• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Devs to CVG - 'WiiU CPU < PS360'; Nintendo - 'We don't focus on specs'

StevieP

Banned
Yeah, I think Vigil debunked that when they said they weren't uprezzing Darksiders 2 for the Wii U. The titles with more simple graphics may have no problems running at 1080p though. So maybe the quote will turn out to be correct after all.

Aside from the fact that THQ will be nothing but a memory by next gen, the budget is being tightened on every one of their games, and the team porting DS2 to Wii U is <5 people - be happy that the game is turning out slightly better than the PS360 counterparts.

Beyond that, however, read this post:
http://www.neogaf.com/forum/showpost.php?p=36682203&postcount=15604
 
Yeah, I think Vigil debunked that when they said they weren't uprezzing Darksiders 2 for the Wii U. The titles with more simple graphics may have no problems running at 1080p though. So maybe the quote will turn out to be correct after all.

Considering the context the uprezzing part was in, I'd say that he meant that they weren't improving any of the textures or models. I didn't take it as they wouldn't make the game run in a higher resolution. I'm not saying that I think that they will make the game run in 1080p on WiiU, but I didn't read that comment as if the console wasn't capable of running the game in 1080p.
 

salpa

Banned
IBM's press release from last year:

ARMONK, N.Y., June 7, 2011 /PRNewswire/ -- IBM (NYSE: IBM) today announced that it will provide the microprocessors that will serve as the heart of the new Wii U™ system from Nintendo. Unveiled today at the E3 trade show, Nintendo plans for its new console to hit store shelves in 2012.

The all-new, Power-based microprocessor will pack some of IBM's most advanced technology into an energy-saving silicon package that will power Nintendo's brand new entertainment experience for consumers worldwide. IBM's unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth entertainment experience.

IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM's state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.

The relationship between IBM and Nintendo dates to May 1999, when IBM was selected to design and manufacture the central microprocessor for the Nintendo GameCube™ system. Since 2006, IBM has shipped more than 90 million chips for Nintendo Wii systems.

"IBM has been a terrific partner for many years. We truly value IBM's commitment to support Nintendo in delivering an entirely new kind of gaming and entertainment experience for consumers around the world," said Genyo Takeda, Senior Managing Director, Integrated Research and Development, at Nintendo Co., Ltd.

"We're very proud to have delivered to Nintendo consistent technology advancements for three generations of entertainment consoles," said Elmer Corbin, director, IBM's custom chip business. "Our relationship with Nintendo underscores our unique position in the industry -- how we work together with clients to help them leverage IBM technology, intellectual property and research to drive innovation into their own core products."

Built on the open, scalable Power Architecture base, IBM custom processors exploit the performance and power advantages of proven silicon-on-insulator (SOI) technology. The inherent advantages of the technology make it a superior choice for performance-driven applications that demand exceptional, power-efficient processing capability – from entertainment consoles to supercomputers.

The ONLY IBM processor that is made on a 45nm die, has out-of-order operations and has eDRAM is Power7. A SINGLE CORE Power7 @ 3.0GHz is capable of more operations than the entire Cell CPU in the PS3.

This rumor is full of shit. Please people, let it die. The press release above is CONFIRMED almost a year ago. Stop believing these stupid rumors that have no grounds in reality.
 

JWong

Banned
IBM's press release from last year:

The ONLY IBM processor that is made on a 45nm die, has out-of-order operations and has eDRAM is Power7. A SINGLE CORE Power7 @ 3.0GHz is capable of more operations than the entire Cell CPU in the PS3.

This rumor is full of shit. Please people, let it die. The press release above is CONFIRMED almost a year ago. Stop believing these stupid rumors that have no grounds in reality.

Oh, it's the "Watson's brain" thing again.
 

StevieP

Banned
IBM's press release from last year:



The ONLY IBM processor that is made on a 45nm die, has out-of-order operations and has eDRAM is Power7. A SINGLE CORE Power7 @ 3.0GHz is capable of more operations than the entire Cell CPU in the PS3.

This rumor is full of shit. Please people, let it die. The press release above is CONFIRMED almost a year ago. Stop believing these stupid rumors that have no grounds in reality.

This whitepaper is from the underlying basis for the Wii U's (very custom) CPU:
ftp://public.dhe.ibm.com/common/ssi/ecm/en/tgd03009usen/TGD03009USEN.PDF

I don't know where it went from there, but it's unrelated to any one specific Power ISA and from what we've gathered over the past year extremely customized. (Much as The PPE for Xenon/Cell was very customized from its Power ISA counterparts)
 

Neo C.

