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Dark Souls PC trailer [Matchmaking, new bosses, enemies, NPCs, weapons, armor, areas]

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You will mainly summon random people. If your friend is the same level as you then you can summon him by being in the same area and dropping a summon sign. Once a boss is killed your co op buddies are teleported back to their world.

So excited for this game but this really turns me off, so that means that after defeating a boss, you get "disconnected" from your friend, so there is no way to do a whole play though together with a friend? I was really looking forward to Co oping this game with my brother online. :(
 

casabolg

Banned
Why did someone tell me the exact opposite a few days ago? I want to believe.

I have no idea what the previous guy is talking about. There is more bs and archers on ledges in Dark Souls. But, in both cases, they are either no problem or still pretty fun.
 

mxgt

Banned
So excited for this game but this really turns me off, so that means that after defeating a boss, you get "disconnected" from your friend, so there is no way to do a whole play though together with a friend? I was really looking forward to Co oping this game with my brother online. :(

You can do it, it's just a pain to co ordinate it. It's also not what FROM wants people to do.

The game is pretty damn easy in co-op
 
Guys.....I think we may have to start preparing ourselves for the possibility that the PC version will not contain options to adjust resolution or AA, or anything.... Jeff Cannata, who attended the event at Captivate, basically came as close as you could to revealing those things as you could without actually saying it on the latest Weekend Confirmed:

Garnett: What did you learn about the PC version?

Jeff: "..... There are certain things about it being on the pc that I would have assumed would be the case that aren't the case.

Jeff: "It is very, very, very, very much a port."

Garnett: Resolution-wise, does it looked like its been kicked up for PC?

Jeff: .......
Sub-HD framebuffer + framerate locked to 30 fps due to physics engine synchronization confirmed.
 

dosh

Member
So excited for this game but this really turns me off, so that means that after defeating a boss, you get "disconnected" from your friend, so there is no way to do a whole play though together with a friend? I was really looking forward to Co oping this game with my brother online. :(

It's not that hard to pull: I did three whole playthroughs with a friend of mine :)
Your first few hours will be on separate tracks since you only get the ability to summon other players after you meet the most vibrant characters of all and he gives you a specific item. Once we got this item, we found each other almost every time (we lucked out two or three times out of dozens).
And don't get too bummed out by the "kill a boss in your friend's world -> return to your own world" part: this only means that once a boss is dead in his world, you get to do the level again in yours. Twice the fun.
Just make sure you both belong to the same covenant, and join the Sunbros as soon as possible: this seems to help a lot.

They also talked about improved matchmaking for the pc, so...
 

UrbanRats

Member
This is the crap I'm talking about. Woops you have to start over! No thanks.
That gif is misleading, don't take it as a sample.
There are other parts where the game fucks with you, but that isn't one of them.
Those guys are very noisy and that's a very large and open space, you can see them coming a mile away.
He was strolling around with low health and did not look around at all, why does he deserve to pass that scenario?

Are you going to edit the FOV to like 3000 so you don't have to turn the camera too? Is turning the camera to look around too much for people these days?
I wish "people these days" would stop it with this condescending attitude.
 

Eusis

Member
To be honest, if the FPS IS locked at 30 this would be one of the more tolerable instances purely because of Blighttown, as you'd STILL come out ahead of the console versions. Unless that is still an FPS nightmare, then dammit.
 

Aselith

Member
To be honest, if the FPS IS locked at 30 this would be one of the more tolerable instances purely because of Blighttown, as you'd STILL come out ahead of the console versions. Unless that is still an FPS nightmare, then dammit.
If they lock, it will be unlocked by the community.
 

Corky

Nine out of ten orphans can't tell the difference.
To be honest, if the FPS IS locked at 30 this would be one of the more tolerable instances purely because of Blighttown, as you'd STILL come out ahead of the console versions. Unless that is still an FPS nightmare, then dammit.

I can't believe I'm saying this but I almost don't care if it's locked at 30... given I can atleast change resolution above 720p or something >_<
 

Glass Rebel

Member
If they do shit like that they might as well not bother at all. GFWL is already almost intolerable for me and inacceptable for some.
 
Is it confirmed that this port isn't locked at 30 fps?
Just a question. I don't want this to be a shitty port.
Guys.....I think we may have to start preparing ourselves for the possibility that the PC version will not contain options to adjust resolution or AA, or anything.... Jeff Cannata, who attended the event at Captivate, basically came as close as you could to revealing those things as you could without actually saying it on the latest Weekend Confirmed:

Garnett: What did you learn about the PC version?

