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Media Create Sales: Week 35, 2012 (Aug 27 - Sep 02)

I think I've got it mixed up with lenticular -- a parallax barrier is just very precisely placed black stripes. But I'm still reasonably sure that it doesn't switch anything. What would it switch? The stripes don't need to move around at all. You could gain perceived backlight intensity in pure 2D mode if you could make them go away entirely, but another LCD layer seems like complete overkill just for that.

It improves picture quality when it's turned off, otherwise the screen brightness would wobble up and down as you move your head slightly. It only has a single on/off state, it's not actively doing anything when it's on apart from being there. It's not complicated like dot matrix layer either, just long black lines, probably all controlled as a single cell/element.
 

FoneBone

Member
Hold on - i didn't say at any point that PSP would definitely get MHP3rdP G this holiday, just that i'm surprised we haven't seen it since it's an easy slam dunk option for huge sales with minimum effort.

Question: do you think it was a wacky coincidence that Capcom announced Tri G and 4 almost simultaneously? Nintendo moneyhats? Or did they mayyybe have a vested interest in moving as much of the MH userbase as possible to 3DS way in advance of MH4?
 

Chris1964

Sales-Age Genius
New releases {2012.09.13}

[3DS] Art Academy: Lessons for Everyone <ETC> (Nintendo) (¥3.800)
[3DS] Medarot 7: Kabuto <RPG> (Rocket Company) (¥6.090)
[3DS] Medarot 7: Kuwagata <RPG> (Rocket Company) (¥6.090)
[3DS] Samurai Warriors: Chronicles 2nd <ACT> (Koei Tecmo) (¥6.090)

[PSP] Accel World: Ginyoku no Kakusei # <SLG> (Bandai Namco Games) (¥6.280)
[PSP] Accel World: Ginyoku no Kakusei [First Press Limited Edition] <SLG> (Bandai Namco Games) (¥9.430)
[PSP] Elminage Ibun: Ame no Mihashira <RPG> (Starfish SD) (¥6.090)
[PSP] Sucre Portable # <ADV> (CyberFront) (¥7.140)
[PSP] Sucre Portable [Limited Edition] <ADV> (CyberFront) (¥9.240)
[PSP] La Corda d'Oro 2f (Koei Tecmo the Best) <SLG> (Koei Tecmo) (¥2.940)
[PSP] La Corda d'Oro 2f: Encore (Koei Tecmo the Best) <SLG> (Koei Tecmo) (¥2.940)

[PS3] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) (¥7.980)
[PS3] Accel World: Ginyoku no Kakusei # <SLG> (Bandai Namco Games) (¥7.330)
[PS3] Accel World: Ginyoku no Kakusei [First Press Limited Edition] <SLG> (Bandai Namco Games) (¥10.480)

[360] Tekken Tag Tournament 2 <FTG> (Bandai Namco Games) (¥7.980)
 
Question: do you think it was a wacky coincidence that Capcom announced Tri G and 4 almost simultaneously? Nintendo moneyhats? Or did they mayyybe have a vested interest in moving as much of the MH userbase as possible to 3DS way in advance of MH4?

By announcing both close to each other, they probably sold quite a few more MH3G than they would have otherwise.
 

DCharlie

And even i am moderately surprised
Question: do you think it was a wacky coincidence that Capcom announced Tri G and 4 almost simultaneously? Nintendo moneyhats? Or did they mayyybe have a vested interest in moving as much of the MH userbase as possible to 3DS way in advance of MH4?

I don't think it's coincidence, no - it's part of an agreement with Nintendo. Moneyhats? not exactly - it's more like this :

1) completely in Capcom's interest to tie themsevles to the best selling handheld for an handheld title in the short term.
2) going to Nintendo and giving it to them on a plate isn't required
3) leverage is how Strong IP owners or platform owners work: this is almost certainly a case of "you scratch my back...."
4) Nintendo get MH, Capcom get -very- favourable conditions (reduced royalty rates, Nintendo advertising revenue, technical help etc) -on the back drop- of "well, we could just take this eslewhere...")

