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new Genso Suikoden: Tsumugareshi Hyakunen no Toki trailer w/ 5sec gameplay

I feel like if you care about the series you probably won't buy this game. Especially considering they disbanded the original team earlier this year.
 

Dark Schala

Eloquent Princess
I feel like if you care about the series you probably won't buy this game. Especially considering they disbanded the original team earlier this year.
I'll give it a chance, at least. I can't evaluate something I haven't even played before. And it might be an alright RPG. *shrug* I just want to see if they've learned from Tierkreis's shortcomings (and given some of the promo content, it seems like they kind of have).

The Suikoden V/Tierkreis team? No idea about the programmers, but...

-Sakiyama (director of GS5) is still there, working on educational games I think. Either that, or he's locked in the same basement that SE's keeping Hiroyuki Ito and Kawazu in.
-Komuta (director of Tierkreis) is directing Woven Web
-Tsugawa (scenario writer for GS5, Tierkreis) is writing Woven Web
-Kawano's still working on the cover art at least; I have no idea who the main artist for this game is

It's very likely that the sound team behind GS4, Rhapsodia, GS5, and Tierkreis (in particular) are behind the sound for this too. I'm theorizing that Tri-Ace might have a hand in this given the recent "disbanded" article, but I don't know for sure.

Given that the team's been disbanded, this might indicate that they may not have a budget for a mainline Genso Suikoden game (ie: GS6) too. Seems like their budget divisions are going elsewhere (ex: Metal Gear, Castlevania, PES, etc) and their RPG presence in the market is being shoved aside for that... since those things are definitely going to be more successful than a GS game. :/
 

KAL2006

Banned
I am probably the biggest Suikoden fan in this forum, but even I am not hyped fro this, mainly for 2 reasons.

-Game may be as bad as the DS game
-Game may not even get localised

It's a shame cause the Suikoden series is probably my favourite game series of all time, hell I actually even thought Suikoden 4 was okay, but Suikoden 1-3 and 5 were some of the best JRPGs I have ever played.
 
tierkreis battles were so boring. the models were so unappealing. took me a whole year to play through it. every other suikoden game was finished in just a couple of weeks.
 

Dark Schala

Eloquent Princess
A lot of people probably don't care, but the Genso Suikoden site updated today with new character art of people that have been written about in Dengeki. I'll post those in a bit. (Thanks to Akselziys for the heads-up. :D)

Soundtrack samples have also been put up on KonamiStyle's YouTube page. The music makes me feel all fuzzy inside.

Just listen to this: http://youtu.be/J0Iw9AOdZSU. Fuzzy, dammit.

Konami has added two PSP wallpapers from illustrations in the Genso Suikoden Encyclopedia to the first print bonus code as well (which also include these wallpapers here):

IdXZ4.png


There are also retailer-exclusive PSP wallpapers featuring artwork from other artbooks:

cyIBQ.jpg

cvBd2.jpg

IJx1F.jpg




Here is the character art for the five main characters with descriptions that I've added from Dengeki.

Now for Character Art. I'll just post the character descriptions I've typed up already. I'm kinda tired, and I'm busy typing up my GOTY list, so I won't translate the text in these pictures. The quotes at the top are pretty much the same.

Ogrn4.png

Torwald Albarek
Seiyuu: Daisuke Ono
This fellow is the main character's ancestor from 100 years ago. He fights against the Centennial Monster in his era as part of the military. He treats the main character as a younger brother.

9XCJc.png

Rolf Raud
Seiyuu: Koji Yusa
Torwald's best friend. He is a mage who was an officer during the battle against the Centennial Monster.

tz9Um.png

Ilia Barukai
Seiyuu: Mamiko Noto
The village healer. She's like an older sister to the hero and his friends. The village where she was born and raised disappeared when she was child. She was adopted by the mayor of Shulat Town.

SPfzY.png

Meamei
Seiyuu: Hisako Kanemoto
She belongs to the Feather Tribe, a bird race. They're mostly wary race, but she's very self-reliant and lives alone in a forest.

a4Cbg.png

Emperor Leopherias XIII
Seiyuu: Tomokazu Sugita
"You've come a long way, Terube Village heroes."

