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Media Create Sales: Week 4, 2012 (Jan 23 - Jan 29)

Zen

Banned
The Vita may be in trouble, but I don't think it's critical. It may not have opened with the same strength as the PSP did, but it could still follow a similar overall trend as the PSP. It's liklely that we'll see the PSP accend to 3DS competitiveness sooner or later in Japan, even if it ends up with half the LTD.
 

Road

Member
Congratulations to Chris1964 for winning the ranking by units and by percentages!

Code:
RESULTS:

BY UNITS                          BY PERCENTAGE
   1  77,817 Chris1964              1  228.5% Chris1964
   2  88,192 matmanx1               2  278.6% duckroll
   3  96,859 Mpl90                  3  285.4% Road
   4 108,951 duckroll               4  343.9% cw_sasuke
   5 110,977 Yeshua                 5  348.2% Data Elemental
   6 121,028 lunchwithyuzo          6  360.5% Alrus
   7 128,199 Road                   7  425.3% Yeshua
   8 131,539 LOCK                   8  474.6% Mpl90
   9 135,254 baekshi                9  476.8% matmanx1
  10 135,978 TyRaNtM               10  600.3% LOCK
  11 151,977 electroplankton       11  726.2% lunchwithyuzo
  12 155,977 Alrus                 12  790.5% electroplankton
  13 171,977 cw_sasuke             13  970.5% baekshi
  14 181,095 Data Elemental        14 1009.5% Orgen
  15 201,101 Orgen                 15 1097.6% DCharlie
  16 237,177 DCharlie              16 1131.1% TyRaNtM
  17 278,477 Celine                17 1583.0% Kenka
  18 297,795 Kenka                 18 1661.5% Celine

                        M-Create  Orgen    lunchwit electrop Mpl90    Kenka    Celine   DCharlie duckroll baekshi  matmanx1 Chris196 Yeshua   TyRaNtM  LOCK     Data Ele cw_sasuk Alrus    Road
[3DS] Resident Evil Rev-  146,559   211000   156789   190000   183042   127000   160000   148000   125000   133999   125234   156789   150000   149999   180000   130000   202000   185000   177777
[PSV] Tales of Innocenc-   54,853    59000    45678    45000    39470    43000    45000    38000    55000    55555    39567    56789    50000    39999    25000    30000    32000    32000    33333
[360] Armored Core V   -   24,719    16000    19876    14000    23378     3500     7500     9800    35000    11333    18389    32109    20000     8888    30000    11000    12000    13000    22222
[PSP] Mobile Suit Gunda-    9,121    83000    67879    70000    45321   131000   140000    88000    25000    88888    45908    21098    40000    99999    50000    23000    22000    25000    22222
[PS3] The Idolmaster: G-   18,179    35000    15016    15000    21211     7800     5000     5000    16000    21111    18123    12345    15000    11111    10000    15000    12000    12000    11111
[PS3] Armored Core V   -  163,906   197000   198765   140000   168326    51000    70000    52000   105000   137999   155498   123456   100000   159999   150000    55000   102000   103000   111111

[3DS] Resident Evil Rev-        0    64441    10230    43441    36483   -19559    13441     1441   -21559   -12560   -21325    10230     3441     3440    33441   -16559    55441    38441    31218
[PSV] Tales of Innocenc-        0     4147    -9175    -9853   -15383   -11853    -9853   -16853      147      702   -15286     1936    -4853   -14854   -29853   -24853   -22853   -22853   -21520
[360] Armored Core V   -        0    -8719    -4843   -10719    -1341   -21219   -17219   -14919    10281   -13386    -6330     7390    -4719   -15831     5281   -13719   -12719   -11719    -2497
[PSP] Mobile Suit Gunda-        0    73879    58758    60879    36200   121879   130879    78879    15879    79767    36787    11977    30879    90878    40879    13879    12879    15879    13101
[PS3] The Idolmaster: G-        0    16821    -3163    -3179     3032   -10379   -13179   -13179    -2179     2932      -56    -5834    -3179    -7068    -8179    -3179    -6179    -6179    -7068
[PS3] Armored Core V   -        0    33094    34859   -23906     4420  -112906   -93906  -111906   -58906   -25907    -8408   -40450   -63906    -3907   -13906  -108906   -61906   -60906   -52795