There IS a vested interest for Capcom , but the crux is that they will use their leverage to get a favourable deal -along with- the platform they have a vested interest in. PLUS given the strength of the IP they have a lot of bargaining power to avoid it being long term locked exclusive. That doesn't mean VITA/PSP omg any second soon - it just means that Capcom avoid putting all their eggs in one basket.

It's all about leverage - the idea that Capcom just decide on a platform and they don't "play the game" is a little simplistic.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
PLUS given the strength of the IP they have a lot of bargaining power to avoid it being long term locked exclusive. That doesn't mean VITA/PSP omg any second soon - it just means that Capcom avoid putting all their eggs in one basket.
.

I just don't see it right now. This isn't charity- why on Earth would Capcom be at all interested in Vita as a platform right now? Unless MH 4 really under performs, I see no real incentive for Capcom to jump on a very unhealthy platform.
 

Acosta

Member
I just don't see it right now. This isn't charity- why on Earth would Capcom be at all interested in Vita as a platform right now? Unless MH 4 really under performs, I see no real incentive for Capcom to jump on a very unhealthy platform.

Capcom puts a Street Fighter in 3D0.

Capcom puts Code Veronica in Dreamcast.

Capcom puts Dino Crisis 3 in Xbox (lol)

Hell, Capcom puts a Monster Hunter in 360/PC, exclusively for Japan.

I don't foresee any scenario where MH4 won't be a huge success. But if they can get an extra 500k from a late version of MH4 for Vita, they will make it. I really doubt Capcom is concerned about segmenting the userbase. They want leverage their franchises, as always.
 

DCharlie

And even i am moderately surprised
I just don't see it right now. This isn't charity- why on Earth would Capcom be at all interested in Vita as a platform right now? Unless MH 4 really under performs, I see no real incentive for Capcom to jump on a very unhealthy platform.

they AREN'T interested in the Vita right now - that's the point. The Point is that they won't tie themselves to long term exclusivity in a one-shot deal; they'll renegotiate on a rolling basis and i fully believe they will have got insane bonuses out of Nintendo for what they've agreed to so far.

they may well renegotiate after MH4 to stay on Nintendo hardware but the top and bottom of it is that they have insane leverage so they may as well see what they can get on a rolling basis. That's just how things work.
 

Jonnyram

Member
I just don't see it right now. This isn't charity- why on Earth would Capcom be at all interested in Vita as a platform right now? Unless MH 4 really under performs, I see no real incentive for Capcom to jump on a very unhealthy platform.
When MH3G and MH4 were announced for 3DS, that wasn't exactly a healthy platform either.
 

Road

Member
When MH3G and MH4 went for the 3DS (2009 or 2010, or earlier even) it would be the follow up to the best selling console ever in Japan (much like how all those games were already for the PS3 before it was even released).

If Sony couldn't or didn't try to get MH at that time (when the PSP was selling well), I can't see how one thinks they'll get it now.

Maybe if the 3DS starts selling like the PS3 and Vita, like the Wii; or if MH4 sells only 1 million copies. Anything is possible, I guess...
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
When MH3G and MH4 were announced for 3DS, that wasn't exactly a healthy platform either.

It was a hell of a lot healthier than the Vita is right now, and had Nintendo supporting the platform with million selling efforts. You also did not have a 3DS competitor selling a ton of hardware and software every week.

Really not comparable at all.
 

Datschge

Member
When MH3G and MH4 were announced for 3DS, that wasn't exactly a healthy platform either.

Maybe, just maybe, Capcom asked both Nintendo and Sony early on if they were willing to drop the system's price for achieving/keeping the system's sales at a constantly high level.
 

Nekki

Member
Nice ST for Miku. But yeah it means Vita is going to drop like a rock next week (who didn't see it coming thoigh D:

Gotta love Kagura's performance. I wonder how far Marvelous is going to try to take it, franchise-wise. This probably is not the last game we see.

On a side note, and to deviate from all the Vita doom. I'm kinda disappointed in Nintendo's promise of giving out DD numbers. I wasn't expecting them to just say "oh btw NSMB2 is 5% of retail" and call it a day.

I would like them to release at least the top ten in the eShop :/ At least monthly would do.
 
