Errm, I'm pretty sure StevieP isn't a dev, that's how he got his tag.
looks like ps3/360 plus alpha rather than next gen
just like wii was ps2/gc/xbox plus alpha
Same.
3GB is good rite gaf.
I remember some poster saying that it would be a miracle if the other 2 next gen consoles had 4gb. so 3GB is good right, or is that ram just for devs or something.
Can somebody translate this to a more understandable format? Dragon Ball Z power levels perhaps.
Looks good, but will it be inexpensive?
Hmm, my reading seems poor today.
I'll go back an edit.
That would be a huge OS footprint.
We can just wait like 26 minutes.
Wait like 20 min to put all these rumors to rest.
I'm just gonna wait 22 minutes.
So how many Wii's taped together is this?
PS3= Hercule
Wii U= Gotenks
So 32MB eDRAM and 1.5 GB RAM? We have a winner.
PS3= Hercule
Wii U= Gotenks
Compute Shaders let you write your own code and run it on the GPU for anything that would benefit from a floating point based processor like physics or animation.
Shader Model 4 can technically be recompiled for from Shader Model 5, but performance is unideal.
Wait like 20 min to put all these rumors to rest.
only 8 gigs of storage?
Tessellation unit
I am excite. Seems to be only 1.5GB for retail consoles though =/ if those are real.
I'm not a dev. But they are correct.
How do you think that RAM will hold up 4-5 years from now?
Same.
3GB is good rite gaf.
I remember some poster saying that it would be a miracle if the other 2 next gen consoles had 4gb. so 3GB is good right, or is that ram just for devs or something.
So, assuming these are accurate - and there seems to be some agreement from folks in the know here - what are we looking at? My layman's reading of it suggests it's a powerful system with a modern featureset, but not the kind of massive leap we've been used to in previous generations.
It's definitely not a GC-->Wii situation where the featureset was the same, just overclocked with a dash more RAM, but it isn't a bleeding-edge piece of kit. Would saying this is the Dreamcast in the N64-->Dreamcast-->GameCube continuity be about right?
So with the compute shaders where does it really put the wii u gpu. It seems like some SM 4.5 with having tesselation and compute shaders. What's the full SM 5.0 Spec?
So how many Wii's taped together is this?
Native USB storage support.
just hook up a USB hard drive, man.
Far better than current gen. No idea how it'll compare to 720/PS4 though.
How do you think that RAM will hold up 4-5 years from now?