Member
I'm not invested into this specs talk. I'm just here to lol at both sides.

I'm invested into Nintendo stocks though, therefore I'm ok with every kind of setup as long as the console is going to sell a lot. In Iwata I trust.
 

salpa

Banned
This whitepaper is from the underlying basis for the Wii U's (very custom) CPU:
ftp://public.dhe.ibm.com/common/ssi/ecm/en/tgd03009usen/TGD03009USEN.PDF

I don't know where it went from there, but it's unrelated to any one specific Power ISA and from what we've gathered over the past year extremely customized. (Much as The PPE for Xenon/Cell was very customized from its Power ISA counterparts)

Yes, it's customized, but it is still based on the core logic of their new technologies.

IBM does not backtrack with its technologies. Power6 has nearly all of Cell's advantages already imbedded into it. If you add even a few of Power7's features, you already have a processor more capable than Xenon/Cell.

It would cost more money for Nintendo to have IBM develop a CPU weaker than Xenon or Cell at this point, than it would to have one of greater performance. IBM is not going to go back to Power5 or so architecture to make Nintendo a weak CPU. It's either Power6 with added features, or Power7, which both of them will be capable of more floating point operations than either Cell or Xenon, clock for clock.

How did you confirm or come to the conclusion that this whitepaper relates to the Wii U? The last thing I have heard about the processor is the press release I posted above.
 

StevieP

Banned
Yes, it's customized, but it is still based on the core logic of their new technologies.

IBM does not backtrack with its technologies. Power6 has nearly all of Cell's advantages already imbedded into it. If you add even a few of Power7's features, you already have a processor more capable than Xenon/Cell.

It would cost more money for Nintendo to have IBM develop a CPU weaker than Xenon or Cell at this point, than it would to have one of greater performance. IBM is not going to go back to Power5 or so architecture to make Nintendo a weak CPU. It's either Power6 with added features, or Power7, which both of them will be capable of more floating point operations than either Cell or Xenon, clock for clock.

How did you confirm or come to the conclusion that this whitepaper relates to the Wii U? The last thing I have heard about the processor is the press release I posted above.

GAF user wsippel has done most of the digging in that regard. But if you look at the press release and look at that whitepaper, you can sort of see why.

Regardless, IBM, AMD, and Intel are all selling much lower-spec CPUs than what they do in their mainstream. IBM are still taking lots of orders for 476FPs and 470S, for example. Those are based on much older IBM designs and are designed for embedded applications.

They are both newer CPUs, based on IBM's SOI 45nm technology, and are "energy saving"... and what do you know, the IBM CU-45 monicker appears here too:

https://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/D393643EC6B662E78525763200547AED/$file/476fp_wp_04_07_2011.pdf
 

SapientWolf

Trucker Sexologist
Considering the context the uprezzing part was in, I'd say that he meant that they weren't improving any of the textures or models. I didn't take it as they wouldn't make the game run in a higher resolution. I'm not saying that I think that they will make the game run in 1080p on WiiU, but I didn't read that comment as if the console wasn't capable of running the game in 1080p.
You know, so far the hardware's been on par with what we have with the current generation's. Based on what I understand, the, you know, the resolution and textures and polycounts and all that stuff, we're not going to being doing anything to uprez the game, but we'll take advantage of the controller for sure.

It's pretty clear that they're not going to be running Darksiders 2 in 1080p on the Wii U. I don't know how much the engine improved but the last title didn't require that much horsepower to run at 1080p/30fps on the PC. Space Marine, using the same Phoenix Engine, had no problems running at 2560x1440 on a 4850. DSO Gaming listed it as one of the most optimized PC games of 2011.
 

fernoca

Member
It's pretty clear that they're not going to be running Darksiders 2 in 1080p on the Wii U. I don't know how much the engine improved but the last title didn't require that much horsepower to run at 1080p/30fps on the PC. Space Marine, using the same Phoenix Engine, had no problems running at 2560x1440 on a 4850. DSO Gaming listed it as one of the most optimized PC games of 2011.
But again, that's not them saying that the console is not capable, just saying that they won't do it. They've been saying it since 2011.

"We have Darksiders II completely running on the Wii U right now, It took about five weeks. Coming into the show we were ready to go. We could have demonstrated it on the hardware but they [Nintendo] decided not to have full games shown in the booth"

"Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn't even have running the game on the touch screen on our 'to do' list. but once we got it running, we just fooled around with getting it on the touch screen as a lark. It took all of five minutes and two lines of code, and boom! - there was the entire game running on the controller. Amazing."

