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Nintendo issuing refunds for Xenoblade Chronicle X Switch 2 upgrade

He doesn't understand if this kinda greedy tactics have success they will spread. You paid 500$ for upgraded hardware that should play games better but Nintendo is putting paywall for customers to get the upgrades for many games, and to make it worse a extremely lazy patch.

I had the same complaints when Sony wanted $10 for its upgrades at the start of PS5 generation.
 
Exactly why I held off. For ref, I dont have the DE so this would be a full purchase for me, not the upgrade.

People need to stop giving Nintendo a pass on this shit. When Sony are ripped down for puddle gate and Series S for muddy textures. Nintendo built and designed this console for Gen 9.5/10.5. Imagine Sony giving ND their new console and them pushing out this shit patch?
 


Really sad it turned out like this. I was holding on playing X until Switch 2 patch and after seeing how fucked up the upscaler is I held buying it.

If enough peoples refund, that would probably send a signal to Monolith to get their fucking act together.

Asking money for this when the patch is so poor is a bad look. Not even close to the quality of BOTW/TOTK patches.

Something is very wrong with the handheld (in particular) visual quality.

Switch (top) vs Switch 2 (bottom), look how everything becomes wobbly, look at the united states letters

the-ai-upscaling-in-the-switch-2-edition-is-atrocious-v0-348j9sh4rwkg1.jpg






I mean people are raging at the image quality of the Switch 2 version when the first disaster is what the fuck is going on with the Switch 1 build?

Why is it such a blurry mess?

For starters, this is a fucking WiiU game..?

I'm starting to think Nintendo are playing shitty games, fucking up quality of SW1 games to try to upsell SW2, because they know they don't want to invest the dev dollars to take advantage of the hardware properly of either.
 
Pretty sure the Switch 2 is only able of using DLSS 2.0 or something like that right?

Similar kind of effects can be found in Cyberpunk on this device.
 


Really sad it turned out like this. I was holding on playing X until Switch 2 patch and after seeing how fucked up the upscaler is I held buying it.

If enough peoples refund, that would probably send a signal to Monolith to get their fucking act together.

Asking money for this when the patch is so poor is a bad look. Not even close to the quality of BOTW/TOTK patches.

Something is very wrong with the handheld (in particular) visual quality.

Switch (top) vs Switch 2 (bottom), look how everything becomes wobbly, look at the united states letters

the-ai-upscaling-in-the-switch-2-edition-is-atrocious-v0-348j9sh4rwkg1.jpg






wait so they don't have time or money to fix it f them
 
Pretty sure the Switch 2 is only able of using DLSS 2.0 or something like that right?

Similar kind of effects can be found in Cyberpunk on this device.

It can use DLSS3.

But what this game shows don't look like any kind of DLSS I have seen unless it's upscaling from extremely low resolution:

 
Oh, wow. Been out of the loop on this debacle but Nintendo issuing refunds sounds rare.

Very surprised to see that it's related to Monolith Soft of all developers. My impression is that they're one of Nintendo's more tech-savvy teams.
They are usually very competent on a technical level, which makes this whole thing even more weird. I don't know about their rendering pipeline, but the artifacts look to me like they are applying some sharpening on the frame buffer before DLSS takes it to apply upscaling, which produces these warped artifacts. And it seems this only happens in portable mode?
This looks like something QA should've caught.
 
I did not notice the issue at all playing on a native 4k TV. Game looks sharp and looks as well as you would expect for an upscale of an upscale
 
For those who played both, Is it better to stick with switch 1 version or pick up the switch 2 version
?
It looks a lot better than the Switch 1 version. I got it last summer and played a couple of hours before shelving it because a) it looked and ran like shit, and b) I was expecting / hoping for a Switch 2 patch.

Took longer than I anticipated, and paying extra for it is a kick in the balls, but at least I can play it without it being a blurry mess on a big TV.
 
It's good refunds are being offered as if you own it digitally, I don't think there is a way to run the original version on Switch without the upgrade applied.

I'm pretty sure that you could still do it by running the Switch 1 version of the game, without the $4.99 upgrade pack which is exclusive for Switch 2. I'm 99% sure the Switch 2 Edition is the exact same game content-wise with the "upgrade" pack built-in being the ONLY difference. Unlike some other S2 editions that have exclusive content...
 
It looks a lot better than the Switch 1 version. I got it last summer and played a couple of hours before shelving it because a) it looked and ran like shit, and b) I was expecting / hoping for a Switch 2 patch.

Took longer than I anticipated, and paying extra for it is a kick in the balls, but at least I can play it without it being a blurry mess on a big TV.
So is it just handeld where switch 2 edition has issues?
 