Jeff: "..... There are certain things about it being on the pc that I would have assumed would be the case that aren't the case.

Jeff: "It is very, very, very, very much a port."

Garnett: Resolution-wise, does it looked like its been kicked up for PC?

Jeff: .......

Thanks.
 
I don't know if From developed the PC version of Ninja Blade but it had a decent amount of graphic options.

uRS79.jpg

Even if the port is outsourced I don't believe for a second that you won't be able to change resolution at least.
 

Durante

Member
Is there some piece of information I'm missing or are people really afraid that a PC game won't allow you to chose your resolution because of a "......."?
 

Emitan

Member
Is there some piece of information I'm missing or are people really afraid that a PC game won't allow you to chose your resolution because of a "......."?

Because a demo of a game that was just announced that's months away from release didn't let you play with the settings SO THEREFORE THEY DON'T EXIST
 

Glass Rebel

Member
I don't know if From developed the PC version of Ninja Blade but it had a decent amount of graphic options.

Even if the port is outsourced I don't believe for a second that you won't be able to change resolution at least.

They didn't, it was outsourced.

Hopefully this is either a case of scarce information, an early build or "gaems jurnaleezm".
 

Mechazawa

Member
Um, if Dark Souls is Games for Windows Live(or just vanilla Games for Windows), then it has standards that it has to meet. One of which is:

1.5 Support Multiple Aspect Ratios and Resolutions
Requirement
The game must support at least the following aspect ratios and associated screen resolutions:
4:3 normal (800×600 or 1024×768)
16:9 widescreen (1280×720)
16:10 widescreen (1152×720 or 1680×1050 or 800×480)

For screen resolution configuration and detection, the game must adhere to the following rules:
The game uses the desktop resolution of the display device by default if it is a supported resolution. The desktop aspect ratio must be used as a search criterion if the game chooses a different default resolution.
The game must prompt the user to confirm new display settings when a change is made. If the user does not accept within 15 seconds, the display must revert to the previous setting.
The game must not stretch pixels or center a 4:3 render window to support widescreen aspect ratios. However, letterboxing is acceptable.

So unless they only plan on supporting 3 resolutions...
 

morningbus

Serious Sam is a wicked gahbidge series for chowdaheads.
Um, if Dark Souls is Games for Windows Live(or just vanilla Games for Windows), then it has standards that it has to meet. One of which is:



So unless they only plan on supporting 3 resolutions...

Those requirements are a joke and can be bent or outright broken by developers and still get certified.

However, thinking we won't get any graphics options is silly. Worst case scenario is that 16:10 gets black bars.
 

morningbus

Serious Sam is a wicked gahbidge series for chowdaheads.
Which games bent those rules? I can't think of any GfW games that fucked around with those requirements.

I'm not exactly sure which ones didn't adhere to the resolutions rules, but many games do not support the 360 pad, another pillar of the GFWL requirements. Some games, like Dead Rising 2, supported the wired pad but not the wireless pad.

My point is, especially now, the rules can be broken.
 

Gvaz

Banned
I don't know if From developed the PC version of Ninja Blade but it had a decent amount of graphic options.

Even if the port is outsourced I don't believe for a second that you won't be able to change resolution at least.
That's what I'd consider the bare minimum amount of options.
 

Mechazawa

Member
Yeah, I was actually wondering why Gotham Impostors didn't support the pad a couple of days ago.

But it turns out that that's only a real requirement if the game supports gamepads in general:

1.4 Support the Xbox 360 Common Controller for Windows [Conditional Requirement]
Requirement
Games that support gamepad controllers must support the Xbox 360 Controller for Windows using the XInput API. If DirectInput peripherals are also supported, then DirectInput can also be used. However, XInput must be the default API if an Xbox 360 compatible device is used.
 

Aselith

Member
I'm not exactly sure which ones didn't adhere to the resolutions rules, but many games do not support the 360 pad, another pillar of the GFWL requirements. Some games, like Dead Rising 2, supported the wired pad but not the wireless pad.

My point is, especially now, the rules can be broken.
I don't believe the wireless pad is oficially supported at all. They stopped distributing it.
 

Haunted

Member
Dark Souls PC can't keep me from changing its resolution even if it tries.

I don't know if From developed the PC version of Ninja Blade but it had a decent amount of graphic options.
Yeah, it was an ok port. Ran fine as well.

Why did someone tell me the exact opposite a few days ago? I want to believe.
You know you can trust me.

r8w5R.gif


Demon's Souls had more broken bosses.

Although I do admit that when Dark Souls designers go full retard, they go full retard no holds barred.
 
