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PlayStation All-Stars Battle Royale Discussion Thread 2 (read OP first)

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Ran rp

Member
Its Kat right? If its Kat... stare blankly to the right.


image.php



Thank you! :)

"Technically, that's my left, so... Maaayyyyybeeee :3"

Maaayyyyybeeee :3


Ok! *breaths in air preparing to spell*
....heeeeyyy stop trying to trick me :(

Okay seriously this time...





Male or female? AT LEAST GIVE US THAT.
 

Figboy79

Aftershock LA
Not trying to pick on you specifically, but I'm really curious why everyone decides that it is the 3rd parties fault if popular PSOne character "XXXXX" doesn't get in the game. If these characters are so unpopular these days, then you would think that the 3rd parties would want to negotiate in order to make money/gain more reception over a brand that is currently dead in the water.

Instead the decision to not go and get these characters could potentially be the fault of Sony and Superbot. For example, instead of trying to please the 1,000 Playstation fans that really want these characters (but will probably buy the game regardless) they instead decide to go after the 100,000 fans of Bioshock/reboot DMC etc. that aren't really interested in the game until they see current gen game character "XXXXX" show up and decide to take a better look at PASBR.

Because third parties, um, own some of those popular IPs?

Lara Croft? Eidos
Cloud Strife? Square Enix
Chris/Jill/Claire/Leon? Capcom
Crash and Spyro? Activision

etc, etc.

Sony has a budget for this brand new IP. If the cost of licensing these fairly popular characters is too high, and could potentially cut into them breaking even and making profit on development costs, then I can see why they wouldn't just money hat the owners of those IPs.

If your budget for the game is 20 million, and Square-Enix is asking for 5 million to license Cloud alone, you'd actually drop that 5 million? A quarter of your development budget? On just one character?

But what if Capcom, 2K, and Konami are like, "Hey, we'll license you Dante, Big Daddy, and Raiden for 2 million each, but you have to use current versions of those characters, so we can cross promote upcoming games in those franchises," you, as a business who understands that Devil May Cry, Bioshock, and Metal Gear are pretty significant gaming franchises, and have played a part in PlayStation's history in some way, would be like, "Nah, I'll just spend 5 mil on Cloud and hope for the best?"

Big Daddy is in the game. As is new Dante, and Raiden. That's three fanbases that may give your game another look. If Cloud was in the game instead, that'd be great, sure, but you are only tapping that Final Fantasy fanbase. FF has hit some tough times as of late, and who's to say that Mr. Androgyny himself still has the pull he had back in the mid 90's? And this is coming from someone who loved FFVII to death when it released when I was in high school.

If 3rd parties are not interested in licensing their characters to PBR, or if the cost to license those characters is too high for the profit margins Sony is expecting to hit with this game, I'm sorry, but it's not going to happen. The blame isn't 100% on the third parties, but Sony, as a company with a budget, can only do so much to woo third parties on an unproven, new IP releasing 6.5 years into the PS3's life cycle.

*shrugs* I can't explain it any clearer than that, really. It makes sense to me, even if I don't like how it's all turned out.
 

Mr. Fix

Member
That's what I thought too. For Konami, I'm thinking they cheapened out and plucked Raiden instead. That's just me anyway. They picked the iconic Big Daddy, but the rest of them are just shameful.
 

Noi

Member
If your budget for the game is 20 million, and Square-Enix is asking for 5 million to license Cloud alone, you'd actually drop that 5 million? A quarter of your development budget? On just one character?

But what if Capcom, 2K, and Konami are like, "Hey, we'll license you Dante, Big Daddy, and Raiden for 2 million each, but you have to use current versions of those characters, so we can cross promote upcoming games in those franchises," you, as a business who understands that Devil May Cry, Bioshock, and Metal Gear are pretty significant gaming franchises, and have played a part in PlayStation's history in some way, would be like, "Nah, I'll just spend 5 mil on Cloud and hope for the best."

The bolded are part of the problem with what you're saying.

Big Daddy is constantly the outlier in every argument involving third parties, because he's not the current version of said character (in a game that's also using a stage from BioShock Infinite), and Bioshock's relevance to PlayStation is, at best, "a series of games that were also released on the PS3". I won't deny that Big Daddy is recognizable, but his inclusion still has the weakest argument in terms of relevance of the PS brand AND cross promotion for new games.

Dante, on the other hand, is in the unique position that it's the version of Dante that has nothing to do with PlayStation's history, and is a design that has been incredibly hated since it's inception. Sure, Capcom can go "We'll let you use Dante, but it has to be DmC Dante", but then it's up to SuperBot to choose whether or not his new controversial design is worth the risk of adding to the game. This is just circumstantial evidence, but there's been more people in this thread that have been put off by his inclusion than excited by it, character play style aside.

Big Daddy is in the game. As is new Dante, and Raiden. That's three fanbases that may give your game another look. If Cloud was is the game instead, that'd be great, sure, but you are only tapping that Final Fantasy fanbase. FF has hit some tough times as of late, and who's to say that Mr. Androgyny himself still has the pull he had back in the mid 90's?