When MH3G and MH4 were announced for 3DS, that wasn't exactly a healthy platform either.

It was healthier and it had potential and promise. There were million sellers such as Pokemon, Mario, Mario Kart, etc. Nintendo hasn't had a handheld with poor sales to date. Nintendo probably also went the extra mile for them and dropped the price made the CC bundle and pushed key titles such as NSMB2 to increase userbase to help appease Capcom and other developers.
 

Jonnyram

Member
It was a hell of a lot healthier than the Vita is right now, and had Nintendo supporting the platform with million selling efforts. You also did not have a 3DS competitor selling a ton of hardware and software every week.

Really not comparable at all.
I seem to remember, the 3DS was only selling well at that point because of a drastic price drop about 6-7 weeks before the MH announcements. Mario Kart 7 and Super Mario 3D Land were also announced at the same time as the two MH games. As for competitors, PSP was a very good competitor to 3DS, and still is. A lot of PSP software/hardware is still being sold. Hardware-wise, the PSP stands at the same level as the 3DS, so there's going to be a long overlap this "gen" where the PSP is still part of the picture.

MH4 Vita is the new DQIX PSP. The crazy is spreading.
I don't see anyone who expects MH4 to come out on Vita, and I don't recall people predicting DQIX on PSP either (I actually loved it on DS — believe it or not, I was a big fan of Nintendo's back then!). Vita possibilities at this point: MHP3rd G, MHP4th, MHFrontier G. I wouldn't rule any of them out, because this is Capcom we are talking about, and they never ever go platform exclusive. This isn't charity? What was this then? Capcom is a third party. They have no interest in supporting a monopoly, and are doing their best to keep competition in the gaming market. That's the reason why MH is on 3DS in the first place. They don't want Sony or Nintendo having so much of a lead that it causes harm to themselves.

It was healthier and it had potential and promise. There were million sellers such as Pokemon, Mario, Mario Kart, etc. Nintendo hasn't had a handheld with poor sales to date. Nintendo probably also went the extra mile for them and dropped the price made the CC bundle and pushed key titles such as NSMB2 to increase userbase to help appease Capcom and other developers.
There is still no Pokemon for 3DS. I don't know what you're talking about. 3DS's sales were very poor June/July 2011. It was outsold by PSP on occasion. NSMB2 didn't happen until this year and had nothing to do with appeasing Capcom, and everything to do with selling more hardware.
 
There is still no Pokemon for 3DS. I don't know what you're talking about. 3DS's sales were very poor June/July 2011. It was outsold by PSP on occasion. NSMB2 didn't happen until this year and had nothing to do with appeasing Capcom, and everything to do with selling more hardware.

Its sales were poor but most people who had foresight could see that the 3DS in the end would do okay because they had guaranteed million sellers coming out at the end of the year and as expected they would eventually have Pokemon and NSMB hitting the handheld. All of which are mega sellers. In addition to big 3rd party franchises already committing support. On top of that Nintendo has a 20 year history of actively supporting their handhelds with great selling software and massive dominance. This is also ignoring the fact that the decision to develop MH3G and MH4 for 3DS was made prior to the system launching.

Also, I said pushing up key titles to increase the userbase to help attract developers as well. NSMB2 was a rushed title that was created to help raise their instal base which would in return also encourage developers to develop for the system.

MK7 was anounced back when the 3DS was revealled at E3 2010 and SM3DL was anounced at GDC 2011, only a month after launch where things were looking fine. The price drop did help the sales of 3DS considerably but it started to slump back until MH3G and MH4 were anounced.
 
There is still no Pokemon for 3DS. I don't know what you're talking about. 3DS's sales were very poor June/July 2011. It was outsold by PSP on occasion. NSMB2 didn't happen until this year and had nothing to do with appeasing Capcom, and everything to do with selling more hardware.
What you seem to have missed is this:

When MH3G and MH4 went for the 3DS (2009 or 2010, or earlier even) it would be the follow up to the best selling console ever in Japan (much like how all those games were already for the PS3 before it was even released).

If Sony couldn't or didn't try to get MH at that time (when the PSP was selling well), I can't see how one thinks they'll get it now.