I don't believe for a minute that there will not be typical resolution options but, I'll go to crazy town for a second and say it would obviously be an immediate deal breaker if it did not.
 

Jigsaw

Banned
This is false. Blacksmiths are easy to reach.

Never heard anyone say the warp locations were useless... did you play the game?

dragon god => dead end,useless
princess => dead end,useless
dark moon => dead end,useless
abyss => dead end,useless
gravelord => dead end,useless
sunbro altar => not bad but not amazing either,one in the depts or blightown would have been better

why is it easier to get to every single covenant than to a damn blacksmith?

the only ones that are actually usefull are

firelink shrine
anor londo
daughter of chaos

now,why are 3 of the 9 bonfires all located in anor londo and are only apart 30 seconds?on the other hand you have 0 in blightown,archives,tombs,painted world,new anor,crystal cave or sens fortress

this was so much better in demons souls,you beat a boss and can warp to that boss room,simple and perfect

i guess when the pc version hits people will just edit an .ini file and you can warp to any bonfire you activated :|
 

Midou

Member
So excited for this game but this really turns me off, so that means that after defeating a boss, you get "disconnected" from your friend, so there is no way to do a whole play though together with a friend? I was really looking forward to Co oping this game with my brother online. :(

It isn't as bad as it sounds, lots of people have done entire playthroughs with a friend, there are many factors that make it easier, its a couple of minutes of annoyance every time you beat a boss, but it isn't that terrible.
 

Emitan

Member
i guess when the pc version hits people will just edit an .ini file and you can warp to any bonfire you activated :|

Knowing the PC crowd, someone will also make a mod giving you more useful warps without doing such a thing.
 

ixix

Exists in a perpetual state of Quantum Crotch Uncertainty.
why is it easier to get to every single covenant than to a damn blacksmith?

There's a single warp point that puts you within a trivial walking distance of two of the game's blacksmiths, and all of a few minutes from a third. The fourth blacksmith is less than 90 seconds away from one of the warp points that you deemed useless.

With one exception they're all about as close to the nearest warp point as Ed was in Demon's Souls.
 

Dash Kappei

Not actually that important
I'm not exactly sure which ones didn't adhere to the resolutions rules, but many games do not support the 360 pad, another pillar of the GFWL requirements. Some games, like Dead Rising 2, supported the wired pad but not the wireless pad.

My point is, especially now, the rules can be broken.

It's only a requirement IF the game has pad support.
Never found a game which didn't support the 360 wireless pad. Btw, Dead Rising 2 does, dunno about Off The Record.
 

morningbus

Serious Sam is a wicked gahbidge series for chowdaheads.
It's only a requirement IF the game has pad support.
Never found a game which didn't support the 360 wireless pad. Btw, Dead Rising 2 does, dunno about Off The Record.

Do you have the game to check? Dead Rising 2 did not support the wireless pad at launch and I can't find any info on them releasing a patch to address it. People found ways around it, by adding files to the game's folder and replacing dlls.
 
Do you have the game to check? Dead Rising 2 did not support the wireless pad at launch and I can't find any info on them releasing a patch to address it. People found ways around it, by adding files to the game's folder and replacing dlls.

I am pretty sure they patched it (way later) to have wireless controller support. I remember playing it without replacing dlls with the wireless after a certain time.
 

Shaheed79

dabbled in the jelly
Guys.....I think we may have to start preparing ourselves for the possibility that the PC version will not contain options to adjust resolution or AA, or anything.... Jeff Cannata, who attended the event at Captivate, basically came as close as you could to revealing those things as you could without actually saying it on the latest Weekend Confirmed:

Garnett: What did you learn about the PC version?

Jeff: "..... There are certain things about it being on the pc that I would have assumed would be the case that aren't the case.

Jeff: "It is very, very, very, very much a port."

Garnett: Resolution-wise, does it looked like its been kicked up for PC?

Jeff: .......

..........


How much would it have killed them to support 1080p and 8xAA? Why even bring it to PC if you're not going to take advantage of what the PC can do? Might as well play it on the console.
 

bone_and_sinew

breaking down barriers in gratuitous nudity
dragon god => dead end,useless
princess => dead end,useless
dark moon => dead end,useless
abyss => dead end,useless
gravelord => dead end,useless
sunbro altar => not bad but not amazing either,one in the depts or blightown would have been better

why is it easier to get to every single covenant than to a damn blacksmith?