FFVII to date has not budged from the Top 5 most sold PS1 classics since it came out (and constantly ranks at #1), so I'm gonna say "Yes". I personally don't care as much for him and would prefer other SE reps, but to say that Cloud alone wouldn't boost game sales is kinda nutty, much more so when you consider that Toro, MAYBE Spike are the only characters that would appeal to Japanese audiences.

If 3rd parties are not interested in licensing their characters to PBR, or is the cost to license those characters is too high for the profit margins Sony is expecting to hit with this game, I'm sorry, but it's not going to happen. The blame isn't 100% on the third parties, but Sony, as a company with a budget, can only do so much to woo third parties on an unproven, new IP releasing 6.5 years into the PS3's life cycle.

And that's fine. However, it's one thing to go for blatant cross-promotion that seems entirely out of place and another entirely to pick characters with upcoming games that make sense.

Heihachi and Raiden ARE PS All-Stars. Big Daddy and Dino are just kind of "there", and a lot of folks are still scratching their heads as to why they're in the game at all.
 

Takao

Banned
Ugh IGN. Mega Man's a better fit for Smash Bros. than Playstation All-Stars. Even though there have been Mega Mans on the Playstations, I think he's associated with Nintendo way more than Sony.

Not a specific MegaMan ...

p504o.jpg


HE'S NEVER COMING BACK FROM THE MOON :'(
 
By my estimation, the current Character Selection Screen can hold a maximum of thirty-six characters.

I'm sure we've seen nearly all of the roster, though, and I don't actually expect more than twenty-five characters. It's just a little tidbit. Sorry if it was discussed before. Here's a quick visual aid with no actual new characters.

F25Ip.jpg
 

TheMink

Member
PSY・S;41377304 said:
"Technically, that's my left, so... Maaayyyyybeeee :3"



Okay seriously this time...





Male or female? AT LEAST GIVE US THAT.

Not yet!

Dont worry, im not going to keep it in the dark forever.
I might get some more info soon so im waiting on that, and then ill reveal It all at once.
 

Noi

Member
Not a specific MegaMan ...


HE'S NEVER COMING BACK FROM THE MOON :'(

5959429725_f9ecccb086.jpg


Ugh IGN. Mega Man's a better fit for Smash Bros. than Playstation All-Stars. Even though there have been Mega Mans on the Playstations, I think he's associated with Nintendo way more than Sony.

Well, Mega Man X got a nice run on the PlayStation at least, as well as Mega Man Volnutt. Though with our luck we'd get:
 

Mr. Fix

Member
Heihachi and Raiden ARE PS All-Stars. Big Daddy and Dino are just kind of "there", and a lot of folks are still scratching their heads as to why they're in the game at all.

Wrong. If you're gonna argue that the new Dante's not a PS-Allstar (he isn't), despite his predessor being PS-heavy, then you have remain consistent by saying that Raiden isn't a PS All-Star either. This isn't the MGS2 or MGS4 version, it's the MGR one. Both aren't canon to their respective series.

I might get some more info soon so im waiting on that, and then ill reveal It all at once.

Looking forward to it!
 

Noi

Member
Wrong. If you're gonna argue that the new Dante's got no relation to the brand, despite his predessor being PS-heavy, then you have remain consistent by saying that Raiden isn't a PS All-Star either. This isn't the MGS2 or MGS4 version, it's the MGR one. Both aren't canon to their respective series.

And technically this version of Heihachi:

render_heihachi_mishima.png


Isn't the same as:


But they're the same character. Same with Raiden, who is the same guy who was in MGS2 and 4, even if he doesn't look 100% the same in his MGR look. This isn't a case with Dante, where DMC1-4 Dante are NOT the same guy as DmC Dante.
 

Mr. Fix

Member
And technically this version of Heihachi:

render_heihachi_mishima.png


Isn't the same as:



But they're the same character. Same with Raiden. This isn't a case like Dante, where DMC1-4 Dante are NOT the same guy as DmC Dante.

If it were done by Kojima's hand, I would have taken Rising more seriously. They're both spin-offs anyway. Raiden was never the All-star for the series.
 

Noi

Member
If it were done by Kojima's hand, I would have taken Rising more seriously. They're both spin-offs anyway. Raiden was never the All-star for the series.

I'll give you this. It SHOULD be Snake instead of Raiden, but I'm only following this line of thought by what Figboy brought up, which is that Konami only let them use Raiden instead of him. In that case, Raiden being the MGS rep isn't that bad since he IS relevant to the PS brand. Hell, MGS2 was the most hyped up PS2 release for a long time, as was MGS4 for the PS3. Could be worse, we could have Johnny Sasaki or I dunno, Drebin as an MGS rep instead.
 

Shahed

Member
That tweet from Cole's voice actor saying David Hayter recorded lines is still bugging me. I don't expect Snake in now, but it almost tortures me by making me hope.

