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Will the Wii U up-res/up-scale Wii games?


Unless they have the original Wii hardware in the system, they have to be running Wii games through emulation. If they are emulating Wii games, they should have been able to implement upscaling and maybe additional effects (like AA).

This is one of the many things I can't stand about PR faces like Reggie, they don't know shit about what they are talking about but they speak about it with such certainty and people believe them.
 
Unless they have the original Wii hardware in the system, they have to be running Wii games through emulation. If they are emulating Wii games, they should have been able to implement upscaling and maybe additional effects (like AA).

This is one of the many things I can't stand about PR faces like Reggie, they don't know shit about what they are talking about but they speak about it with such certainty and people believe them.

To be fair if they had already decided to include the original Wii Chipsets as the method of providing backwards compatibility - Then Reggie's comment that it is not possibly is correct.
 
Unless they have the original Wii hardware in the system, they have to be running Wii games through emulation. If they are emulating Wii games, they should have been able to implement upscaling and maybe additional effects (like AA).

This is one of the many things I can't stand about PR faces like Reggie, they don't know shit about what they are talking about but they speak about it with such certainty and people believe them.
I don't remember Reggie ever saying it isn't possible, just that it won't happen. I don't think most people here understand just how unrealistic it is to expect Dolphin like emulation, it isn't something that can be done easily.

PS2 games look hideous in my PS3 btw, but it's a PAL unit.
 
I'm really disappointed it won't be able to upscale Wii games. The PS3 does a pretty great job making PS2 games look better.
 
The difference between upscale and upres is making this thread unreadable.

The WiiU will probably upscale. It's not going to make a huge difference. It will look better than your TV can resize the screen.

There's no way the WiiU will upres the games. This requires a beefy professor and graphics card that the WiiU won't have. Anything on this track will have to be custom written for the WiiU on a game-by-game basis, which either won't happen or will be sold.

Also, there's no way they're emulating Wii games on the WiiU. They have to be using either compatible hardware between the two platforms or some sort of translation layer like the 360 has. Considering how badly the latter worked out in the end in terms of compatibility across the library, it's got to be either the former or a combination of the two.
 
I wonder why the wii u can't even upscale wii games.


The PS3 upscaled PS2 games 6 years ago.

Upscaling to 1080p does not equal upping the resolution to 1080p. It just means it's blowing the picture up in size and attempting a bit of filtering to clean it up.
 
Upscaling to 1080p does not equal upping the resolution to 1080p. It just means it's blowing the picture up in size and attempting a bit of filtering to clean it up.

Whatever. It made them look 100x better on my Bravia than they did running on a PS2 w/ component cables, that's all that matters. Why is this simple fact almost always ignored in favor of putting on a monocle and top hat and expousing the technical intricacies of native resolution vs. upscaling?

To wit- I don't give a flying crap what the native resolution of Sleeping Dogs is. What I care about is that if my PS3 can't upscale it to 1080p and forces it to run at 720p tops, then my Bravia has to upscale it, and it looks like ass. If there was an option to tell the Bravia to not bother upscaling and let it display at 720p with black boarders all the way around, I'd do it. Probably.
 
Whatever. It made them look 100x better on my Bravia than they did running on a PS2 w/ component cables, that's all that matters. Why is this simple fact almost always ignored in favor of putting on a monocle and top hat and expousing the technical intricacies of native resolution vs. upscaling?

I'm not being elitist. I'm just pointing out that it's not the same thing. I know that PS2 games and DVD's played through a PS3 look significantly better than through a PS2. But, people are getting this mixed up with upping the resolution of the game natively. Have you seen FFXII running on a PC? It pretty much looks like a current gen game.
 
Figured this thread is relevant enough.

Just posted:

http://mynintendonews.com/2012/08/10/wii-games-are-playable-on-the-wii-u-gamepad/

Nintendo’s upcoming console is fully backward compatible with Wii titles. According to Spanish Wii U brand manager Pepe Arcas, it is possible to play Wii games on the Wii U GamePad – thanks to its sensor bar (similar to the sensor bar for Wii), which makes it possible for consumers to point toward its touchscreen and interact with it by using a Wii Remote. This feature hasn’t been confirmed by Nintendo, however.

Please be true.
 
It's a damn shame if it won't at least upscale, since the Xbox 360 and PS3 do a pretty good job with their respective predecessor's games.
 
