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Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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Gospel

Parmesan et Romano
Just a couple more changes:
lLfxv.jpg


How's that?
Shove all of that minus the whack dpad and bumpers into the gamecube controller shell and it would probably be one of the greatest controllers ever.
 

boyshine

Member
Gawd, yes. It's like the controller had sex with your hands when you held it. Even better: un-extinct the Wavebird (they are discontinued, right?)!

Going off topic here (as if there is one), but I was so angry with third party developers for not making games to take advantage of the controller’s strengths instead of trying to shoe horn PS2-controls for it. Both the Z-button and the L/R digital clicks where completely misused (or even ignored).
 

FyreWulff

Member
Going off topic here (as if there is one), but I was so angry with third party developers for not making games to take advantage of the controller’s strengths instead of trying to shoe horn PS2-controls for it. Both the Z-button and the L/R digital clicks where completely misused (or even ignored).

Things I thought were going to be used more:

* Digital click on the GameCube shoulder buttons

* The capability of the Wiimote to store bits of information to take over to other houses for local multiplayer or just to maintain your preferences for FPS games
 

royalan

Member
I don't think that The Last of Us is a great example of what kind of risks Nintendo should take with new IPs. I hope Nintendo stays away from taking risks in the areas which don't matter to gameplay. If they start a new IP I would hope it would be something mindbogglingly different from all their mascot driven IPs in terms of game design and not so much story.

I don't care what the game is like. I just want them to go whole hog with whatever type of they do make. I could be a cinematic ROG for all I care.
 

ElRenoRaven

Member
Looks alright but I think I can edit it a bit further to achieve perfection.

http://upload.wikimedia.org/wikipedia/commons/thumb/a/a5/GameCube_controller.png/250px-GameCube_controller.png[IMG][/QUOTE]

You can't perfect perfection my friend. Someday every console in the future will use that controller combined with the PS3's dpad. It will be a glorious future. Mark my words. It's the one thing I'll really give MS this gen. They almost perfected the controller. Just change that dpad and it would be perfect.
 

Chopper

Member
You can't perfect perfection my friend. Someday every console in the future will use that controller combined with the PS3's dpad. It will be a glorious future. Mark my words. It's the one thing I'll really give MS this gen. They almost perfected the controller. Just change that dpad and it would be perfect.
YOU are ergonomic...?
 
AceBandage said:
Really?
You don't think that WiiSports being basically the reason the Wii sold so well was a big part of the reason that third parties wouldn't support it?
It basically set the entire tone for the system by doing that.
I don't. A less successful Wii with fewer copies of Wii Sports out there wouldn't have solved the issue of the major third parties going full-steam on HD from 2005-ish on.
AceBandage said:
It fostered a certain type of audience that Nintendo then ran with, creating the userbase that the Wii now has.
Where as, had they run with say... Zelda or Excite Truck, the userbase probably would have been much more receptive to games like Red Steel.
If the audience was going to run away with Zelda or Excite Truck, they'd have sold more than 22 million GameCubes.
 
see, i don't follow this - isn't this kinda what iwata said about the sloppy 3DS launch lineup, that he didn't wanna scare off devs? just cause they went in for wii sports doesnt mean all they wanted was on-rails shooters. i know the meme is making games for a nintendo system = competing with nintendo, but this logic is befuddling.

Yeah, and after the launch, he said "Yeah, fuck that. We're not doing that again."
Nintendo is the one that sets the tone for their system.
Yes, WiiSports gave the Wii a huge boost and a giant userbase, but they don't need that now.
They need to use a completely different game that will foster a userbase that both long time gamers and the expanded audience will enjoy.
And, in fact, Nintendo is doing just that. They've said several times that they will put more focus on the former group, though not cater to them exclusively. They understand that they need both to keep a system healthy.
And I'm sorry, but packing in another WiiSports would just destroy that. Honestly, don't pack in anything. Just give the lineup some good games that can sell and they'll be fine.

I don't. A less successful Wii with fewer copies of Wii Sports out there wouldn't have solved the issue of the major third parties going full-steam on HD from 2005-ish on.