STATS:
                        M-Create  AVERAGE      MIN      MAX     OVER    UNDER  CLOSEST       BY
[3DS] Resident Evil Rev-  146,559  160,646  125,000  211,000      72%      28%  148,000 DCharlie
[PSV] Tales of Innocenc-   54,853   42,466   25,000   59,000      22%      78%   55,000 duckroll
[360] Armored Core V   -   24,719   17,111    3,500   35,000      17%      83%   23,378 Mpl90
[PSP] Mobile Suit Gunda-    9,121   60,462   21,098  140,000     100%       0%   21,098 Chris1964
[PS3] The Idolmaster: G-   18,179   14,324    5,000   35,000      17%      83%   18,123 matmanx1
[PS3] Armored Core V   -  163,906  121,120   51,000  198,765      17%      83%  159,999 TyRaNtM

Let me know if you see any mistake.

Thanks Kurosaki Ichigo for the help, which saved me time and allowed me to waste mine adding the stats section.
 

Jonnyram

Member
I would like to note that 8% of any Vita game's total sales right now in Japan would amount to less than 10k. That's another reason why it's not really worth discussing. :p
No, there's only one reason why it's not worth discussing — we don't have numbers. It's honestly not worth hypothesising, because noone would be right, and noone would be satisfied.
 

LOCK

Member
Wow do the last two pages take you back to old school sales age discussions lol

Thanks Road, I didn't do too bad.
 

BKK

Member
We do get first week retail shipment estimates for some games from Dengeki, and total shipments for some titles from publisher's financials, so for some games that don't sell out their first week shipment it should be possible to get an estimate of retail to digital shipment ratio. The problem is Dengeki's retail shipment estimates accuracy though, if they only had a margin of error of 10% that would already be larger than the 8% quoted for P3P. However, given enough examples it should even out and it may be possible to see some sort of trend.

There probably aren't any games that fall into this category for PSV yet, but there are probably a few for PSP if anybody was interested in researching that.
 

donny2112

Member
it seems like the vita is starting to rise slowely

Holiday influence tends to continue for a while. Wait for the end of February to see a better baseline.

2008:
PS3 @ end of January/February: 34K -> 14K
NDS @ end of January/February: 79K -> 50K
PSP @ end of January/February: 78K -> 53K
Wii had SSB:B release here, so it went up before going down below end of January

2009:
PS3 @ end of January/February: 18K -> 16K
NDS @ end of January/February: 65K -> 52K
PSP @ end of January/February: 38K -> 30K
WII @ end of January/February: 27K -> 17K

2010:
PS3 @ end of January/February: 34K -> 28K
NDS @ end of January/February: 66K -> 45K
PSP @ end of January/February: 49K -> 39K
WII @ end of January/February: 42K -> 36K

2011:
PS3 @ end of January/February: 25K -> 24K
NDS @ end of January/February: 23K -> 18K
PSP was having shortages during this period, so depended on supply
WII @ end of January/February: 19K -> 12K
 

Thoraxes

Member
I have a hard time deciding which of the two Tales DS titles is the worst, but I definitely liked ToI the least out of both of them. I honestly thought they would've been better with sticking to their PSP strategy as far as Tales games go.
 

