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Wii U Speculation Thread 2: Can't take anymore of this!!!

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blu

Wants the largest console games publisher to avoid Nintendo's platforms.
or maybe they went with the 4830 because its 256bit memory bus was the best way to simulate the embedded memory and the shader count is meaningless. There is no part with fewer shaders with sufficient bandwidth. The final hardware could have anywhere between 160 and 640 alus.
How can 4830's 58GB/s simulate edram throughput of Xenos magnitude? 58GB/s can simulate a 128bit GDDR5 bus, but that's about it. If early devkits had no edram then there's been little anybody could've done to simulate that. I think the ALU target is a much wiser guess.
 

shnord

Neo Member
One 580 level GPU is very possible in next gen imo (could even be above that).
There's no need for a 580 in a console since games run much more efficiently on specialized console hardware. We could see 580-level performance from a console with lower specs on paper. (NOT suggesting this is actually the case though.)

If you're talking millions of GPUs, it's more expensive to make faulty 640 SPU chips rather than proper 512 SPU chips. There's no way Nintendo will have faulty hardware in there.
I don't see why it would be more expensive. They'd basically be buying scraps for cheap(er). The main problem I see is that they'd be relying on others to order the 640 SPU chips and would essentially be claiming the ones that fail testing. Supply issues. Although, couldn't they just use them to supplement a reduced order of regular 512 SPU chips?

For example, AMD tells Nintendo they have 200,000 faulty 640 SPU chips that can be repackaged as 512 SPU chips. If Nintendo needs 1,000,000 chips, they buy 800,000 standard 512 SPU chips + 200,000 repackaged chips to save money. Probably wouldn't be worth the hassle of developing a second, slightly tweaked console design to accommodate the different chips (assuming that would be required).

Not that these chips are necessarily relevant to the console's design anyway! I'm just thinking out loud. This is also my way of looking for more insight from others who understand this stuff better than me.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
I don't see why it would be more expensive. They'd basically be buying scraps for cheap(er). The main problem I see is that they'd be relying on others to order the 640 SPU chips and would essentially be claiming the ones that fail testing. Supply issues. Although, couldn't they just use them to supplement a reduced order of regular 512 SPU chips?

For example, AMD tells Nintendo they have 200,000 faulty 640 SPU chips that can be repackaged as 512 SPU chips. If Nintendo needs 1,000,000 chips, they buy 800,000 standard 512 SPU chips + 200,000 repackaged chips to save money. Probably wouldn't be worth the hassle of developing a second, slightly tweaked console design to accommodate the different chips (assuming that would be required).

Not that these chips are necessarily relevant to the console's design anyway! I'm just thinking out loud. This is also my way of looking for more insight from others who understand this stuff better than me.
That's not how it works with customized embedded parts. Nintendo will be able to get only parts nintendo ordered (well, unless a benefactor ordered some for nintendo). That means nintendo have to make their orders carefully fully accounting for yields at the target process, perhaps allowing for silicon redundancies to improve the odds. But those parts that end up with all transistors functional will not be re-packaged as something else and sold at a premium. IOW, binning is not an option for nintendo, like it was not an option for MS, or any other console vendor before. Well, save for Sony's Cell - that part was binnable.
 

Koren

Member
History fail. It was codenamed Project Reality.
No such a great fail, though... I'm pretty sure the codename was Ultra 64 quite early, even if it was initially project Reality (which must refer to the tests they've done with SGI units). GC parts are labeled DOL for Dolphin, DS parts NTR for Nitro, Wii parts REV for Revolution. N64 ones are labeled NUS.
 

DrWong

Member
Today I saw that Shi'nen has an F-Zero-like game on WiiWare. I'd love to see them work with the Wii U, even if it is just a downloadable title.

Agree, their Wiiware title - FAST Racing League - is a good F-Zero like.

A couple of weeks ago Shin'en boss said in an interview with a German website that they've first to finish a 3DS project for the Eshop and will focus on the Wii U after.
 

Cookychan

Banned
LOL watch, Retro *will* be involved in Zelda Wii U but it'll be something jackshit stupid like "grass swaying animation" and they won't let them design a dungeon or boss.
 