The 13th Emperor of the Aionian Empire. He is compassionate, thinking of the people's happiness and future. He is worshipped almost like a god within the Holy Empire. When he learns that the main characters fought against the Centennial Monster, he summons them to the Imperial Palace. But what is his true objective in inviting the main characters?

osLTZ.png

Makia Zafir
Seiyuu: Miyuki Sawashiro (who also said: "I was allowed to do the voice for the main character as a child." Hrm?)
"If that is His Highness's wish..."

She is the calm, cool, and collected swordswoman who leads the Shining Leaf Knights. She is a direct descendent of the founder of the Blue Flash Style, Maximos Zafir, and she is extremely skilled in the style. She wholeheartedly devotes all her respect, affection, and loyalty to the Holy Emperor Leopherias XIII.

yxHVy.png

Lugado Lugam
Seiyuu: Akio Ohtsuka
"Hmm... It looks like you have quite a connection to these gentlemen."

The Prime Minister of the Holy Aionian Empire. He is in control of the... uh... 岩の根 (Ed: Origin of the Rock? Huh? That sounds dumb.), which is an administrative organization which extend throughout the entire Empire. He is also in charge of the research institution, and thus can be considered as the "Brains of the Holy Aionian Empire". He understands everything that he needs to do in any field. He is also a capable bureaucrat.

uModR.png

Damdin
Seiyuu: Hiroaki Tajiri
"I shall sever the root of evil which makes enemies of the Holy Empire!"

He is the Commander of the Holy Aionian Imperial Army, and also the leader of the First Branch. It's thought that the scales he was born with are even harder than the metal armour he wears. He is a person of conviction, and he doesn't take too kindly the existence of enemies to the Holy Empire. If you make him your ally, then there is no person that is more reliable than he is.

LL2a4.png

The Scarlet Axe Leader: Aaron
Seiyuu: Norio Wakamoto
“As long as Aionia exists, we’ll never be content! That is the reason why our organization was formed!”

He is a middle-aged man with long, white hair. He is the leader of the Scarlet Axe, an underground organization that is now gaining support within the Regional Forces, with the goal of defeating the Holy Empire in mind. 20 years ago, while he was away, his hometown was destroyed and his wife and child killed. Because of this, he joined the Scarlet Axe. He acquired the leadership position by being very skilled in combat [Ed. Note: the phrase used here is “being aware of his footing” which is usually used in sports or combat. I took it as meaning that he has great spatial awareness in combat, of good swordsmanship, or even just short-range combat in general.]

Wakamoto-sama states, “He is very charismatic, an excellent speaker and he’s very sharp. But he’s also a very human character who can get caught up in himself/his emotions and show lots of reckless behaviour.”

A63UY.png

Zaveed
Seiyuu: Takahiro Sakurai (yaaaaay)
"I will cut down the evil toxic tree, Aionia, by any means necessary!”

He is a sharp-eyed man with red hair. He feels a lot of animosity towards the main character (who has allied himself with the Holy Aionian Empire). This is because, three years ago, he joined a resistance group against the Empire in Multillion (I guess this is a town). His friend was killed by the Holy Imperial Army, and Zaveed also sustained life-threatening injuries. Ever since then, he’s vowed revenge against the Holy Empire.

Takahiro Sakurai says that Zaveed is a hot-tempered mage.

nSu00.png

Zociom
Seiyuu: Ryūsei Nakao
“If I’m a devil, then what the hell are you, who burned thousands of humans alive in the town?!”

He is a short old mage who carries a staff. He’s the former leader of the Scarlet Axe and Aaron’s close associate. Several decades ago, his family was murdered by the Holy Imperial Army. Due to this, he lives for revenge. His role appears to be to supervise the Mage Institution within the Scarlet Axe… but…

mL8i4.png

Rochel
Seiyuu: Aya Hisakawa
“Make haste! At this rate, we won’t be able to meet Lord Aaron!”

She is one of the leaders of the Scarlet Axe. She is a beautiful woman, who’s Aaron’s chief officer, supporting the him and the organization with her military and literary knowledge. She adores [Ed: …loves…?] Aaron from the bottom of her heart. Everyone who joined the Scarlet Axe joined because they lost someone dear to them, but her reason for joining the organization isn’t clear…

ynV4I.png

Borden
Seiyuu: Yousuke Akimoto
“If you’ve harmed anyone in this village, I’ll punish you with my fists!”