I had the same complaints when Sony wanted $10 for its upgrades at the start of PS5 generation.
While this is a thread about a Nintendo game, you are of course correct and it is gross of them too, but I don't think they have released an "upgraded" version that was worse? Or have they? (Genuine question, not being passive aggressive)
 
What B team working for Monolith has crafted this amazing bullshit? It looks fucking atrocious.
It is absolutely some kind of real-time AI-based upscaler they're using because it's hallucinating all over the place.
So it cannot be FSR 1 since that is mostly "just" a Lanczos upscaling algorithm. But this doesn't look like DLSS either.
Shit, I wish it were FSR 1 like on some Switch games since at least it doesn't magically craft utter nonsense into existence.
 
I wonder if this is one of those cases where they make the graphics "better" by increasing settings, but sometimes less is more, like how some preferred playing the PS4 version of Elden Ring on a PS5, to the PS5 version. Maybe, the scaling works great at docked native res, but falls apart at handheld resolution.

Or their tech is just complete trash and they should feel bad.

Since it straightens out in docked mode, I'm willing to give it a break...if not a complete pass lol
 
While this is a thread about a Nintendo game, you are of course correct and it is gross of them too, but I don't think they have released an "upgraded" version that was worse? Or have they? (Genuine question, not being passive aggressive)
I don't think it matters. Sony "Drones"(to use your phrasing) brushed away any criticism by saying the same things ("its only $X", "Only a snack", etc.). Its all gouging of a closed customer base in the end so I don't see any moral high ground. Xbox was the only one which had smart delivery to my knowledge since the keys work on any xbox and PC. The focus should be on the fact that such an anticipated update is a train wreck alone.
 
What B team working for Monolith has crafted this amazing bullshit? It looks fucking atrocious.
It is absolutely some kind of real-time AI-based upscaler they're using because it's hallucinating all over the place.
So it cannot be FSR 1 since that is mostly "just" a Lanczos upscaling algorithm. But this doesn't look like DLSS either.
Shit, I wish it were FSR 1 like on some Switch games since at least it doesn't magically craft utter nonsense into existence.
I have a feeling it's the first attempt at their own upscaler which clearly needs a ton of work.
 


Really sad it turned out like this. I was holding on playing X until Switch 2 patch and after seeing how fucked up the upscaler is I held buying it.

If enough peoples refund, that would probably send a signal to Monolith to get their fucking act together.

Asking money for this when the patch is so poor is a bad look. Not even close to the quality of BOTW/TOTK patches.

Something is very wrong with the handheld (in particular) visual quality.

Switch (top) vs Switch 2 (bottom), look how everything becomes wobbly, look at the united states letters

the-ai-upscaling-in-the-switch-2-edition-is-atrocious-v0-348j9sh4rwkg1.jpg






Both versions look like shit
 
Might not be an expensive upgrade but it's still embarrassing as fuck to release this to the public. You'd think someone @ Q&A would've thought of booting the game up in handheld mode. Unless they got the feedback ...and just didn't give a fuck.

embarrassing parks and recreation GIF


I mean a straight up 60fps patch would've been more welcome then this smearing upscaling shit. Hope they release an update that gives the users the option to turn down the resolution/strength of the upscaler. I for sure would prefer a clean, if low resolution, image running at better speed.

Reminds me of the filters avalible to Snes emulators that smears the pixels into unrecognisable garbage just to get rid of the jaggies. Lol.
 
I mean a straight up 60fps patch would've been more welcome then this smearing upscaling shit.

That's all they should have done, but of course it would be harder to charge money for it so we got the worst of both worlds.

Ninty fanboy here, they're desperately grasping for money like they're a fart away from bankruptcy. They've always been bad, but it was somehow manageable. Now they have upped the aggression for no reason. I can't support this shit.
 
Nintendo? Doing refunds? What's going on? I get the impression they're somehow aware they need to change things to get some better press. Good for them giving refunds. Not good it's necessary in the first place. Still crossing my fingers for a good patch, as I'd like to make this my first proper S2 game.
 
So is it just handeld where switch 2 edition has issues?
I don't know, maybe I just didn't play enough of the Switch 1 version to see the flaws. Either way, it clearly doesn't have the image quality of a current gen game.

I guess I'd be disappointed if I expected it to look like something on PS5, but it's now the best looking Xenoblade game.
 
That's all they should have done, but of course it would be harder to charge money for it so we got the worst of both worlds.

