And that VRS advantage came at the cost of visual quality on XSX because of Tier-2 VRS. The XSX version of Doom Eternal looks awful in comparison to PS5 because of low IQ and visual artificats, despite higher avg. res. Paint the full picture.
Here is an example of poor IQ on XSX.
Here is an example visual artificats on XSX because of VRS. There is none on PS5.
All in all, VRS is an awful tech as of now that almost always leads to poor quality image and visual issues. As we just saw with Dead Space.
Now the PS5 version look amazing without VRS, and there is no hit on performance whatsoever. This is how the game should have launched -- without VRS. And the XSX version, with VRS, looks worse now in comparison, further proving that VRS (tier 1 or tier 2, software or hardware) is just bad.