If the audience was going to run away with Zelda or Excite Truck, they'd have sold more than 22 million GameCubes.



The market has changed for everyone since the GameCube. The DS and the Wii have propelled Nintendo's franchises into the stratosphere and they can use those to push the system while still pleasing a very large audience of both "core" and "casual".
The point is, they don't need WiiSports to do this anymore. WiiSports is a crutch.
 

Gravijah

Member
why are people photoshopping uncomfortable looking controllers? the wii u controller has that shape because it's a tablet. if they create a new separate gamepad it's not going to look like that.

Rareware was great with kameo and the new banjo. Meh, Nintendo should get them back on their side.

new rare (aka best rare) is dead. rip viva pinata.
 

royalan

Member
Yeah, and after the launch, he said "Yeah, fuck that. We're not doing that again."
Nintendo is the one that sets the tone for their system.
Yes, WiiSports gave the Wii a huge boost and a giant userbase, but they don't need that now.
They need to use a completely different game that will foster a userbase that both long time gamers and the expanded audience will enjoy.
And, in fact, Nintendo is doing just that. They've said several times that they will put more focus on the former group, though not cater to them exclusively. They understand that they need both to keep a system healthy.
And I'm sorry, but packing in another WiiSports would just destroy that. Honestly, don't pack in anything. Just give the lineup some good games that can sell and they'll be fine.

I don't see why it has to be a "pack-in" in the traditional sense. Have a few mini-games like Chase Mii and Battle Mii preloaded onto the Wii U's flash drive, have a few vouchers to download games through the online store and - of course - have some demos available.

Bam, your console comes preloaded with neutral content AND pimps out your new online store. Two birds/One cup.
 

Shikamaru Ninja

任天堂 の 忍者
I don't see why it has to be a "pack-in" in the traditional sense. Have a few mini-games like Chase Mii and Battle Mii preloaded onto the Wii U's flash drive, have a few vouchers to download games through the online store and - of course - have some demos available.

Bam, your console comes preloaded with neutral content AND pimps out your new online store. Two birds/One cup.

I don't think putting a Chase Mii or Battle Mii mini-game into the Wii U increases sales by any means. I think it would be better business to have downloadable demos, some pre-installed for the system. Additionally. I think Nintendo should include some games and apps like checkers, chess, pong, and solitaire (fun simple games you can play on the tablet while watching television).

As far as Chase Mii / Battle Mii flesh that out into a full retail product.
 
I don't see why it has to be a "pack-in" in the traditional sense. Have a few mini-games like Chase Mii and Battle Mii preloaded onto the Wii U's flash drive, have a few vouchers to download games through the online store and - of course - have some demos available.

Bam, your console comes preloaded with neutral content AND pimps out your new online store. Two birds/One cup.

That's fine.
Basically like FaceRaiders and Find Mii on the 3DS. Just proof of concept games.
But don't pack in an actual game that sets a mood for the console's future.
For the longest time, there were people that thought WiiSports was all the thing could play.
We don't need a repeat of that.
 
You can't perfect perfection my friend. Someday every console in the future will use that controller combined with the PS3's dpad. It will be a glorious future. Mark my words. It's the one thing I'll really give MS this gen. They almost perfected the controller. Just change that dpad and it would be perfect.

I strongly disagree. The 360 controller gives me cramps, I hate the triggers, the d-pad and I'm not a fan of the button placement.
I always loved the Gamecubes button placement, but maybe I'm insane.
 

royalan

Member
I don't think putting a Chase Mii or Battle Mii mini-game into the Wii U increases sales by any means. I think it would be better business to have downloadable demos, some pre-installed for the system. Additionally. I think Nintendo should include some games and apps like checkers, chess, pong, and solitaire (fun simple games you can play on the tablet while watching television).

As far as Chase Mii / Battle Mii flesh that out into a full retail product.

