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Media Create Sales: Week 9, 2012 (Feb 27 - Mar 04)

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CliffyB's Cock Holster
Interest in Vita will pick up as the amount of software improves.

Objectively there was never any reason to believe Sony could outsell Nintendo in the short-term; they've had a lock on the top-spot forever. That being said PSP remains a solid seller, so I'd expect its successor to fine in the territory in the long run, especially once software support for the PSP dries up.

Most people need a good reason to upgrade.
 
Outside of having a Monster Hunter 3 port at launch, what else could Sony have done in terms of their launch window line-up?

I'm just saying, there is no going back after you admit defeat. It's similar to post-NPD press releases. X manufacturer isn't going to mention their console was last place in sales. They're going to try to spin it. It's just the way PR works.

The launch line up does not appeal to the JP audience at all, even Yoshida admitted to that. Their biggest games were Uncharted (a western game with limited appeal there) and MNG6 (a game that used to be big there, but it's kinda small nowadays). Considering SCEJ is a worthless branch with no real big IPs developed since the PS1 days, there's not a whole lot they could have done outside of having PD do a GT. Had they shaped up and started creating big and mid tier franchises, they would have been in a better position. It's too late now and they can't cry over spilled milk. The situation now calls for either moneyhats of franchises, buy up talented developers and open up new studios to create big budget games, or fold and watch the vita be one of the biggest bombas in Japanese gaming history.

He is definitely in the position to have industry knowledge, yes. He's a respectable long time member here, and he doesn't tend to make stuff up for the fun of it. I don't know if it's actually true, but that's what he said in the last thread where we discussed this.

I wasn't implying that he was making it up, I just wanted to know if he knew for sure. I personally think that that's what happened, but can't tell for certain.
 
Interest in Vita will pick up as the amount of software improves.

Objectively there was never any reason to believe Sony could outsell Nintendo in the short-term; they've had a lock on the top-spot forever. That being said PSP remains a solid seller, so I'd expect its successor to fine in the territory in the long run, especially once software support for the PSP dries up.

Most people need a good reason to upgrade.

The way things are going software support will dry up for vita before it does for psp
 
So is the one piece game any good? Saw 1 boring ass video on YouTube, but that's just 1 video.

Does Sony have any first party IPs that are hot in japan?

It's a Musou/Dynasty Warriors game, if you like games in this style it's good, if you find games in the style boring you won't.
 

Clear

CliffyB's Cock Holster
frankie_baby said:
The way things are going software support will dry up for vita before it does for psp

Kinda premature don't you think?

Better hardware=longer dev cycles -> more time needed to build up a library.
 
Kinda premature don't you think?

Better hardware=longer dev cycles -> more time needed to build up a library.

Publishers were getting jittery and delaying and probably cancelling 3ds games last year, there is no way that a shit tonne of games for vita we didnt even know about havent been cancelled
 

Bruno MB

Member
List of SCE published games that have sold over 500k units since 2001.

PS2 2001-04-28 Gran Turismo 3 A-Spec
PS2 2001-07-26 Hot Shots Golf 3
PS2 2002-12-03 Ratchet & Clank
PS2 2003-11-27 Hot Shots Golf 4
PS2 2003-12-04 Gran Turismo 4 Prologue
PSP 2004-12-12 Hot Shots Golf: Open Tee + (PSP The Best)
PS2 2004-12-28 Gran Turismo 4
PS2 2006-09-14 Minna no Tennis
PS3 2007-07-26 Hot Shots Golf 5
PS3 2007-12-13 Gran Turismo 5 Prologue + Gran Turismo 5 Prologue Spec III
PS3 2010-11-25 Gran Turismo 5


Over 300k units.

PS2 2002-01-01 Gran Turismo Concept 2001 Tokyo
PS2 2002-07-11 Boku no Natsuyasumi 2
PS2 2002-07-18 Sarugetchu 2 + (PlayStation 2 the Best)
PS2 2005-12-08 Rogue Galaxy
PSP 2007-12-06 Hot Shots Golf: Open Tee 2 + (PSP The Best)
PS3 2008-12-25 White Knight Chronicles
 
Next week:

PSV - Unit 13

PS3 - Street Fighter vs Tekken
PS3 - Mobile Suit Gundam UC

3DS - Girls RPG
3DS - Metal Gear Solid: Snake Eater
3DS - Hatsune Miku Project Mirai

I'm rooting for Girls RPG!
 
