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Wii U Speculation thread IV: Photoshop rumors and image memes

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I find it humorous that people still think NoA has any sort of autonomy when it comes to localization decisions.

From what I understand it's a two part process.

NCL gives NoA and NoE a list of games that can be localized.
Then it's up to the presidents of those groups to decide which get the treatment.
 
R

Rösti

Unconfirmed Member
But why would anyone exclude the best movie in the series?
Well, I bolded the s for if anyone would exclude that based on the name. For if you go by the name, there is Alien, Alien 3 and Alien Resurrection that feature only "Alien" and not "Aliens" or something else in the title. You could also go with the type of aliens featured in these movies, where you have the same type in Alien and Aliens and different types in Alien 3 and Alien Resurrection. What Prometheus will feature I do not know. The "original" alien type is featured prominently in Alien and Aliens thus making it only two Alien films, though it's not entirely correct as far as I care.

But this is off-topic, as long as we don't connect to any upcoming (Wii U) games featuring these corrosive extraterrestrials.
 

HylianTom

Banned
Beware, I managed 6 years without bannings and then got three in a row :p
Indeed, I'm trying to be extra-careful with my, umm, fanaticism (might as well be honest here, right?) in the lead-up to E3. A healthy of tongue-biting, self-censoring, typing a really smart-ass comment and then hitting the "Back" button.. just trying to be more disciplined in general.

It's much more trying when I stray from this thread. The Wii U STs really are my home on GAF (and thus online), and I think of the folks here as my people - which means that if/when I ever get into an argument, I try extra hard to not get too intensely into it.
 

Deguello

Member
From what I understand it's a two part process.

NCL gives NoA and NoE a list of games that can be localized.
Then it's up to the presidents of those groups to decide which get the treatment.

Except for games like Fortune Street, which Iwata can force down Reggie's throat, because it has Dragon Quest Characters. Or something. I forgot a lot of what was said during that tumultuous time because the stupid levels were heavy to industrial grade.

In any event, NCL holds all the keys. They have the most power. It is ultimately their decision.
 

MDX

Member
Wii U Speculation thread V: Ev3nt Horizon

eventhorizonphoto.jpg


Get sucked in
 

guek

Banned
I never understood all the Alien 3 hate. Such a great movie. I consider it to be on the same level of Aliens and both of those to be inferior to the original.

I'm a pretty huge david fincher fanboy though haha
 
Except for games like Fortune Street, which Iwata can force down Reggie's throat, because it has Dragon Quest Characters. Or something. I forgot a lot of what was said during that tumultuous time because the stupid levels were heavy to industrial grade.

In any event, NCL holds all the keys. They have the most power. It is ultimately their decision.

Right, there are games that NCL mandates, obviously. Like all the main franchises. But NoA certainly does have a choice when it comes to some games, and those happen to be a lot of the nicher stuff.
 

Luigison

Member
I should clarify! There only exists Alien and Aliens. Nothing else!

I think the other things you listed must be from Mystery Science Theater 2000 or something.
 

HylianTom

Banned
Except for games like Fortune Street, which Iwata can force down Reggie's throat, because it has Dragon Quest Characters. Or something. I forgot a lot of what was said during that tumultuous time because the stupid levels were heavy to industrial grade.

In any event, NCL holds all the keys. They have the most power. It is ultimately their decision.
I'm glad you have shared this. I'll admit.. I've been pretty ignorant of the details of the localization process, so your effort here to educate is much appreciated.

(Also: Any photoshop masters up for a request?)
 

Deguello

Member
Right, there are games that NCL mandates, obviously. Like all the main franchises. But NoA certainly does have a choice when it comes to some games, and those happen to be a lot of the nicher stuff.

So then it is NCL's decision, ultimately. All they had to do was mandate the titles in question. They failed to do so.
 
So then it is NCL's decision, ultimately. All they had to do was mandate the titles in question. They failed to do so.
Well more recently examples show that NoE obviously had a choice, I can't understand why NoA didn't have the same choices as well.

NCL makes the ruling on what can be done. NoA and NoE have to actually get it done. One of them isn't getting much done.
 

BlackJace

Member
I'm glad you have shared this. I'll admit.. I've been pretty ignorant of the details of the localization process, so your effort here to educate is much appreciated.

(Also: Any photoshop masters up for a request?)

What is it you request, HT? If its not too much I'd be happy to help.
 

Deguello

Member
Well more recently examples show that NoE obviously had a choice, I can't understand why NoA didn't have the same choices as well.

NCL makes the ruling on what can be done. NoA and NoE have to actually get it done. One of them isn't getting much done.

So then it is NCL's decision, ultimately. All they had to do was mandate the titles in question. They failed to do so.

If giving NOA a choice results in NOA rebuffing on certain titles, then it's NCL and Iwata's fault for not forcing the issue. Bashing Reggie and NOA for making sound business decisions based on the American market (JRPG's don't sell. And they don't.) when it's ultimately not up to them anyway accomplishes nothing except high blood pressure.
 

Penguin

Member
What are the chances of like some Wii games that have gone MIA making the jump to Wii U?

