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The Witcher 2: Enhanced Edition |OT| Bow low, you stand before a head crowned.

2AdEPT

Member
I had no problem turning them off. Took a couple minutes and some fidgeting but i got it done. The problem is is that it did nothing. The gargoyales still drop from the sky, and invisible rocks make it incredibly difficult to dodge fireballs and gargoyales without getting close to him and getting knocked down.

I guess the idea is that they won't respawn...three waves is a little extreme...one wave, still a challenge but more doable. The brazier attempts have at least shown me that the operator stops attacking when behind cover...I am going to set a million traps and see if that doesn't balance the scales a bit as well.
 

Relix

he's Virgin Tight™
Two things...

1) Is this SUB HD on Xbox?
2) How do I get the goddamned dragon to stop killing me in the first chapter :p!
 

Semblance

shhh Graham I'm still compiling this Radiant map
Finished with Iorveth's side of chapter two now. Was hoping to have this playthrough done before the weekend, but this game is longer than I remember. Still, Iorveth's side was great. Really, really enjoyed it.

That fucking dwarf near the end and his
'my favorite type of magic' line.
:lol
 
Just beat it. Great experience. Its very clear where the next game will take place which would mean it would be very easy for your choices here to not really show up or matter except in optional VO, but that's OK by me as long as the choices I do get to make in the next one actually change things like they did here.
 
I was able to run Witcher 2 at 1080p on Ultra without a problem.

Now, the enhanced edition stutters and gets me 30-45 FPS. I was getting a pretty rock solid 75 FPS without a problem prior.

Anyone know the cause?
 
I was able to run Witcher 2 at 1080p on Ultra without a problem.

Now, the enhanced edition stutters and gets me 30-45 FPS. I was getting a pretty rock solid 75 FPS without a problem prior.

Anyone know the cause?

Maybe you activate the uber sampling in the video option? Or maybe you have some new buggy driver for you video card?
 

Cheska

Member
Is Chapter/Act III the shortest of them all? It certainly feels that way, though I'm not complaining. I cannot wait to start my second playthrough so I can pick the second path! I know I mentioned earlier in this thread that I had a severely difficult time with the Kayran but I haven't had a single issue with any other boss since then :)
 

Cheska

Member
Well, I'm watching the credits as I type this. Fucking brilliant game, and one of my favorite RPG's this generation! My OCD is going to kill me and now I'm dying to see all the different paths and endings based off your choices.
Went with a mellow route, Roche almost all the way through, spared Henselt, saved Triss, spared the Dragon and killed Letho.
Is there a true ending?
 
Just finished my second playthrough. SPOILERS AHEAD.

Holy shit. I went down the Roche path my first time through. Iorveth's path seemed less confusing, but that may have just been because it was my second play through. But, seemed like they didn't throw as much at you at once towards the end like Roche's path did. You have more of an idea what's going on with Triss and the lodge of sorceresses it seemed like. Instead of most of that being tossed in at the end.

Also, holy fucking shit at everything with the dragon. That is fucking crazy that you don't find any of that out on Roche's path. That alone made me think this will be the save I carry over to part three.

I'm curious how part three will go. Seems like they'll either have to choose a cannon ending or two (one for each path) or have your choices carry over more since a lot of characters could possibly die, mainly the different kings.

Was the post credits scene there before? I missed it if so, so that was crazy.

Final score: Game of forever.
 
Post-Credits scene is new.

Is there any way to access the Loc Muinne forest from Iorveth's path. I don't really recall how to get there, and it is rather hard to navigate the city with the restrictions from the path.

Also, oathbreaker armor looks so much better than Kinslayer, especially with the hood. I might just stick with it. Game is pretty easy with the oathbreaker armor on as it is.
 
Post-Credits scene is new.

Is there any way to access the Loc Muinne forest from Iorveth's path. I don't really recall how to get there, and it is rather hard to navigate the city with the restrictions from the path.

That's interesting that the post credits scene is new. That would make me randomly bet Witcher 3 will in fact be their next game if they're hinting at where it's going that much. I had expected whatever their other game is to come first. Guess we'll see.

I never went into the forest, granted I don't remember doing that with Roche either, but it was a long while ago. I meant to bitch about getting around in chapter 3 and forgot. Glad I'm not the only one. Shit was annoying to be constantly running into locked doors or just blocked paths when I just want to be two feet on the other side of said door or blocked path.
 
It is new. You get an escort mission for Roche, but I can't remember where the forest access is. I can't get out of the city either, so I imagine it is blocked off.
 

Lingitiz

Member
Just finished my second playthrough. SPOILERS AHEAD.

