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Media Create Sales: Week 50, 2011 (Dec 12 - Dec 18)

Erethian

Member
Shipment for Gundam again, please ? Nevermind, thanks mpl ;-)

Damn, your comments leave me in the cold blizzard :-(
Is there a reason why this entry would open way lower than its PS3 parent ? Sorry, I am really uneducated about Gundam as a whole.

There's never been a G Generation game for PS3. Just PSP/Wii or PS2/Wii.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
There's never been a G Generation game for PS3. Just PSP/Wii or PS2/Wii.

...And also two DS releases during this gen.


[NDS] SD Gundam G Generation: Cross Drive (Bandai Namco) - 126.694 / 263.076 / 48,16% 09/08/07
[NDS] SD Gundam G Generation DS (Bandai) - 44.257 / 94.317 / 46,92% 26/05/05
[PS2] SD Gundam G Generation: Spirits (Bandai Namco) - 231.088 / 371.988 / 62,12% 29/11/07
[PS2] SD Gundam G Generation: Wars (Bandai Namco) - 196.440 / 307.754 / 63,83% 06/08/09
[PSP] SD Gundam G Generation: World (Bandai Namco) - 222.790 / 322.481 / 69,09% 24/02/11
[PSP] SD Gundam G Generation Portable (Bandai Namco) - 149.237 / 278.702 / 53,55% 03/08/06
[WII] SD Gundam G Generation: Wars (Bandai Namco) - 33.146 / 40.613 / 81,61% 06/08/09
[WII] SD Gundam G Generation: World (Bandai Namco) - 28.256 / 33.155 / 85,22% 25/12/08
 

Laguna

Banned
I don't like Level-5 as a RPG developer because I don't like their design philosophy. I have bought many of their games in the past and they sucked.

I'm not sure what this has to do with the nonsense where you love to draw system wars into almost every discussion you have. It's stupid. Sony-fans? Gimme a break. G-Generation gets trolled because it's not SRW. It happens all the time. It's a shittier series using SD Gundam mechs without any other series. Just because you're a fanboy doesn't mean everyone sees things as SONY or NINTENDO. Please. :p

oh druckroll, who said everyone? I´m just talking about a minority and about people that act like you, they don´t like a company or their decision for whatever reason and wish them bad luck instead to just ignore their games.
 

orioto

Good Art™
I remember a time where SD Gundam G-Gen Neo did 700k on PS2!

About FFXIII-2, i think the problem may be that people didn't like the XIII, or that they saw this as a cheap spin-off, or maybe the rpg demographics just play on portable now...

When FFX-2 was released on PS2, this console had probably every rpg fans out there in japan, thus every player potentially interested in the game. Now, the ps3....

I always thought that the DQ9 move should have been widen this gen. Square should have put his cards in the psp since the beginning and would have achieve a lot more money with lower budgets (and probably better games), but it could have work on nds to i guess. Now the situation is really different in the west of course...

About the Vita, anyone surprised about the psp numbers ? It seems to me they didn't collapsed as they should have... I don't think that's a good sign for vita. I honestly think the demographics for the Vita right now is the tech enthusiast crowd and Sony clique who bought psp initially. I fear those are NOT at all the new psp owners of the monster hunter and lots of rpg era that made it so successful in its second life... I may be wrong!
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
There´s a lot of trolling going on in amazon reviews. It doesn`t help that most Gundam fans are also Sonyfans, atleast that´s the impression you get by the big number of Gundam games on PSP or PS3.

So... Which side are you on?
 

Laguna

Banned
In hindsight I think Konami did well delaying Love+.

@Ultros
I was talking about a minority here. The same that generated the FF13 und MHTri meme and not about moderate fans.
 

Laguna

Banned
Agreed, I wonder if Inazuma would've benefited from a less crowded release window and a bigger 3DS audience.

Don´t know by how much but I think it would have benefitted if it were released at a less crowded time (atleast there is still the movie to push some sales), not everyone has the confidence to release a RPG in the same week as a big Final Fantasy game, even on different platforms.