As much as I'd love a Retro developed Zelda, I have a weird feeling they're making an Eternal Darkness game.

I'm really not sure. I can't help but think it's Metroid. The only weird feeling I have is that it's not Zelda.


It just... doesn't seem right. SS released not too long ago, much celebration for the 25th anniversary etc. etc. If Retro made a new Zelda, it'd seem like they were overdoing it a bit.

However, 'Prime hasn't seen a new instalment for a while, and has been somewhat neglected recently...
 

wsippel

Banned
Considering High Voltage Software got a mention back in the day: Firebrand Games and Blitz Games Studios are developing for Wii U. Firebrand is currently working on Octane 5, their new HD engine, for Wii U, and Blitz is doing a AAA multiplatform title for launch (which probably means that they also port the BlitzTech engine).
 
Considering High Voltage Software got a mention back in the day: Firebrand Games and Blitz Games Studios are developing for Wii U. Firebrand is currently working on Octane 5, their new HD engine, for Wii U, and Blitz is doing a AAA multiplatform title for launch (which probably means that they also port the BlitzTech engine).

Awesome... but how do you know this? Source?
 
So what are your guy's predictions for e3 in regards to the WiiU.

Here are mine.

- Half Life 3 exclusive for Wii U

-New Zelda developed by EAD, Retro, and Valve

- Final Fantasy (good game)

- No More Heroes 3

- Resident Evil 6 and Resident Evil 4-2

- Mother 4 developed by Obsidan games.

Here's mine, not exactly predictions, but I'd like them turned out to come true:

* Pikmin 3
* Half life 3
and a Half life/Counter strike/Portal HD collection
* a Mario open-world game
* Metroid 4
* Sin and punishment WiiU
* Wave race WiiU
* 1080° WiiU
* Pilotwings WiiU
* Donkey Kong country returns 2
* Red dead 2

Well, that should be enough for a start
I know some of them are not going to happen.
 

wsippel

Banned
LOL watch, Retro *will* be involved in Zelda Wii U but it'll be something jackshit stupid like "grass swaying animation" and they won't let them design a dungeon or boss.
It'll probably be Monolith Kyoto, not Retro. Skyward Sword was in large parts developed by the Disaster team.
 

kingkaiser

Member
However, 'Prime hasn't seen a new instalment for a while, and has been somewhat neglected recently...

After the abomination that Other M was, i guess Nintendo will let rest that Franchise for some time. When it's all water down the bridge, Retro can deliver once again with a new Prime...
 

EVH

Member
Hey, remember when Nintendo said they were teaming with un-thought of third parties?

Am I the only one that's narrowed it down to either Crytek or Valve, only setting myself up for possible disappointment?

Well wasn't there a Crytek guy working as a technical advisor with Nintendo? That was posted a few days ago. It was the guy who managed the porting of Cryengine3 to PS3 & X360.
 

Nibel

Member
After the abomination that Other M was, i guess Nintendo will let rest that Franchise for some time. When it's all water down the bridge, Retro can deliver once again with a new Prime...

Okay, one could argue that those awkward cutscenes destroyed much of the experience.. but gameplay wise it was fine and I had fun 100%ing that game.
 
Wii U launch titles:
  • Pikmin 3
  • Super Mario Universe (launch window)
  • Wave Race TsUnami
  • Metroid Prime 4 (launch window)
  • GTA V
  • Resident Evil 6
  • Monolith Soft Game 1
  • High Voltage Software title 1
  • Half Life 3
  • Darksiders 2
  • PROJECT CARS
  • Wii U Sports (bundled)
  • Killer Freaks from Outer Space
  • Activison exclusive AAA title 1
  • EA Sports title 1
  • EA Sports title 2 (launch window)
  • Ubisoft AAA title 1
  • Assassins Creed title

Plus other non-exclusive games, ports and shovelware.