That it would depend if they were given more budget and because of the problems and the layoffs at THQ and Vigil; doubt they'll randomly give them more money the Wii U version; when the core team still hasn't finished the other versions.
 

SapientWolf

Trucker Sexologist
But again, that's not them saying that the console is not capable, just saying that they won't do it. They've been saying it since 2011.

"We have Darksiders II completely running on the Wii U right now, It took about five weeks. Coming into the show we were ready to go. We could have demonstrated it on the hardware but they [Nintendo] decided not to have full games shown in the booth"

"Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn't even have running the game on the touch screen on our 'to do' list. but once we got it running, we just fooled around with getting it on the touch screen as a lark. It took all of five minutes and two lines of code, and boom! - there was the entire game running on the controller. Amazing."

That it would depend if they were given more budget and because of the problems and the layoffs at THQ and Vigil; doubt they'll randomly give them more money the Wii U version; when the core team still hasn't finished the other versions.
If it requires a large budget or large time investment compared to the other versions to upres the game on the Wii U then that implies that it's not easy to do. That directly contradicts the quote that said that it is easy to do because the Wii U is so powerful.
 

fernoca

Member
If it requires a large budget or large time investment compared to the other versions to upres the game on the Wii U then that implies that it's not easy to do. That directly contradicts the quote that said that it is easy to do because the Wii U is so powerful.
As noted already the team working on it is at like 5 people, so there's a difference between a larger budget and a large budget (considering also they the budget and team were made with the sole reason of just getting the game running on Wii U).

And they're still working on porting an unfinished game, so any development is also probably tied to that too. Guess when the game's finished in a month or two and they have the final version of the game coupled with final versions of the dev kits; they'll know more.
 

StevieP

Banned
From the WiiU thread, since it's relevant here:

wsippel said:
Remember how I recently wrote that a certain engine increased performance by several hundred percent over a couple of weeks? Just found out that another, even more common middleware solution seemingly had it even worse: If you tried to actually use some of the unique hardware features, the engine just crashed. I guess anonymous developer statements should be taken with a ton of salt at this point...

guek said:
Interesting. Has that since been fixed?

wsippel said:
Yes. Two or three days ago. Many middleware solutions weren't even available on the system three months ago, and are buggy as hell to this day. That engine performing like ass until recently? Darksiders 2 uses it.

I would presume he's referring to the Phoenix Engine here.
 

Grymm

Banned
And they're still working on porting an unfinished game, so any development is also probably tied to that too. Guess when the game's finished in a month or two and they have the final version of the game coupled with final versions of the dev kits; they'll know more.

So with an expected WiiU launch in November how long does Nintendo have left to

finalize the dev kits and hardware specs
prepare for mass production
mass produce
and ship

?
 

i-Lo

Member
I'm not invested into this specs talk. I'm just here to lol at both sides.

I'm invested into Nintendo stocks though, therefore I'm ok with every kind of setup as long as the console is going to sell a lot. In Iwata I trust.

So as a stockholder as long as the bottom line is served as quickly as possible, neither progression nor stagnation nor regression matters.
 

DCharlie

Banned
They are both newer CPUs, based on IBM's SOI 45nm technology, and are "energy saving"...

Hmm - i wonder if there'll be a "setsuden" angle in Japan given that's been a fairly major message since 3.11
 

StevieP

Banned
Hmm - i wonder if there'll be a "setsuden" angle in Japan given that's been a fairly major message since 3.11

Nintendo's been on that angle since the before the Wii. It's just been far more prevalent in Japan since the earthquake/tsunami.

BigTnaples said:
Shame. Sounds like the WiiU really is shaping up to be a disappointing, outdated and stale piece of hardware.

Reading comprehension fail. Unless all you read was the first post and decided to reply.
 

BigTnaples

Todd Howard's Secret GAF Account
Shame. Sounds like the WiiU really is shaping up to be a disappointing, outdated and stale piece of hardware.

Oh well, I guess I will save some cash, but I gladly would have handed them my money to taste next gen.
 

BigTnaples

Todd Howard's Secret GAF Account
Nintendo's been on that angle since the before the Wii. It's just been far more prevalent in Japan since the earthquake/tsunami.



Reading comprehension fail. Unless all you read was the first post and decided to reply.



That is indead what I did.


Is there new information? I guess I will sift through the rest of the thread.
 

NBtoaster

Member
It's pretty clear that they're not going to be running Darksiders 2 in 1080p on the Wii U. I don't know how much the engine improved but the last title didn't require that much horsepower to run at 1080p/30fps on the PC. Space Marine, using the same Phoenix Engine, had no problems running at 2560x1440 on a 4850. DSO Gaming listed it as one of the most optimized PC games of 2011.

