Here's the whole trailer: youtube
I think its great that Halo is moving in a slightly new direction with 4, and the Prime series is a great inspiration. I'm not the only one who thinks so:
Celebrate Metroid Prime's 10th Anniversary with... Halo 4?
I think its great that Halo is moving in a slightly new direction with 4, and the Prime series is a great inspiration. I'm not the only one who thinks so:
Celebrate Metroid Prime's 10th Anniversary with... Halo 4?
1upThere's something rather familiar about these AI drones, though. With their insectoid design and glowing mechanical seams, they feel like they've stepped directly out of Retro Studio's Metroid Prime series. But hey, big deal, right? Prime was hardly the first sci-fi work to employ that black-and-glowing-amber visual style. I was willing to concede the possibility of mere coincidence... until the Chief switched to a special scan visor mode that revealed a host of previously invisible enemies. Samus Aran is not amused.
But let's not use such crass terms as "rip-off" or "theft." Inspiration comes in more nuanced forms than that. You'd have a tough time arguing that Halo 4 doesn't draw some ideas and aesthetics from Metroid Prime, but why not? In many ways, Metroid Prime 3 felt like Nintendo's answer to Halo. Just as Tomb Raider and Prjnce of Persia/Assassin's Creed appear to be caught in a perpetual game of one-upmanship, maybe Metroid and Halo are destined to spend the next decade jockeying to outdo the other -- assuming Nintendo remembers the Metroid series exists, that is. We haven't seen a new Prime since 2007. If Nintendo's not going to use that rich history of design, someone might as well get some use out of it. Besides, the echoes of Prime (if you'll pardon the expression) seem like only a single element of Halo 4's new sandbox. The new enemies juke and dodge in surprising ways, and even the Covenant behaved a little differently than in the old days.
TimeTime said:The company launched with clearly Xbox 360-quality footage of Halo 4, as Master Chief witnessed something crash, something else fly off into the distance, then poked around in a jungle, initially taking out familiar Covenant aliens. And then the obligatory new aliens weve been expecting since Halo 4 was first announced appeared: some kind of defense A.I. definitely not Convenant, said series sidekick Cortana, as a flaming skull-faced variant pounced like Ghost Riders head on the body of one of Metroid Primes enemies. Cue creepy insect-like robots swarming tree limbs and a spoiler that the series may turn Cortana into a villain. So far, so still-very-much-Halo (would we have it any other way?).
JoystiqJoystiq said:The demo was impressive, looking like it mixed the styles of Halo and Metroid Prime. Halo 4 launches on November 6, 2012.
ExaminerExaminer said:The show kicked off with a Halo 4 reveal. Showing a mix of live action and in-game sequences, we got a glimpse of what to expect from the Master Chiefs new experience. The clip starts off in an unknown world showing a very lavish jungle world and a quick interaction with the good ol covenant, but quickly turns into a fight against unknown hostile Defense AI. An intense battle ensued portraying some awesome new forerunner weaponry as well as the ability to sprint, aim-down site, and multiple visor configurations similar to Metroid Prime. To round out the demo, it seems Master Chiefs side kick Cortana is loosing her mind while an ancient evil is awakened.
http://www.flesheatingzipper.com/gaming/2012/06/weve-heard-it-a-few-times-343-on-halo-4s-resemblance-to-metroid/Flesh Eating Zipper said:In its thunderous open, Microsoft showed off just one of the many fruits of 343 Studios work on Halo 4 with a brief introduction to the single-player campaign during their E3 2012 press onference. As we covered in our live blog, the jungle level they had shown seemed awfully reminiscent of Retros first-person reboot of the Metroid series. From the more complete visor, to the glowing bug-like enemies and an alien super soldier with a small avatar/chopper in its back. All the time I watched this, I was having flashbacks to Metroid Primes exploratory levels.
After the show, I met briefly with a few 343 guys, including content producer David Ellis where they acknowledged theyd heard the reference.