system, will be designed around NFTs.
So in a fantasy RPG, the highest end, rarest possible loot, will not be available to every player simply by playing the game. They will be hidden behind NFTs that players will have to trade with each other for real money.
Please tell me how you can just ignore something like is described above and still get the full enjoyment out of a game?... Protip: you actually can't.
There are already NFTs that have upgrades for future versions of games bundled in. If the NFT is just a polygon mesh, and they have that mesh included in the game code, then it's a non-issue. The end game is having these 3D objects as just that, 3D objects. A mesh you can add to your in-game character with ease, as computing power massively eclipses polygon budgets. We're at or near the point where polygon details don't matter. UE5/6/7/8 will be able to display anything you can throw at it. I don't think we should be looking at the current game industry, and assume this same model applies in the future. NFTs will be transformative in a way that increases their portability. There is massive incentive in it, especially for the early-adopters. The incentive being the amount of money they can be raised for projects. The team behind Sandbox must be laughing their way to the bank. The inevitable Minecraft NFTs are going to be fucking insane.how will an nft work in a game that gets expansions? Something that is high end today could have ts value wiped out in a second. I hate this stuff
NFTs are not content. NFTs are just serial numbers like a cd key, and sometimes an URL link to go with it. It does nothing else.If the NFT is just a polygon mesh
How do I have a "shitty" attitude for making a statement regarding the changing digital landscape?This shitty attitude is what I hate the most.
We have to push back, not going on all fours and accept this crap.
You don't know how NFTs work. Or the so-called Web 3.0.I'm honestly confused what you're even trying to argue now?
Would have me believe that there isn't block technology emerging and being adopted as we speak?
All due respect, but you would have to be denying an observable ongoing phenomenon.
I can't pretend that e-commerce hasn't been integrating crypto as a viable payment method, because I've seen it and participated in it.
I also can't pretend that NFT art is not a "thing" because it's very much verifiably an emerging phenomenon in artist spaces, regardless of ethical concerns.
I also can't pretend that social media platforms, such as Sandbox, aren't being created with the concepts of blockchain built into its UX.
I also can't pretend that various designers and companies within the video games industry aren't presently working to incorporate NFTs into their existing and new IPs.
I also mentioned metaverse because I was alluding to the idea of how we engage socially in virtual spaces is continuing to change.
Which is something that no longer seems so alien when considering the popularity of things like Minecraft and VR chat.
Or even video chat platforms like Zoom with more and more companies making use of remote work.
Are you implying that these things are not taking place? Going back even 15+ years ago, the internet was an undeniably different space than it is presently.
Regardless if you think regressive or not, it's taking place. Which is why I stressed for better or worse.
If you want to make a technical argument as to whether or not you believe these things to be viable, that's fine with me.
For the time being, increasingly more people are learning about them and participating, not less people. So forgive me if I don't see them going away anytime soon.
While I want to disagree with you, I can't. This is a really well crafted response.I'm honestly confused what you're even trying to argue now?
Would have me believe that there isn't block technology emerging and being adopted as we speak?
All due respect, but you would have to be denying an observable ongoing phenomenon.
I can't pretend that e-commerce hasn't been integrating crypto as a viable payment method, because I've seen it and participated in it.
I also can't pretend that NFT art is not a "thing" because it's very much verifiably an emerging phenomenon in artist spaces, regardless of ethical concerns.
I also can't pretend that social media platforms, such as Sandbox, aren't being created with the concepts of blockchain built into its UX.
I also can't pretend that various designers and companies within the video games industry aren't presently working to incorporate NFTs into their existing and new IPs.
I also mentioned metaverse because I was alluding to the idea of how we engage socially in virtual spaces is continuing to change.
Which is something that no longer seems so alien when considering the popularity of things like Minecraft and VR chat.
Or even video chat platforms like Zoom with more and more companies making use of remote work.
Are you implying that these things are not taking place? Going back even 15+ years ago, the internet was an undeniably different space than it is presently.
Regardless if you think regressive or not, it's taking place. Which is why I stressed for better or worse.
If you want to make a technical argument as to whether or not you believe these things to be viable, that's fine with me.
For the time being, increasingly more people are learning about them and participating, not less people. So forgive me if I don't see them going away anytime soon.
I'm very much aware of the basic function of the blockchain within the context of NFTs and crypto.You don't know how NFTs work. Or the so-called Web 3.0.
You have a passing knowledge of what NFTs are but not what it really is. There's no shame in that. That's what most people have been fed with in terms of info.
