If its not like DA1, then I don't want it.
Actually it shouldn't be like DA:O! The combat in that game was incredibly slow, the level design was awful and certain quest dragged on for far too long. Never mind the cliched plot an ending that didn't give a sense of closure at all.
Having said that it shouldn't be like DA2 either, with annoying NPCs, too little lore, the total disappearance of exploration, recycled assets and combat system where the challenge was that there was more guys conveniently showing up after you beat the first wave of bad guys.
Take all these away and mix what's left and you'll have a great DAIII.