He is the village chief of Orosk, and he’s skilled in Kenpo. He’s very energetic, and takes the initiative because he dislikes leaving everything to other people. But this doesn’t mean that he acts before he thinks! He’s earned respect from the villagers [as a result of his initiative and planning].

Yousuke Akimoto says, “Anyway, he’s a hot-blooded guy! Very manly/macho.” (Actually, ムンムン is written here to describe his manliness/machismo, so I guess that makes him a ladies' man when combining it with ムンムン, lol.)

uayz3.png

Regius
Seiyuu: Sho Hayami
“There are too many strange things in this world. Have you ever given that a thought?”

A man who strongly desires to learn the truths of the world. He introduces himself as the hero’s strategist. He’s comfortable with using any means necessary to learn the truth. He’s a strategic genius, his might in battle is high, and he even fights on the front lines! According to the writer, he seems a lot like Genso Suikoden II’s Shu.

Hayami, the voice actor, notes: At first, I thought he was like a silent ninja, but he talks endlessly with the hero. (laughs) He seems cool at first glance, but in his body, in his heart, he has a sense of morality. I think he’s honestly a good person.”

zqrz7.png

Astrid
Seiyuu: Kikuko Inoue
“Look carefully at the world’s truth!”

The woman with ringlets in the middle of the game’s cover illustration. The Holy Aionian Empress who, 200 years ago, was called the Empress General. She’s quite proficient in magic. As the leader of the 2nd Branch, she’s achieved victory in the battle against the Centennial Monster. She is a respected aristocrat, beloved by her people.

Ms Inoue, the voice actress, writes, “As an Empress, she risks her life for her people and tries to protect the world. She’s a very strong woman, but deep down, she has a sweet playful side to her too.”

rqWTB.png

Maximos Zafir
Seiyuu: Shintaro Asanuma
“If you don’t know, then any foolish thought will do.”

The man with long braided hair in the upper-left of the game’s cover. He was the former leader of the Holy Aionian Empire’s Shining Leaf Knights. Ever since the battle against the Centennial Monster, he’s become Empress Astrid’s guard, at the Emperor’s insistence. He also left behind the Blue Flash style of combat.

fxTMJ.png

Radneen
Seiyuu: Kentaro Yamasaki
“You dare mock Her Majesty Astrid? Do you intend to insult the Holy Aionian Empire itself?!”

He is the one-horned demi-human at the top of the game’s cover art. He is a kenpo user, and is part of the Scaleford tribe. The members of this tribe’s entire bodies are covered with hard scales. He is very successful among this era’s tribe, and has sworn loyalty to Empress Astrid who appointed him.
 

Xelinis

Junior Member
-Sakiyama (director of GS5) is still there, working on educational games I think. Either that, or he's locked in the same basement that SE's keeping Hiroyuki Ito and Kawazu in.

Sakiyama was the Lead Planner in Tierkreis. I feel that he may be involved in this new title as well in the same capacity.
 
thanks for the update.

i didn't bother to look properly at some designs until now and so far i didn't see anything offensive in them ... i kinda like them.

i might just play this game once released
.
What am i saying ? there is a chance this game might be good ...

Do we know if there is any duel fight in this game ?
 

Shouta

Member
I really dig the design style though the art kinda sucks, Totally dig Makia's design and she's voiced by Miyuki Sawashiro, hurray!
 

Dark Schala

Eloquent Princess
Sakiyama was the Lead Planner in Tierkreis. I feel that he may be involved in this new title as well in the same capacity.
Oh, that's nice! I'd prefer if he were directing, but since this game seems to be trying to aim higher than Tierkreis, I guess I won't mind that he's in a planner role.

Do we know if there is any duel fight in this game ?
I have no idea. I didn't see a dedicated theme for it on the OST. Of course, the OST is quite short. Maybe they might release an Extra album like last time?

I saw the OST tracklist and there's a war theme on there, several HQ themes (including a night theme), two chapter themes, a "strategy room"-ish theme, a name input theme, and a world map theme.

I hope there are duels, since considering the characters involved, duels would make sense here. Those are usually kinda fun.

Wah! Music! This track should have been allowed to be played in full length.

Absolutely love Torwald Albarek's design for some reason.
I am really liking the music I've heard so far. The quality seems just as good as Tiekreis's. In fact, the Frontier Gate OST, which includes the work of two Tierkreis composers, was very good and I ordered my own copy since my bf didn't want me to keep taking his, lol.