Also, holy fucking shit at everything with the dragon. That is fucking crazy that you don't find any of that out on Roche's path. That alone made me think this will be the save I carry over to part three.
SPOILERS AHEAD

It really blew my mind when I found out the stuff about the dragon after my first Roche playthrough. It really drives home the importance of choice in the game and how different the game becomes with the choice between Roche and Iorveth.
 

lucius

Member
So I am like 12 hours in chapter 2, I seem never to know when to take potions battles start so random after talking to someone, should I just always be taking potions and not worry about stockpiling them.
 
So I am like 12 hours in chapter 2, I seem never to know when to take potions battles start so random after talking to someone, should I just always be taking potions and not worry about stockpiling them.

I usually only use potions and junk when prepping to fight monsters, as they usually swarm or overwhelm easily. In which case, you are actively going to the monster and have time to prepare or there's a lot of buildup indicating a monster fight is going to happen.

Every fight I've had that popped up randomly, I don't think I had much trouble with. So use your potions wisely, but remember to keep putting occasional points into swordsmanship or magic so you're never left empty handed in a fight without potions.

Plus, I think you can always just run away, wait until you're safe, then chug some swallow or whatevs.
 

truly101

I got grudge sucked!
Yesterday was the first time I played since my misadventures with the Kayran several pages back. Beat him first try last night. Story really picks up from there. I happened to see how different the story can go
just from giving Iorveth his sword or not


Despite the ending I really loved ME3, but this is GOTY so far.
 

glaurung

Member
Just finished this. Dope game. Dope ending. Five bloody stars.
Damn, I just bought it last week when Steam had a sale for it.

For some reason or the other, I have never been able to quit out the game in a normal manner: each and every session I've played ends with either the game crashing or getting a complete BSOD.

Guess I'll leave for when I have an even beefier PC.
 

2AdEPT

Member
So I am like 12 hours in chapter 2, I seem never to know when to take potions battles start so random after talking to someone, should I just always be taking potions and not worry about stockpiling them.

I don't get it....either you make it through the fight without the potions anyway or you die. If you die.....there's your chance to use the potiotns this time....save often, and in particular AFTER you meditate...that way if you still die even with potions then you don't have to do the whole thing over again. POtoins are one thing, but traps are another....again if you die somewhere, and if your save doesn't tkae you back far enough, load an older save and load the area with traps....you can even do it in
the fight pit in act 2, Henselts camp. you can walk in there even when others are fighting, they won't interact with you while you load the place full of traps, then engage the NPC to start your fight quest. These fights are good practice anyway and pretty simple, but I love traps...just do.
NOthing gives me more pleasure in gaming than getting revenge on an enemy that killed me...I don't care how they die mostly...just that they do....I love traps....the straight old fashioned iron ones are the best.....good damage but unlike the others they can be used again and again.

EVen in caves between waves of enemies is an opportuntiy to meditate. If it says "you can't meditiate" there take three steps backward or forward usually does it for me.

Sword buffs can be put on any time...even when enemies are in full attack mode.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Well, I'm watching the credits as I type this. Fucking brilliant game, and one of my favorite RPG's this generation! My OCD is going to kill me and now I'm dying to see all the different paths and endings based off your choices.
Went with a mellow route, Roche almost all the way through, spared Henselt, saved Triss, spared the Dragon and killed Letho.
Is there a true ending?

No true ending. It's an OCD player's nightmare :p. No way to have a 'perfect' play. Simply a series of choices and their outcomes.

Please go back and play the Iorveth path now, because you've got a whole chunk of the game to experience!
 
I'm curious how part three will go. Seems like they'll either have to choose a cannon ending or two (one for each path) or have your choices carry over more since
a lot of characters could possibly die, mainly the different kings.
I think in the grand scheme of things it won't really matter to the next game because everything they've done has set you up to
go south away from the kingdoms. So you won't have to interact with kings.
There will probably be some minor dialog changes like they did with your choices in Witcher 1 in 2, but overall the new plot will probably be as self contained as this one. They said themselves in a recent interview that one of the benefits of not being open world is that you can make big decisions because you don't visit the locations that would require big sweeping changes to them.
 

gdt

Member
I'm doing the Harpy Contract in Vergen. I got 4 nests in the big quarry, are the other three along the cliffs, where I can find more harpy groups?
 
No true ending. It's an OCD player's nightmare :p. No way to have a 'perfect' play. Simply a series of choices and their outcomes.

Please go back and play the Iorveth path now, because you've got a whole chunk of the game to experience!

Yeah, I can't believe the stuff in the Iorveth path. I expected it to be more like you see the same events with different choices, but it's really more like you see the other half of the story. If that makes sense. Like it's a real world event and this all happens whether you see it or not.

I will say the only let down of going with Iorveth was the setup for he and Geralt hooking up. I really didn't get why on earth Geralt would agree to team up with him. His path seemed a little bit shorter as well, though I know I missed at least one side mission in chapter 2.


