What about Arkedo's game?!
They mention that they're investing more in digital, so that should be fine.
What about Arkedo's game?!
I thought they just posted huge profits last quarter while all their companion Japanese game companies posted huge losses. (and secretly we discovered 95% of the profit was from pachinko, and Sega's game division was just barely profitable).
...b...but Pachinkos! Don't the returns from that make up for the loss?!
DON'T CANCEL YAKUZA 5 PLEASE!!!!!
How in the hell did they lose almost 90 million dollars? Sales to consumers are down but their pachinko business is doing just fine. How?
I am guessing Bayonetta 2 was probably first on the chopping block. It was probably canceled months ago.
I'd rather get Alpha Protocol 2 and Vanquish 2 over Beyonetta 2 right now.
RIP PlatinumGames.
I'd rather get Alpha Protocol 2 and Vanquish 2 over Beyonetta 2 right now.
does this mean they will stop making consoles?
Haha, I almost got it right.
Closer to $30M from what I hear. That said, if they've impaired Bayo2 (as they mention impairing some projects), it would still come out.
Also, sort of interesting that with the Japan market being down, there's no restructuring happening in Japan.
Europe, I totally understand (Game going under is a big impact I'm sure).
sega is dead to me. let us turn our attention towards Nintendo, which actually has a snowballs chance in hell.
Nintendo uses the money in their mattress to buy Sega, Bayonetta in the next Smash Bros., Outrun and Shenmue 3D announced for 3DS, Bayonetta 2 and Yakuza of the Mushroom announced as WiiU exclusives, Nagoshi produces the next Metroid.
Costs can be lowered. Not everything needs to be AAA.
The problem is companies overvalue their work, and think it needs to be AAA, when it shouldn't be.
This is why indies have done well, they fill the void profitably.
Sega doesn't own the IP for Vanquish do they? Either way, this can't be good for Platinum Games. Atlus/Index should buy the Valkyria Chronicles team.
I wouldn't mind Sega selling certain franchises to Nintendo.
Sega doesn't own the IP for Vanquish do they? Either way, this can't be good for Platinum Games. Atlus/Index should buy the Valkyria Chronicles team.
I'd like to see Kodama (re)partner with the Valkyria team using the HD Canvas engine on it. Then after Skies of Arcadia II they can do Phantasy Star V.I'd love to see someone else take a crack at a Skies of Arcadia game.
I'd like to see Kodama (re)partner with the Valkyria team using the HD Canvas engine on it. Then after Skies of Arcadia II they can do Phantasy Star V.
I blame this situation on the sale of NICHE games.
So who's gonna buy Sega?
EA?
MS?
Nintendo?
Sega owns all the IPs Platinum developed or produced for them (Bayonetta, Vanquish, Madworld, Infinite Space, Anarchy Reigns).
I wouldn't mind Sega selling certain franchises to Nintendo.
What exactly is a AAA game development wise? The cost of developing average to large size 3D games with HD assets is still too expensive. Average being something like Bulletstorm or Vanquish. Large being something the size of Borderland, GTA and Saints Row.
A good majority of the games that failed to turn profits were not "AAA" nor did they try to be. Suggesting that publishers make more indie like games and save their HD budgets for a few "AAA" games is not a solution that I think you, or any other console gamer, would want.
I don't think you have a good idea about which games from this generation fall into the category of "not worth the budget" under those restrictions.
Yakuza being profitable in Japan gives me hope for future entries coming west, so long as those localizations continue to be profitable (which Y3 and Y4 seemingly were).
Unless there's an opportunity cost failing here.
I still think Nintendo bringing Sega in house makes a certain amount of sense.
Beyond obvious fan-service stuff like Sonic , Ulala or Aiai in Mario Kart/Party/Smash, Nintendo doesn't usually tackle auto racing (MK is it's own thing), non-mascot fighters, or HOTD/Ghost Squad type of stuff. There are certain types of games Nintendo hasn't made, historically, and if Sega were to become another Retro Studios or Monster Games they could fill some of that void.
Plus, Sega devs can work on F-Zero, etc.
HD has not been good to gaming.
I'm worried Binary Domain's inevitable flop might sideline Yakuza Studio or at least Nagoshi. Plus it's not like the Yakuza games are really that huge in terms of success, worldwide they put up lower numbers than the Super Monkey Ball games did last gen and they cost orders of magnitude more to make.Yakuza being profitable in Japan gives me hope for future entries coming west, so long as those localizations continue to be profitable (which Y3 and Y4 seemingly were).
Unless there's an opportunity cost failing here.
There's goes my dream for another Guardian Heroes
Code of Princess is as close as you'll get.
Bayonetta 2 is probably too far into development to cancel.
I bet they just had to shift a bunch of the team over to Revengeance, and rather than sacrifice quality Sega just accepted a delay.
does this mean they will stop making consoles?