I also think that many new 3DS buyers priority list has games like MH, MK and 3Dland much higher than Inazuma Eleven and multiplatform owners even more games, especially FF13.
 

duckroll

Member
oh druckroll, who said everyone? I´m just talking about a minority and about people that act like you, they don´t like a company or their decision for whatever reason and wish them bad luck instead to just ignore their games.

Blahblahblah. If you try to bring system wars randomly into MC threads again, don't say I didn't warn you. :p
 

beril

Member
Well I'm kind of hoping that FFXIII did for the FF series what Sonic the Hedgehog 2006 did for the Sonic series.

In other words, I'm really hoping that fans of the series realize that, after a particularly bad sequel, the past few games weren't that great either.

EDIT: Obviously not on the scale of Sonic.

This is true for me in some parts (though I still like sonic adventure). FFXIII felt like the culmination of everything bad in the series that's been building up over the last 15 years, multiplied with a hundred. Annoying teen-idol characters, ridiculously convoluted story, increased linniearity, endless cutscenes, nonsensical arbirary systems.
It'll need a complete overhaul to interest me again, just going back to FFX quality won't be enough. For me it would have to go back to IX or even VI, or go in a completely new direction.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
We know that the PlayStation 3 version of Final Fantasy XIII sold 524,000 units in its first week. But the big question is, how many copies did Square Enix expect it to sell?

Media Create provided a hint today, revealing that the PS3 version sold through 62.06% of stock. This would suggest a shipment of around 850,000 units.

While the PS3 version was the top selling game for the week, the Xbox 360 version debuted way down at number 48, selling just 10,000 units. This is 30.23% of stock.

In all, XIII-2 sold about a third of FFXIII's 1,502,000 debut.

Why the drop in interest? One reason, Media Create, says may be less interest among female audiences. Media Create's own surveys show that interest amongst female audiences fell from the 31.3% of the original to 22.2% for XIII-2.

http://andriasang.com/comzh1/ffxiii2_sellthrough/

FFXIII-2 on 360 is really an apocalyptic scenario.

And now we know also that, till 48, every game did more than 10k.
 

Laguna

Banned
Blahblahblah. If you try to bring system wars randomly into MC threads again, don't say I didn't warn you. :p

It wasn´t about system wars. Like I already said in a prior post it was about the same people that delivered us (for example) with the ridiculous FF13 and MHTri meme.
 

duckroll

Member
http://andriasang.com/comzh1/ffxiii2_sellthrough/

FFXIII-2 on 360 is really an apocalyptic scenario.

And now we know also that, till 48, every game did more than 10k.

It's not really that apocalyptic, since they shipped less than 40k of it. They knew it was going to sell just about nothing, I bet that was probably some sort of minimum shipment on the 360 for a major title.

Really, really disappointing sales for the game in general though. There's no point spinning it really. They released the game into the market, and people voted with their wallets. I wonder if this is going to have an impact on the amount of DLC they plan post-release and the scale of the DLC content. Especially if the sales reception for the game is similar overseas in Jan... or worse.

It wasn´t about system wars. Like I already said in a prior post it was about the same people that delivered us (for example) with the ridiculous FF13 and MHTri meme.

Look, it's really simple. I'm telling you to stop trying to paint all negativity as being "sony fans" or whatever. Unless there is obvious evidence (like they're posting "LOL NINTENDO SUXXXX" in the reviews, you're doing nothing but pulling shit out of your ass to start up shit. Stop it.
 

Laguna

Banned
* 07. Hot Shots Golf 6: 61,412
* 08. Uncharted Golden Abyss: 48,224
* 18. Dynasty Warriors Next: 29,181
* 19. Lord of Apocalypse: 28,742
* 22. Disgaea 3 Return
* 28. Ridge Racer
* 30. Shin Kamaitachi no Yoru
* 43. Dream Club Zero Portable
* 44. Katamari Damacy Novita
* 50. Shinobido 2

Media Create reports today that PlayStation Vita's twenty launch titles combined for 300,000 unit sales in the system's first week of release

source: andriasang




@duckroll
I don´t think it´s really that hard to understand. i never painted all sonyfans the way you are saying. I only said that most Gundam fans are also Sonyfans.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It's not really that apocalyptic, since they shipped less than 40k of it. They knew it was going to sell just about nothing, I bet that was probably some sort of minimum shipment on the 360 for a major title.

