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Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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luffeN

Member
Unngh my new desktop:
I am truly excited for the possibilities of what first-party titles will look like, but I don't carry the same excitement for third party titles. Hopefully they will look graphically more significant than their Xbox and Ps3 counterparts.
You are working with Scratch? I need to do an assignment for university xD
 

Chittagong

Gold Member
For comparison, here are the iPad BOMs

ipad2table1.jpg


So my latest estimate for the BOM would be around $55

Screen - $30 - smaller size, shit resolution, resistive
Case - $2 - I mean, just look at it
Battery - $10 - thicker but does need a lot of mAh still
Chipset and PWB - $5 - virtually no processing, just video decoding
Wireless - $5 - this is expensive due to video tech
Buttons, Sticks, IR, control circuitry - $3 - nothing fancy but there are a lot of them

Typically you double or triple BOM to get to retail price, so that'd be around $100-$150 retail price.
 

Easy_D

never left the stone age
Wii U will be atleast 299. Lets say the console is 350 and the controller 150.. Wii U 500 USD confirmed!?
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
I'm guessing $70. The tech isn't that amazing.

That's only if they sell it separately, though.
 

tsab

Member
My bet is $99 or $129. If Nintendo could make it cheaper than that they could just throw in an ARM chip and become the world's lowest cost tablet manufacturer.

Yeah. Come on 3DS now costs 150 bucks/ 129GBP and it has 1 extra 3D screen and cpus/gpus chips

edit:hahaha you silent edit on me.
 

TunaLover

Member
It will be the first controller to suffer, I'm quite obsesive about scratches and cleaning of the screen. =(

I can't play if the screen is dirty.
 

Chittagong

Gold Member
I must say, I am quite compelled by the idea of some bedtime MW3. Wonder is I will need to position the Wii U to the center of my flat.
 

tsab

Member
I must say, I am quite compelled by the idea of some bedtime MW3. Wonder is I will need to position the Wii U to the center of my flat.

I imagine that they will announce a WiiU Pad Repeater, that enhances the signal (like a 802.11b/g/n repeater) for only $99.99
if low latency is technically possible
 

AzaK

Member
Something tells me we won't see a jump as big jump from the Wii-U tech demo as we did from the N64 and Gamecube demos, in fact I think it'll look pretty close to the demo itself (as it is already damn impressive, lighting is marvelous).
I'm with you on this. I think Nintendo went pretty hard out for this demo. It might run smoother and at 1080 but that's it. It looked gorgeous!

I mean that tech demo was developed on an early devkit so what's to say the final version won't look much better.

I wonder what kit Nintendo used for CES? I could be on crack here but just watching people demo the game it seemed the framerate was better than E3. I couldn't see any drops in the demos I saw. I may be seeing wrong and remembering the original wrong though.
 
I'm with you on this. I think Nintendo went pretty hard out for this demo. It might run smoother and at 1080 but that's it. It looked gorgeous!



I wonder what kit Nintendo used for CES?
I could be on crack here but just watching people demo the game it seemed the framerate was better than E3. I couldn't see any drops in the demos I saw. I may be seeing wrong and remembering the original wrong though.

Exact same one as was at E3.
 
Isn't that still being decided? I'm sure I read somewhere that developers are reporting Nintendo is looking into supporting multiple tablets for some games. That aside, Nintendo is not going to want to be the single point of support for these tablets throughout the next gen. If someone's tablet shorts out then sure, that's a warranty issue but Nintendo isn't going to want to deal with every person who accidentally steps on their's because they left it on the floor. That's where retail comes in.

Miyamoto said:
Our basic premise is that you can use one with a system. If we got to an idea of having multiple, it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that. That being said, we are doing research about if someone brings their controller to their friend’s house and they want to play together on Wii U to whether or not something like that would be possible.

Iwata said:
What I can say is that we are also thinking, as you imagined, that with one console you would get one of the new controllers as a complete set. As I am sure you can imagine, the cost of the new Wii U controller will exceed the cost of a standard controller up until now. Regardless of the technical question as to whether or not we could do that (use two of the new controllers), for the time being, we will focus on what we can do with a single new controller with the system.

In November one gaming site, Develop, published a rumor that the Wii-U SDK had calls supporting a second controller, and that "they know how important it is to make it technically feasible to support two screens, even if that affects framerate". That is the current state of the controller.
 