Next week:

PSV - Unit 13

PS3 - Street Fighter vs Tekken
PS3 - Mobile Suit Gundam UC

3DS - Girls RPG
3DS - Metal Gear Solid: Snake Eater
3DS - Hatsune Miku Project Mirai

I'm rooting for Girls RPG!

Oh my god a game is being released for vita it might stay over 10k after all (just)
 

Kenka

Member
Every new volume of the manga sold like 3 millions in Japan within a few weeks, when Naruto "only" sold 1 million. You can't compare that to Tomodachi Collection who came from nowhere.
The biggest software surprises in Japan this gen (without counting 3DS) would be I guess:

1) Wii Fit (good)
2) Monster Hunter franchise (good)
3) New Super Mario Bros (good)
4) Tomodatchi Collection (good)
5) Musou franchise (good)
6) Just Dance (good)
7) Final Fantasy XIII-2 (bad)
8) Call of Duty (good)
9) SoulCalibur V (bad)
 
i detect some schadenfreude about the Vita...


One Piece did fantastic! Wow, look at the boost it gave PS3.
3DS keeps on trucking.
 

John Dunbar

correct about everything
"Unit 13" sounds too pedestrian for the Japanese market. They should have renamed it with a higher, more catchy number, something like Unit 731, for example.
 
The biggest software surprises in Japan this gen (without counting 3DS) would be I guess:

1) Wii Fit (good)
2) Monster Hunter franchise (good)
3) New Super Mario Bros (good)
4) Tomodatchi Collection (good)
5) Musou franchise (good)
6) Just Dance (good)
7) Final Fantasy XIII-2 (bad)
8) Call of Duty (good)
9) SoulCalibur V (bad)

There were a lot of surprise; I'd also say Layton and Inazuma, more than Mario and Final Fantasy, and the touch generation with its Training games.
 

Bruno MB

Member
The biggest software surprises in Japan this gen (without counting 3DS) would be I guess:

1) Wii Fit (good)
2) Monster Hunter franchise (good)
3) New Super Mario Bros (good)
4) Tomodatchi Collection (good)
5) Musou franchise (good)
6) Just Dance (good)
7) Final Fantasy XIII-2 (bad)
8) Call of Duty (good)
9) SoulCalibur V (bad)

I would put Monster Hunter franchise above everything. No one when the first game was released could have ever imagined that a future title of that franchise would become into the best-selling third-party game in Japan.
 
Interest in Vita will pick up as the amount of software improves.

Objectively there was never any reason to believe Sony could outsell Nintendo in the short-term; they've had a lock on the top-spot forever. That being said PSP remains a solid seller, so I'd expect its successor to fine in the territory in the long run, especially once software support for the PSP dries up.

Most people need a good reason to upgrade.

The problem is that the 3DS is also positioned as a successor to the PSP and is making a better case to the Japanese audience. The big sellers of last generation like Kingdom Hearts and Monster Hunter are on 3DS right now, not Vita.
 

Kenka

Member
There were a lot of surprise; I'd also say Layton and Inazuma, more than Mario and Final Fantasy, and the touch generation with its Training games.
Alright, let's do it correctly:


1) Wii Fit & Wii Sports (good) (sorry Bruno MB ! I think Wii Fit is still a game changer in here)
2) Monster Hunter franchise (good)
3) Training franchise (good)
4) Tomodatchi Collection (good)
5) Namco Bandai takeover of Japan with Musou, Souls and Tales of (good)
6) Level 5 rise as a giant (good)
7) Final Fantasy XIII-2 (bad)
8) Mario return to glory (good)
9) Call of Duty (good) tied maybe with early DS million sellers (Tetris and Tamagaotchi) (good)
 

lo zaffo

Member
Nearly there ...