Maybe if the 3DS starts selling like the PS3 and Vita, like the Wii; or if MH4 sells only 1 million copies. Anything is possible, I guess...
MH3G and MH4 started development before the 3DS was even out, so the 3DS's lackluster start has nothing to do with anything either way, instead meaning that the decision to put those games on the 3DS must have been based around factors like Nintendo consistently proving themselves with their handheld games and systems (and presumably it meaning, especially based on some of the textures in the MH4 shots we have so far, they could get away with continuing to use the same assets, keeping costs down to boot, which is likely also one of the reasons they went with the PSP for MH originally over the DS--it could handle MH, whereas the original DS wasn't strong enough):
http://andriasang.com/con1sg/mh4_interview/
 

Fafalada

Fafracer forever
schuelma said:
I see no real incentive for Capcom to jump on a very unhealthy platform.
Capcom has every incentive to exploit their position and respective platform-holders in the process. The state of the market is really rather irrelevant to that (Except if it gets so bad that hw-makers are unable to offer any deals).
 

Jonnyram

Member
MH3G and MH4 started development before the 3DS was even out, so the 3DS's lackluster start has nothing to do with anything either way, instead meaning that the decision to put those games on the 3DS must have been based around factors like Nintendo consistently proving themselves with their handheld games and systems (and presumably it meaning they could get away with continuing to use the same assets, keeping costs down to boot, which is likely also one of the reasons they went with the PSP for MH originally over the DS--it could handle MH, whereas the original DS wasn't strong enough):
http://andriasang.com/con1sg/mh4_interview/
You mean like when Monster Hunter Tri was moved from PS3 to Wii?
 
You mean like when Monster Hunter Tri was moved from PS3 to Wii?
MHtri was in development for PS3 based on the reasoning of Sony dominating the console market for about 10 years. However when it became evident the PS3 was underperforming and the Wii was a runaway success they switched tracks. Capcom chose 3DS for the same reasoning they chose PS3. With higher than expected sales from mh3g and the vita being a disaster sales wise nothing has convinced them they made the wrong platform choice unlike when they switched development from PS3 to Wii.
 
Hold on - i didn't say at any point that PSP would definitely get MHP3rdP G this holiday, just that i'm surprised we haven't seen it since it's an easy slam dunk option for huge sales with minimum effort.

I'm not surprised it's not happening (let's wait for the TGS, btw) because now Capcom is heavily promoting MH4, which is its most promising title (sales-wise) in Japan, and is out in 2013 Spring, which probably means during Golden Week, so late-April or mid-May. That said, a game like MHP3rdG on PSP might steal attention from the other one, while selling well (obviously, it's on PSP, where the series had a peak) until, let's say, the Golden Week. I don't know, but I see some wrong market decision if that will happen. And you must also consider that MH3G itself is still selling well (7k after 10 months!), which is particularly meaningful because it means that MH userbase keeps shifting to 3DS, and this is important given the fact that MH4 is on 3DS; MH3G selling is long-term investment now, not just profits. And it still has to receive a budget version, not 100% happening, but likely.


Also Namco Bandai is bringing its PSP series on 3DS, now? Good for Nintendo, Toriko sold quite well with its first two entries (100k the first one, 60k the second one I believe, even if too many copies were shipped).

New releases {2012.09.13}

[3DS] Art Academy: Lessons for Everyone <ETC> (Nintendo) (¥3.800)
[3DS] Medarot 7: Kabuto <RPG> (Rocket Company) (¥6.090)
[3DS] Medarot 7: Kuwagata <RPG> (Rocket Company) (¥6.090)
[3DS] Samurai Warriors: Chronicles 2nd <ACT> (Koei Tecmo) (¥6.090)

It seems Nintendo is having another good week, software-wise.

Gotta love Kagura's performance. I wonder how far Marvelous is going to try to take it, franchise-wise. This probably is not the last game we see.

IIRC, the creator said that he would like to develop a proper sequel (Burst is just Senran Kagura 1.5); given those numbers, I can see this totally happening. Marvelous was really happy after the first one figures (http://andriasang.com/comysi/), I wonder with such performance what they're doing.
 