Pooya

Member
KONAMI Q3
http://www.konami.co.jp/en/index.html
iexBxp80YwZmn.JPG

iJJYtCeCBEHIq.JPG


CAPCOM Q3 (slides not up yet)
http://www.capcom.co.jp/ir/english/news/html/e120202b.html
Capcom Co., Ltd. would like to announce that net sales decreased to 50,270 million yen (down 29.0 % from the same term last year) in the 9 months of fiscal year ending March 31, 2012. As for profits, operating income decreased to 6,744 million yen (down 47.2 % from the same term last year), and ordinary income decreased to 5,823 million yen (down 48.5 % from the same term last year). Net income for the current period decreased to 3,242 million yen (down 52.6 % from the same term last year).

During this 9 months, ended December 31, 2011, "Monster Hunter 3(Tri) G" was sold favorably with over one million copies to achieve its projected sales in Consumer Online Games business. Further, "Ultimate Marvel VS. Capcom 3" and "Dead Rising 2: Off the Record" were faring well mainly overseas.

Additionally, in Mobile Contents business, while "Snoopy's Street Fair" fared well in Japan and Asia, "The Smurfs' Village", distributed jointly with Facebook, the world's largest SNS, continuing to enjoy success. As a result, "Beeline" titles contributed greatly to improving our earning capacity, with the number of global downloads totaling more than 46 million.
On the other hand, "Monhan Tankenki Maboroshi no Shima" released in late December, was off to a good start with registration members of 500,000 in 10 days.
 

Nirolak

Mrgrgr
So, I know we mostly talk about retail sales here, but I felt this was interesting.

EA said:
One of the -- one great example of this is social mobile game for FIFA that we launched with GREE a few months ago. It went to #1 and #2 on their platform, an enormous success for a Western IP in Japan. And so it may not be as visible to those of you who live in the U.S. but a good hit, and we're pursuing similar strategies around the world.

Peter C. Ausnit

Yes, just to add to that. The real growth is freemium. As John said, we shipped Sims FreePlay, FIFA Superstars, Theme Park and as we've spoken about on the GREE platform in Japan, FIFA World Class Soccer. That title in particular is a big breakthrough for us because the FIFA franchise has had difficulty in the Japanese market, competing for a number of reasons, and this is a major breakthrough for us.
Source: http://seekingalpha.com/article/333...2-results-earnings-call-transcript?part=qanda

I wonder if this will help the retail title next year as well.
 

Dalthien

Member

Hmm... what do you know? Exactly 3 months ahead of schedule! :)

Just having a little fun. I remember having this dispute with Jonnyram back then, and I remember being utterly baffled that he took the position that he did.

They said 1M shipped by end of 2011 and 1.2M by end of FY2011. I don't see how they are beating their projection at all, never mind by three months.
 

DCharlie

And even i am moderately surprised
M-Create AVERAGE MIN MAX OVER UNDER CLOSEST BY
[3DS] Resident Evil Rev- 146,559 160,646 125,000 211,000 72% 28% 148,000 DCharlie

DCharlie in "predicts Capcom games sales correct" shocker! ;)

(shame i was balls out wrong on all the other predictions lol)
 
Well that's encouraging. Despite the lackluster sales here in Japan, I have a strange optimism that the Vita is going to do well in Europe and America. I really expect a Playstation Vita commercial during the Super Bowl to gain some exposure but I digress. :p

Europe maybe. I see no reason to expect it to do well in the States.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I hope they put up their slides soon.

I want to see their crazy sales predictions.

Get ready to see ORC at more than one million, and Revelations not even at one million of projected shipment!
 

Nirolak

Mrgrgr
Get ready to see ORC at more than one million, and Revelations not even at one million of projected shipment!

They've yet to mention Revelation's shipments which surprised me a bit (and doesn't say great things), but ORC they had that quite high 2 million expectation on the last slide set.

I'm curious to see how they've adjusted it.

Let's see if the Resident Evil demo has any impact on the Dragon's Dogma forecast.

This part of their last press release was amazing.