Really, really disappointing sales for the game in general though. There's no point spinning it really. They released the game into the market, and people voted with their wallets. I wonder if this is going to have an impact on the amount of DLC they plan post-release and the scale of the DLC content. Especially if the sales reception for the game is similar overseas in Jan... or worse.



Look, it's really simple. I'm telling you to stop trying to paint all negativity as being "sony fans" or whatever. Unless there is obvious evidence (like they're posting "LOL NINTENDO SUXXXX" in the reviews, you're doing nothing but pulling shit out of your ass to start up shit. Stop it.

Don't you know about the new meme, duck? :p
 
Really, really disappointing sales for the game in general though. There's no point spinning it really. They released the game into the market, and people voted with their wallets. I wonder if this is going to have an impact on the amount of DLC they plan post-release and the scale of the DLC content. Especially if the sales reception for the game is similar overseas in Jan... or worse.

Depends on what they have ready to go, I guess. If there's DLC content backed up and ready to launch on some pre-determined timescale, they're probably better off shunting it out as promptly as possible and then forgetting about any more.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Dream C Club only 44th? DAMN, I though banana would have conquered the world :(

The system sold around 325,000 units. This gives it an attach rate (number of games purchased per system) of 0.92. While this is lower than the 0.95 first week attach rate of the 3DS and the 1.06 first week attach rate of PSP, Media Create notes that the Vita has a download sales environment in place, and taking this into account it's likely that the actual attach rate is close to the other platforms.

I think Vita's software sales are disappointing indeed. I mean, MNG6 and DW Next could have done more, especially seeing for example that MNG on PSP, in just one day, did 66k...and that the PS3 one debuted with 170k.
And especially considering this was a numbered entry, so brand recognition at full force.

DW Next is really bad, really.

But Lord of Apocalypse and Uncharted are higher than most of us expected, especially the former.

I know, 20 titles at launch. But I think that titles with a good power wouldn't suffer in sales from titles belonging to other genres, and especially belonging to series not so strong as attraction to the mass. Instead, it happened with Vita.
 

Pooya

Member
This game opening with ~400-500k in NPD isn't very far fetched IMO. I'm wondering how it's going to review overseas, getting some very great scores might help but I don't think it will get it.

If this game ends up selling less than 2m ww, it would be huge flop but I don't think there will be any changes in staff or other things if that happens, Kitase though seemed very confident last month...

http://www.eurogamer.net/articles/2011-11-16-final-fantasy-13-2-preview

But what if that ratio doesn't fall in Square's favour? What if 13-2 is met with even less enthusiasm than 13? Given the disastrous launch of Final Fantasy XIV Online, it's a series badly in need of a hit.

"I can't answer that question because I'm utterly convinced it's going to be a success," he replies confidently.

"If we look at the entire history of the franchise - now we have 14, and maybe 15 and 16 in the near future - there have been Final Fantasy titles that have been extremely popular and some that people liked less.

"But the beauty of the franchise is that we establish a new universe and new concepts every time with the numbered titles. Even if any particular game turns out to be a flop, the next one we can start afresh, we can reset and move on. It's going to be okay."

so I imagine 'a reset' might be coming, lol
 

duckroll

Member
@duckroll
I don´t think it´s really that hard to understand. i never painted all sonyfans the way you are saying. I only said that most Gundam fans are also Sonyfans.

That's the issue I have with the statement. It makes no sense. That's saying that most Gundam fans actually have an agenda when it comes to systems. It's a comment you cannot substantiate. Hence there is no point in making such a comment.
 

Erethian

Member
At least the bomba of FF13-2 gave us a very rough range on the sales numbers for titles 21-47. Greater than 10k, less than 28.4k
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
That's the issue I have with the statement. It makes no sense. That's saying that most Gundam fans actually have an agenda when it comes to systems. It's a comment you cannot substantiate. Hence there is no point in making such a comment.

Gundam fans haven't an agenda, IMHO. It's just that Sony consoles, in all these years, have seen basically all of the most important releases regarding the brand. Maybe it's true that Gundam fans tend to be great supporters of Sony consoles, but this is just because on Sony consoles there are the games they want! And, above all, when there are Gundam games on other consoles, and I mean good Gundam games, they buy it. Or otherwise the Cross Dive on DS wouldn't have done 270k.