I think in the grand scheme of things it won't really matter to the next game because everything they've done has set you up to
go south away from the kingdoms. So you won't have to interact with kings.
There will probably be some minor dialog changes like they did with your choices in Witcher 1 in 2, but overall the new plot will probably be as self contained as this one. They said themselves in a recent interview that one of the benefits of not being open world is that you can make big decisions because you don't visit the locations that would require big sweeping changes to them.

That is probably a very good guess. Now the wait begins.
 
I'm doing the Harpy Contract in Vergen. I got 4 nests in the big quarry, are the other three along the cliffs, where I can find more harpy groups?
You'll encounter them as part of the main quest, don't worry.
They're behind the locked door in the quarry.
 
So, just defeated Chapter 3
The Operator
on Dark. I also managed to get all 4 torches out. The result- Nothing! Unless he summons more than 6 gargoyles on Dark? Lesson- don't waste your time.
 
Just finished my second playthrough. SPOILERS AHEAD.

...

Final score: Game of forever.

Agreed. Has been that for me for a year.

As for the choices carrying over, I actually think
whether some kings die or not is not very significant when compared to whether the mage and sorceress massacre happens or not. They even changed the way Loc Muinne looks near the end depending on your choice regarding Triss to make the consequences clearer in the Enhanced Edition.
 

lucius

Member
Thanks for the tips, I was actually dying a lot but that's not such a bad thing, I think I wasted some Talents points also.

I didn't even realize you could run away from battle.
 
As for the choices carrying over, I actually think
whether some kings die or not is not very significant when compared to whether the mage and sorceress massacre happens or not. They even changed the way Loc Muinne looks near the end depending on your choice regarding Triss to make the consequences clearer in the Enhanced Edition.

Choosing to help
Phillipa out of prison instead of going to find Triss definitely alters the ending quite a bit. Loc Muinne is ridiculously bloody and gruesome. The giant pile of bodies behind Letho
might be one of the most gruesome sights in a game. Oh, and the guy getting
poled or whatever it is called when he got sodomized by that giant pole
was pretty nasty.
 

2AdEPT

Member
So, just defeated Chapter 3
The Operator
on Dark. I also managed to get all 4 torches out. The result- Nothing! Unless he summons more than 6 gargoyles on Dark? Lesson- don't waste your time.

OK then ....that's it then....I'm bringing a tonne of traps and we'll see if they are still so tough.

BUt just to be sure...when did you get the torches out...prior to the first wave?, after etc.? It could make a difference. I have also seen bugged shots of guys spamming igni from behind the door with interesting results..they operator still appeared after you speak to him, but no gargoyles! Probably fixed in the patch.
 

Dresden

Member
Beat the Roche path and am working on the Iorveth path this playthrough.

Very good game. Combat felt kinda iffy but it wasn't that hard, asides from that unfortunate set of missions at the end of Chapter 2
Eternal Battle can go fuck itself
. Just spammed Igni with my Signs build, destroyed everything on Dark. Quen nerf didn't affect me; couldn't use it because I needed Vigor Regen. Couldn't kill the Operator though.

Looked at the changelog after finishing the game. Glad I got to play this version, especially for Chapter 3.

Enjoyed Roche's storyline far more than what I've seen of Iorveth's path. Don't know if I'll be able to finish it. Using Alchemy exclusively. It seems that the skills which gives bonus damage for being poisoned via potion abuse don't actually work, sort of like the armor that supposedly makes bombs hit harder. No biggie.

Not my game of the forever or anything, but it was good times.
 

Pollux

Member
Just picked up the Witcher 1 from Steam for $9.99. Never played it before, so I'll do a run through with that before picking up this game. I've heard good things about the Witcher, hope it lives up to what everyone says about it.
 

Sinatar

Official GAF Bottom Feeder
OK then ....that's it then....I'm bringing a tonne of traps and we'll see if they are still so tough.

BUt just to be sure...when did you get the torches out...prior to the first wave?, after etc.? It could make a difference. I have also seen bugged shots of guys spamming igni from behind the door with interesting results..they operator still appeared after you speak to him, but no gargoyles! Probably fixed in the patch.

In the original release I was able to use the pillars in the room to break agro with the guy and heal before finishing off the last wave.

Cheap, but effective.
 
Is the tutorial broken? It tells me to spend all points in the training tree. I have done that but it does not continue.

Use your mutagen on one of the training skills. It should have some type of small mark next to it indicating you can use a mutagen. Same thing hung me up until I figured it out.
 

derFeef

Member
Use your mutagen on one of the training skills. It should have some type of small mark next to it indicating you can use a mutagen. Same thing hung me up until I figured it out.
Aw man, totally overlooked that, thanks.

edit: the 360 version looks damn good overall, really nice job.
 
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