Torwald looks a lot like Flik, that's why. :p
 

Drkirby

Corporate Apologist
Its a bit hard to tell, but does it use the Classic Suikoden I/II battle System? I seem formations of 6, which is a good sign.
 

Dark Schala

Eloquent Princess
Its a bit hard to tell, but does it use the Classic Suikoden I/II battle System? I seem formations of 6, which is a good sign.
Formations of six people, yes. But it certainly does not look as fast at all, which is a little disappointing.

Here's what we know about the battle system so far (I'll just repost it here):
System – Battle

Six party members can be used in battle. Like the previous games, battles are turn-based. In this game, additional command options such as “hand down” [Ed: this was actually called “tradition” 伝承, but I think “hand down” works better here in context] and “strategy” have been added to the battle menu. In the older Genso Suikoden titles, magic and skills had a set number of times you could use them (think 9/5/3/1); and in the previous game, Tierkreis, they were based on MP. In this game, a completely different magic system will be used. You can use skills by using the energy bar above the HP bar. Detailed information about this system will come at a later date.

System – Party Formation

Much like in previous Genso Suikoden games, you can arrange party members to your liking (ex: I guess this means you can put whomever in your party, and arrange them according to S/M/L). You can also change which characters you are in control of with the △ button [Ed: ? I'd like to see context for that.]. On the formation screen, you can arrange up to 6 characters in two rows of three.

System – Hand Down

By putting heroes of the past/ancestors in your party, other characters will be able to inherit some of their skills/techniques. This is called the “Hand Down” system. It establishes the characters of the past as “Masters”, and the characters of the present as “Students”. During battle, when the Master character uses the "Hand Down" option, the skill's training rate will increase. When it reaches 100%, the student character will be able to inherit the past character's skill.

System – Unite Attack

On the formation screen is the phrase "Double Leader." It’s likely the hero and Torwald's Unite Attack.

System – Magic Effects

Even when stacked up with the rest of the series, the magic effects are a bit of a spectacle

As I said before: "the magic system in this game makes me a little worried--and that was one of Genso Suikoden's greatest strengths. They keep saying "more on that later", and it doesn't use the standard runic system or an MP system like Tierkreis. It seems like it's more of a stamina-type of system or something (this is speculation on my part; it looks like a meter, but I have no idea how this works). Plus HP number maxes are much larger than your standard Genso Suikoden title's. I don't really like the sidebar showing which attacks characters are using since that takes up time too. Maybe it was the editing, but the system seemed slower than GS1/2/5's (partially because of the camera pans)."

Based on the tiny snippet of footage we've seen so far, it doesn't look as fluid as the GS1/2/5's systems at all.
 

Dark Schala

Eloquent Princess
Well, this is certainly new. This game has a job system, apparently.

Siliconera said:
Dengeki PlayStation explained the latest issue you can further customize characters using the game’s sub job system. At a dinner event in your game’s base you can pick up sub jobs these let you change equipment profiles like giving a mage a bow, for example.

Suikoden: The Woven Web of a Century has a number of classes like lancer, blacksmith, archer, and chemist. The game also has a crafting system where you can create weapons, healing items, and magic stones.

You can bring six characters in battle, three masters and three apprentices. Battles are turn based and revolve around a will, which used after each command. A fixed amount of will is restored after each turn.
I see. I figured it was going to be a master/student split in the end. That's actually a little unfortunate and reduces the flexibility of creating a team like you could have in the other games.

"Will" seems interesting. Not sure what that's all about. Might be that energy/stamina point system discussed before.

The system parts in the article are as follows (I suppose that these are menu options?):
Movement
The actions of going back to your HQ, going back to a dungeon entrance and moving on the world map can be done in one round from the menu screen. It's possible to immediately return from the dungeon.

Quest Status
In one place, you can see the game's progress, like your companions and objectives.

Equipment
There are five slots for equipment:
-Weapon
-Armour
-Shoes
-Ring
-Ring
You may also forge weapons.
There were also new characters announced as well, but I won't translate that part right now.
 

Sinople

Member
Did I miss a gameplay trailer (longer than 5 sec.) or are they planing to show nothing else but the anime parts before release?
That doesn't bode well for the game if that's really the case.
 

scy

Member
Well, this is certainly new. This game has a job system, apparently.