Instro

Member
Typically you double or triple BOM to get to retail price, so that'd be around $100-$150 retail price.

Typically sure(at least on apple devices anyway), but not necessarily what will happen. If Nintendo wants to people to purchase an extra UPad, and also not have people worry about having to spend an extra $100+ when they purchase the system, then they will price them accordingly. They may have to sacrifice the high markup to make sure it sells early on.
 
In November one gaming site, Develop, published a rumor that the Wii-U SDK had calls supporting a second controller, and that "they know how important it is to make it technically feasible to support two screens, even if that affects framerate". That is the current state of the controller.

Thanks for digging that up. The real point I'd like to make though is even if the final system stays with one controller supported per console the idea that U-tabs will never be available at retail is a little crazy. It's the primary controller for the system and over the course of the generation consumers are going to want the option of replacing them or simply buying another because they'd like a spare.

I can't imagine a situation where the tablet will never be available to purchase seperately.
 

disap.ed

Member
For comparison, here are the iPad BOMs

ipad2table1.jpg

Are the screens really THAT expensive?
I mean my 13" 1366x768 sub-notebook with ULV-Intel i5 and 4GB RAM was 300€ (EDIT: Sorry, I checked, it was 350€), ok without Touchscreen but I can't believe that it makes 120 bucks! And why is the iPad2 screen 50% more expensive? They are the same size, same res and same tech IIRC.
 

Chittagong

Gold Member
Are the screens really THAT expensive?
I mean my 13" 1366x768 sub-notebook with ULV-Intel i5 and 4GB RAM was 300€, ok without Touchscreen but I can't believe that it makes 120 bucks! And why is the iPad2 screen 50% more expensive? They are the same size, same res and same tech IIRC.

Well, couple of reasons. PC and netbook margins are cutthroat, so it is well possible that the display was quite a large chunk of the retail price. Second, the capacitive digitizer and gorilla glass cost a lot. Finally, the iPad 2 parts need to be ultra thin (minimal tolerances -> low yields -> high prices). Generally displays are expensive, yes.
 
that zelda screen looks really cartoony, i hope they make it look more like real life.

Maybe I'm in the minority but I really like the look of this already. I don't think it would be wise for Nintendo to go in a direction of being life-like. It's like asking for Mario Kart to have life-like vehicles. I think the camera options and lighting affects are much more interesting.

If this game looks as good as the demo I will be buying the Wii-U. However over the last several years Nintendo has made me pessimistic, from its online service offerings, to its 3rd party support. Plus its game delays, and it's inferior hardware due to making the system affordable while wanting to generate profits from the start.
 

M-PG71C

Member
Because I'm a big Nintendo nerd: Wii U = Day one. I'm excited that we're having another Nintendo hardware (console!) launch. Its gonna be good.

What I'm wanting to know is what kind of launch title can we expect for it? I know its not likely to happen but if we can get New Super Mario Bros Mii day one, that would be the ultimate Nintendo launch title for me. A launch Mario title....that hasn't happened since N64.

Couple that with a new Wii Sports pack-in title and it'll be perfect enough for me. Add Pikmin 3 and I'll take a whole week off of work to enjoy the hell out of it!
 
Because I'm a big Nintendo nerd: Wii U = Day one. I'm excited that we're having another Nintendo hardware (console!) launch. Its gonna be good.

What I'm wanting to know is what kind of launch title can we expect for it? I know its not likely to happen but if we can get New Super Mario Bros Mii day one, that would be the ultimate Nintendo launch title for me. A launch Mario title....that hasn't happened since N64.

Couple that with a new Wii Sports pack-in title and it'll be perfect enough for me. Add Pikmin 3 and I'll take a whole week off of work to enjoy the hell out of it!
We basically know that it'll come with at least one game from a AAA Nintendo franchise, because the 3DS didn't, and Nintendo blames the 3DS's launch problems on that, and said they learned their lesson. They relied too much on third-party launch titles selling the system, and it didn't work. So I'd say a New Super Mario Bros. title is a sure bet for launch day.
 

ugoo18

Member
We basically know that it'll come with at least one game from a AAA Nintendo franchise, because the 3DS didn't, and Nintendo blames the 3DS's launch problems on that, and said they learned their lesson. They relied too much on third-party launch titles selling the system, and it didn't work. So I'd say a New Super Mario Bros. title is a sure bet for launch day.

