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Wii U Community Thread

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Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
Yeah, this was what they needed to avoid. I have no issues with this happening throughout the life of a console, but at launch it's a terrible idea - you're trying to get somebody to invest hundreds of dollars in your new console, don't just show them launch games! Consider the breadth of awesome titles Nintendo had at least shown or announced by the time the 3DS launch rolled around.

It would be like Nintendo deciding to keep Mario Galaxy and Metroid Prime 3 under wraps for the E3-2006 blowout.
 
Yeah, this was what they needed to avoid. I have no issues with this happening throughout the life of a console, but at launch it's a terrible idea - you're trying to get somebody to invest hundreds of dollars in your new console, don't just show them launch games! Consider the breadth of awesome titles Nintendo had at least shown or announced by the time the 3DS launch rolled around.

I predict Nintendo will indeed show some of their upcoming games when we are a bit closer to launch, the only problem is that they need to arrange an event that has a huge media exposure.
 

TriGen

Member
I'm someone that actually was fine with the Wii U E3 showing, but I agree that it wasn't smart to not show any late 2013 games or beyond. NSMBU, Rayman Legends, and Pikmin 3 are the exclusives that I want, and then DS2 as the one multi-plat game would combine to be the 4 games that would interest me on the Wii U, which since I own every platform that will be enough to hold me over for a while.

For the average consumer though, I really think they should have showed at the very least Nintendo Land earlier in the conference, and then closed the show with some hype-building trailer at the end, Zelda, Retro's game, Smash, Star Fox, or anything that could have really taked advantage of being in HD.

Like other people have said though there is a big gap between the end of the launch window and next E3, and when you consider that games don't launch at E3, they just announce Q3/Q4 stuff that means Nintendo is going to have to use Nintendo Direct or some other conference to announce games that will launch in that window between Feb-Jun 2013.

They can't expect the launch window stuff to last until Q3 2013, especially since a lot of people aren't thrilled with the launch window to begin with. It will be rare for Nintendo to announce a big first-party game in a non-grand way, but since they decided to avoid talking about stuff that wasn't launch window at E3 their going to have to now.
 

lherre

Accurate
- About the system specs: the leaked sheet seems to be true. BUT, they are target specs, they were relevant more than a year ago. I think not many alterations happened on the CPU, but for the GPU, Nintendo customized it even more, to a point it's not just a "RV700" chip. Still, this document is satisfying enough for people here to speculate more precisely on the Wii U hardware.

Well the specs in the list aren't target specs, they are the "true" wii u specs (remember is a copy-paste from the sdk). But nintendo didn't detail them a lot in the documents. But there is no lie in them.
 

WhyMe6

Member
I predict Nintendo will indeed show some of their upcoming games when we are a bit closer to launch, the only problem is that they need to arrange an event that has a huge media exposure.

Definitely, and with that goal of exposure I can't see Nintendo Direct being that place.

What I can see is a much greater Tokyo Game Show presence by Nintendo. That's what I'm really hoping for.
 

Hoo-doo

Banned
Good to see you guys have your community thread back.
With all the negative backlash to Nintendo's E3 conference on the main board, I figured some of the people in here might be on suicide watch by now.
 

AzaK

Member
Well the specs in the list aren't target specs, they are the "true" wii u specs (remember is a copy-paste from the sdk). But nintendo didn't detail them a lot in the documents. But there is no lie in them.
Nice to see you again Lherre. Do you have anything to say regarding the quality of the games demoed at e3?
 

japtor

Member
I definitely agree with your first couple of points. I just feel as if "cauals" will not be willing to move on from their Just Dance and Wii Fit games to Nintendoland. I haven't seen a lot of the Nintendoland minigames in action, but if they're doing something you haven't seen done with ios/android tablets then more power to Nintendo.

While I do agree there's a ton of things that you're able to do with the controller that you can't with any other standard controller, you will definitely not be seeing a lot of innovative gameplay design from third parties. At most, maybe a map or cell phone on your GamePad.
Remember that if the gamepad isn't used much the whole game can be put on the gamepad alone, freeing up the TV for whatever, playing in bed, on the crapper, etc (I'm still assuming limited range here though, like within the same room).