This they're referring to asset quality there (textures, models), not actual resolution.
 

BigTnaples

Todd Howard's Secret GAF Account
Nintendo's been on that angle since the before the Wii. It's just been far more prevalent in Japan since the earthquake/tsunami.



Reading comprehension fail. Unless all you read was the first post and decided to reply.



Alright so I jumped around through the thread ( I am not reading all 20 pages), and I saw no new info... I saw some older quotes about how the WiiU is powerful, but those are old and have no bearing on this new news. Unless I am missing some key peice of information?

The WiiU will be underpowered, stale hardware if Nintendo is saying things like "We dont focus on specs" and "gameplay is what really matters".

To me that is code for, 'Yeah, WiiU games will look like absolute dogshit compaired to next gen games.' If the WiiU was a beast, Nintendo would say something like "Dont believe everything you hear" or "Wait until you see it in motion".


I really hope I am wrong, but nothing in this thread tells me otherwise.
 

RagnarokX

Member
Alright so I jumped around through the thread ( I am not reading all 20 pages), and I saw no new info... I saw some older quotes about how the WiiU is powerful, but those are old and have no bearing on this new news. Unless I am missing some key peice of information?

The WiiU will be underpowered, stale hardware if Nintendo is saying things like "We dont focus on specs" and "gameplay is what really matters".

To me that is code for, 'Yeah, WiiU games will look like absolute dogshit compaired to next gen games.' If the WiiU was a beast, Nintendo would say something like "Dont believe everything you hear" or "Wait until you see it in motion".


I really hope I am wrong, but nothing in this thread tells me otherwise.

Nintendo would be really stupid to say that because WiiU will obviously be less powerful than the other next gen consoles and they don't know by how much. Much better to undersell than oversell.

And even if these rumors from anonymous developers that contradict things trusted developers have said were true and WiiU was only about as powerful as a PS3, what would that matter if it has great games? It's not going to look like shit because it's going to be HD. Does this gen already look like shit? Eventually all graphics will suck because they'll never be as good as what you imagine the future will look like.

I'll be disappointed if these rumors are true, but it's a molehill.

I mean, this is what a GCN game looks like in HD: http://i.imgur.com/4maVr.jpg

Nintendo will be fine.
 

Grymm

Banned
Here's a fun blast from the past:
Its a NeoGAF thread discussing the Revolution to be only 2x more powerful than a Gamecube:

This is the megathread:
http://www.neogaf.com/forum/showthread.php?t=74762

this is a random thread about it:
http://www.neogaf.com/forum/showthread.php?t=47773


I still can't get over the similarities between this and the "Revolution" specs reveal threads from 2005. It's really just amazing.

And we are just weeks away from having another of those. Epic times indeed.
 

USC-fan

Banned
I still can't get over the similarities between this and the "Revolution" specs reveal threads from 2005. It's really just amazing.

And we are just weeks away from having another of those. Epic times indeed.

Yep, it really funny. Like the post now about its 2012 how can they released a system that cant beat a system from 2005. Because they want it cheap like the wii and low power/small size...that is now just like the wii was.

"Readers discouraged by Revolution's seeming lack of horsepower when compared to Xbox 360 and PlayStation 3 should remember that Nintendo is not interested in competing in the high-definition gaming arena, and as a standard-definition console, Revolution is more than capable. Capcom's Resident Evil 4 remains one of the most gorgeous games this generation and it ran on GameCube, a console at least half as powerful according to developer reports."

Best looking game this gen "gow 3" and wiiu should be able to do that.
 

x3sphere

Member
if true I will be disappointed... mainly because lack of horsepower means devs will cut corners and the Wii U be getting lots of sub HD games. I'd really love for every game to be at least native 720p...
 

StevieP

Banned
Some of you are just daft, to be honest, or enjoy getting a rise from trolling.

It's a got a CPU with OoO and EDRam, double to triple the memory of current consoles (depending on the leak you believe) and a GPU that admittedly needs to be optimized for (and still hasn't on most middleware) due to customized fixed-function hardware (in addition to its standard programmable shader hardware) and you still want to hang on the thread that the console has less to work with than the PS360?
 

itsgreen

Member
Nintendo would be really stupid to say that because WiiU will obviously be less powerful than the other next gen consoles and they don't know by how much. Much better to undersell than oversell.