Which of course will result in the typical "we can't compete with Nintendo games" line from certain 3rd Parties -_-
 

udivision

Member
What I'm wanting to know is what kind of launch title can we expect for it? I know its not likely to happen but if we can get New Super Mario Bros Mii day one, that would be the ultimate Nintendo launch title for me. A launch Mario title....that hasn't happened since N64
NSMBM? Personally I only bring out NSMBW when friends are over, and haven't really played it single player. It'd certainly be one of the first party games I'd get for the U, but not something I'm really looking forward to.
 

[Nintex]

Member
I'm not sure if I can survive another few months until E3. :p

Hope they have some announcements at GDC.

They also have the earnings release, followed by the investors Q&A, Nintendo unveiled some things like The Last Story there in the past. They might throw a bone, Reggie seemed to hint at stuff being shown before E3 all throughout the year and that's the first Nintendo 'event' coming up at the end of January. Given the recent rumors and the shareholder focus Nintendo might say something about their Wii U App plans there.
 

snesfreak

Banned
I do hope they have something besides NSMBM, don't need jackass trolls judging the system's power by that game's graphics.
Like it fucking matters, they'll do it anyway.
 
Super Meat Boy isn't a multiplayer game. That adds a level of complexity that even Team Meat decided not to try.

Don't get me wrong, making it a multiplayer game does add a different complexity. But it's hardly a rational for Nintendo (who do have the resources and talent pool) to ignore depth and nuance in favor of shallow fiscal expediency, they used to offer both equally.

So yes, I'm suggesting that doing what you want may very well be harder than you think. And I think that says more about your opinion of Team Meat. They're fantastically good game designers in any context.

No doubt, from a game design and execution approach their one of my favorite this generation, even ever. But Nintendo has the same caliber of talent, more money, and more marketing resources. There's no real excuse why Nintendo EAD of all dev's couldn't make a platformer this way. Or maybe I should temper my standards for a studio/s built on the house of sublime platformers and except that making a Mario game with four distinct chars and level design that accomodates (alongside barebones online) is too hard... :\


I'm not suggesting it's impossible for Nintendo to pull this off, but I think you're underestimating the challenge involved in doing it. Nintendo is a conservative company, always has been. What I'm saying isn't so much "I hope they don't do this;" it's more like, "I don't think they will do this because of X,Y, and Z."

I understand that, and to be honest you'll be correct here. They'll end up just shoving a bunch of Mii clones in there (if this becomes a real game) and call it the next amazing Mario. I'm just arguing for my own personal grandiose hopes for Nintendo, however unrealistic for Iwata's new company they might be. Suffice it to say I'm not a big fan of the "new Nintendo" as a company and policy maker.

Adding online multiplayer to Mario would do 100x more for the game with the crowd you mention than having diverse Mushroom Kingdom characters would. If the 'hardcore' actually cared so much about Mario titles, they'd already be buying them - Miis or no. Mario isn't the key to getting support from the dudebro types; online and third parties are.

Maybe so, but bridging a more competitive and depth gap in a clever Nintendo way would seem more to the point than just slapping a bunch of Mii's on screen. Just me though. Proper online, plus that might win a few fans.

Pretty sure Miis will go over better with the younger members of my family, to be honest, and it's the sort of thing their parents and grandparents will have fun watching. "Oh, look at Riley!" as she's hovering over everyone else in a bubble. Which was one of the major keys to the success of the Wii in the first place. So I think Miis are a very good choice from a marketing standpoint.

Personally? If I were going to play the game with just my traditional gaming friends? The extra nuance might be nice. But I doubt my scope of players is going to be so focused.

*shrugs*

In the end, I'm pretty indifferent. As long as I'm having fun, I don't much care how that is achieved.

I'm pretty indifferent too, to be honest I have no idea why I'm arguing about Mii's on the internet, but so goes it. My hunch is everything that made the Wii successful is tapped and bone dry, I don't believe this goofy Mii approach will do them any favors this time. Not to mention it would in my opinion make a better Mario game with other avenues.
 
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