the only ones that are actually usefull are

firelink shrine
anor londo
daughter of chaos

now,why are 3 of the 9 bonfires all located in anor londo and are only apart 30 seconds?on the other hand you have 0 in blightown,archives,tombs,painted world,new anor,crystal cave or sens fortress

this was so much better in demons souls,you beat a boss and can warp to that boss room,simple and perfect

i guess when the pc version hits people will just edit an .ini file and you can warp to any bonfire you activated :|


-Princess: Not useless at all. I use it all the time to reach the Blacksmith.
-dark moon: not useless when I'm in Dark Moon. I used it quite a bit to go to Painted World quickly for Souvenirs.
-abyss: again, not useless when I'm a Darkwraith.
-gravelord: this one is inexplicable.
-everlasting dragon: useful when having to return to ash lake for a couple reasons like
finding great magic barrier, which almost no one finds on their first trip there
and for trading scales.
-sunbro: it's ok like you say.

I'm constantly switching between covenants so I frequently use almost all the warps. Note that almost all of the warp points are next to covenant masters. The only unexplainable one is Gravelord.
 

Midou

Member
-dragon god:
-Princess: Not useless at all. I use it all the time to reach the Blacksmith.
-dark moon: not useless when I'm in Dark Moon. I used it quite a bit to go to Painted World quickly for Souvenirs.
-abyss: again, not useless when I'm a Darkwraith.
-gravelord: this one is inexplicable.
-sunbro: it's ok like you say.

I'm constantly switching between covenants so I frequently use almost all the warps. Note that almost all of the warp points are near covenant masters.

Yeah, plus putting them in blighttown or something is hard to justify, I mean you can go to the end or start of blighttown very quickly anyways.

Maybe one in the tombs would be good, but in most places you open short cuts and can get through them fairly quickly by the time you get the lord vessel.
 
dragon god => dead end,useless
princess => dead end,useless
dark moon => dead end,useless
abyss => dead end,useless
gravelord => dead end,useless
sunbro altar => not bad but not amazing either,one in the depts or blightown would have been better

why is it easier to get to every single covenant than to a damn blacksmith?

the only ones that are actually usefull are

firelink shrine
anor londo
daughter of chaos

now,why are 3 of the 9 bonfires all located in anor londo and are only apart 30 seconds?on the other hand you have 0 in blightown,archives,tombs,painted world,new anor,crystal cave or sens fortress

this was so much better in demons souls,you beat a boss and can warp to that boss room,simple and perfect

i guess when the pc version hits people will just edit an .ini file and you can warp to any bonfire you activated :|

I kinda get what is bothering you, though you could make any of the non-warpables warpable by warping from one that wasn't to one that was and not resting there and homeward boning back. This was perfect for something like a restock in the middle of an awful blue titanite farm, though dying after the unrested bonfire would set you back extra steps and it wouldn't be as universally convenient as you were hoping. I was in no hurry, so I didn't mind knocking down the extra souls along the way and airing out weapons and armor that weren't part of my go to arsenal. I give the edge to Demon's on most fronts, though I am glad they didn't just ape the system. Plus it keeps the Sequel dream alive in a tiny way. Probably not happening, I understand that.
 

MutFox

Banned
Hmm... I was thinking of picking it up at launch,
but I'll probably wait a few weeks to see what happens with the guinea pigs...
 

Jigsaw

Banned
-Princess: Not useless at all. I use it all the time to reach the Blacksmith.

i think this one doesn't matter,crossing the 2 bridges or the 2 big rooms should take the same amount of time (someone stopped it?),you have to wait for the elevator on both anyway. wasn't there a bonfire directly above this blacksmith too?

Yeah, plus putting them in blighttown or something is hard to justify, I mean you can go to the end or start of blighttown very quickly anyways.

the start of blighttown is after the depths which again do not have any warp points,the nearest warp point would be the sunlight altar,so you would have to pass half of the undead burg and then the depths just to enter blighttown (then again,why would anyone want to play 10fps-town from start again)

the other start of blighttown would be drake valley,but you can't enter through that without the master key (if i remember correctly)

I kinda get what is bothering you, though you could make any of the non-warpables warpable by warping from one that wasn't to one that was and not resting there and homeward boning back

i did this a quite alot,especially on the archives > garden > crystal cave part,so the archives one was my major warp point
 

Aselith

Member
i think this one doesn't matter,crossing the 2 bridges or the 2 big rooms should take the same amount of time (someone stopped it?),you have to wait for the elevator on both anyway. wasn't there a bonfire directly above this blacksmith too?

Princess is the one with the big chest. You don't have to wait for anything.
 

RedSwirl

Junior Member
One good thing for XBL achievement whores: Even if you already played the Xbox version, any achievements you acquire on the PC version will now count twice.
 
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