PS2 = 21,783,611
WII+PS3+360 = 21,782,532

That's correct! It holds true that WII hadn't had a redesign and long troubled PS3 will be solid in JPN at least for the year 2012, all in all mission was (almost) accomplished. And, You know it, it was not an easy task to beat PS2.
 
Amazing sales for PS3 and One Piece. Wouldn't had expected those software sales or the huge bump in hardware.
I think that's a terrible idea. PSP is making money for Sony on each hardware sold and it's still Y15000 over there.

What they need to do is get their heads out of their asses and realize that the vita is heading into the biggest bomba in recent history in Japan. Sony execs, including Yoshida (one of the most level headed guys in the industry), need to stop being in denial and realize the problem here. As I said in another thread, even with their financial woes, Sony has deep pockets and they need to use it to save the Vita in Japan. Getting a main game from DQ, MH, and FF exclusively on their system is imperative. FFX and MHP3 ports are not gonna do anything to change the downward spiral, which btw, doesn't look to be changing any time soon when you look at the release schedule.

EDIT: PS3 will probably be over 8 million within the next 2-3 weeks. One Piece has the chance of being the 2nd PS3 game to sell over a million. Will depend on sales next week.
Oh, how quickly people forget the PSP Go.
Super Smash Bros. 4? :lol
Super Smash Bros. Brawl is an even better example where Iwata anounces a new SSB then begs the developer to return to Nintendo later. If Sakurai hadn't, Iwata said he would've just ported Melee over with online play.
The biggest software surprises in Japan this gen (without counting 3DS) would be I guess:

1) Wii Fit (good)
2) Monster Hunter franchise (good)
3) New Super Mario Bros (good)
4) Tomodatchi Collection (good)
5) Musou franchise (good)
6) Just Dance (good)
7) Final Fantasy XIII-2 (bad)
8) Call of Duty (good)
9) SoulCalibur V (bad)
Brain Training needs to be at the top of the list. It was a low key launch and no one expected it to do much. Also, we hadn't quite experienced the touch generations selling power. We also hadn't experienced something with such crazy, long legs in a while. Wii Fit should be much lower on the list because the Wii __ line had sold well and Nintendo had proved themselves with the Touch Generations line that they can attract casuals.
 

Clear

CliffyB's Cock Holster
Ignis Fatuus said:
The problem is that the 3DS is also positioned as a successor to the PSP and is making a better case to the Japanese audience. The big sellers of last generation like Kingdom Hearts and Monster Hunter are on 3DS right now, not Vita.

Judging by the shift in PSP and DS/i sales post 3DS launch... I don't see it.
 

Somnid

Member
The biggest software surprises in Japan this gen (without counting 3DS) would be I guess:

1) Wii Fit (good)
2) Monster Hunter franchise (good)
3) New Super Mario Bros (good)
4) Tomodatchi Collection (good)
5) Musou franchise (good)
6) Just Dance (good)
7) Final Fantasy XIII-2 (bad)
8) Call of Duty (good)
9) SoulCalibur V (bad)

No Nintendogs?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Interesting.

http://www.nintendo.co.kr/PR/NewsRelease33.php

195 $
Colors: Cobalt Blue, Misty Pink, Cosmo Black
Launch lineup so far:
Super Mario 3D Land
Mario Kart 7
Mario & Sonic
Animal Crossing
Star Fox 64 3D
Zelda: OoT 3D
Nintendogs + Cats
Super Pokemon Rumble
Tekken 3D Prime Edition
Maple Story 3DS

EDIT: Wait, launching on April 28th with Animal Crossing? Wut
 

muu

Member
Judging by the shift in PSP and DS/i sales post 3DS launch... I don't see it.

the near-8 month streak of 50k+ sales/week doesn't make it obvious? Titles have made 3DS their go-to hardware and users have begun making the shift accordingly.
 
