Microsoft used to partner with Activision in marketing COD just as Sony has for the last eight years. Having a FPS like Halo didn't stop that from happening. Call of Duty is the biggest title in gaming and typically the market leader in the US is the one that gets that deal. Used to be Xbox, but for the last eight years, it has been PlayStation. Making a FPS to supplant COD or even compete with it is really easy to say, but that game has a massive following. Might as well suggest Microsoft make a game to take on Mario. Just not happening.
Sony absolutely can offer their games on PS+ day one. They simply choose not to. Game sales still matter, even to Microsoft. If that were not the case, then Xbox games would not be on Steam.
Why doesn't Microsoft make their own computer chips? Why are they depending on AMD? Because that is not the business they choose to be in. The same applies to Sony and cloud. Azure doesn't exist for Xbox. Azure exists for a much larger cloud enterprise business. It makes more sense for Sony invest in cloud services that others provide. Creating a global cloud presence on their own just for PlayStation makes no sense.
What's with the whining about the "blue team"? You had a good post. No need for that nonsense.
The "blue team" comment is just my realization to where I am. This is GaF. Nothing more.
That said, even with Xbox having a deal for CoD in the 360 days, Xbox still has Halo. CoD built itself into what it is now. It wasn't always as big as it is today. And that's my point. Regardless of CoD, Sony could've created a tittle that could at least COMPETE in the FPS space after this long. They don't even have a FPS title they can throw in the ring to even lose to the competition in the FPS space. And they have several titles under their umbrella at their disposal. It didn't stop Xbox from creating their own.
PS+ could be head to head with a subscription service like Gamepass right now after it's inception more than a decade ago. That's a long time. Agreed? Sony won't offer day one releases because they can't afford to do so, not simply because they don't want to. My point is, after this long, they had more than enough time to get to where Gamepass is today. They just chose not to do so. Didn't feel the need. At the end of the day, that's the choice they made.
Azure wasn't made for Xbox, this is true. But was anyone surprised when Xbox announced they were using cloud? Of course not. Microsoft is Xbox and vice versa. It's just a natural evolution that made perfect sense. But even then; Sony observed the creation of azure from inception until now. This includes other players who did the same thing. They've had more than enough time to be completely self reliant on their own cloud infrastructure YEARS ago. They just chose not to. Again, this is a choice they made of where, what and when to invest. Nothing more.
As the dominant market leader for more than 25 years (no small feat, mind you..) you'd think they'd be more prepared for the battle their in now.
Instead, they find themselves up against a player with less experience and the least successful out of the Big 3 who is in the process of leveling the playing field in a big way. To me, that says a lot!
Just like people say, "Xbox had 20 years to cultivate and grow their developers organically" Sony now finds themselves in the same spot, just differently.
Again, a different perspective