Running on Wii U?
No, the Vita.
Running on Wii U?
Nope, next gen is more bald space marines.But can it render hair well ?
No, the Vita.
How can you laugh at UE4 being on WiiU ?
They already have UE3 running on fucking cell phones !!!
Im sure UE4 will be on WiiU and all mobile platforms.
Proper engine and demo running on PC. Downgraded for consoles then said downgrade is ported to PCs (maybe). Further downgraded to handhelds (maybe).
Basically, another engine that will never reach its potential because of consoles.
I have to wonder that with the way PC gaming has really provided such a boon to many publishers if Epic will continue to ignore it outright. Probably...
Quite presumptuous of you.
There is no proof that engine would be downgraded for PC. They have to show the engine and its proprietary achievements. More importantly, it's the game devs not the engine devs that create the development workflow to go from PC to console or vice-versa for an individual game.
Aside from Epic there are other engine developers.
Quite presumptuous of you.
There is no proof that engine would be downgraded for PC. They have to show the engine and its proprietary achievements. More importantly, it's the game devs not the engine devs that create the development workflow to go from PC to console or vice-versa for an individual game.
Aside from Epic there are other engine developers.
It's funny that you say that considering UE3 tech demos have features that were almost never used in most games. I'm guessing you have never opened up UDK because it's pretty amazing how many features are unused by developers, simply because they won't run on 2005 era hardware.
No I haven't. But as aforementioned, it's the duty of game devs, not engine devs. Given that consoles will be now using DX11 and equivalent the gap in terms of features used could be lessened between consoles and PC.
Pretty much the only things that would excite me from Epic these days would be Unreal or Jazz Jackrabbit revivals. Their engine has been the bane of my eyes most of this generation (as TheExodu5 mentioned) and their games are ... well I hate using the word but "dudebro". Put your games on some Steam sales and I may overlook the vaseline.
A game that looks like Samaritan wont even be possible on PC for years. Might as well tell me to make a game that looks like Wall-E just because it was rendered with a PC farm.
Cannot wait until GDC!
LOL, uhh, Epic themselves specifically said Samaritan runs on 1.1 teraflops at 720P and 2.5 teraflops 1080P. The latest single video cards are already over 3 teraflops (Tahiti 3.7 teraflops I think, Kepler rumored at 3) (heck, I assume SLI/Crossfire/DUAL GPU they'll be pushing 7 or 8 teraflops with ease obviously).
LOL, uhh, Epic themselves specifically said Samaritan runs on 1.1 teraflops at 720P and 2.5 teraflops 1080P. The latest single video cards are already over 3 teraflops (Tahiti 3.7 teraflops I think, Kepler rumored at 3) (heck, I assume SLI/Crossfire/DUAL GPU they'll be pushing 7 or 8 teraflops with ease obviously).
Wait a sec. You need over a teraflop of processing power to play a rendered 720p movie?Yes, that's what a rendered movie needed to run. Not an actual game with physics, animation, a free camera, an actual play area around the player instead of only rendering what the camera is showing at that exact moment, and all those other great and demanding things that makes a game a game. It's a movie. It's as playable as Wall-E.
Wait a sec. You need over a teraflop of processing power to play a rendered 720p movie?
Also, didn't they pause the Samaritan demo, enable and disable lights, move the camera around live, etc. when they showed it off?
Yes it's real time but it is in no way playable. I would like to see the camera being moved around freely while the demo is running and not when it is paused. I would also like to see exactly how much geometry there is around the scene. Just because I see 2 walls doesnt mean an entire room is around me.
Yes it's real time but it is in no way playable.
Mike Capps turning hype up to 11. Seems like Epic really wants next gen to start as early as it possibly can.
Seems like Epic really wants next gen to start as early as it possibly can.
This will be the biggest moment in gaming of the year
Samaritan would make a hell of a game IMO. MS, buy it!
Moving the camera around pretty much means playable...
AI is just a CPU thing, no problem there.
Of course, they would like to start making money licensing their new engine ASAP. They'd also be in deep trouble if MS or Sony didn't come out with very powerful hardware.
Why?
They would have a very expensive and advanced engine on their hands that wouldn't run on consoles, so they'd have to rely on the PC market to cover the costs of development.
Yes, that's what a rendered movie needed to run. Not an actual game with physics, animation, a free camera, an actual play area around the player instead of only rendering what the camera is showing at that exact moment, and all those other great and demanding things that makes a game a game. It's a movie. It's as playable as Wall-E.
They've promoted UE4's scalability too much to believe that would be an issue.
Haha, imagine if it actually is for the Wii U. Would shut a lot of you up.
Crytek are really keen on the console, and apparently have a demo ready for GDC, so why's this so far-fetched, huh GAF?
Epic always demos their high-end stuff on PCs. PCs that will be far more powerful than the next gen consoles will be, mind you, but nonetheless...