There's no agenda here.
 

duckroll

Member
This game opening with ~400-500k in NPD isn't very far fetched IMO. I'm wondering how it's going to review overseas, getting some very great scores might help but I don't think it will get it.

If this game ends up selling less than 2m ww, it would be huge flop but I don't think there will be any changes in staff or other things if that happens, Kitase though seemed very confident last month...

http://www.eurogamer.net/articles/2011-11-16-final-fantasy-13-2-preview



so I imagine 'a reset' might be coming, lol

I don't think the success or failure of a FF game particularly determines how much is "reset" honestly. I mean if you look at what happened in the past, even when incredible successful, the teams are happy to do "resets". FFVIII is the best selling FF in Japan. What did the team make after that? FFX. No more ATB, freely swappable party members, rock-paper-scissors battles, no world map. FFX was also pretty damn successful. What did they do after that? FFX-2. Comedy storyline, return of improved ATB, fixed party, dress sphere system, tons of wacky minigames. That sold pretty well for a sequel to FFX, but what did the team decide to make after that? FFXIII. Totally linear game, AI controlled party, no MP, not exploration, no minigames.

I'm pretty sure that regardless of how well FFXIII-2 did, Kitase and Toriyama would probably make a very different type of FF if the particular team does go on to make another numbered entry like FFXV or FFXVI. The success or failure of the title isn't going to influence it, but rather what ideas they come up with when the time comes for that.


Gundam fans haven't an agenda, IMHO. It's just that Sony consoles, in all these years, have seen basically all of the most important releases regarding the brand. Maybe it's true that Gundam fans tend to be great supporters of Sony consoles, but this is just because on Sony consoles there are the games they want! And, above all, when there are Gundam games on other consoles, and I mean good Gundam games, they buy it. Or otherwise the Cross Dive on DS wouldn't have done 270k.

There's no agenda here.

Which is why it is extremely weird to make a comment that negative 1 star trolling of G-Generation is a result of "Gundam fans being Sonyfans" or whatever. It's a dumb unfounded comment which has no place in threads like this.
 

Laguna

Banned
That's the issue I have with the statement. It makes no sense. That's saying that most Gundam fans actually have an agenda when it comes to systems. It's a comment you cannot substantiate. Hence there is no point in making such a comment.

No, it doesn´t.
1. Mpl90 was talking about only 5 very bad reviews.
2. I already said that I was talking about a minority and not about all sonyfans.

It´s basically the same as saying most MH fans are also Sonyfans (prior to MHTri announcement that was even more apparent) and the possibility that some of them didn´t like were the franchise is heading to, therefor MHTri meme.
 

duckroll

Member
No, it doesn´t.
1. Mpl90 was talking about only 5 very bad reviews.
2. I already said that I was talking about a minority and not about all sonyfans.

It´s basically the same as saying most MH fans are also Sonyfans (prior to MHTri announcement that was even more apparent) and the possibility that some of them didn´t like were the franchise is heading to.

Most MH fans are MH fans. Most Gundam fans are Gundam fans. Trying to suggest that MOST fans of <something> are also <console zealot> is a stupid statement. I'm requesting that you stop making it, and I'm still being "nice" about it, because I feel it is unfounded and it adds nothing to the discussion. I'm not really interested in you defending your claim, I'll rather you just agree and in future not make comments like this without basis.
 

Laguna

Banned
Most MH fans are MH fans. Most Gundam fans are Gundam fans. Trying to suggest that MOST fans of <something> are also <console zealot> is a stupid statement. I'm requesting that you stop making it, and I'm still being "nice" about it, because I feel it is unfounded and it adds nothing to the discussion. I'm not really interested in you defending your claim, I'll rather you just agree and in future not make comments like this without basis.

@EDIT
I said most Gundamfans were sonyfans, This doesn´t mean they are all zealots, only that they have certain preferences. I said more than once that I was basically just talking about a minority among those fans.

