Use search, many threads about ps5pr0 already, bro, tldr ps5 base is around rtx 2070s/2080 non super or bit weaker from 6700xt from amd, here https://www.techpowerup.com/gpu-specs/geforce-rtx-2080.c3224What to expect from PS5 PRO ??
Maybe a RTX 3070 performance, or more? maybe less?
What kind of improvements? Native 4K? 30 or 60fps? With Ray Tracing? Maybe Path Tracing??
PS5 is probably a RTX 2060 Super or 2070.Use search, many threads about ps5pr0 already, bro, tldr ps5 base is around rtx 2070s/2080 non super or bit weaker from 6700xt from amd, here https://www.techpowerup.com/gpu-specs/geforce-rtx-2080.c3224
Dont look at teraflops coz in nvidia 30xx/40xx and amds 7xxx gpu series they got inflated, look at actual performance in games.
If ps5pr0 goes the way ps4 to ps4pr0 went we gonna get solid 2x increase in power, especially gpu power, there are some credible leaks saying it will be weaker tho.
So or so everything points out to launch in holidays 2024 which means latest by summer 2024 we will get tons of leakage from devs who will have to have access if not to real console then at least its devkits, till then we should wait patiently and not expect any official info, remember sony only presented/confirmed ps4pr0 3 months before its actual launch, which made perfect sense- since it will cut into base console sales.
Compare it in games that are lookers, recently alan wake 2, im not talking whats inside, hardware wise, coz we know it from official specs, im saying actual performance in games, what its comparable, vs multiplats(good devs, optimised games), u can check for example alan wake 2PS5 is probably a RTX 2060 Super or 2070.
I hope for a RTX 3070 on the next console...
Compare it in games that are lookers, recently alan wake 2, im not talking whats inside, hardware wise, coz we know it from official specs, im saying actual performance in games, what its comparable, vs multiplats(good devs, optimised games), u can check for example alan wake 2
U can find games where ps5 perform much worse, ofc, but thats pretty unfair, same reason u dont draw conclusions how strong base ps4 was from how GoW ran on pc hardware, normally it was around 750ti maybe oced 750ti equivalent, but ofc GoW on pc is straight port from ps4, aka close to 0 pc optimisation and brute forcing it, where oced 750ti runs in single fps digits at lower res/settings than ps4 ran it at.
Don't worry, publishers and developers will make sure that you'll never get that. Every braindead hobbyist with UE5 can just bloat his work to the point where a 10K PC cant run it at stable 6 fps.Imo, it still doesn’t make much sense to me unless we are getting 4K, 60fps and visuals at the absolute highest fidelity in every game with no compromises or excuses especially if it’s considerably more expensive than the PS5.
Your PS5 runs on an AMD chip. Throw ultra ray tracing / path tracing out the window and compare it to an AMD video card, not an NVIDIA one.What to expect from PS5 PRO ??
Maybe a RTX 3070 performance, or more? maybe less?
What kind of improvements? Native 4K? 30 or 60fps? With Ray Tracing? Maybe Path Tracing??
here this vid confirms it, really wellthought btw, 770$ for pc equivalent to ps5, goes with 4060 which is 1% weaker from mentioned by me rtx 2080
Don't know how likely it is it will be in a PS5 Pro but as far as I understand Sony does reasearch into RT on their own so I wouldn't count out they could incororporate their own solutions into itYour PS5 runs on an AMD chip. Throw ultra ray tracing / path tracing out the window.
We dont know yet, ppl will speculate but we cant be sure till we get leaks from devs who work on ps5pr0 versions of games, ofc we can estimate it will be probably 1,7 to 2x stronger from base ps5(not tlofps, actual performance in games), but we wont know till we see the real thing.So PS5 PRO equivalent to what kind of GPU ?
PS5 PRO much more like RTX 4070 or 4080 ? Is it possible or I didn't understandWe dont know yet, ppl will speculate but we cant be sure till we get leaks from devs who work on ps5pr0 versions of games, ofc we can estimate it will be probably 1,7 to 2x stronger from base ps5(not tlofps, actual performance in games), but we wont know till we see the real thing.
Well, the 3080 is a good GPU, anyway...In raster it should be around 3080 levels (+- 10%). RT is the big unknown, but AMD leapfrogging Nvidia in this respect is extremely unlikely.