I can imagine having Snake be there as part of Raiden's story as a minion. That would be painful. I'd rather not have him...
 

ascii42

Member
That tweet from Cole's voice actor saying David Hayter recorded lines is still bugging me. I don't expect Snake in now, but it almost tortures me by making me hope.

I can imagine having Snake be there as part of Raiden's story as a minion. That would be painful. I'd rather not have him...

Iroquois Pliskin the minion.
 

sn00zer

Member
The "theyre using the latest version" argument isnt fair as SSB did the same with their characters, especially the Zelda characters.....and most Sony characters go through pretty drastic changes unlike Nintendo characters who stay pretty much the same from Day1.

Ill agree with the DmC Dante not being a good choice (but his moveset looks fun as hell), but updated Heihachi, who is just his Tekken 2 version, just not shitty looking (yeah its from TT2 but that version is his T2 version), and Raiden who would have any move different than Snake if they used his MGS2 version (hell even his MGS4 version doesnt sound as exciting move wise as his Rising version)

EDIT: and besides we already had Snake in a fighting game and Ive played him to death already, same with Dante
DBLE EDIT: And SSB did a really good job with Snake and his moveset, Superbot would be hard pressed to make him better and it avoids any conflict with comparing him to his SSB version
 

Mr. Fix

Member
I'll give you this. It SHOULD be Snake instead of Raiden, but I'm only following this line of thought by what Figboy brought up, which is that Konami only let them use Raiden instead of him. In that case, Raiden being the MGS rep isn't that bad since he IS relevant to the PS brand. Hell, MGS2 was the most hyped up PS2 release for a long time, as was MGS4 for the PS3. Could be worse, we could have Johnny Sasaki or I dunno, Drebin as an MGS rep instead.

It's unfortunate indeed. Also, I still consider this Raiden as an MGR rep, not an MGS one. And plenty of people were let down for the mgs2 hype as it turned out that Raiden was the playable character for the majority of the game. In the end, it's really just another marketing character. I just hope his moveset is actually interesting.

My guess is that Snake's reduced to a cameo. They dun goofed here.
 

Loudninja

Member
The new UI still looks pretty bland. Really not much different than the old. I really hope that's not final and just another placeholder.

EDIT: I also hate how it's designed around the 4:3 aspect ratio.
It looks mcuh better to me.

Also it is very different from the old one.
 

TheMink

Member
So i spoke to my source again.

First thing he said was a clarification.

Lightning De-confirmed.

As a matter of fact, no Square Enix reps at all. None. The only thing SE is an item apparently. Which boils my blood haha.

Additionally, all the characters we already know about (including the leaked) is the full roster that comes with the game. (im hoping this is ends up being untrue)

However. I happen to know two DLC characters.
The only bummer for you (not to go all paul gale on you guys haha) is that he said that they are "super secret" and doesnt want them leaked.

The first one was already half leaked already so that was/will be no surprise.

But i will say that as for the second, you guys are going to freak the hell out.

Seriously awesome.

And not like paul gale saying we are going to freak out over an announcement and it ends up being dante/ everything we already know, but actually awesome.


Still not crash haha.

Wait, so Lightning's out? (She was never technically "in" but you know...)


Here ya go mate!
 

pantsmith

Member
It's probably a bit late for this, but just set all your expectations as low as possible, and then everything will be a wonderful surprise.

Example:

"This game has attacking and blocking? Gee wiz! I wasn't sure that'd make the cut"

"The Mink said there'd be different characters and even stages in this game, I sure hope he's right!"


I pretty much gave up on believing in a Fantavision stage, which will only make the $15 Fantavision stage DLC that much sweeter. I'm just going to stick to the same logic for the rest of the reveals.
 

plainr_

Member
It looks mcuh better to me.

Also it is very different from the old one.

Really?

Original:

FR36a.png


Differences are minor at best. They really need a complete overhaul. The web designer for their official site makes a more visually appealing character select screen.
 

SmithnCo

Member
Raiden probably plays great, like Dante. I still think Snake is playable, perhaps as DLC. If they got permission to put him in I doubt it'd just be for a cameo.
 
You guys are all gonna owe me a beer when Jeff Goldblum gets confirmed like I prophecised. Mink knows.

I guess the deconfirming of Crash, and by some extension I suppose Spyro, makes my avatar all the more prominent. Here's a big version:


crashspyro.png



Look into their eyes, Superbot! LOOK at the pain you've caused! Bless 'em. All they want is to be loved, to make children smile like they once did.
 

Quick

Banned
Tried this out at Fan Expo, as well. Pretty much enjoyed it, but I can't get into details, since it was so brief. I'll give it another shot tomorrow.

I also picked Kratos (safe choice, lol). I had Radek, Big Daddy, and Sly to go against. I lost, and the girl playing Big Daddy won the figure. I did get a 30-day PS+ code out of it.
 
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