I also see some pre-installed games being included, a la Face Raiders.
 

wsippel

Banned
Awesome... but how do you know this? Source?
The info about Blitz is out there, but I don't want to get anyone in trouble, so I won't post a link. Firebrand has the confirmation on the official website:

Octane High Definition

Octane 5 is now supported on all of the High Definition Consoles: PlayStation 3 and PlayStation Vita, Xbox 360, and Nintendo Wii-U (coming shortly). The Engine is desigend to be platform agnostic and allows for rapid cross platform development with tool pipelines building data for all machines simultaneously. NASCAR Unleashed was developed using Octane 4 technology on PS3, Xbox 360, Wii and 3DS- we are now well into development on Octane 5- so expect more details of upcoming High Definition games soon!
http://www.firebrandgames.com/octane.htm

Also, the whole RAD Game Tools suite of middleware supports Wii U: http://www.radgametools.com/sales.htm
 

AniHawk

Member
my list for e3 reveal:

-launch in november
-new super mario bros. mii is a 3ds and wii u title, foreshadowing what they'll do with the upcoming ssb4. i think the name 'mii' and what appears to be wii-level graphics indicates the title won't be shackled to just one system. will be a launch title
-console will be packed with wii u paint, chase mii and other tech demos
-pikmin 3 revealed. launching in december
-killer freaks announced as a launch title, gets stagetime, is awful
-videos of upcoming titles including retro's new game, ead tokyo's new mario, and maybe something else like a good-feel yoshi platformer
-price to be announced at a later date
-bigger focus on third party games and ones that go online. specifically, dragon quest x and ghost recon online.
-rayman origins a launch title (for every handheld and console for the next fifty years).
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Trackmania2U. Come on, Firebrand, be good sports.
 

wsippel

Banned
Hm, High Voltage used BINK VIDEO in The Conduit, iirc? I'd expect them to have a launch game, actually... *amends list*
Pretty much everyone uses Bink, and it runs on every platform under the sun. A lot of people hate it for some reason, but it has it's benefits (as it should have, considering the license fee). Mostly the fact that the player is really small and has no dependencies - you can get a video playing within seconds after booting a disk, then load the actual game in the background while the video is running.
 

AntMurda

Member
It'll probably be Monolith Kyoto, not Retro. Skyward Sword was in large parts developed by the Disaster team.

Developed is a tricky word. They assisted in production by doing some of the models and and about half of the animation. This practice is common in the industry,

After the abomination that Other M was, i guess Nintendo will let rest that Franchise for some time. When it's all water down the bridge, Retro can deliver once again with a new Prime...

Metroid: Other M just suffers from internet forum hyperbole. The game was decent but unrefined and needed more polish. Much worse games have been released by Nintendo and the franchises and personnel have survived.
 

Deguello

Member
Metroid: Other M just suffers from internet forum hyperbole. The game was decent but unrefined and needed more polish. Much worse games have been released by Nintendo and the franchises and personnel have survived.

The most amusing thing about Metroid Other M was the reviewers who suddenly found their feminism glands and started deconstructing the game for what it means for female gamers, gamers in general, and women everywhere. After they hanged and burned Yoshio Sakamoto, Samus Aran, Team Ninja, and Nintendo in effigy as a scapegoat for the industry's sins in this regard, they went right back to turning a blind eye to sexism in every other game released before or since.
 

wsippel

Banned
Developed is a tricky word. They assisted in production by doing some of the models and and about half of the animation. This practice is common in the industry,
Monolith did far more than just grunt work: http://kyoto-report.blogspot.com/2011/12/staff-roll-legend-of-zelda-skyward.html


The most amusing thing about Metroid Other M was the reviewers who suddenly found their feminism glands and started deconstructing the game for what it means for female gamers, gamers in general, and women everywhere. After they hanged and burned Yoshio Sakamoto, Samus Aran, Team Ninja, and Nintendo in effigy as a scapegoat for the industry's sins in this regard, they went right back to turning a blind eye to sexism in every other game released before or since.
Not just that. Most people suddenly completely forgot how a chain of command works. Not to mention Adam was not only Samus' commanding officer and mentor, he pretty much raised her. There certainly are some asspulls here and there, and it's all very Japanese, but the sexism stuff is bullshit.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.