Maybe "most" really isn´t the correct term, the sales of Gundam games or Monster Hunter at the very least make it obvious that more people owning either a PSP or PS3 were more likely to buy games of either franchise than on DS and Wii for different reasons (exception if you compare MH3HD for PS3 with MHTri for Wii for obvious reasons). The point still stands that there still are console zealots that create memes like the infamous FF13 and MHtri meme one just because business doesn´t go the way they wish.
 
Dream C Club only 44th? DAMN, I though banana would have conquered the world :(



I think Vita's software sales are disappointing indeed. I mean, MNG6 and DW Next could have done more, especially seeing for example that MNG on PSP, in just one day, did 66k...and that the PS3 one debuted with 170k.
And especially considering this was a numbered entry, so brand recognition at full force.

DW Next is really bad, really.

But Lord of Apocalypse and Uncharted are higher than most of us expected, especially the former.

I know, 20 titles at launch. But I think that titles with a good power wouldn't suffer in sales from titles belonging to other genres, and especially belonging to series not so strong as attraction to the mass. Instead, it happened with Vita.

It's not as dire straits as you are making it out to be. On top of the 20 titles launch, you are forgetting to account for PSN sales. Not to mention how many people had to buy a memory stick. We can kind of guesstimate what number of people bought a mem stick, but we can't tell what size of a memory stick it was. Hot Shots and Uncharted have to have the Memory stick to boot up, right?

so that's at least 100k+ memory sticks present and accounted for. i wouldn't be surprised if memory cards were at a 1:1 ratio of Vita units. I'm also sure many many people said to themselves, if im buying a stick already, why not get the discounted game on PSN instead of the hard copy when i've got a memory stick already, so to me, i'd say a lot of people bought a memory card just to buy games from PSN. This isn't like the PSP days, the PS Store is a well implemented and thought out addition to the VITA opposed to the quickly put together firmware update of the PSP. Day and date releases also mean more people buying from DD compared to last-gen.

I guess my point is, I think most PSV titles will under-perform at retail opposed to their PSP brethren, yet have a hire sell rate overall. So, I don't think PSV is in that dire of straits software-wise, but we won't get near the same quality sales numbers this gen compared to lastgen. Same with the PS4 unless sony starts to release their sell through numbers and i highly doubt they will....which sucks.


Also, someone does a 3DS vs. DS bargraph. I'd love it if they'd do a same PSP vs. Vita style launch aligned bargraph so we can see just how well it performs compared to its legacy hw. Thanks if you do it.
 

Pooya

Member
I don't think the success or failure of a FF game particularly determines how much is "reset" honestly. I mean if you look at what happened in the past, even when incredible successful, the teams are happy to do "resets". FFVIII is the best selling FF in Japan. What did the team make after that? FFX. No more ATB, freely swappable party members, rock-paper-scissors battles, no world map. FFX was also pretty damn successful. What did they do after that? FFX-2. Comedy storyline, return of improved ATB, fixed party, dress sphere system, tons of wacky minigames. That sold pretty well for a sequel to FFX, but what did the team decide to make after that? FFXIII. Totally linear game, AI controlled party, no MP, not exploration, no minigames.

I'm pretty sure that regardless of how well FFXIII-2 did, Kitase and Toriyama would probably make a very different type of FF if the particular team does go on to make another numbered entry like FFXV or FFXVI. The success or failure of the title isn't going to influence it, but rather what ideas they come up with when the time comes for that.

right, but I think this team needs to take a rather long break and come up with some very fresh ideas, XIII-2 isn't very different than XIII, it's more of an extension with added fluff people were asking for that were missing in XIII. I don't think this game had any chance of winning back those who hated XIII, they didn't do enough to impress people, overall it feels the same just with better level design perhaps. I actually think this game is worse than XIII in some aspects even.

The point is, if they want to stick to this two year cycle they mentioned last year for this team, I really doubt they can come up with good enough ideas as shown by XIII-2, right now FF needs a really really impressive game imo and that needs some maybe new talent s or enough time.
 

duckroll

Member
right, but I think this team needs to take a rather long break and come up with some very fresh ideas, XIII-2 isn't very different than XIII, it's more of an extension with added fluff people were asking for that were missing in XIII. I don't think this game had any chance of winning back those who hated XIII, they didn't do enough to impress people, overall it feels the same just with better level design perhaps. I actually think this game is worse than XIII in some aspects even.