I'm not being elitist. I'm just pointing out that it's not the same thing. I know that PS2 games and DVD's played through a PS3 look significantly better than through a PS2. But, people are getting this mixed up with upping the resolution of the game natively. Have you seen FFXII running on a PC? It pretty much looks like a current gen game.

Nobody is saying it's the same thing. Every time this topic comes up, people just assume others don't know their ass from their elbow and don't know the difference between native vs. upscale. Tiresome.
 
Nobody is saying it's the same thing. Every time this topic comes up, people just assume others don't know their ass from their elbow and don't know the difference between native vs. upscale. Tiresome.

We've already got a ton of people in this very thread talking about different things. It's not out of the ordinary to clarify, and to save time, simply assume ignorance.

And when someone says that upscaling made a game look at much better, well, either they don't know what they're talking about, or they do and have a very special case. The latter was true for you, but odds were it was the former.
 
Thinking about it, a lot of games a wiimote or wiimote + nunchuck only. I don;t see how those could work, seeing as you'd need to be holding the controller. It's an ergonomical nightmare.

there's a stand for the GamePad, so just use that?
 
The difference between upscale and upres is making this thread unreadable.

The WiiU will probably upscale. It's not going to make a huge difference. It will look better than your TV can resize the screen.

This is what I want to know. My TV upscales SD games terribly. If the Wii U takes care of that and spits out a 1080p image I will be happy.
 
I find it hard to believe that the WiiU won't upscale Wii games. Just software upscale with a lanczos scaler. It would be very beneficial to those people who own HDTV's.
 
We've already got a ton of people in this very thread talking about different things. It's not out of the ordinary to clarify, and to save time, simply assume ignorance.

And when someone says that upscaling made a game look at much better, well, either they don't know what they're talking about, or they do and have a very special case. The latter was true for you, but odds were it was the former.

I don't have a very special case. I have a Sony Bravia, and it sucks ass when it has to handle anything less than a 1080p signal. My understanding is that this is simply the way it is with the Bravia, and that most other HDTVs are designed with superior built-in upscaling. If someone were to say that they own a Bravia and they think it's best to let the PS3 run software at 720p if that happens to be its native resolution, then I'd say they're the one who doesn't know what they're talking about, or is in serious need of a new pair of glasses.
 
Upscaling and upressing are two different things. There's no reason it wont be able to upscale, but upressing is unlikely because Wii emulation is probably done in hardware.
 
I hope so. I've not owned a 480p screen in years, so the only way for me to play Wii games in an acceptable manner has been emulation, which isn't always reliable. A nice handheld 480p display would be perfect.

if it lets me play at 4:3 so i can get 1:1 pixel scaling, i will possibly do it rather than play in stretched 16:9, but then i'm one of those mad people that like playing DS and VC games at 1:1 scaling on the 3DS. i genuinely see this as a good feature of the lower resolution screen. 1:1 pixel scaling is the shit and i love having my HMZ - T1 to do NATIVE 720p.
 
Disappointing but expected, Nintendo has always stuck to strict "native mode" backwards compatibility.

On the other hand, that guarantees at or near 100% compatibility.
 
Hmm 3 pages for a yes/no question with a rather direct answer is pretty beefy. But yeah, it would take a pretty impressive rig to run Dolphin at totally ideal stats, and even then (so I've heard, I'm not so lucky to even attempt, myself) some games perform better than others or glitch out.

Nintendo could and should do a HD/widescreen "remastered" version for their GameCube/Wii libraries. Easy money and much more appealing to me than the New Play Control series they did with GameCube-to-Wii transitions. Hopefully downloadable.

I'm fully expecting Luigi's Mansion to be the first Wii U e-shop game at launch. If it gets the HD treatment, that's even better. Just hope they don't go crazy with the price. I wouldn't mind revisiting Sunshine or even the Galaxies, since I have a terrible habit of trading stuff in when I'm done and then miss it.

So Nintendo can easily take my money if they give me the games :-) But judging solely on 3DS content (no DS stuff or even GBA available), I'm not sure their priorities are agreeable at the moment.
 
To be fair if they had already decided to include the original Wii Chipsets as the method of providing backwards compatibility - Then Reggie's comment that it is not possibly is correct.

True but I doubt they are packing Wii hardware in that case. Guess we'll find out when the system launches.

I don't remember Reggie ever saying it isn't possible, just that it won't happen. I don't think most people here understand just how unrealistic it is to expect Dolphin like emulation, it isn't something that can be done easily.

PS2 games look hideous in my PS3 btw, but it's a PAL unit.