And along comes Debbie Downer!
 

fernoca

Member
Trackmania2U. Come on, Firebrand, be good sports.
Only if they "fix" the whole..bullshit of the first one on Wii that only let you download/share created tracks... with people on your friends list. Such a shame for such an awesome game on Wii; at least right now is quite cheap.
 

JaseMath

Member
Metroid: Other M just suffers from internet forum hyperbole. The game was decent but unrefined and needed more polish. Much worse games have been released by Nintendo and the franchises and personnel have survived.
No. It actually did suck. In fact, I can't think of any other "big name" Nintendo franchise with a canon-entry game that was as sloppy or as lackluster as Other M.

- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.
This is more than likely what will happen.
 

Nibel

Member
- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.

Don't forget the 3DS stuff which will get way more stagetime than anybody on GAF wants it to - even if they show cool stuff!

I just hope that they will rock it this time.. they have to. E3 is going to be crazy this year, crazy.
 

Sadist

Member
After some 3DS momentum talk and footage from Luigi's Mansion 2, Fire Emblem Awakenings, (it's coming to the west!!!) Paper Mario 3DS and some Japanese third party titles, Iwata walks on the stage.

"So a week earlier, we announced a new name for our next console and we hope it won't create as much confusion as last year. *Laughs* So here's what the Nintendo U is all about. After several explanations about other functions like NFC, possible price, launch date etc he will discuss games. Details surrounding the Nintendo Network, invites Peter Moore to the stage to talk about Origin U. "But you will buy a U for games. And we at Nintendo think these games will persuade everyone in the audience today. For example:"

- A pack in game showing the possibillities of the U. Not like Wii Sports, but different.
- At launch, Pikmin 3 will be available. Miyamoto will show up wearing a Olimar hat. Bill Trinnen has to wear one shaped like Louie. People will chuckle and be in awe of Pikmin 3's awesomeness.
- After the demo, Iwata discusses several other Nintendo projects. Another launch title by Monster Games/Next Level, several little titles developed for the eShop etc. EAD Tokyo shows their latest trailer of Super Mario Universe, which will be available around May 2013.
- Retro Studios shows their game and everybody will be to stoked to react rationally.

Then the third party issue comes up and Iwata wants the public to know that Nintendo wants third parties to succeed. First up, some multiplatform support.

- Activision with about everything: CoD, Skylanders 2, Fall of Cybertron etc.
- Bandai-Namco with Ridge Racer Unbounded, Tekken
- Capcom with Street Fighter X Tekken U Edition and Resident Evil 6
- EA with NfS, Medal of Honour 2, Dead Space 3, Madden, FIFA
- Ubi with games like Killer Freaks, Assassin's Creed 3 etc.

And many more.

At the end, for more unique third party content they will be forming partnerships called the Nintendo X program. First three titles will feature Nintendo x Capcom, Nintendo x Ubisoft and Nintendo x "Unexpected western developer"

See you on the showfloor

Edit:
Scenario from Eatchildren will be more likely. We all be crying afterwards
 
- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.

I think EAD Tokyo is going to show their game and it will look significantly better than current-gen stuff.
 
- Nintendo shows a bunch of ho-hum looking launch games.
- Pikmin 3 looks great, but gets delayed from launch.
- Cool stuff from Retro and others. None playable, all TBA.
- Third party current gen ports, including super old ports.
- No shown game looks any better than current gen stuff.
- Online is improved significantly, but something still holds it back.
lol
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
This is more than likely what will happen.

I mean, anything is possible and I'm sure some people will be disappointed..but after what happened with the 3DS and with the initial Wii U reveal, I would be very surprised if that list is the best Nintendo can do at E3.
 
In the worst possible ipothesis, Nintendo will show some sort of games reel teaser, with at least some short bits hinting at WiiU's tech potential, so I'm pretty sure there is going to be enough stuff to be hyped in the upcoming months to come.
 

BY2K

Membero Americo
In the worst possible ipothesis, Nintendo will show some sort of games reel teaser, with at least some short bits hinting at WiiU's tech potential, so I'm pretty sure there is going to be enough stuff to be hyped in the upcoming months to come.

Not gonna happen, with next E3 being Wii U's final reveal and all that.
 
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