Ninty fanboy here, they're desperately grasping for money like they're a fart away from bankruptcy. They've always been bad, but it was somehow manageable. Now they have upped the aggression for no reason. I can't support this shit.
I think the suits have control of Nintendo at this point so while they've always been greedy, the part of them that felt they had a responsibility to gaming itself is gone.
 
And why would you assume its tiny DLSS when there's not a single case of tiny DLSS doing this?

Tiny DLSS doesn't keep up with fast motion (fast fusion), but slow panning shots or even static would look good, unlike what we see here, with characters' face all getting fucked up at a distance. It's clearly all indicative that it's not tiny DLSS. It doesn't fucking hallucinate details as if there's no temporal data and doesn't know where to fix the image because there's no information in which direction the next frame is going.


I'm not assuming one or the other. I'm asking what makes people think it's some new proprietary upscaler. Tiny DLSS doesn't keep up with fast motion but have you seen it on a very low res? The wonky lines just seem like ultra performance DLSS. That character's (Lin) hair doesn't help with the low res either.
 
I think the suits have control of Nintendo at this point so while they've always been greedy, the part of them that felt they had a responsibility to gaming itself is gone.

I'm not sure they have a responsibility to gaming, but they do sell a product and the correct way of selling any product is by being somewhat respectful to who's buying. They haven't been respectful at all since the Switch 2 launched.
 
I'm pretty sure that you could still do it by running the Switch 1 version of the game, without the $4.99 upgrade pack which is exclusive for Switch 2. I'm 99% sure the Switch 2 Edition is the exact same game content-wise with the "upgrade" pack built-in being the ONLY difference. Unlike some other S2 editions that have exclusive content...

I don't see a way to run the Switch 1 digital version on Switch 2.
 
If it's someone who knows how to suck... most don't.
Nobody likes chipped beef. Toothy head is the worst.

Sucks that they kinda dropped the ball on this update. The graphics pipeline in Monolith's engine clearly doesn't play nicely with DLSS. They should have just uncapped the frame rate so it runs at 60 and release that as a free patch. It's kind of weird that their teams didn't notice something looked off before rubber stamping the upgrade.
 
I don't see a way to run the Switch 1 digital version on Switch 2.
Not sure what you mean, generally all Switch 1 software is supported on Switch 2...sometimes it might force a patch, but not a paid upgrade.

You mean you own the digital version of the Switch 1 game, and it won't launch in S2??
 
Shame that upgrade sucks.
From what I remember Monolith helped out the Zelda team a lot with the tech in creating the open world of BOTW. Maybe the Zelda team can now return the favor and show the how to make a decent Switch 2 version

Nintendo? Doing refunds? What's going on?

Selling a Pokemon game for just $20 and having to give out refunds on the same week?
Some Nintendo executives are going to need years of PTSD therapy to get over the events of this week.
 
What B team working for Monolith has crafted this amazing bullshit? It looks fucking atrocious.
It is absolutely some kind of real-time AI-based upscaler they're using because it's hallucinating all over the place.
So it cannot be FSR 1 since that is mostly "just" a Lanczos upscaling algorithm. But this doesn't look like DLSS either.
Shit, I wish it were FSR 1 like on some Switch games since at least it doesn't magically craft utter nonsense into existence.
They licensed PSSR from Sony
 
They are usually very competent on a technical level, which makes this whole thing even more weird.
They are known for shitty image quality (especially handheld) and never fixing it. XB2's over sharpened look is pretty much iconic at this point.
 
Not sure what you mean, generally all Switch 1 software is supported on Switch 2...sometimes it might force a patch, but not a paid upgrade.

You mean you own the digital version of the Switch 1 game, and it won't launch in S2??

No, I mean if you on the game digitally and buy the upgrade path, there doesn't appear to be a way to run the original Switch 1 version (non-upgraded) on your Switch 2. So if you are unhappy with the upscaling noise this upgrade introduced, you are stuck with it. It would be akin to running the PS4 version of Elden Ring on your PS5 for best performance at the sacrifice of visuals or Steam's/GoG's version history allowing you to play on a previous patch version of a game should the latest patch introduce issues.
 
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No, I mean if you on the game digitally and buy the upgrade path, there doesn't appear to be a way to run the original Switch 1 version (non-upgraded) on your Switch 2. So if you are unhappy with the upscaling noise this upgrade introduced, you are stuck with it. It would be akin to running the PS4 version of Elden Ring on your PS5 for best performance at the sacrifice of visuals or Steam's/GoG's version history allowing you to play on a previous patch version of a game should the latest patch introduce issues.
I didn't check yet but isn't it posssible to unload the dlc license from the system, that way it shouldn't install by itself.
 
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