You and I are basically saying the same thing here, with Nintendo including small app-like games with the system. I just happen to think Chase Mii / Battle Mii would be perfect for that. They're straight-forward, simple gaming experiences that would be perfect way to establish a Nintendo presense in their app store. I hesistate to say that they should turn them into full, $40+ retail games.
 

MDX

Member
I don't think putting a Chase Mii or Battle Mii mini-game into the Wii U increases sales by any means. I think it would be better business to have downloadable demos, some pre-installed for the system. Additionally. I think Nintendo should include some games and apps like checkers, chess, pong, and solitaire (fun simple games you can play on the tablet while watching television).

As far as Chase Mii / Battle Mii flesh that out into a full retail product.


Nintendo has to consider that not everyone has internet.
 

Shikamaru Ninja

任天堂 の 忍者
Nintendo has to consider that not everyone has internet.

Right all the first-party ones can be pre-installed and the third party ones are downloadable. But seriously, in the second half of 2012, all early adopters should have internet.
 

disap.ed

Member
They were more logical and had a hierarchy, which really was nice. Plus, the ones you used the most were also the bigger ones.

Beside the Z trigger (or the lack of the second one) it was pretty much perfect (+it should have been wireless from the beginning incl. Rumble)
 

Bdub

Member
Does anybody think this would be popular on Wii U: a Mii-based version of Animal Crossing that acts like Sony Home? Your friends could live in your town, you could earn extra money from playing games.

If it was free, and part of the firmware, it could be huge.

I don't use Sony Home, but I think the concept is good and could work if done right.

I say Mii-based to allow a proper Animal Crossing in the future (and maybe to force them to do something different with the series).

I know "free" and Nintendo don't usually go hand-in-hand.
 
A friend of mine actually works at Rare still.

Not that he told me this but I think they're going back to form again soon.

Well, there was a rumor that they were making a "hardcore next gen game", but much like the Killer Instinct and Kameo teases we've gotten, I'll believe it when I see it.

Does anybody think this would be popular on Wii U: a Mii-based version of Animal Crossing that acts like Sony Home? Your friends could live in your town, you could earn extra money from playing games.

If it was free, and part of the firmware, it could be huge.

I don't use Sony Home, but I think the concept is good and could work if done right.

I say Mii-based to allow a proper Animal Crossing in the future (and maybe to force them to do something different with the series).

I know "free" and Nintendo don't usually go hand-in-hand.


No, it's too open and connected for Nintendo.
Not that they couldn't do it, but it would create too many problems for them that wouldn't be worth it.
Personally, I think they should just make Communities an OS level thing and keep putting out software like Swap Note that helps foster communities in creative ways.
 
The market has changed for everyone since the GameCube. The DS and the Wii have propelled Nintendo's franchises into the stratosphere and they can use those to push the system while still pleasing a very large audience of both "core" and "casual".
The point is, they don't need WiiSports to do this anymore. WiiSports is a crutch.
Now, yes. 2006, no.
 

lenovox1

Member
nice mock up, however the controller is probably that size to provide the necessary space for hardware within. besides, its not even that big to begin with. forum goers seem to spout hyperbolic rage from their keyboards without reason

They have the measurements for the demo controller on the spec sheet.

Nintendo said:
New Controller: Approximately 5.3 inches high, 0.9 inches deep (not including buttons and other projections) and 9.0 inches long.

That's pretty big, but I have mediumish hands. Seems to be just right for people with large hands, like Reggie. (ETA: For comparison, the 360 controller is 4.13" high and 6.05" long, and the Wiimote Plus is 5.83" long and 1.43" wide.)
 

VerTiGo

Banned
Besides these, I think much will be made of the tablet for drawing. More shit like Drawn to Life but taken to the next level. I certainly hope it's more than just coloring book stuff. Even drawing on Miis and whatnot has lots of potential. What was that hit game in Japan that dealt w/ fashion design? Point is, these things are perfect on the Utab, but if Nintendo decided to launch that peripheral to add a touch pad onto the Wii Remote, it would still be pretty playable since you'd be able to look at the tv screen to see what you were drawing.