When I want to make a point about something, I'd rather inform myself about said thing before exposing some form of assessment.I'm very much aware of the basic function of the blockchain within the context of NFTs and crypto.
At no point did I ever claim to be an expert on NFTs or that I know everything there is to know about them.
I'm honestly not even sure what your point is. Seems like you're just going out of your way to be dismissive and patronizing without any sincere intent in informing lol
I'm by no means ashamed and I'm very much learning more about NFTs, both actively and passively. Considering that I've already acknowledge that it's an emerging, ongoing phenomenon.
I'm not so arrogant that I would be dismissive of it because I may have doubts about its merit or how I feel about the ethical implications.
I merely made a comment regarding the changing landscape. You seem really hung up on the semantics more than anything.
Which is really besides the point. If you believe that specific term 'web 3.0' is too hyperbolic , call that it whatever better suits what is taking shape.
Although I don't think simply acknowledging its adoption is an unreasonable assessment to make.When I want to make a point about something, I'd rather inform myself about said thing before exposing some form of assessment.
Whilst I agree with the fact that it's part of the current Zeitgeist, I would encourage you to find out how it works and who is pushing for it. If you don't, you're just parroting their talking points.
You want examples? Check out Twetch.
You want to know who's pushing for it? Check out A16z.
NFTs are not what you think they are. The images are not the non-fungible items.
NFTs are just an extension of the crypto spam.I'm honestly confused what you're even trying to argue now?
Would have me believe that there isn't block technology emerging and being adopted as we speak?
All due respect, but you would have to be denying an observable ongoing phenomenon.
I can't pretend that e-commerce hasn't been integrating crypto as a viable payment method, because I've seen it and participated in it.
I also can't pretend that NFT art is not a "thing" because it's very much verifiably an emerging phenomenon in artist spaces, regardless of ethical concerns.
I also can't pretend that social media platforms, such as Sandbox, aren't being created with the concepts of blockchain built into its UX.
I also can't pretend that various designers and companies within the video games industry aren't presently working to incorporate NFTs into their existing and new IPs.
I also mentioned metaverse because I was alluding to the idea of how we engage socially in virtual spaces is continuing to change.
Which is something that no longer seems so alien when considering the popularity of things like Minecraft and VR chat.
Or even video chat platforms like Zoom with more and more companies making use of remote work.
Are you implying that these things are not taking place? Going back even 15+ years ago, the internet was an undeniably different space than it is presently.
Regardless if you think regressive or not, it's taking place. Which is why I stressed for better or worse.
If you want to make a technical argument as to whether or not you believe these things to be viable, that's fine with me.
For the time being, increasingly more people are learning about them and participating, not less people. So forgive me if I don't see them going away anytime soon.
So I get why people don't like NFTs and why they don't want them in games. And I agree to an extent.
I will say though, if you think of NFTs the same way you do a popular painters work, I know 99% of NFTs are not on that level, if you buy one and display it in your house on a screen in place of a painting. It kind of acts as the same thing. You have the only copy of that artists image. That's the only one. Hanging in your house.
Plus I really like the idea of slightly animated environments on my walls instead of still paintings. Just need a way to hide the power cable and it's essentially the same thing if you frame the screen. It could be neat to do one day.
Carry on.
Literally nothing happened to Ubisoft. They were testing the waters with a pseudo-NFT in a dead game. Ubisoft is still 100% on the NFT train.Hoping this all blows up in every publishers face like it did ubisoft.
FF14 is printing money.How is this company still afloat?
NFTs aren't like MTXs that you can ignore.
Their inclusion in any game at all will mean the entire game's system, e.g. the entire loot system, will be designed around NFTs.
So in a fantasy RPG, the highest end, rarest possible loot, will not be available to every player simply by playing the game. They will be hidden behind NFTs that players will have to trade with each other for real money.
Please tell me how you can just ignore something like is described above and still get the full enjoyment out of a game?... Protip: you actually can't.
And mobile gamesFF14 is printing money.
In Diablo 3 the rarest and best items (primals) are really had to come by. I've had a few drop for me that I cant use and only kept them because they are rare. I dont ever expect to find a primal that I can use for any of the characters I have for this season and I dont feel like not being able to get any primal items reduces my enjoyment of the game at all. So I dont see how super rare items being NFTs changes anything relative to what I'm experiencing right now other than being able to buy it from someone. But that gives you an option that previously didnt exist before (which you can ignore) so I dont see why thats a bad thing.