At least in pure raster i estimate ps5pr0 to be at or even above 4070, remember nvidia is much better at rt, and got their dlss and frame gen so cant really say its 4070 in every possible scenario/feature.PS5 PRO much more like RTX 4070 or 4080 ? Is it possible or I didn't understand
I don't have a PS5 anymore, so how much stronger the next console will be, better for me...A PS5 Pro wouldn't do anymore than allow more games to have 60+ fps option with higher res if you lucky. Devs still have to dev for base PS5. There's not going to be any magical improvements whatever Sony does. But ppl will buy it anyway expecting it to perform like it has a 4090 in it. All this talk about it doing native 4K with path tracing.. Fuckin lmao
The idea that Sony can develop better hardware then AMD makes no sense to me. Nvidia, Intel, and AMD have the best chip designers in the world. Hence why both Sony and Microsoft went with AMD. Sure the chips are customized, but they are customized with features from AMD themselves.When thinking about the perf of these pro consoles its too simplistic to think it will be base level AMD hardware.
We all know AMD supplies the base GPU but sony then develops further hardware to accelerate specific aspects of the console such as the storage decompression block, their version of mesh shaders "geometry engine"? tempest for audio etc
My bet is yes well see a strong upgrade to the gpu from AMD but i would bet good money on sony having a bespoke version of RT upscaling and acceleration combined with that an AI upscaling of some kind developed by sony themselves.
So its pretty silly to go around comparing PS hardware to XYZ GPU when an equivalent does not exist, you can approximate but saying it will be like a 3070 etc assumes theres no bespoke hardware altercations from sony themselves when evidence points to it being g heavily customised.
that's itDont care if it makes sense or not. If it comes, and it improves games we already have. Im day1.
Who doesn't want better resolution, more stable/higher frame rate.. ?
Some other visual tweaks?
People that want that will buy it and vice versa.
Dont care if it makes sense or not. If it comes, and it improves games we already have. Im day1.
Who doesn't want better resolution, more stable/higher frame rate.. ?
Some other visual tweaks?
People that want that will buy it and vice versa.
My guess is something like 90% of all PS5 games that will ever come out for it will already be in development before the PS5 Pro comes out in late 2024. If Sony releases some kind of RT secret sauce in the future of the PS5 life cycle, not many developers are going to go back to their lighting solution to implement it. It definitely won't be as easy as "press button, get more traced rays".Don't know how likely it is it will be in a PS5 Pro but as far as I understand Sony does reasearch into RT on their own so I wouldn't count out they could incororporate their own solutions into it
Sony patents method for “significant improvement of ray tracing speed”
Special hardware units handle ray traversal, freeing up the GPU shaders.arstechnica.com
here this vid confirms it, really wellthought btw, 770$ for pc equivalent to ps5, goes with 4060 which is 1% weaker from mentioned by me rtx 2080
Sony got “harder” in the bag.
I get that mate and that's fair. Cant deny the choices and benefits you have PC.I do, that's why I play on PC. I wouldn't count on developers upgrading their games to take advantage of PS5 Pro. That was one of the reasons why I switched to PC last get. I got a PS4 Pro thinking that games will get updated but that didn't happen.
The point is without it you will get more future games at 30fps or suffering drops below 60 or lower average resolution. The Idea is to give the standards high for those of us who care. I'll be there day 1 and it won't cost me much as I'll be selling my ps5 for a high price anyway.Imo, it still doesn’t make much sense to me unless we are getting 4K, 60fps and visuals at the absolute highest fidelity in every game with no compromises or excuses especially if it’s considerably more expensive than the PS5.
As for Pro updates last gen, i cant recall which games got them.. and didn't. But im sure most 1st party games would have received them?
Yes, i agree with the last part. I guess im willing to give it a second go taking into account that the Pro consoles last gen were a new idea and maybe this gen they'll pull it off better.No, and that what pissed me off. It was equally bad on PS4 and One X so I said fuck it and switched to PC. Third party was even worse. And I expect this trend to continue.
I think console manufacturers should have 'game preservation' divisions to handle this kind of stuff. We see individuals in their basements doing more work to preserve games (patches for Bloodborne, DriveClub etc.) than those big ass publishers...