DCharlie

And even i am moderately surprised
'm not surprised it's not happening (let's wait for the TGS, btw) because now Capcom is heavily promoting MH4, which is its most promising title (sales-wise) in Japan, and is out in 2013 Spring, which probably means during Golden Week, so late-April or mid-May. That said, a game like MHP3rdG on PSP might steal attention from the other one, while selling well (obviously, it's on PSP, where the series had a peak) until, let's say, the Golden Week. I don't know, but I see some wrong market decision if that will happen. And you must also consider that MH3G itself is still selling well (7k after 10 months!), which is particularly meaningful because it means that MH userbase keeps shifting to 3DS, and this is important given the fact that MH4 is on 3DS; MH3G selling is long-term investment now, not just profits. And it still has to receive a budget version, not 100% happening, but likely.

I'm not personally convinced that the MH fanbase has moved over yet - it's absolutely going to happen when MH4 launches and that'll be event by a huge hardware spike and silly software sales numbers. Even if we take that -every- MH purchaser that bought MH3G was a previous PSP owner we're still missing over 3 million players.

There's a huge flood coming - it IS coming, but it's not happened just yet. Probably for the best as well - 3DS XL being much better than the 3DS and all that.
 
I'm not personally convinced that the MH fanbase has moved over yet - it's absolutely going to happen when MH4 launches and that'll be event by a huge hardware spike and silly software sales numbers. Even if we take that -every- MH purchaser that bought MH3G was a previous PSP owner we're still missing over 3 million players.

There's a huge flood coming - it IS coming, but it's not happened just yet. Probably for the best as well - 3DS XL being much better than the 3DS and all that.

I'm not saying that the MH fanbase has completely moved over. I'm saying that it's moving, and it's moving on 3DS, not anywhere else. Obviously, you cannot move +4 million people with one game, on a young platform (when MH3G was released, 3DS was still below the 3.5 million mark); it's a process that takes time and probably neither MH4 will fully be able to bring all the people who bought MHP3rd. But still, the process is on-going, and releasing a MH on PSP would sound like "hey, MH4 is coming on 3DS but stop buying 3DS along with MH3G and come back to PSP!". It doesn't make so much sense to me, given the fact that 3G has still some potential to sell well in the future.
 
Thats awesome, I remember Medabot being very popular in the west, then it died out, like yugioh etc. Hope they make new anime along with it.
 

Takao

Banned
I'm not sure now would be the right time for a new anime series. There's two competing franchises from much bigger publishers both on TV, specifically Gyrozetter from Square Enix, and LBX from Level-5. All three are on 3DS too, haha.
 

Laguna

Banned
I'm not personally convinced that the MH fanbase has moved over yet - it's absolutely going to happen when MH4 launches and that'll be event by a huge hardware spike and silly software sales numbers. Even if we take that -every- MH purchaser that bought MH3G was a previous PSP owner we're still missing over 3 million players.

There's a huge flood coming - it IS coming, but it's not happened just yet. Probably for the best as well - 3DS XL being much better than the 3DS and all that.

Are you convinced that Monster Hunters fanbase is 4.5mio?
 

Gweg

Neo Member
How come nobody ever seems to compare game popularity with actual game reception/quality (user/critic reviews) ? Is this off-topic ?
There are pretty good websites for Japanese-only games user reviews (curated ones) such as the mk2 series (http://pspmk2.net/ for PSP - there's one per platform).
 

test_account

XP-39C²
Are you convinced that Monster Hunters fanbase is 4.5mio?
MHP3rd sold 4.5 million copies. There has been Best Price re-releases, but those usually arent very collectable, so i dont think that there is much overlapping here.


How come nobody ever seems to compare game popularity with actual game reception/quality (user/critic reviews) ? Is this off-topic ?
There are pretty good websites for Japanese-only games user reviews (curated ones) such as the mk2 series (http://pspmk2.net/ for PSP - there's one per platform).
It is being mentioned sometimes, like if many users on Amazon rates the game poorly.
 