The point is, if they want to stick to this two year cycle they mentioned last year for this team, I really doubt they can come up with good enough ideas as shown by XIII-2, right now FF needs a really really impressive game imo and that needs some maybe new talent s or enough time.

I agree, the two year cycle limits a lot of potential ideas, and what is actually more problematic is that it locks teams into rigid groups which tends to result in a similar product in each cycle. Part of the problem is that with Versus still incomplete, a large portion of creative staff in the company are not able to mix with the existing teams to form new dynamics. I would think that if Versus was out of the way, they would be able to mix staff around to create new teams, which could come up with something different and creative even with a two year cycle enforced. The projects might be smaller in scale, but it'll still work out.

One thing to note though, is that Type-0 has finally shipped, and that frees up quite a number of staff as well. If they mix the staff of Type-0 and FFXIII up to create new teams, we could see more interesting stuff from the fusion, regardless of who the director(s) are. Nakazawa in particular is someone to watch, since if Kitase is interested in pushing FF in a more action based direction, he would be one of the leading candidates to handle the design on that.
 

gkryhewy

Member
It's not as dire straits as you are making it out to be. On top of the 20 titles launch, you are forgetting to account for PSN sales. Not to mention how many people had to buy a memory stick. We can kind of guesstimate what number of people bought a mem stick, but we can't tell what size of a memory stick it was. Hot Shots and Uncharted have to have the Memory stick to boot up, right?

so that's at least 100k+ memory sticks present and accounted for. i wouldn't be surprised if memory cards were at a 1:1 ratio of Vita units. I'm also sure many many people said to themselves, if im buying a stick already, why not get the discounted game on PSN instead of the hard copy when i've got a memory stick already, so to me, i'd say a lot of people bought a memory card just to buy games from PSN. This isn't like the PSP days, the PS Store is a well implemented and thought out addition to the VITA opposed to the quickly put together firmware update of the PSP. Day and date releases also mean more people buying from DD compared to last-gen.

I guess my point is, I think most PSV titles will under-perform at retail opposed to their PSP brethren, yet have a hire sell rate overall. So, I don't think PSV is in that dire of straits software-wise, but we won't get near the same quality sales numbers this gen compared to lastgen. Same with the PS4 unless sony starts to release their sell through numbers and i highly doubt they will....which sucks.


Also, someone does a 3DS vs. DS bargraph. I'd love it if they'd do a same PSP vs. Vita style launch aligned bargraph so we can see just how well it performs compared to its legacy hw. Thanks if you do it.

I think Media-Create is better placed to estimate DD sales than any of us are, and they estimate pretty low levels of DD sales (posted above in this thread, with the appropriate lines bolded). Being sensible folk, Japanese sell back their games, and consequently prefer retail.
 

Laguna

Banned
* 07. Hot Shots Golf 6: 61,412
* 08. Uncharted Golden Abyss: 48,224
* 18. Dynasty Warriors Next: 29,181
* 19. Lord of Apocalypse: 28,742
* 22. Disgaea 3 Return
* 28. Ridge Racer
* 30. Shin Kamaitachi no Yoru
* 43. Dream Club Zero Portable
* 44. Katamari Damacy Novita
* 50. Shinobido 2

I wonder what Marvel vs Capcom managed to do.
 

Takao

Banned
Dream C Club only 44th? DAMN, I though banana would have conquered the world :(

I think Vita's software sales are disappointing indeed. I mean, MNG6 and DW Next could have done more, especially seeing for example that MNG on PSP, in just one day, did 66k...and that the PS3 one debuted with 170k.
And especially considering this was a numbered entry, so brand recognition at full force.

DW Next is really bad, really.

But Lord of Apocalypse and Uncharted are higher than most of us expected, especially the former.

I know, 20 titles at launch. But I think that titles with a good power wouldn't suffer in sales from titles belonging to other genres, and especially belonging to series not so strong as attraction to the mass. Instead, it happened with Vita.

I wouldn't really be concerned about DW NEXT, and Hot Shots. Both of those games will continue to sell until their successors are released. If DW NEXT has good word of mouth that is.
 