Capcom said:
"Dragon's Dogma", a Completely New Action Game,
Will Launch on May 24, 2012 in Japan !
- Capcom introduces a major new brand that follows the success of the "Monster Hunter" and "Sengoku BASARA" franchises -

Capcom Co., Ltd. (Capcom) is pleased to announce that the launch date for the Japanese version of "Dragon's Dogma" for the "PlayStation®3" and Xbox 360® will be May 24, 2012.

In accordance with Capcom's basic strategy of establishing new game franchises through the creation of new brands, the Company is actively investing in the development of new titles. "Dragon's Dogma" was also developed with the goal of creating a new pillar of earnings for Capcom following "Monster Hunter" and "Sengoku BASARA".

"Dragon's Dogma" is a completely new action game that takes place in a world of fantasy where characters and players can use swords and magical powers. Players can enjoy various adventures in an expansive open world setting. The main character, which is the player, had his heart taken away by a dragon. The player then embarks on a journey to slay the dragon but needs to solve a number of mysteries along the way. The game's software takes full advantage of the capabilities of the game consoles to generate a spectacular environment for players to enjoy. In addition, players can experience the thrill of various types of action that create the feeling of being in a movie. All these features combine to make "Dragon's Dogma" a mega-title that is certain to provide excitement and enjoyment to game players worldwide.

Expectations for "Dragon's Dogma" are already high. This title won a "Future Division award" at the "Japan Game Awards 2011" and the game's theme song is performed by the popular Japanese artist "B'z". In addition, a limited number of these games will come with a code that allows downloading a trial version of "Resident Evil 6". Capcom plans to consider other ways to increase the value of this new title leading up to the planned May 2012 launch date.

Capcom remains dedicated to introducing game content with the best possible timing for raising the value of each brand and increasing sales volume in order to maximize earnings.
Source: http://www.capcom.co.jp/ir/english/news/html/e120201b.html
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
In the last thread, there have been a talk about how to post ( if we post them ) Comgnet Preorder Charts only ( NOT the actual sales one ), and there have been proposes about putting a disclaimer every time before posting the chart in order to inform who see them about what Comgnet represents.

Well, this is my work

What is Comgnet?

Comgnet is a gaming store chain, which puts its preorders ranking online, and this can be seen by everyone HERE: http://www.comgnet.com/ranking/ Obviously in Japanese

What are these pts I'm seeing everywhere in the chart?

Well, those pts are the points, and they represents the number of preorders.

Ok, but...why is this thing important?

Well, it could seem absurd, but there are correspondances between how preorders of a game perform on Comgnet and how the same game debuts, how much it sells in its first week. This phenomenon can be seen especially with "core" releases, sequels.

Is such a thing even possible?

Yes, it is. But obviously it isn't possible to treat one game like another: there are games that do a certain number of pt, selling a certain amount of copies, and others that sell the same quantity, but with higher or lower preorder points of Comgnet. Here's the rules to try to understand better the Comgnet preorders charts

The Golden Rules

1) Games on "niche" hardware, like PS3 some years ago, tend to have an higher amount of preorder points, but much lower actual sales, due to being on a console not mainstream, so without people who go and buy a game without preordering
Instead, for mainstream platforms with high weekly numbers, the Comgnet points / actual thousands sold ratio is lower than normal.

2) Games on consoles at their first-mid second year tend to have lower points than what they would have being out later in their lifespan: this is due probably to a lack of people who can preorder the game

3) Normally, games on Sony consoles tend to have an higher ratio than Nintendo systems' ones, maybe because on the former there are more "informed" people preordering before buying

4) The context: most well-established series tradionally follow specific ratios, with differences provoked by conditions said in the other points. So, the reasonable comparisons are between games from the same series, with the same genre / importance...

Another thing I thought is to post them every Wednesday / Thursday, since at 9 am in Japan of every Thursday, it's posted the preorder chart with the final results for games being released the same day, so there can be comparisons between final results.

