Portal 2 is like the one video game that doesn't have eye-rolling dialogue.
Everything about Portal 2 is trying to play up to the popularity of the first one in really clumsy, shameless ways.
People thought the personality cores were funny? Let's make one a big character and get some zany, recognizable voice actor to play him.
People loved GlaDOS? Let's bring her back but this timeNo, it doesn't make sense, but they'll eat that shit up!she teams up with you.
People went nuts over the songs? MORE SONGS. Just more, whatever. More = better.
People made the cake thing into a huge, asinine meme? Let's give 'em a bunch of lame ready-made memes that WE think up. POTATO hahaha, SPAAAACE, oh God, this is gold.
Oh, and people appreciated the subtle, semi-hidden plot? Well let's just explain everything. Everything's got a detailed backstory now.
Funny disembodied voice? Check, except now it's a completely over the top, recognizable actor doing it. Which makes it better!
I could go on.
Great example of 'art from adversity' being ruined by excess in a sequel. Low budget and no notoriety makes people work hard to be new and interesting, and they invest more if themselves in the project. You see it all the time.
I'm probably alone in thinking this.
Huh? The first Portal didn't even become interesting three puzzles in. Give it time, man. The game is phenomenal, definitely the best game I played last year.I'm about three puzzles in
I'm probably alone in thinking this.
It takes place in a lab. Albeit a destroyed lab, but a TESTING LAB. There's going to be repetition. There SHOULD be repetition.I think this game is waaaaaay over-rated. So much repeated art to fill in transitional spaces. So much repetition.
Also, if the force fields are supposed to destroy any object you take through them, how is it the potato on my portal gun never obliterated?
Shoulda played the real Portal 2: Quantum Conundrum.
Huh? The first Portal didn't even become interesting three puzzles in. Give it time, man. The game is phenomenal, definitely the best game I played last year.
Shoulda played the real Portal 2: Quantum Conundrum.
I rewrote what I said - I meant to say that I just got the second gel, and am about 3 puzzles in using it.
Because of this thread, I'm continuing on - I am about three puzzles beyond getting the third gel now.
I'm normally as cynical as you but usually people enjoy more of something they enjoyed.
In a few years nobody on earth is going to still argue that Portal 2 is better than Portal 1.
Portal 1 has the gravity gun, Portal 2 has...gels? Portal 1 ends with a song so Portal 2...also ends with a song? Portal 1 has some funny robot talky stuff so Portal 2 has...more?
The game has already fallen into a pretty strict formula and the stuff they added does nothing to capture the imagination like the first one did. When Portal came out the portal gun itself was an awesome idea that showed up everywhere. Portal 2 introduces gels, something absolutely nobody cares about. It's a "bigger, better more badass" sequel in the worst possible way - simply multiplies aspects of the original game in a formulaic way while adding a few weak new elements.
It's like how in Raiders of the Lost Ark Indy shoots the dude with the sword, so now every Indy movie needs that. Now he shoots two guys instead of one! Great job writers - that makes the scene twice as good!
Agree and that is what they delivered. Portal only longer with more repetition. As such, it was still good, but overall I felt it was by the numbers and not particularly memorable.
Glad lots of people still really enjoyed it though. I can still see their point of view much more than say somebody who enjoys Halo.
You are not alone. I felt exactly the same way. They really lost the sarcastic and mean spirited edge of the first game and basically went full on slap stick. The ending is particularly awful. Oh well, most people ate it up with a spoon so I'm sure Portal 3 will be even wackier/zanier.Let me preface this by saying: I LOVE Valve. Half Life 2: Episode 2 is probably one of my favorite games ever. Were it not for Super Mario Galaxy, Portal would have been my GOTY. This is a company that, I think, gets it, and I want to support.
So, with that said, I have been going through Portal 2 at an absolute snail's pace. I am just not enjoying the game at all. And I know that this was GAF's GOTY, and seeing as I love Portal, this seemed like a game I'd love too. But I don't. I'm simply bored out of my mind with it.
I feel like the game has lost all the charm of the first one, and simply tries too hard. Wheatley is so over the top neurotic. GLaDOS has lost that awkward robotic charm and is becoming more of a human with a robot voice. And J.K. Simmon's character is simply not funny. It is so over the top, teeming with jokes that I just don't get. Whereas the first Portal was much more subdued in its humor, this game just blows the lid off "lol bad science!" and I just can't help but shake my head at it all.
I'm about three puzzles in after you get the second gel, and I'm not sure if I even want to finish it. I NEVER do that with video games. But the same brown environments, the same eye-rolling commentary, and being surrounded by characters that I just don't care about are not doing it for me. Portal as a $10 downloadable game was perfect. Perfect length, perfect pacing, everything was done right. It was like eating an ice cream sundae. But this is like eating an ice cream sundae after ice cream sundae until you throw up all over the floor. Then trip in it and fall face down. It took a good idea, and just expanded on it until it collapsed on itself.
I'm probably alone in thinking this.
Hey! I actually really enjoyed Portal 2 because it didn't do that. In fact, wasn't that essentially the mission statement of the game's writer?Everything about Portal 2 is trying to play up to the popularity of the first one in really clumsy, shameless ways.
I'm sure Portal 3 will be even wackier/zanier.
Hey! I actually really enjoyed Portal 2 because it didn't do that. In fact, wasn't that essentially the mission statement of the game's writer?