Perfo

Thirteen flew over the cuckoo's nest
right, but I think this team needs to take a rather long break and come up with some very fresh ideas, XIII-2 isn't very different than XIII

Doesn't XIII-2 adopt more "fresher ideas" than the latest FFs that came out after 2001? To name a few: live triggers, multiple endings, QTEs, time travelling. I mean, speaking of merely "features" this FFXIII-2 it's a pretty original game compared to the standard templates of a FF and jRPGs in general. They really tried to make something different out of this sequel. Why all the pessimism?
 

Kenka

Member
Again, if DD sales were significant, Sony would have shared a PR about it.

And since they didn't, we assume the DD sales are not that compelling.
 

Perfo

Thirteen flew over the cuckoo's nest
62% of shipment? Ouch...

Can't it be they were planning a single big shipment without the need to make a second one, thus making the sales target for the whole life of XIII-2 just around 850k?

I really hope the westerns react differently though. I read the pre-orders of XIII-2 are doing pretty well compared to XIII in North America. There's still hope the game manages to sell 2,5-3ml ww thus becoming a successful product. Plus I think the marketing "machine" is actually better applied here in the west than what I've seen done in Japan. In Europe at least they're really going all out from the beginning.
 

Kagari

Crystal Bearer
Can't it be they were planning a single big shipment without the need to make a second one, thus making the sales target for the whole life of XIII-2 just around 850k?

I really hope the westerns react differently though. I read the pre-orders of XIII-2 are doing pretty well compared to XIII in North America. There's still hope the game manages to sell 2,5-3ml ww thus becoming a successful product. Plus I think the marketing "machine" is actually better applied here in the west than what I've seen done in Japan. In Europe at least they're really going all out from the beginning.

Lol. It'll do similar in the west. And chartzzzz preorder listings are inaccurate.
 
I am convinced the PSV would have done far better if they only had wifi models. No-one wants the 3G one.

I'm still baffled as to why Sony thought they needed to add in 3G.
The Vita isn't a tablet or an eReader.
No one needs to browse a slow internet on a handheld...
 

Perfo

Thirteen flew over the cuckoo's nest
Lol. It'll do similar in the west. And chartzzzz preorder listings are inaccurate.

What do you mean by doing similar? 500k in NA and 500k in Europe in its first week? That would not be bad I guess. We keep buying games for weeks also, thus it will increase drastically in two months. One thing is sure: they have to bet everything on us right now to make it successful.
 
I am convinced the PSV would have done far better if they only had wifi models. No-one wants the 3G one.

It was obviously just so they could offer a premium model that they lose less money on, I won't cost more than a couple of quid extra to manufacture the 3g model but they think they can charge a lot more, we'll see over time
 
What do you mean by doing similar? 500k in NA and 500k in Europe in its first week? That would not be bad I guess. We keep buying games for weeks also, thus it will increase drastically in two months. One thing is sure: they have to bet everything on us right now to make it successful.
FFXIII fell off a cliff it's 2nd month in the US. Like under 100k iirc.

I honestly sort of doubt XIII-2 can even manage a 500k debut anywhere outside Japan too.
 

Perfo

Thirteen flew over the cuckoo's nest
I honestly sort of doubt XIII-2 can even manage a 500k debut anywhere outside Japan too.

It seems a bit too drammatic to me. I mean, it's going to sell like Xenoblade running on a Wii? It will sell LESS than a Dragon Age II? Can't be happening. I'm ready to order 700k in Europe only if this happens lol! I have to save FF!
 

Perfo

Thirteen flew over the cuckoo's nest
Of course it will. Where have you been for the last ten years?

I've been in Europe where FFXIII sold 2 ml copies, and I've noticed in NA it selling other 2 ml copied (shipped or not, we're close to that). I've seen also a spin off like Dissidia on a dead console managing to do great sales in both territories, and it was called Final Fantasy. I've seen also mediocre games like DAII surviving. The point is: we (westerns) buy everything, thus how can a Final Fantasy flop so hard here too?

Btw, as a super fanboy I'm actually concerned lol. Especially because I love the new Final Fantasy (XII, XIII and so on) and the direction they're taking with the series. God, it'll be so bad if it really bombs T.T
 
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