What do you think, guys?
 

extralite

Member
I know this has been repeated over and over and over. But is it actually true? What is it based on? Was there a user poll or survey conducted by Namco, and did most Tales fans say they dislike ToI? Are user reviews for the game poor? Is there a huge negative sentiment about the game in Japan?

To be fair, the same notion has been raised by charlequin before. I never had heard about this supposed bad reputation of ToI but couldn't really comment as I have neither played it nor do I follow the Tales of fandom closely.

But I very much agree with you in that it's not a good idea to keep repeating statements you cannot yourself prove or disprove.
 
Fair debut for Resident Evil Revelations. If it has legs, it could reach the 400k mark, otherwise 250k seems more reasonable.
I think Rhythm Thief is doing pretty well, while Beyond the Labyrinth left the chart; a bad sign? Surely not a good result, but far from a flop, given its genre, etc.

Btw, 3DS is incredible. 85k at the end of January? I said wow.
In the meanwhile, I don't think Vita is doing fine; 18k is still pretty low, and I don't see any chance to grow above 20k. And I see ToI R on average, I mean, Tales of on Sony hardware usually does hot, even bad spin-offs.
 

Stumpokapow

listen to the mad man
To be fair, the same notion has been raised by charlequin before. I never had heard about this supposed bad reputation of ToI but couldn't really comment as I have neither played it nor do I follow the Tales of fandom closely.

Tales, to me, is pretty much the worst series still on the market. I can't stress how fundamentally it disagrees with my taste. So I don't claim to be an arbiter of Tales fandom. I'd rather be an arbiter of toenail collectors. Having said that, there are pretty clearly some games that are received better than others.

Tales of the Tempest was poorly received. We can tell this because Namco retroactively demoted it. We can tell this because it tanked out of the gate. We can tell this because even Famitsu gave it a terrible review. We can tell this because every piece of reception I've ever read about it here or elsewhere is negative.

Tales of Innocence is clearly not as poorly received as TotT. I have heard criticism of it: poor performance, bland visuals, boring dungeons. I think amongst the very small contingent of people on GAF who imported it, it was considered to be "a real Tales game", better than Tempest, and enjoyable. On the other hand, when Tales of Hearts came out, I remember a few people here categorizing it as "much better than Innocence" and "finally, a real Tales games on DS". On the other hand, GAF's import base dwindled a lot during the last generation, so this may be an unfair generalization from a few reviews.

Perhaps duckroll, when he's done castigating people for breathlessly repeating things without substantiating them, could let us in on the pulse of Tales fans. Would it be accurate to say that Innocence was clearly better received than Tempest? Would it be accurate to say that Hearts was better received than Innocence? What would you say are the most well loved and least well loved Tales games?
 

Bruno MB

Member
Fair debut for Resident Evil Revelations. If it has legs, it could reach the 400k mark, otherwise 250k seems more reasonable.
I think Rhythm Thief is doing pretty well, while Beyond the Labyrinth left the chart; a bad sign? Surely not a good result, but far from a flop, given its genre, etc.

Btw, 3DS is incredible. 85k at the end of January? I said wow.
In the meanwhile, I don't think Vita is doing fine; 18k is still pretty low, and I don't see any chance to grow above 20k. And I see ToI R on average, I mean, Tales of on Sony hardware usually does hot, even bad spin-offs.

I agree that Rhythm Thief is performing quite well. It didn't drop too much (53%), so I wouldn't be surprised at all if it ends up selling over 100k units when all is said and done. That would be a very reasonable mark for a new IP.

On the contrary, Beyond the Labyrinth with 10 days on the market hasn't even managed to achieve 20k units sold and it's not showing any signs of legs. So I honestly would say it's not far from being a flop.
 

extralite

Member
Tales, to me, is pretty much the worst series still on the market. I can't stress how fundamentally it disagrees with my taste. So I don't claim to be an arbiter of Tales fandom. I'd rather be an arbiter of toenail collectors. Having said that, there are pretty clearly some games that are received better than others.