Valve said they were through making AAA single-player games, so I took that to mean that there basically wouldn't be a real Portal 3 coming.Figured they'd just merge the storyline of Aperture Science into Half-Life 3, which will probably be a MMOF2P game or something based on current trends.
The Final Hours of Portal 2 said:Today the industry is abuzz about Facebook games and mobile games on devices like the iPad. Valve has neither. But online gameplay, like the co-operative campaign in Portal 2, will surely be important in the future. In fact, Portal 2 will probably be Valve's last game with an isolated single-player experience. What this all means is something Newell is still trying to figure out, but he knows Valve needs to continually innovate by placing both short- and long-term bets.
Shoulda played the real Portal 2: Quantum
Conundrum.
Bad example. The whole point of anything in bulletstorm is that It's revels in its over the top macho man dudebro 80s action flicks style.
Yet their cuts against Chell don't survive even the most superficial scrutiny. They're insult comic jokes, GLaDOS impersonating Don Rickles. I would love to play a game with a fat protagonist where the character's weight became a recurring subject in both control and dialogue. Chell is obviously not fat. From the first test room you can see she is a slender woman. Making fun of a character for having a quality she clearly doesn't have creates a sloppy dissonance. It sacrifices thematic coherence for the sake of a zinger surprising the player with how lowbrow the super intellect is willing to go.
...
Here again the humor is trapped in shallowness. It might actually have been interesting to make the grand invention of the second game brain damage. Maybe after all those years in stasis Chell's brain function has degraded and the challenge will now come from experiencing the mundane actions and objects as inscrutably foreign. Instead, the gag is designed to make you look stupid to another character, himself designed to be stupid. This is the comic equivalent of a monster closet, a lousy trick and as vapid as the fat jokes.
Effing lols to the max, somebody doesn't understand humor as much as they pretend to. How embarrassing.Chell is obviously not fat. From the first test room you can see she is a slender woman. Making fun of a character for having a quality she clearly doesn't have creates a sloppy dissonance.
Yes. Like I said, that's the point. It's immature and stupid on purpose.
The 1% being Saints Row the Third I suppose.No, it's not. One of the developers posted something on Gamasutra saying that it was not purposefully stupid or any sort of parody, just that they thought it was hilarious and aren't native english speakers.
99% of the time when you think a game is over-top-stupid on purpose you're wrong.
I- I'm not sure this gentleman understands what jokes are.
Effing lols to the max, somebody doesn't understand humor as much as they pretend to. How embarrassing.
GLaDOS and Wheatley giving you nasty but untrue insults every so often was funny because they could keep doing it. You're a mute, and can't refute their words even though you want to. GLaDOS did it because she knew it would push your buttons, because she knows you best, and because she absolutely hates you for killing and humiliating her so she goes straight for the jugular. Wheatley did it because he's an incompetent who can only ape what far smarter people do.
Just because the writer thought a joke was funny doesn't necessarily mean that it's going to be funny to everyone, right? Surely you two can concede that point.-JOKE ANALYSIS-
STATEMENT CLEARLY FALSE
ILLOGICAL
DOES NOT COMPUTE *fizzle* *pop*
DOES NOT COMPUUUUU-
Are you being sarcastic, or are you seriously implying that Valve not basing the entire game on a one-off joke is a valid complaint?Neuromancer said:just has some (valid) complaints about it.
I'm sorry but I don't understand the question.Are you being sarcastic, or are you seriously implying that Valve not basing the entire game on a one-off joke is a valid complaint?
GLaDOS and Wheatley giving you nasty but untrue insults every so often was funny because they could keep doing it. You're a mute, and can't refute their words even though you want to. GLaDOS did it because she knew it would push your buttons, because she knows you best...
Because it's funny.Why would insults that are obviously not grounded in reality be nasty or motivational? Why would you want to or need to refute them?
If GLaDOS knows you so well why doesn't she insult you with something relevant?
The only negative to Portal 2 is that it was focus tested to death and made waaaaay too easy.
Voice acting, writing, humor, etc. was all absolutely brilliant. I guess some people like awesome things and some people like poop on their chests.
I'm sorry but I don't understand the question.
Here again the humor is trapped in shallowness. It might actually have been interesting to make the grand invention of the second game brain damage. Maybe after all those years in stasis Chell's brain function has degraded and the challenge will now come from experiencing the mundane actions and objects as inscrutably foreign. Instead, the gag is designed to make you look stupid to another character, himself designed to be stupid. This is the comic equivalent of a monster closet, a lousy trick and as vapid as the fat jokes.
Because it's funny.
GLaDOS and Wheatley giving you nasty but untrue insults every so often was funny because they could keep doing it. You're a mute, and can't refute their words even though you want to. GLaDOS did it because she knew it would push your buttons, because she knows you best, and because she absolutely hates you for killing and humiliating her so she goes straight for the jugular.
Of course, so what?Just because the writer thought a joke was funny doesn't necessarily mean that it's going to be funny to everyone, right? Surely you two can concede that point.
My point is he did NOT understand that specific joke. He's saying the writers shoehorned in a generic fat joke because they like fat jokes, ignoring the fact that Chell is not actually fat. How could they do that?Thomsen understood those particular jokes, he just didn't think they worked. There's a big difference. And I agree with him, in both cases I wasn't particularly amused either.