As for "casual" gamers...I'm not a big fan of that term. Like a lot of phone or Facebook gamers would probably be considered casual, but I wouldn't necessarily put them in the Wii Sports/Just Dance/whatever only crowd, NintendoLand seems like it'd fit them better. Just people into traditional gamey stuff...which probably has a decent overlap with the "core" audience, which is why I think trying to categorize them is a mess.

I do agree NintendoLand probably won't appeal to the Wii Sports/etc only crowd, but that's what the other stuff shown is for. I think the biggest thing is that it could attract more of the regular gamer type that might end up buying more stuff, like they might not be the super hardcore bald/brown shooter type, but they're still clearly games (as opposed to "non games").
By the way, the Zombi U reps kept saying that there are no checkpoints. But that can't be true, as you'd keep playing the same start areas over and over each time you lost a survivor. I think what they mean is that individual survivors don't have checkpoints and when they are dead they are dead, no matter how far you made it with them. What I bet does happen is that you reach "safe houses" in between areas. So, when your current survivor is lost, you start with a new one from the last safe house you stayed in.
From one thing I read (I think Kotaku) it sounded like there's objectives to be done. Like they died somewhere, and on the next life they were able to go to the same spot and continue the objective (killing their previous zombified guy in the process). So I guess in terms of each life they're all new, but overall it seems to be a continuous world, if you die you move on to another body but the world doesn't start over.
I predict Nintendo will indeed show some of their upcoming games when we are a bit closer to launch, the only problem is that they need to arrange an event that has a huge media exposure.
Not really. Put a page up, put out some press releases and mention it on FB/Twitter and everyone else on the internet handles the rest. If they want more attention they just do a preannoucement for the announcement, go all IdeaMan on the world.
 

ASIS

Member
Yeah, this was what they needed to avoid. I have no issues with this happening throughout the life of a console, but at launch it's a terrible idea - you're trying to get somebody to invest hundreds of dollars in your new console, don't just show them launch games! Consider the breadth of awesome titles Nintendo had at least shown or announced by the time the 3DS launch rolled around.
Is it a Terrible mistake though? Don't forget that Sony and ms are showing their new console next year, Nintendo will need to respond to them in one form or the other. I think they can't afford to have a good E3 this year and then an average one next year. I mean we know they are working on games, so why not show them?

At least I hope that's what they intend to do.
 

wsippel

Banned
Well the specs in the list aren't target specs, they are the "true" wii u specs (remember is a copy-paste from the sdk). But nintendo didn't detail them a lot in the documents. But there is no lie in them.
So 1.5GB it is?

Nice tag by the way. :)
 

IdeaMan

My source is my ass!
Well the specs in the list aren't target specs, they are the "true" wii u specs (remember is a copy-paste from the sdk). But nintendo didn't detail them a lot in the documents. But there is no lie in them.

Yeah, what i meant is that there are the specs relevant one year ago. And target because from what i remember, Nintendo explicitly stated at the time for example that the memory available for developers "will settle between 1GB and 1,5GB", don't remember the exact sentence, maybe you have read it also. And some things have changed since these documents and that can be seen in the latests dev kits, like the GPU, further customized, and the memory. But yeah they are true, not "virtual" in paper :)
 
I hope Desperate Nintendo kicks in around launch. They need to get their ass in gear in case the system doesn't sell as expected. You saw how they turned around the 3ds situation.

I don't get this sentiment anymore. All ,,desperate Nintendo'' did is bump out Mario like crazy, just like this year too. So I'm not sure whether I'm really too fond of this...


2010 :( Overall, I could deal with Nintendo conferences like this year, it will happen eventually. But the real problem was that this was the launch conference and they already had one half baked ,,reveal'' last year. It also contradicts everything they have said, it's like they are schizophrenic or something.
 

EVIL

Member
Is it a Terrible mistake though? Don't forget that Sony and ms are showing their new console next year, Nintendo will need to respond to them in one form or the other. I think they can't afford to have a good E3 this year and then an average one next year. I mean we know they are working on games, so why not show them?