Is this the best selling one piece game in history or what ? Bigger opening that even MGS4, holy shit
Probably. At least during the PS2/GBA and later covered by Garaph the next best reached only about half this one week total, and I don't think the earlier PS1/GBC games were doing significantly better.
300

Between OP and Tales, Namco Bandai must really love PS3 right now. Their major properties are almost as successful as they ever were on PS2, which is quite impressive considering all the talk about the decline of the console market in Japan.
It's definitely a big improvement; their 3 biggest-by-far PS3 games have come out since September. Still, Namco + Bandai + Namco Bandai on PS2 comes to over 31 million, while One Piece Musou should push their PS3 numbers over 6 million. If you just do something like compare the #1 of each franchise it may not look like a huge disparity, but PS2 had the quantity: 3 500+K Tales, 5 500+K Gundam, 4 500+K Dragon Ball (to pick a big license counterpart to One Piece).
muu said:
the near-8 month streak of 50k+ sales/week doesn't make it obvious? Titles have made 3DS their go-to hardware and users have begun making the shift accordingly.
I believe his point is that when it came to eating up sales of the existing machines, 3DS has done a much bigger number on DS than it has to PSP.
 
Should Sony be throwing moneyhats around to try to MH-ify it on Vita?

I don't know why people think moneyhats are even significant in a case like this. Monster Hunter is much too huge a franchise for Sony to significantly sway Capcom on the matter. If they do or don't release it for a given platform, it's because they saw some advantage to doing so independent of direct platform-holder payments.

Like, take this:

Getting a main game from DQ, MH, and FF exclusively on their system is imperative.

The idea that this is a straightforwardly achievable goal for Sony just by spending money is ridiculous. Third parties aren't franchise vending machines that spit out titles if you spend enough money; they're individual actors who have their own concerns to think about -- for example, the reputation and long-term health of each of their franchises.

Look at this list one at a time. Square-Enix is already having a great deal of trouble with their Final Fantasy franchise and they already ran into userbase issues selling FFXIII -- putting out a "real" FF on Vita would have the risk of underperforming everywhere and hurting the brand even further in the West. With Dragon Quest, they've already established a rock-solid relationship with Nintendo for this franchise -- they've gotten a ton of Western support that's helped make the series much bigger than it used to be there, and they're already actively working to keep that relationship going with their 3DS releases -- a switch to Vita goes against that relationship and the desire to always put DQ games on market-leading or high-selling systems.

MH has been talked about more but all of these things are akin to one another. For franchises this big, with such significant long-term strategic planning about how they should be deployed, the way to get releases on your system isn't to pay people to do it -- it's to design a system that will fit with those strategies so that it's the natural choice for those games. That is quite arguably what Sony has failed to do with Vita and why so many franchises have pledged support to the 3DS relatively early even despite its problems as a platform.
 
Probably. At least during the PS2/GBA and later covered by Garaph the next best reached only about half this one week total, and I don't think the earlier PS1/GBC games were doing significantly better.
300


It's definitely a big improvement; their 3 biggest-by-far PS3 games have come out since September. Still, Namco + Bandai + Namco Bandai on PS2 comes to over 31 million, while One Piece Musou should push their PS3 numbers over 6 million. If you just do something like compare the #1 of each franchise it may not look like a huge disparity, but PS2 had the quantity: 3 500+K Tales, 5 500+K Gundam, 4 500+K Dragon Ball (to pick a big license counterpart to One Piece).

I believe his point is that when it came to eating up sales of the existing machines, 3DS has done a much bigger number on DS than it has to PSP.

Holy crap, so the PS2 sold 25 million units more for Namco + Bandai + Namco Bandai than the PS3?

It really puts things in perspective.
 

angelfly

Member
I'd expect nothing less of a Mousou game based on One Piece. As for Vita sitting at 10k, I'm wodnering now if it'll start to drift towards 9k or bump up to 11k next week. I doubt the Game Heaven announcements are going to impact sales. They really need to take some aggressive movie to start moving systems.
 

duckroll

Member
Holy crap, so the PS2 sold 25 million units more for Namco + Bandai + Namco Bandai than the PS3?

It really puts things in perspective.

Well even the hardware is way behind. The PS2 sold over 21 million units so far. The PS3 hasn't sold 8 million units yet. :p

The PS2 has 3 titles which sold over 2 million units. The PS3 has 0 so far.

The PS2 has 17 titles which sold over a million units. The PS3 has 1 so far.