Thinking of something like Rodea the Sky Soldier.
 
If giving NOA a choice results in NOA rebuffing on certain titles, then it's NCL and Iwata's fault for not forcing the issue. Bashing Reggie and NOA for making sound business decision based on the American market (JRPG's don't sell. And they don't.) when it's ultimately not up to them accomplishes nothing except high blood pressure.
I totally agree that Iwata needs to lay down the fucking law. Which is why I enjoy that he's sending some warning shots at NoA, at least that's what it sounded like to me. Also once again, regardless of whether or not the games sell, it's about sustaining a base. It might not please all gamers to receive a jrpg, but it pleases some, then you bring in another game that will apeal to maybe action fans, platformer fans, etc...slowly start pleasing everyone.

That's how you keep people satisfied and keep them coming to future products. I hope if NoA doesn't please him in the upcoming generation Iwata does something about it, he should definitely put more pressure on em, I'm hoping his comments mean he is beginning to. Localizing niche titles is sound business when you're playing the long game. May not seem like much but the customer satisfaction adds up, consumers value this stuff. Just gotta keep the content coming to all types of gamers. That way they'll all be back. Instead they've kept the content coming back for mostly 1 type of gamer.
 

BlackJace

Member
Rösti;37538645 said:
I'm available as well. As long as it's below or at X20,000 x Y15,000 px at 72-1200 ppi or 300,000 x ≤ 300,000 px at 72 ppi I can do it.

We can split the work to double the awesomeness if need be. :D

And PM away, HT :)
 

ozfunghi

Member
But why would anyone exclude the best movie in the series?

Wait... what? Aliens the best in the series? Hardly. The original (Alien) is still the best. By far. Resurection on the other hand, barely fits the description of "movie". All kinds of things come to mind, most of which could get me banned.
 

11redder

Member
lol, there's too many points (games) speaking for NoA being the problem here. It already started before Xenoblade/Last Story.

Yup. It doesn't make sense that NCL would suddenly decide that PAL-land deserves all these games to be localised after years of deprivation. It makes even less sense that once translated to English, NCL would then decide that the game can't be released in the US. NOA is definitely to blame for this.
 

Deguello

Member
I totally agree that Iwata needs to lay down the fucking law. Which is why I enjoy that he's sending some warning shots at NoA, at least that's what it sounded like to me. Also once again, regardless of whether or not the games sell, it's about sustaining a base. It might not please all gamers to receive a jrpg, but it pleases some, then you bring in another game that will apeal to maybe action fans, platformer fans, etc...slowly start pleasing everyone.

That's how you keep people satisfied and keep them coming to future products. I hope if NoA doesn't please him in the upcoming generation Iwata does something about it, he should definitely put more pressure on em, I'm hoping his comments mean he is beginning to.

I think you still have an inkling of an idea that NoA still has autonomy here. Iwata needs to fire warning shots at himself. It's still his and NCL's decision what games get localized and where. Thus he is the most to blame when localization troubles occur, because he has the most power in the equation. If he and NCL can force localization and chooses not to, then it is their fault. Period. And anger should have been directed at NCL and Mr. Iwata, not toward NoA and Mr. Fils-Aime because they ultimately had no say.
 

BurntPork

Banned
If you keep making posts like that you'll be banned before E3.

That would be a double standard.

I would make it an avatar bet, but my next ban is perma most likely.

Does anyone else wonder if N64 VC games will be rendered in 720p? On Wii, the upresed them to 480p, so who knows?
 

Anth0ny

Member
Possible scenarios:

1. NOA realizes the "hardcore" fanbase is large enough to sustain localization of games like Xenoblade. We get the games alongside Europe.

2. "Weeeeeeeeeeeeell, I guess if there's enough fan demand (read: 10 month Operation Rainfall campaign), we'll never say never!" Which gets them a ton of press and exposure, increases sales, but makes us wait a lot longer.
 

Linkhero1

Member
I think you still have an inkling of an idea that NoA still has autonomy here. Iwata needs to fire warning shots at himself. It's still his and NCL's decision what games get localized and where. Thus he is the most to blame when localization troubles occur, because he has the most power in the equation. If he and NCL can force localization and chooses not to, then it is their fault. Period. And anger should have been directed at NCL and Mr. Iwata, not toward NoA and Mr. Fils-Aime because they ultimately had no say.

Uh...if they gave NoA the option to localize it and they chose not to then it's clearly both their faults a not solely NCL's or Iwata's fault.
 
The secret is just not to post anything during E3 conferences. You don't need to. The streams of consciousness threads are too massive anyway, nobody will read anything you say except for the quick and decisive mods.
 