No, the poster I originally quoted was right. Last year at E3, Geoff Keighley interviewed Reggie and here's the quote when asked if it'll upscale Wii games:

"It will not do that," he said when asked about the possibility. "That's really driven by the hardware, and the original Wii games were built for a specific type of hardware. There's no mechanism to quote-unquote 'up-res' that unless we launch a brand-new game."

http://www.1up.com/news/wii-games-wont-look-nicer-wii-u

IF these games are running through emulation, that's bullshit.

Yea cuz 360 upscale Xbox games and the PS3 upscale PS2 games, oh wait they dont and you cant even play all the games from the previous Gen on them unless you re-buy them as DD or HD remakes.

Yes they did upscale last gen games, they just didn't expand or stretch out the aspect ratio IIRC. If a game supported 16:9 on the xbox, it did so on the 360 and looked better on top of it (along with the glitches =p)

Upscaling and upressing are two different things. There's no reason it wont be able to upscale, but upressing is unlikely because Wii emulation is probably done in hardware.

If the Wii BC is done in hardware, meaning on Wii hardware, it's not emulation. =p
 
there's a stand for the GamePad, so just use that?

I'm not sure that 6.2 inch screen is gonna be too good for the eyes at a distance. Maybe it could just be used for games that use Classic Controller.

Wii U (almost certainly) not having a DVD player makes we worry that they might not see the need for upscaling.
 
It would be hilarious if you put a Wii game in your Wii U and the crisp 1080p output changed to 640x480 (or 848x480).

It's not going to happen, the Wii U will (hopefully) scale everything to the resolution you have the console set to, like the 360 does. Anything less would be a huge failing on Nintendo's part. Options for per pixel mapping on older games and especially VC games should also be a no-brainer.

It doesn't mean that Wii games will instantly look amazing and they certainly wont look like they do when running on Dolphin, but they should look a lot nicer on most people's HDTVs. I look forward to seeing just how much nicer.

(Don't screw this up, Nintendo)
 
It would be hilarious if you put a Wii game in your Wii U and the crisp 1080p output changed to 640x480 (or 848x480).

It's not going to happen, the Wii U will (hopefully) scale everything to the resolution you have the console set to, like the 360 does. Anything less would be a huge failing on Nintendo's part. Options for per pixel mapping on older games and especially VC games should also be a no-brainer.

It doesn't mean that Wii games will instantly look amazing and they certainly wont look like they do when running on Dolphin, but they should look a lot nicer on most people's HDTVs. I look forward to seeing just how much nicer.

(Don't screw this up, Nintendo)

The only thing that matters is that there's full compatibility with all games and controllers, so people can sell their old consoles and keep the games. Upscaling is a feature only a tiny minority care about, and if it's handled with a smoothing filter like on PS3 I'd rather be without it. HDMI will automatically fix some of the biggest Wii vs HDTV issues like brightness and contrast anyway, so I think it'll look fine, but make jaggies slightly more prominent.
 
Since AMD's providing the GPU and apparently the ANA/HANA chips weren't actually what did the upscaling for the 360 I think there's a good chance for 1080p upscaling.
It would indeed be annoying if the resolution kept switching around like on the PS3. Plus, a good scaler might help keep 720p Wii U games looking decent against possible 1080p counterparts on the newer consoles.
 
Pretty sure it was confirmed that it wont, sadly.

I have my Wii hooked up via HDMI though, and it does look slightly better than it did through component cables. So, y'know, you might get a 5% bump in IQ.
Well a big part of why that happens is because your Wii still outputs an analogue signal that is then converted to a digital HDMI signal so you have already lost a lot of quality in the process due to Wii's shoddy DACs (even worse than the DAC that can be found in the NGC component cables), any boost you see is actually down to how your display handles HDMI inputs vs analogue. Now on the WiiU's native HDMI output results should be significantly better.
 
Figured this thread is relevant enough.

Just posted:

http://mynintendonews.com/2012/08/10/wii-games-are-playable-on-the-wii-u-gamepad/



Please be true.
First thing I thought of was...

H6dKs.jpg
 
Yup.
Which is why GC with component >>>>>>>>>>>> Wii with component.

Wii U doesn't play GC games does it?

Is this true? I'm always scared of Wii video threads. Like when Wii owners say said console "looks great" on hdtvs...Those people are batshit insane. So I never know what to believe. But Wii with a shittier chip than GC? That makes sense...
 
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