Looking over all the little changes here and there, it's a lot of shift towards traditional design. Not sure how I feel about that short of knee-jerk reactions to the whole thing. I'm still interested in seeing how it all pans out anyway, though I can't help but be disappointed.

Looks interesting enough, is unlikely to see a Western release at least on PSP.

Of course, this is the most disappointing thing of it :|
 

thuway

Member
I don't know how hard this can be for Konami.

1. 2D HD Sprites
2. Vita release
3. 100 + Characters
4. Six People party
5. Autofight function that makes grinding both fun and fast
6. Compelling story that doesn't take itself too seriously, but makes you feel like 'da man'.
 

kenji

Member
Dunno if it's old news, but the game is coming out in 2/9 with downloadable release too so PSV users can play it

there are 2 new real in-game screens! in less than 3 weeks until the release! wow!

EphaU.jpg

NnXRG.jpg
 
I don't know how hard this can be for Konami.

1. 2D HD Sprites
2. Vita release
3. 100 + Characters
4. Six People party
5. Autofight function that makes grinding both fun and fast
6. Compelling story that doesn't take itself too seriously, but makes you feel like 'da man'.

108 !! ( why +100 ?? ) 108+ is also an acceptable answer...

Too bad these days with voice over , it's gonna be hard to do.
 

Dark Schala

Eloquent Princess
I really hate that text display during battle. That's part of what's making the battles slower than normal.

Also, if you purchase the downloadable version for PSP/Vita, you will not be able to get the first print bonus themes according to the Genso Suikoden Twitter account.

Edit: I hate double-posting, so I'll just update my post with samples from the artbook that comes with the $155 KonamiStyle package. I'll include what the cover of the book looks like along with the description page. (Nah, not getting it. I like the designs in some cases, but not the actual art.)

Pm6K4.png


HeJSP.jpg


f3om2.jpg


ELGxj.jpg


YaJ1C.jpg


wbQeH.jpg


r1ci4.jpg
 

Dark Schala

Eloquent Princess
Genso Suikoden: The Woven Web of a Century will feature multiple endings. New information bolded.

Siliconera said:
Players will gather the 108 Stars of Destiny through different periods of time. As mentioned previously, your ancestors teach you how to fight and you can learn skills from them similar to Lost Odyssey’s immortal to mortal skill transfer system. You’ll also interact with characters and set up mentors during in-game meals. Don’t want to fight? You can escape battles with 100% chance.

Dengeki PlayStation also reports Suikoden: The Woven Web of a Century will have multiple endings for fans to find. Suikoden: The Woven Web of a Century comes out on February 9.
So they got rid of "Run/Let Go" in favour of being able to 100% escape battles.

The game is also coming out very soon and we've barely seen a lick of gameplay. Hmm.
 

scy

Member
Good marketing (if the game is really bad and they want to sell it on Suikoden name)

or

Bad marketing (game is really good, but Konami's marketing is incompetent)

Does Suikoden, as a brand, carry that much weight though? I'm pretty sure a lot of us are hoping for the latter ... that and it seems fitting anyway.

You said it. :/

On the bright side, if it's terrible I won't have to get angry about the lack of localization.
Who am I kidding, I'll get angry anyway :x
 
Doesn't bode well does it :(

Konami probably wants the game to bomb so they'll have an excuse for not making Suikoden games anymore

Good marketing (if the game is really bad and they want to sell it on Suikoden name)

or

Bad marketing (game is really good, but Konami's marketing is incompetent)

Either they don't care and/or they don't want the game to do well, or they're not very confident in their battle engine or the game itself at all.


You said it. :/
Did you all enjoyed crushing the little hope i have left for this title ?
( maybe i should just change my avatar .. my hype for this game is rising and failing like a electrocardiogram ) and i'm expecting the day where i'll get this game and see the truth ...
 

Dark Schala

Eloquent Princess
The Suikoden site got updated and kinda revamped today. No new gameplay trailers, though! Hahaha... ha... :|

gfsgaszvk.png


There are battle screens detailing the hand down system (ie: where you assign mentor and student characters to each other to learn skills), though.

1. System: "Hand Down"

It's entirely possible to uncover skills that have been buried in history! Past heroes can hand down their techniques to student characters who have the same job class as them.