The PS2 has 70 titles which sold over 500k units. The PS3 has 10 so far.

Etc.
 

Clear

CliffyB's Cock Holster
muu said:
the near-8 month streak of 50k+ sales/week doesn't make it obvious? Titles have made 3DS their go-to hardware and users have begun making the shift accordingly.

Look at the YTD sales of PSP compared to the equivalents for NDS. One of these platforms is to all intents and purposes dead. The other is still selling in modest numbers.

So who's lunch is 3DS eating again?
 

duckroll

Member
Here's more perspective of how badly software sales have fallen off on PS3 compared to PS2:

Today, at 655k sales, One Piece Musou is the 3rd highest selling game on the PS3 in Japan.

If One Piece Musou came out today on the PS2 and sold 655k, it would only be the 32nd highest selling game on the PS2 in Japan.
 

Durante

Member
It's definitely a big improvement; their 3 biggest-by-far PS3 games have come out since September. Still, Namco + Bandai + Namco Bandai on PS2 comes to over 31 million, while One Piece Musou should push their PS3 numbers over 6 million. If you just do something like compare the #1 of each franchise it may not look like a huge disparity, but PS2 had the quantity: 3 500+K Tales, 5 500+K Gundam, 4 500+K Dragon Ball (to pick a big license counterpart to One Piece).
Yes, by saying "right now" I meant to emphasize that their franchises are doing really well on the platform right now compared to PS2, not over the whole life of the system. There's no comparison in that obviously, the PS2 is far and away the most successful console platform for Japanese 3rd parties of all time. Maybe forever.
 
Look at the YTD sales of PSP compared to the equivalents for NDS. One of these platforms is to all intents and purposes dead. The other is still selling in modest numbers.

So who's lunch is 3DS eating again?

Its eating into both thougj unlike the ds there is still a valid reason to buy a psp
 
Judging by the shift in PSP and DS/i sales post 3DS launch... I don't see it.

I don't see how DS sales are relevant to this particular point, but it's worth noting that the DS continued to sell well until the 3DS price drop cannibalized it.

To play PSP games, you'd buy a PSP. The Vita is no better than an expensive PSPGo in that area. If you want to play what's next, the games are on 3DS.
 

jman2050

Member
Look at the YTD sales of PSP compared to the equivalents for NDS. One of these platforms is to all intents and purposes dead. The other is still selling in modest numbers.

So who's lunch is 3DS eating again?

Last I checked once you bought a 3DS the need to buy a DS is moot because it can already play DS games out of the box. This is not the same case for the 3DS and PSP.

Even considering that, that's irrelevant to the argument in question, that being that the 3DS is what purveyors of both the DS AND PSP are buying.
 

jimmypython

Member
- Big PS3 jump
- PS2 laying the smack down on 360 again.
- Vita continues decline, nothing in Top 20.
- Wii is weak. DQX shoulda been developed for PS3 instead.
- 3DS continues kicking butt


Nope. SE won't do that.

PSP got nothing DQ-related since that fortune street game in 2006, which also was the last DQ game for SONY consoles. It seems like Nintendo owns that series now. Considering how strong the PSP has been since, no other reason could explain the DQ exclusivity.
 

DCharlie

And even i am moderately surprised
They should have released Hardware they could have actually been competitive on. They trapped themselves; not being able to drop the price, not being in a position to moneyhat exclusives.

Disagreed - the big draw of the Vita is that it IS powerful. That effect is going to dwindle over time but there -is- a marked difference between it and the 3DS. Having lesser hardware at a cheaper price STILL doesn't negate the issue that they are in Nintendo's back yard and haven't revealed any heavy hitting software with a wider appeal.

The Vita will not always be the price that it is as well.

The 3DS is going great guns, but it's had it's price cut - and i don't see that price of 15,000 shifting anytime soon. It's sales are a damned sight better than Sonys but they'll also need to find more and more games to put out sometime soon too.

that being that the 3DS is what purveyors of both the DS AND PSP are buying.

what actually evidence is there of this (the "and PSP" bit) ? Or are we basing that all on MH ?
 
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