64bitmodels
Reverse groomer.
I don't see how people can say that they're awful in comparison to AAA games and then proceed to ignore the sizeable amount of really good looking indies. There is a sizeable number of people on this forum who constantly complain about how bad AAA is but won't accept indies because they 'look bad' or 'are all derivative of 8 bit games' or 'are all depression simulators' (ignoring the fact that 99% of indies are trying to help people get OVER depression, not encourage it)
Well guess what, Stray's out, it looks amazing, people like it, and if that's not enough for you, we've got Ravenlok, (which is coming out soon) Sifu, Kena, Cuphead, Ori, Skullgirls, A Hat in Time, Scorn (coming out soon as well), High on Life, (also coming out soon) and a whole lot more from where that came from.
These indies will become the AAA of the future (as evidenced by Returnal, which was the first AAA game from a primarily indie studio), the only way we can see newer, more interesting, less greedy developers is if we give them the support that they need.
Well guess what, Stray's out, it looks amazing, people like it, and if that's not enough for you, we've got Ravenlok, (which is coming out soon) Sifu, Kena, Cuphead, Ori, Skullgirls, A Hat in Time, Scorn (coming out soon as well), High on Life, (also coming out soon) and a whole lot more from where that came from.
These indies will become the AAA of the future (as evidenced by Returnal, which was the first AAA game from a primarily indie studio), the only way we can see newer, more interesting, less greedy developers is if we give them the support that they need.
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