Laguna

Banned
MHP3rd sold 4.5 million copies. There has been Best Price re-releases, but those usually arent very collectable, so i dont think that there is much overlapping here.

Not only in my opinion there is a difference between selling a game 4.5mio and having a fanbase of 4.5mio.. No other Monster Hunter game on PSP came even close to that number. So I also ask you, do you think Monster Hunters fanbase is 4.5mio (in Japan) in your opinion or do you think its debatable?
 

DCharlie

And even i am moderately surprised
Not only in my opinion there is a difference between selling a game 4.5mio and having a fanbase of 4.5mio.. No other Monster Hunter game on PSP came even close to that number. So I also ask you, do you think Monster Hunters fanbase is 4.5mio (in Japan) in your opinion or do you think its debatable?

active playing user base right at this second is not 4.5 million. 4.x million copies sold still means that some were unwanted gifts or whatever, i'd guess a portion of people who got copies simply didn't like it. Then there's people who might have bought it second hand so there's no registered purchase -and- digital downloads.

All in all, -a lot- of people played MH3rdP. Previous version was, what?, 3 million seller? It's a growing franchise and you'd think most people not into it would have been put off by now.

How many Monster Hunter fans are there actually out there? Lots i'd have though - and probably bigger now that the Nintendo crowd have been engaged - which is why MH4 should sell stupid numbers. Also note - the secondary market for Monster Hunter goods is HUGE. I'd expect MH4 to , worst case, top 3 million on 3DS.

As for an actual number of fans? Pass - 4 million and growing? It's a pretty huge phenomenon here.
 

test_account

XP-39C²
Not only in my opinion there is a difference between selling a game 4.5mio and having a fanbase of 4.5mio.. No other Monster Hunter game on PSP came even close to that number. So I also ask you, do you think Monster Hunters fanbase is 4.5mio (in Japan) in your opinion or do you think its debatable?
As DCharlie mentioned about playing userbase, it is hard to know exactly how many those are. But we know that there was enough interest to buy 4.5 million copies of MHP3rd at least. It is also not possible to know exactly how many who plays that game today, and only time will tell how many that are interested in upcoming MH4 :)
 

XDDX

Member
I'm sure Senran Kagura will get another sequel. There is an anime series planned for 2013, and there is already a manga series going on, so they're taking advantage of all mediums.
 

Tenki

Member
I'm sure Senran Kagura will get another sequel. There is an anime series planned for 2013, and there is already a manga series going on, so they're taking advantage of all mediums.

And it will continue being only released in Japan :( fuck region lock.
 
Thats awesome, I remember Medabot being very popular in the west, then it died out, like yugioh etc. Hope they make new anime along with it.

YGO the card game still sells well and the games sell to that audience because of all the free promo cards you get. Medabots in the US got hosed because there really wasn't much in the way of good collectible battle games/video games so once the show ended interest/popularity died.
 
Nope, looking at Sega's IR information the 250k would be for "packaged games" only. They projected that amount for PDf at retail alone this quarter.

Sega expectations were too high. The userbase difference between PSP and Vita is too huge to pretend to have the same sales than the previous main entry, that was on PSP.
 
Wowza! But this means Vita is going to drop like a rock next week.
13k?

It's time for Miku to use her super sexy legs.

Miku already showed us her legs - they were preorder legs. Vita is going to be back to the 10k's definitely.
Miku being on a shelf isn't going to sell Vita's to passing customers. I suppose its got one thing going for it - shops couldn't use those Vita sales to get rid of stock ;)

Meanwhile we saw big Miku sales, its very possible that the last few weeks have had Miku fans buying in Vita's for the release after their pre-order and plan to first week buy (I think it'll be next to dead next week) as oppose to current Vita owners jumping on board (it doesn't have the userbase to suggest this frankly).

Vita has played all the cards it has. Its sales will likely drop for a few weeks now, bringing us back down to pre-Persona levels :/

It could drop...quicker...Sony need to find 'something' to create a buzz; just to keep Vita on its feet.
(It will however have Miku fans who don't have the money who may buy around New Year, but other than that I think its going to be a pretty horrible holiday...theres not even a back catalogue of games for new buyers to jump into :/)
 
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