Is it full of spoilers?
Dragon's Dogma might look better than this.Wait does FF15 on PS5 back-compat look better than this?
Oof, this shading. We are going past-gen here, almost ps360 era.
A great looking late ps3 game for surea really good looking early launch window PS4 title right there
Load times, that is about it.Here's a better TL;DW:
Nothing actually works, it's a piece of shit from a technical point of view and he's trying really really hard to find some ok points about it. There is none. Avoid this turd.
Yeah, i don't see anyone beating the excellence of hfw in that aspect for a LONG time.Scan face in video game will never going look good consistently.
Especially in RPG with side quests. Majority of games can’t effort to put high quality cutscenes in every optional side content so those scan face with limited facial expression is gonna look even more creepy.
Load times, that is about it.
Weird since that's one of the strengths of Luminous, or so I thought.The lighting does look terrible. As if they forgot to enable it.
Fucking Assassins Creed Unity.A bit a shame to be honest. Feels like there is some great work on display here but it's completely overshadowed by some really inexcusable stuff. The technical and - for me - the art direction are both desperately lacking in care or cohesion. Add that to the cack-handed writing, weak performance and the uninspired setting and it's really quite bad.
From a purely presentational perspective the game looks a full generation behind cross-gen games like Horizon Forbidden West. Honestly baffling.
This is Dark Souls level of flat lighting and that was an ugly game even by the standards of it's own era.
Definitely not one of its strengths as even FFXV has barren lighting I would say. This game looks like it was shoved straight through Luminous Engine and bares a similar aesthetic with respect to lighting and AO (or lack thereof).Weird since that's one of the strengths of Luminous, or so I thought.
The DF breakdown will honestly be useful to study, considering its only the 2nd game we've ever seen on this engine.
That's why Horizon forbidden west looks so good.Unity still looks amazing on pc (playing right now) but most modern games are much better than Forespoken for sure lol.
I don't get why more developers don't do what unity did, make few times of day "sets" and make lighting as good as possible for each.
Linneman pointed this very thing out around the 12:35-12:45 mark of the video where he mentions that it looks like X360/PS3 lighting.Oof, this shading. We are going past-gen here, almost ps360 era.
Me too... IDK why he/she was banned but I appreciated their summaries... Psst adamsapple come back home buddy!Even though adamsapple is from team green, I miss his/her summary of the df videos. Awaiting your return!
Checkout the Judgment games. The MC, Yagami, was modeled after an actor and he looks perfectly fine in the games, which have tons of cutscenes and side missions.Scan face in video game will never going look good consistently.
Especially in RPG with side quests. Majority of games can’t effort to put high quality cutscenes in every optional side content so those scan face with limited facial expression is gonna look even more creepy.
slow walking scenes? how about NO WALKING SCENES!?
Worth playing. It's a fantastic charming gameIt was kinda surprising when he showed ff15 gameplay and it looked so much better. And i never thought of FF15 as a good-looking game.
Example of ff xv charmI did play it for like 20 hours. I just didn't remember it being so pretty.
Yes, clearly. Lighting is so much better. Artstyle too is superior. It's not about hardware power.Wait does FF15 on PS5 back-compat look better than this?
Does he have quality expression during those side quests? I’m sure it has great cutscenes during main mission but I highly doubt it’s same quality during side quests.Checkout the Judgment games. The MC, Yagami, was modeled after an actor and he looks perfectly fine in the games, which have tons of cutscenes and side missions.
No, not during the sidequest. He has a lot of expressions but I guess those weren't face scanned.Does he have quality expression during those side quests? I’m sure it has great cutscenes during main mission but I highly doubt it’s same quality during side quests.
Haha yeah, that's specially true for the Yakuza/Judgment games. Many times I've met a new sidecharacter and gone "yeah I bet this dude is an actor or something".You especially see how midt NPCs who are giving those side quests are much lower quality compare main characters. (That’s true almost all games but games with realistic models it stands out much more.)
I'm pretty sure HFW is fully dynamicThat's why Horizon forbidden west looks so good.
Everything is baked. They just have many "sets" for many times of day. And the results are stunning.