And even if these rumors from anonymous developers that contradict things trusted developers have said were true and WiiU was only about as powerful as a PS3, what would that matter if it has great games? It's not going to look like shit because it's going to be HD. Does this gen already look like shit? Eventually all graphics will suck because they'll never be as good as what you imagine the future will look like.

I'll be disappointed if these rumors are true, but it's a molehill.

I mean, this is what a GCN game looks like in HD: http://i.imgur.com/4maVr.jpg

Nintendo will be fine.

Not a real comparison though, that game has a very distinct style that masks any performance deficit...

Compare a GCN or even a Wii version of Madden or Fifa or whatever in HD won't like anywhere near as good as a next gen version of those games.

There is no need to be upset about, because it doesn't matter, there is nothing you'll be able to do about. Nintendo clearly chose gameplay over graphics, nothing wrong with that. But don't even try to say that games will even look nice when compared to other consoles. That's just silly.
 

RagnarokX

Member
Not a real comparison though, that game has a very distinct style that masks any performance deficit...

Compare a GCN or even a Wii version of Madden or Fifa or whatever in HD won't like anywhere near as good as a next gen version of those games.

There is no need to be upset about, because it doesn't matter, there is nothing you'll be able to do about. Nintendo clearly chose gameplay over graphics, nothing wrong with that. But don't even try to say that games will even look nice when compared to other consoles. That's just silly.

The games will look nice. All I care about is that the games don't look blurry and and run at least 30fps and they push the system. When I bought a Wii, the games looked fine on my CRT. But my CRT broke, and LCD was cheaper and more available than CRT, and my Wii games don't look as great on it. Not unplayably bad, but I can see how some people can think "they look like shit."

But WiiU is an HD system and it won't have that problem. The games will look great because current HD games look great (except those ported by Konami :p) and there isn't new TV standard coming that will radically change that. Plus Nintendo games have never been on this level of hardware, the situation just is not comparable to Wii.
 

Mondriaan

Member
I think that Nintendo probably had the right priorities with the wii as far as profitability is concerned and I don't see them changing course with the wii U.

I agree with what SmokyDave said earlier about what the wii U would probably be like. It's got to be cheap and it can't produce a lot of heat, if they're keeping a similar form factor and price point as the original wii.
 

alr1ght

bish gets all the credit :)
wiiundersmallu4eo5.png
 
Not a real comparison though, that game has a very distinct style that masks any performance deficit...

Compare a GCN or even a Wii version of Madden or Fifa or whatever in HD won't like anywhere near as good as a next gen version of those games.

There is no need to be upset about, because it doesn't matter, there is nothing you'll be able to do about. Nintendo clearly chose gameplay over graphics, nothing wrong with that. But don't even try to say that games will even look nice when compared to other consoles. That's just silly.

Eh, it's not a fact that it won't be fairly powerful. It obviously won't be as powerful as the next Xbox or PlayStation, but to say that the games won't look nice compared to those consoles is kind of premature. We haven't seen one second of in-game footage from a game yet.
 

smug

Banned
This just in

GFX WHORES, YOU ARE THE MINORITY!

HARDCORE, YOU ARE THE MINORITY!

GAFFERS, YOU ARE THE MINORITY!

Deal with it.. ok?
 

K.Jack

Knowledge is power, guard it well
I can't be the only one who finds it extremely hard to believe that the Wii U's GPU has "less shaders" than the ones with which the PS360 tandem were launced. There's just no way to find an even semi-modern dedicated GPU which is that weak. Shit, today's integrated graphics shit on the RSX and Xenos.

Not saying it isn't true, but that's quite the "feat", if it is.
This just in

GFX WHORES, YOU ARE THE MINORITY!

HARDCORE, YOU ARE THE MINORITY!

GAFFERS, YOU ARE THE MINORITY!

Deal with it.. ok?

You seem salty.
 

smug

Banned
I can't be the only one who finds it extremely hard to believe that the Wii U's GPU has "less shaders" than the ones with which the PS360 tandem were launced. There's just no way to find an even semi-modern dedicated GPU which is that weak. Shit, today's integrated graphics shit on the RSX and Xenos.

Not saying it isn't true, but that's quite the "feat", if it is.


You seem salty.

did you bother to read my username? it's SMUG for a reason.. it was supposed to be.. ya know, a little sarcastic... because everyone thinks they are authority.. I just like to shoot some holes in their sails.. it's fun... want to go sailing the sea's and drink some salty water now? ;)
 

hyduK

Banned
Guess we'll find out by E3. But if it's really no more powerful than the 360/PS3 that'd be pretty ridiculous. 360 will be a 7 year old piece of hardware by the time this thing comes out.
 
Top Bottom