At least I hope that's what they intend to do.

I am thinking along the same lines. If they don't want to be buried under Microsoft or Sony or both next year, then they will need to have some killer first party titles ready to show.
 

IdeaMan

My source is my ass!
For those who didn't see the Nintendo Wii U developer roundtable at E3, here's the video presenting NintendoLand and New Super Mario Bros U.

Some parts are rather beautiful, when Bill control a Mii in the plaza at around 4/5 min for example.
 
For those who didn't see the Nintendo Wii U developer roundtable at E3, here's the video, you can have a look at the FZero minigame from NintendoLand in it.
This is just a small example, but the Wii U makes some really nice lighting/shadowing effects (F-Zero-car). I believe this is one of the main points, which puts it apart from last-gen. Luckily, good lighting makes games looking a ton better and more realistic.

jztj.PNG
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
While there is definitely a lot of trolling and overreaction happening on the main board, it is purely a result of Nintendo really miscalculating at E3.

The notion that you can launch a machine right now in this atmosphere and not even show ANY GAME that approaches the best of what PS360 are doing right now is just really stupid.

You have many posters and websites claiming that Wii U is no better than PS360 and right now there is no evidence they are incorrect.

I am really wondering if Nintendo truly understands the atmosphere right now. No, graphics/technology are not everything, but like it or not, they are very important to many core gamers and developers.

There has to be a balance between the Wii generation/philosophy and the realities of today's game industry in the core gamer segment.

E3 was entirely skewed towards the former.
 

Sadist

Member
I don't get this sentiment anymore. All ,,desperate Nintendo'' did is bump out Mario like crazy, just like this year too. So I'm not sure whether I'm really too fond of this...
"Desperate Nintendo" dished out a $/€ 70-80 price cut only a half year after launching the 3DS, gave it a bunch of games to somewhat compensate early buyers, did a big conference a day before TGS and introduced Nintendo Direct as a bi-monthly show.

We'll see in two months I suppose.
 

DynamicG

Member
I am really wondering if Nintendo truly understands the atmosphere right now. No, graphics/technology are not everything, but like it or not, they are very important to many core gamers and developers.

There has to be a balance between the Wii generation/philosophy and the realities of today's game industry in the core gamer segment.

E3 was entirely skewed towards the former.

We won't know if they " truly understand the atmosphere" until the system has launched and we know if it succeeds are not. For all that we actually KNOW, their bet could be correct and just shooting for the "hardcore" audience (who they know were going to look down on the system anyway due to it's specs) would not generate enough sales.

When they say they are interested in the hardcore crowd, I'm fairly sure they realized they won't be able to sway all of them, especially with something that will essentially be a highly optimized PS360. I suspect they are shooting for a large number of middle of the road "hardcores" and a large number of non-enthusiast gamers.

What I'm saying is that this may be their version of the balance between the Wii Philosophy and modern realities. Iwata's past GDC and e3 talks indicate he has a very different perspective on the future of gaming and their business strategy is likely to reveal that.
 

Dr.Hadji

Member

People have lost their minds. I know a big part of E3 is about hype for a while now, but I didn't think people believed it was ALL ABOUT hype. E3 isn't for gamers anymore? IDK I think learning gameplay details about games I'm interested in trumps sizzle reals. I think hands on impressions are better than company's promises of things to come. I like demos that show a games breath over vertical slices guided by company reps. The 3DS conference demonstration (a detailed demo of game systems, mechanics, ect.) on Paper Mario changed my opinion from "will get " to "possible GOTY". E3 is still for me. Guess I'm not a gamer then.
 
While there is definitely a lot of trolling and overreaction happening on the main board, it is purely a result of Nintendo really miscalculating at E3.

The notion that you can launch a machine right now in this atmosphere and not even show ANY GAME that approaches the best of what PS360 are doing right now is just really stupid.

You have many posters and websites claiming that Wii U is no better than PS360 and right now there is no evidence they are incorrect.