Select the "Hand Down" command so that the teacher uses the skill in combat. Each time an ability is used it raises a skill’s training rate and when it reaches 100% the student character can use the move in battle. In order to use "Hand Down", the teacher and student must have the same job class.
agrs1cjoab.png


2. Combat

You encounter enemies on the field and engage in turn-based combat with them. [repeats a bit about the "Hand Down" system, but I didn't feel the need to include it here.]
ynxkmspn9.jpg



3. 6 Party Members

6-Member Party system is back!

With the familiar "Unite Attack" system, as well as the newly added "Student/Mentor relationship" system, the player can enjoy the battle with a party system that gives them some variety.
qnbhezrkf.png


4. Party Formation

Characters can be arranged in formations for battle. The player can consider the characteristics of each character (ie: range, I suppose), and then arrange them to be either in the front or rear guard. The characters can be arranged in this 3x3 grid
hftcd0p7h.png


5. Set Combination Attacks

Characters carry out simultaneous attacks if they are set and linked together.
tmckkloyl.png


6. Jobs

There are 8 jobs in all. Warrior, Sorcerer, Lancer, Archer, Ninja, Musician, Alchemist and Monk. Each character learns different techniques depending on their job.

There are other characters who hold the jobs of "magic stone craftsman, blacksmith and "pharmacists" as well.
plmx2doeo.png


7. Sub jobs

During the dinner events at the HQ, characters are able to obtain certain sub-jobs. By changing your equipment, you can switch between your job and sub-job.
esdlgt0ple.png


There were also new character designs added. I haven't gotten around to those yet. I might just post the character pics without descriptions since I have to get up early tomorrow. To be honest, these translations were pretty lazy and haphazard. I should fix them later tomorrow too.
 

Dark Schala

Eloquent Princess
New character art. I think I got all of it. Not translating any of this right now, but look at the art. It seems like Konami quit giving a crap halfway through.

ryuserinorys.png


jyaguwang9r8x.png


muii5bqlw.png


hadamu1ortn.png


heidoreku4ypgw.png


bi_a_gadnqpp.png


shirudhisf7pog.png


retekxrkh.png


hagaruo8q1n.png


rurusag0pca.png


noderi2vra3.png


nidok0qeg.png


folunepcqb5.png


suniru5mq2k.png


efirunrqnf.png


rhisuthirurkq69.png


kuineria7zrp7.png


dhiromuifo38.png


porokkuqyol9.png


mazaricap0pow.png


yohuruqwqt3.png


rpdorikujqoi2.png
 
and my hype rose up ( a little ) ... for the 5 characters above ... and went down ( a little ) .

Some nice ideas overall but it feels like different persons designed it ...( with various levels of skills involved )
 

scy

Member
Did you all enjoyed crushing the little hope i have left for this title ?
( maybe i should just change my avatar .. my hype for this game is rising and failing like a electrocardiogram ) and i'm expecting the day where i'll get this game and see the truth ...

I have the Soul Eater rune tattoo'd on my right hand. I look down and get depressed about the situation :x

New character art. I think I got all of it. Not translating any of this right now, but look at the art. It seems like Konami quit giving a crap halfway through.

:| Wow. Just ... wow.
 

Dark Schala

Eloquent Princess
I have the Soul Eater rune tattoo'd on my right hand. I look down and get depressed about the situation :x
That's pretty cool. I've always wanted to get one on my hip (ie: where no one can see it and be shocked that I actually got a tattoo in the first place, lol), but I'm so afraid of needles.

More pics other than the ones that I posted above (via Siliconera):

AxvUu.jpg
l01EG.jpg


XGmrf.jpg
XLuGJ.jpg


The main character's dialogue portrait truly makes him look clueless. I dislike the in-game textures a lot.
 

scy

Member
That's pretty cool. I've always wanted to get one on my hip (ie: where no one can see it and be shocked that I actually got a tattoo in the first place, lol), but I'm so afraid of needles.

It wasn't so bad, honestly. I was expecting worse, especially with all the talks of how bad it hurts for hand tattoos due to the bones right there. Was a relatively painless experience all things considered.

Came out fairly well too:
d00r8.jpg


The funniest part of it all is I've had people completely miss that I have a tattoo. I'm not sure how that's possible, honestly.
 
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