Going off-topic as I'm replying to this part specifically, but anyway. I haven't really played Tales much at all and it is kind of the last really big JRPG franchise I'm lacking decent exposure to. I've covered DQ and its imitators (Mother, GoH), FF (this one quite comprehensively) and SMT (Famicom to PS2, mostly the core series and some Persona). And the various Mario ones. I'm interested in JRPGs (and games in general) as a narrative medium and sales are really just an indicator to me which get played a lot, giving them weight culturally, as many recipients will know them and their content.

I tried to catch up on the series with Tales of Symphonia (and also Vesperia and Graces waiting to be played in case I manage to beat Symphonia someday). Around 8 hours in I'm really liking it. I also liked the first half hour of Vesperia. The action battles are less boring than most of the usual RPG battle systems and the story works really well with the anime presentation. Sadly like all RPGs they require a lot of time to play. So I haven't continued with Symphonia in over a year.

So basically the series seems high quality to me on almost every level. The Nintendo channel trailers for ToI also appealed to me, maybe more than what I've seen from Hearts. But in the end sales cannot be discussed based on overall quality as this is simply too subjective.

Appeal yes, and I think we can agree that the anime aethetics make the sales for this series. As regardless of supposed quality the DS Tales sales have been pretty consistent, only slightly in favor of the mothership titles. You could even say that the series grew with each consecutive title on DS despite the slow start and I'm really not buying into the salted ground theory. More into the high graphic fidelity explanation (and of course into a certain association of the Tales and Playstation brands). Neither can really be proven so it's a moot point.

It still is one of the last big JRPG franchises and only beat by the million selling ones which transcend the popularity of their genre. And I don't see that changing as it doesn't seem to have lost its appeal.

Edit: Reworded in several places.
 
I agree that Rhythm Thief is performing quite well. It didn't drop too much (53%), so I wouldn't be surprised at all if it ends up selling over 100k units when all is said and done. That would be a very reasonable mark for a new IP.

On the contrary, Beyond the Labyrinth with 10 days on the market hasn't even managed to achieve 20k units sold and it's not showing any signs of legs. So I honestly would say it's not far from being a flop.

Actually, I'm waiting for Konami expectations on the title. Given the nice promotion it had, probably Konami was expecting more than what it's actually doing, but I don't think sales projections were over 70-80k. I mean, it's a dungeon crawler, with the only selling point being the girl, since we haven't seen any other character or artwork showing other people / creatures / enemies. It'd be nice to know the sell-through, btw. Surely not a good performance, but I'm waiting to call it a flop.
 

Jocchan

Ὁ μεμβερος -ου
now this is something I've never heard before. Care to enlighten batman?
Former NeoGAF poster LanceStern's own contribution to economics: games need to sell 300k to be considered successful.
 

mclem

Member
I agree that Rhythm Thief is performing quite well. It didn't drop too much (53%), so I wouldn't be surprised at all if it ends up selling over 100k units when all is said and done. That would be a very reasonable mark for a new IP.

A slightly bizarre suggestion, but... I wonder if it's helped by that first word, "Rhythm"? Are people making a mental link to the Rhythm Heaven series, and through association reasoning that if they liked Rhythm Heaven, they'll like Rhythm Thief?
 
A slightly bizarre suggestion, but... I wonder if it's helped by that first word, "Rhythm"? Are people making a mental link to the Rhythm Heaven series, and through association reasoning that if they liked Rhythm Heaven, they'll like Rhythm Thief?

Surely the words "Wii" and "Sports" on the cover helped Deca Sporta to succeed in Japan!
But in this case it was more: demo + anime presentation which could have some sort of mass-market + nice promotion here and there + receptive userbase.
 
I don't think Rhythm Thief has done well enough (yet) to have this sort of discussion. It's just kind of there. Not bad, not incredibly good either, but certainly meeting expectations.
 