I am really wondering if Nintendo truly understands the atmosphere right now. No, graphics/technology are not everything, but like it or not, they are very important to many core gamers and developers.

There has to be a balance between the Wii generation/philosophy and the realities of today's game industry in the core gamer segment.

E3 was entirely skewed towards the former.

I think it's also important to note that people this year seemed desperate for a game that was a leap forward over everything going by the insanely positive reaction to Watch Dogs and 1313 (myself included). If they showed a really cool looking game for a 2013 release from Retro and or EAD Tokyo that looked above PS360 by a decent bit, people would have been super excited. If they show a Retro or EAD Tokyo game next year that pushes the hardware, there's a chance few will care because the PS4 and Xbox 3 will have been announced.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I think it's also important to note that people this year seemed desperate for a game that was a leap forward over everything going by the insanely positive reaction to Watch Dogs and 1313 (myself included). If they showed a really cool looking game for a 2013 release from Retro and or EAD Tokyo that looked above PS360 by a decent bit, people would have been super excited. If they show a Retro or EAD Tokyo game next year that pushes the hardware, there's a chance few will care because the PS4 and Xbox 3 will have been announced.

Next year is going to be fascinating.

You could conceivably have 5 systems all releasing games at around the same level. I'm sure Sony and Microsoft will show some amazing future stuff, but I doubt their launch lineup will be anything special.

I do think Nintendo still has a good opportunity, but they have to have some incredibly impressive software coming out NEXT YEAR and have to get better third party support.
 

AzaK

Member
Yeah, what i meant is that there are the specs relevant one year ago. And target because from what i remember, Nintendo explicitly stated at the time for example that the memory available for developers "will settle between 1GB and 1,5GB", don't remember the exact sentence, maybe you have read it also. And some things have changed since these documents and that can be seen in the latests dev kits, like the GPU, further customized, and the memory. But yeah they are true, not "virtual" in paper :)
So is this between 1 and 1.5 with 1/2 a Gig removed for OS, effectively giving games 1/2 to 1 Gig? Please don't say yes. Leading up to e3 everything was pointing to 2 Gig total, what happened to that?!
 

IntelliHeath

As in "Heathcliff"
What I was afraid would happen happened; that Nintendo would continue their policy of not revealing games they know won't release a year+ out.

I am afraid of that, but at same time, I knew it would happens. However, I would like to have hype dojo for SSB4, so they better host a Dojo for our sake.

For SSB fans, when do you think we will see our first tease trailer?
 

DynamicG

Member
I do think Nintendo still has a good opportunity, but they have to have some incredibly impressive software coming out NEXT YEAR and have to get better third party support.

I still don't know why they couldn't just tease one thing for the WiiU's future after launch. They had no problems making Kid Icarus seem like a launch window game for 3DS and then pushing it back almost a year, so I don't see why a taste of something major wouldn't be possible.

I know they were focusing on the launch, but just one big tease would have really helped it go down better.

I wonder if any of the Silicon Knights drama caused them to pull back. Does anyone know if ED2 was canceled long before e3?
 
I think it's also important to note that people this year seemed desperate for a game that was a leap forward over everything going by the insanely positive reaction to Watch Dogs and 1313 (myself included). If they showed a really cool looking game for a 2013 release from Retro and or EAD Tokyo that looked above PS360 by a decent bit, people would have been super excited. If they show a Retro or EAD Tokyo game next year that pushes the hardware, there's a chance few will care because the PS4 and Xbox 3 will have been announced.

Even if this was just focusing on launch window (which will extend until next E3, I bet), how is it even possible to not have one bomb ready. Something that makes me feel that Nintendos next gen has arrived. They had almost the same exact E3 as last year, when it already was supposed to be just a teaser. Mario and Pikmin look too much like their past-gen counterparts and I know that I will still use the Wiimote for them, especially Pikmin. There really wasn't any spectacular showcase for the controller (Nintendoland doesn't do it), nor any kind of graphical showcase (after having two techdemos for that last year...). After 2006, I felt the next step is coming and I wanted to have that thing immediately.