I think you still have an inkling of an idea that NoA still has autonomy here. Iwata needs to fire warning shots at himself. It's still his and NCL's decision what games get localized and where. Thus he is the most to blame when localization troubles occur, because he has the most power in the equation. If he and NCL can force localization and chooses not to, then it is their fault. Period. And anger should have been directed at NCL and Mr. Iwata, not toward NoA and Mr. Fils-Aime because they ultimately had no say.
eh I personally don't believe that NCL has complete power over every business decision that NoE and NoA make. All I see is that NoE has been a lot better, NoA has a history of not doing things. If that's NCLs fault, I find that to be a stretch. Show me something that confirms that and I'll believe it, because right now I can only believe what I see, and what I've seen over the years is NoA not doing as well as they should. I'm not saying NCL doesn't control everyone in some way, they surely are the brain of it all, but I think each division has a level of autonomy that allows them to do the things they think they should do to make business in that region better. And I'm upset that NoA has a history of being close minded on what would make business better.

The fact that we have NoE doing things is just an example that clearly NoA isn't interested. Could Iwata force them? Yes. So yeah he is partly to blame, but please, Reggie is the president of NoA, he is to blame as well. And he will continue to shoulder it until shit gets done.
 

Linkhero1

Member
The secret is just not to post anything during E3 conferences. You don't need to. The streams of consciousness threads are too massive anyway, nobody will read anything you say except for the quick and decisive mods.

True. I tend to not post at all during E3 conferences and wait until the conference has finished to discuss or make a comment.
 

muu

Member
I think you still have an inkling of an idea that NoA still has autonomy here. Iwata needs to fire warning shots at himself. It's still his and NCL's decision what games get localized and where. Thus he is the most to blame when localization troubles occur, because he has the most power in the equation. If he and NCL can force localization and chooses not to, then it is their fault. Period. And anger should have been directed at NCL and Mr. Iwata, not toward NoA and Mr. Fils-Aime because they ultimately had no say.

I don't think most people have worked in American offices of Japanese companies. If they have they'll have more of an understanding of what you're saying, as my experiences are similar and I've heard it's the general scenario that's played out in most similar companies.
 

Krev

Unconfirmed Member
I think you still have an inkling of an idea that NoA still has autonomy here. Iwata needs to fire warning shots at himself. It's still his and NCL's decision what games get localized and where. Thus he is the most to blame when localization troubles occur, because he has the most power in the equation. If he and NCL can force localization and chooses not to, then it is their fault. Period. And anger should have been directed at NCL and Mr. Iwata, not toward NoA and Mr. Fils-Aime because they ultimately had no say.
NoA 'ultimately had no say'? What a load of crap.
Do you think it was the guiding hand of Iwata that caused NoE to release NPC Pikmin 2 in 2009 and NoA to wait until this coming June?
 
NoA 'ultimately had no say'? What a load of crap.
Do you think it was the guiding hand of Iwata that caused NoE to release NPC Pikmin 2 in 2009 and NoA to wait until this coming June?
YOU DON'T KNOW WHAT IT'S LIKE WORKING IN AN AMERICAN OFFICE FOR A JAPANESE COMPANY

lol
 

BurntPork

Banned
Guys.


What if ED2 isn't localized?

Yeah, I know it sounds silly that a game made in Canada would not release in North America, but this is NoA we're talking about.
 

Anth0ny

Member
The secret is just not to post anything during E3 conferences. You don't need to. The streams of consciousness threads are too massive anyway, nobody will read anything you say except for the quick and decisive mods.

It's fun to post your immediate reactions and look back on them years later.

I'm sure we'll have a skype chat going though
 
Guys.


What if ED2 isn't localized?

Yeah, I know it sounds silly that a game made in Canada would not release in North America, but this is NoA we're talking about.
reggie: hmmm it's already in english...it's already in NA....


...but WiiU Party Jam 7 is coming out soon. That should suffice.
 

AzaK

Member
Well, people are asking if i'm talking about specs whereas i specifically stated that those are known by third-parties through dev kit boot sequence and SDK documentation
people are asking if i'm talking about DRC features whereas i specifically stated that it wasn't that
It's like 50% of the content of the message is overlooked and read in 1 second without analysis, it's frustrating. It's pretty obvious what part of the Wii U, third-parties aren't aware of its implementation, its design, if i specifically and clearly state that it's not hardware spec, it's not hardware/controller "physical", usable features.

I didn't wanted to spoon-fed you and let you guess what is it, it's more fun.

IdeaMan, I do appreciate getting more info, it's really great. But I do not find it fun having to squirm for tidbits and decipher all your puzzles. Some (Most) here obviously do (and you obviously enjoy it) but I honestly would just prefer the info put straight out there, with no encryption. I doubt anything of interest would be skimmed over as you suggest.

BTW: I have no problem you spooning it out over time, just when you do, I'd prefer you just lay it out there.
 

royalan

Member
Possible scenarios:

1. NOA realizes the "hardcore" fanbase is large enough to sustain localization of games like Xenoblade. We get the games alongside Europe.

2. "Weeeeeeeeeeeeell, I guess if there's enough fan demand (read: 10 month Operation Rainfall campaign), we'll never say never!" Which gets them a ton of press and exposure, increases sales, but makes us wait a lot longer.

Did it though? I mean, it's hard to say for sure, but Xenoblade isn't exactly flying off the shelves now, and I don't feel it's doing better than it would have if it were officially launched in the US with all the pomp and circumstance of a big-deal title.
 
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