The DS has already cemented this kind of stuff. I would kill for another stylus-based Advance Wars or a Kirby Canvas Touch sequel. I have no doubts that bringing those type of games to the home space will work.

I hope that Wiimote Plus isn't the only motion control tech we will see. I would love to see an evolved wireless nunchunck with motion plus and whatever other improvements they can make. I can't help but suspect that Nintendo will sit on such an upgrade mid-way through the Wii U's life.
 

VerTiGo

Banned
Dude go to the doctors, you must have 3 fingered claw things instead of human hands.

I have to agree that the GameCube is the most comfortable. Button placement isn't the best default setup but that's only if you are fighting game fan and that didn't apply much, and fighting game fans tend to buy specialized pads and sticks for their games of choice anyway.

I would love to see Nintendo ditch the D-Pad altogether. I had no issues with the slide pad on the 3DS. I didn't try a fighting game on the 3DS to really test out it's precision, and I'm sure SSFIV3D has command shortcuts.

If you can combine the analog stick with the functionality of an arcade stick's square-gate (or octagonal) you have a functional alternative that gives you both 3D control and functionality in 2D game's that could be potentially better than a D-Pad. Nintendo has done that with the ridges on their traditional analog sticks
 

qq more

Member
I have to agree that the GameCube is the most comfortable. Button placement isn't the best default setup but that's only if you are fighting game fan and that didn't apply much, and fighting game fans tend to buy specialized pads and sticks for their games of choice anyway.

I would love to see Nintendo ditch the D-Pad altogether. I had no issues with the slide pad on the 3DS. I didn't try a fighting game on the 3DS to really test out it's precision, and I'm sure SSFIV3D has command shortcuts.

If you can combine the analog stick with the functionality of an arcade stick's square-gate (or octagonal) you have a functional alternative that gives you both 3D control and functionality in 2D game's that could be potentially better than a D-Pad. Nintendo has done that with the ridges on their traditional analog sticks
Slide Pad isn't a perfect replacement for D-Pad. It is a good alternative but it makes precise or intense sections in side-scrollers pretty tricky.
 
Considering downloadable Gamecube games are pretty likely, I have a feeling we'll be seeing the Wavebird design again in a classic controller. Ah yes, It'll come back in almost glorified form, it's color being a blinding Wii U white. Let's just hope they include rumble and don't necessitate it attaching to the Wii Remote.

I don't think putting a Chase Mii or Battle Mii mini-game into the Wii U increases sales by any means. I think it would be better business to have downloadable demos, some pre-installed for the system. Additionally. I think Nintendo should include some games and apps like checkers, chess, pong, and solitaire (fun simple games you can play on the tablet while watching television).

As far as Chase Mii / Battle Mii flesh that out into a full retail product.

I like the way you think. In fact, that's the way to go. For everything Wii Sports did, it sure did not up the necessity of people running out and buying more games at that very moment. I was playing Wii Sports for a while when it hit. Good times. But with the demos, they'd essentially be pulling a Playstation, and that could really work out for them if the launch lineup is good and it keeps the console price around $300.
 
Was interesting seeing a report on CES today where Smart TVs with tablet interfaces are becoming a big trend. I'm pretty out of touch with Smart TVs, but as the WiiU controller has the potential to mimic I/R inputs, it could replace the standard controller of anyone's ordinary TV.
 

tsab

Member
That thought came to me as well while reading reports from CES. I don't think Nintendo is going to go that way, but I found it pretty intriguing. Battery life might be a problem though (no idea how much that screen will drain the battery).

I don't know if the screen is the problem or the always-streaming using wireless tech that will drain the battery quicker :s
 
That thought came to me as well while reading reports from CES. I don't think Nintendo is going to go that way, but I found it pretty intriguing. Battery life might be a problem though (no idea how much that screen will drain the battery).

Well the battery life is going to be a problem one way or another as it can't last as long as a normal controller. I can imagine each unit will come with a vertical charging stand with a similar philosophy as the 3DS. (Actually I never unwrapped my 3DS charging dock.)
 
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