Also, I would have been okay with some of the casual stuff, if there would have been anything like Flipnote Studio, but on the big screen. Now that might have made me look forward to the controller, not reading karaoke texts on it. Nor buying more peripherals for Wiiu Fit...
 

IdeaMan

My source is my ass!
So is this between 1 and 1.5 with 1/2 a Gig removed for OS, effectively giving games 1/2 to 1 Gig? Please don't say yes. Leading up to e3 everything was pointing to 2 Gig total, what happened to that?!

key word here is "available for developers". I already explained the memory situation many times, studios got at least 1GB of memory for their games, it's a given. In plus of that amount, there's another one that they can't access, reserved for the system functions. And it was a few months before now, so it could have changed again.
 
Ideaman, just out of curiosity, have the games your sources work on already been revealed or do you know about games that aren't public yet?
 

AzaK

Member
key word here is "available for developers". I already explained the memory situation many times, studios got at least 1GB of memory for their games, it's a given. In plus of that amount, there's another one that they can't access, reserved for the system functions. And it was a few months before now, so it could have changed again.
It's late and I missed the "available for developers" bit. Well I hope it's more than 1GB for games in the end. 1 would be pretty sad.
 

IdeaMan

My source is my ass!
It's late and I missed the "available for developers" bit. Well I hope it's more than 1GB for games in the end. 1 would be pretty sad.

The chances that developers will get more memory down the road are important, considering the OS/system features are not finished yet, once all this area of the console will be settled, optimized, and thus known for sure by Nintendo, maybe they will allow the use of extra XXX MB for the games.
 

watershed

Banned
I wonder if Nintendo is rushing with the Wii U?

We know for a fact that the 3ds was rushed as many features weren't there at launch that were intended to be. I'm thinking of the eshop, browser, possibly Nintendo Video, and that communities were originally supposed to be done at the system level.

Nintendo has said the eshop will be there day 1 but besides that I hope the Wii U feels like a finished product and not a work in progress.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Just an observation looking through the Wii software releases- in the period after Q1 2007 (i.e, out of the launch window), Nintendo released 11 games from Q2 through the end of the year 2007, including Super Paper Mario in April, and Prime 3 and Galaxy.

Obviously going from GC to Wii is much easier than Wii to Wii U, but that should give people a sense of how much first party software Nintendo is holding back.
 
I wonder if Nintendo is rushing with the Wii U?

We know for a fact that the 3ds was rushed as many features weren't there at launch that were intended to be. I'm thinking of the eshop, browser, possibly Nintendo Video, and that communities were originally supposed to be done at the system level.

Nintendo has said the eshop will be there day 1 but besides that I hope the Wii U feels like a finished product and not a work in progress.
Its looking more and more like that's what has happened. My guess is that they had some more games to show but 3rd party feedback made them realize they had to increase/tweak some specs and so that's why we have dev kits coming out so late. Companies(including Nintendo themselves) weren't able to get a solid build going in time for E3 so we end up with games that were "previously" almost ready to ship out like Batman or stuff that was mostly just ported from Wii like Pikmin 3.

They had to release something so that the conference doesn't look too bad NSMBU comes about as the "main holiday title". Looking at their body language and Iwata's absence, Reggie knew Nintendo had to save face and this is what they came to in a short amount of time. Iwata probably spent the majority of his time in closed door meetings discussing "next steps". There's no way possible that THEY of all companies had nothing but these games to show. I believe that the specs changed and there just wasn't time to incorporate this for E3. 3rd parties aren't talking about the Wii U bc they know there is a seperate event coming up to showcase more games. Not to mention they are under NDAs to not discuss things. Explains why we are getting vague confirmations about 3rd party games but nobody is officially saying anything.
 

Sadist

Member
I wonder if Nintendo will team up even more with outside parties to fill the gap with Nintendo published titles. You've got Nintendo Land, NSMB U, Wii U Fit and I guess SiNG for launch. Pikmin 3 could be a December or Q1 2013 title. Lego City Undercover, Project P-100 and Ninja Gaiden 3 (sort off) hints at such a plan.
 

watershed

Banned
Its looking more and more like that's what has happened. My guess is that they had some more games to show but 3rd party feedback made them realize they had to increase/tweak some specs and so that's why we have dev kits coming out so late. Companies(including Nintendo themselves) weren't able to get a solid build going in time for E3 so we end up with games that were "previously" almost ready to ship out like Batman or stuff that was mostly just ported from Wii like Pikmin 3.