New Famitsu data in database.
Monster Hunter 3G is now ahead of Monster Hunter 3--or at least where it was when this most recent number came in the end-of-2010 numbers.
300


Black Lawn Finale said:
Well do we know what's the best selling third party game on the 3DS as of right now? I believe it is MonHun which doesn't correlate with anything that he is saying but does bring up a very good issue with the parity between the sales of first party to third party games.
With the release of the big two Mario games, first party did finally take over third party on 3DS, but still, it's ahead of pretty much anything that isn't PS2. EDIT: Added in GBA, too, which at this scale looks like a match for 3DS.
GBA

AZ2002 said:
okay lets make it simple you say that the 3DS is following footsteps of the NDS lets check the difference in software sale for both as Nintendo thought the same like you guys which is reflected in their forcast ( Nintendo lowered its 3DS software sales forecasts from 62 million to 38 million units ):

NDS first year 2005/06 software sales: 50 million unit.

3DS first year 2011/12 software sales: 28 million unit.
3DS_WW_SW
 

saichi

Member
I don't think Rhythm Thief has done well enough (yet) to have this sort of discussion. It's just kind of there. Not bad, not incredibly good either, but certainly meeting expectations.

no idea why but I always thought of this game with Ouendan game and it is selling like the first Ouendan game.
 

Chris1964

Sales-Age Genius
The Vita may be in trouble, but I don't think it's critical. It may not have opened with the same strength as the PSP did, but it could still follow a similar overall trend as the PSP. It's liklely that we'll see the PSP accend to 3DS competitiveness sooner or later in Japan, even if it ends up with half the LTD.

PSP like recovery must be really common in Japan in the end.
 

duckroll

Member
Perhaps duckroll, when he's done castigating people for breathlessly repeating things without substantiating them, could let us in on the pulse of Tales fans. Would it be accurate to say that Innocence was clearly better received than Tempest? Would it be accurate to say that Hearts was better received than Innocence? What would you say are the most well loved and least well loved Tales games?

Yes I think it would be totally accurate to say that Innocence is a sort of B game with a lot of flaws but with characters and a world which did not offend Tales fans who played them. I do not believe that there is much actual weight for Takao's claim that "because it was outsourced, it is considered a black sheep" because that sort of thing really only applies to people who don't care to play the game to begin with. ToI was originally developed by Alfa Systems, who also developed the various Tales of the World spinoffs on the PSP. They made 3 of them and they each sold more and more, so that basically proves that Tales fans are not allergic to enjoying and supporting games developed outside Tales Studio.

As for the games themselves, Tempest is a totally broken game. It is about 10 hours long, the production values are dogshit, the opening FMV doesn't even have much actual animated footage, instead it is composed mostly of in-game (read: DS in-game 3D) scenes edited into the video. There is almost nothing likable about the game at all, and pretty much everyone I know who bought the game felt ripped off. It is considered one of the worst DS RPGs put out by a major publisher in Japan.

Innocence was much better received because it actually had combat mechanics, the graphics were not completely offensive, and the world and characters were interesting and more Tales-like. The problems with the game were mainly related to the story and the dungeons. The story was incomplete in several ways, and fans of the game have been asking for some sort of sequel or remake for some time now. The dungeon were also copy and paste maze designs, which isn't good design. But since the combat isn't dog shit, Tales fans who enjoyed the game don't consider it a deal breaker.

Hearts is a complete Tales game through and through in every sense. The production values are great. There's a solid amount of voice acting. The game uses 2D sprites on 3D backgrounds which actually works the best for the DS hardware spec out of all the 3 Tales games on the system. The game is lengthy and filled with content, and it has basically everything that Tales fans have come to expect from RPGs in the series. There is no question that it is the best Tales RPG on the DS.


Edit: And no, stump, I'm not recommending any of these games to you! Stay away! Don't hurt yourself. :)
 
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