They had to release something so that the conference doesn't look too bad NSMBU comes about as the "main holiday title". Looking at their body language and Iwata's absence, Reggie knew Nintendo had to save face and this is what they came to in a short amount of time. Iwata probably spent the majority of his time in closed door meetings discussing "next steps". There's no way possible that THEY of all companies had nothing but these games to show. I believe that the specs changed and there just wasn't time to incorporate this for E3. 3rd parties aren't talking about the Wii U bc they know there is a seperate event coming up to showcase more games. Not to mention they are under NDAs to not discuss things. Explains why we are getting vague confirmations about 3rd party games but nobody is officially saying anything.

Iwata's absence was the oddest thing about their conference besides the general crappiness of it. It did seem like they were winging it to an extent and talking just to fill time.

Whatever issues are going on I just hope they get resolved sooner rather than later. The 3ds really was a work in progess when it launched both in terms of hardware and software. Of course things like that improved later but I hope the wii u doesn't have a similar launch period.
 
If E3 wasn't E3 and was any other kind of show. Nintendo would of just skipped it to keep working on the console. It was pretty much catching Nintendo with their pants down.
 

EVIL

Member
I hope we get some nice HD footage or screenshots of the main screen soon. I want a closer look at the details on the mii's running around with the nice glass icons.

If E3 wasn't E3 and was any other kind of show. Nintendo would of just skipped it to keep working on the console. It was pretty much catching Nintendo with their pants down.

lol, its not like they got surprised with E3, they had a year to prepare for it.
 
I think it'll be interesting to find out how launch sales are.

If it does alright and actually validates Nintendo's strategy...hoo boy, people are gonna be in for a rough few years regarding information.
 

BlackJace

Member
If E3 wasn't E3 and was any other kind of show. Nintendo would of just skipped it to keep working on the console. It was pretty much catching Nintendo with their pants down.

I think this is the most accurate description of what happened to Nintendo. They weren't ready. The question is why.
 

Fantastical

Death Prophet
If E3 wasn't E3 and was any other kind of show. Nintendo would of just skipped it to keep working on the console. It was pretty much catching Nintendo with their pants down.

Less than 6 months before launch is catching Nintendo with their pants down? They showed off the console last year and then didn't say anything about it for a year. They should have had plenty to show.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I think it'll be interesting to find out how launch sales are.

If it does alright and actually validates Nintendo's strategy...hoo boy, people are gonna be in for a rough few years regarding information.

I'm on record thinking Nintendo's strategy with unveiling their first party stuff was very stupid. But, I can kind of see the logic and I don't know how much of a long term problem that is.

What is worrying to me is if there is nothing else coming for launch from third parties. I don't think that is the case, but if it is, Wii U is in big trouble long term iMO.
 

Anth0ny

Member
Where in that piece does he say that it's because of the casual revolution of 2006? I agree, e3 has started to suck for us, so I think gamers shoud just forget about it. It's a mainstream media expo now and Nintendo know this more than anyone.

"I used the word "was" a lot up there, though. Because that's no longer what E3 is about. Ever since the show imploded, collapsing under the weight of its own expenditure and hubris back in 2006, it hasn't been the same."

I know he doesn't directly mention the casual revolution, but we all know Nintendo started focusing a little too much on Wii Fit/Wii Music/Wii whatever the fuck after Wii Sports set the world on fire, Sony followed with Move and Microsoft with Kinect. Before 2007, E3 was all about core games. Before 2007, it was what GAF wanted.

Like the article states, I wish they just split the conference in two: one focus on core games (so the REAL E3), and another focused on social gaming. Everyone would be happy.



Also, I noticed the Alberto plagiarism. Pretty blatant :p
 
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