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The Ten Years Decline of Sony

Mileena

Banned
Yes, I do.

http://www.sony.net/SonyInfo/IR/library/er.html

Here is Sony's Investor briefings by quarter. You can go all the way back to well before the Playstation 3 launched. This has the revenue, earnings, and unit sales data.

http://www.nintendo.co.jp/ir/en/

You can find the same information for Nintendo's systems here.

http://www.microsoft.com/investor/E...s/PressReleaseAndWebcast/FY12/Q4/default.aspx

Here is Microsoft's earnings releases. They are slightly less transparent and do not provide earnings for their individual divisions (including Entertainment devices division).

In other arenas, you can find information and sales of different games consoles here:

http://en.wikipedia.org/wiki/Video_game_console

The only systems that really come close to the PS3's drop in marketshare are the SNES and Nintendo 64. If you measured Nintendo's decline from the NES and jumped immediately over the SNES (i.e. measured their decline from NES -> N64), the total marketshare loss is greater.

Interesting reads, thanks. I knew it was bad, just not that bad.


I hope they just bail out of handhelds [very soon] and focus on PS4. But Vita has already hurt that pretty bad I assume.
 

hachi

Banned
So when valve don't force their engineers to do something, and just let things evolve that is amazing and the way forward, yet when Sony do it, it's a nightmare? If Sony were doing well, letting your engineers innovate is great. Even their formats often work well. Beta didn't work in the home but did take off with TV producers. Cd/bluray are great formats too.

But to be fair, Valve's engineers aren't creating hardware prroducts for the mass market (*yet). When it comes to consumer hardware, considerations of design, cost, and appropriate fit with emerging trends are indeed of greater importance than the technical specs on paper, and engineers are likely to be focused squarely on the latter to the potential detriment of the former (as the article suggests with the costs of the PS3).
 

Iacobellis

Junior Member
kYbJp.png


PS3 was a complete disaster for Sony. PS2 R&D and timeline was pretty much perfect. Looks like Kaz Kuturagi went crazy with the budget and over engineering.

Did Ken and Kaz adopt a child?
 

Rolf NB

Member
I just deposited $200 into my bank account. Even though I'm $6,000 in debt, I'm doing great!
It's a viable business right now because it generates returns.

You cannot "cash out" the losses at the start of the gen by abandoning the business. Those are sunk costs. Good or bad, they do not impact your perspective on the future. Only the ongoing business does. And that's why it's completely unreasonable to assume a currently healthy division will get the axe.
 

Kyon

Banned
You need better dreams. Nice hardware doesn't mean much if it isn't matched with great software support and marketing.

Have several seats. I guess having one of the best launch line ups in history doesn't mean anything. Your personal taste (or lack there of) on the vita line up shouldn't be forced on others that like their vitas and the games coming out. I am awaiting Miku in the mail. Vita is jam packed after October and you will deal.
 

Saiyar

Unconfirmed Member
life insurance and financing department, the department that's actually profitable.

It also holds about $100 billion dollars worth of Sony's liabilities.

It is quite dishonest to compare the liabilities of a company involved in the finance industry to those of companies that aren't.
 

yon61

Member
It also contains fallacies. The comment about Sony not learning from the PS3 in regards to Vita's profitability is misleading. Vita as a product sells very close to its cost margin, they take a minimal loss per unit. Kaz's comment about Vita being profitable in 3 years is referring to net profit for the whole venture. Vita is actually a pretty well designed piece of hardware, built with a rather low-risk off-the-shelf parts.Its a far-cry from the $800+ PS3. Its the games, the price, and well everything else that is wrong with it.

Anyway overall this article seems like it took a long time and alot of work to write. I learned quite a few facts. Good on her.

All the evidence points to Sony losing money on the Vita hardware, and yes she is right, Sony have still not learned their lessons from the PS3.
 

Grayman

Member
The article just focus on Sony gaming side and engineers vs executives war, I was looking to read about their missteps in music and movies too.



for me this generation Xbox was the replacement of Playstation, if Sony go out of the console market but keep their studio like SEGA I'd be A-Ok with that, since the less systems I pay for the better.
I find it really unlikely that Sony will keep their development and publishing as a third party. Aside from Gran Turismo Sony's first parties make games that are not justifiable if they are not first party showcases paid for by COD and GTA license fees.
 

GavinGT

Banned
It's a viable business right now because it generates returns.

It's also the end of the generation, the time when they expected PS3 to be recovering the billions of dollars they invested into it. Instead, they're barely eeking out any profit (they made 47 billion yen in 2011, only to lose 25 billion yen in the first quarter of 2012). Even if they're making some small amount now, the equation changes with the start of the next generation.

Is not using custom parts. That argument is invalid.

Economies of scale don't hold only for devices built with custom parts.
 

sp3000

Member
I remain unbothered. Sony has released the most new and refreshing IPs this gen. The PS3 is catching up to the 360 WW. The graphics output was beyond amazing with their exclusives. The Vita is everything I ever dreamed of. Y'all are too worried about their finances just enjoy the games

Stupidest post I've read in this thread. Finances matter, no matter how ignorant you want to be about them.
 

Grayman

Member
Won't be surprise if Sony pulls out of the handheld business with the way Vita keeps performing. It's doing worse than the Dreamcast did. Will be interesting to see how the PS4 does without that crazy price that the PS3 had. Microsoft/360 gain alot of market share and those people may stick with the 720p for the their next gen system choice.
Microsoft's next system being the safe choice for next generation is pretty much a given unless they really screw up public perception by stumbling on win8 integration kinect or something. If MS puts out something that connects with the 360 userbase it is in the default win position. Again though it was expected that the PS3 would be like this but Sony made all those mistakes.
 
The problem for Sony (in the context of that eye opening graph) is that 2010 will be the only positive operating income to be seen for a while. The research and development costs of both the PSVita and PS4 will ensure at least another three years of negative numbers.

As as company Sony are fine for now, but if the PS4 begins a similar life to the PS3...I think the slightly hyperbolic 'they are doomed' posts may actually be warranted.

Sony need to hit the ground running, no mistakes.
 

Triple U

Banned
People talk about the loss of marketshare but I don't think it has as much impact on their future business and ability to move forward as people think. I mean Sony has had a monopolistic grasp on the console market for the better part of a decade. Thats not normal at all. Going from first to last is alarming but alot of it is regression to a mean, they just regressed a bit more.

There is still a pretty sizable market for PlayStation consoles. The PS3 has been the best selling console for two consecutive years and could possibly hit 100mill consoles sold by the end of it(so could the other two). Something that never get thrown out but has to be factored in is that they have also sold 50+mill PS2's since PS3 launched.

They have the money to put out a great product. They have a formula that can move systems. What their main focus needs to be is how they can make a leaner product that makes margins relatively early.

Having said that, I still don't see the basis for saying that they would pull out of the console game completely by next-gens end. Certainly not on the merit of their current console performance(unless you expect the PS4 to inject PS3 level losses).
 
Is not using custom parts. That argument is invalid.

I'm under the impression that it used customized versions of off-the-shelf parts, not completely off-the-shelf, but I could be wrong. Either way, the economy of scale would require Vita to be continuously manufactured in large quantities for a decent length of time, which has probably not been the case given that only 400K units were shipped worldwide in the entire April-June quarter.
 
Economies of scale don't hold only for devices built with custom parts.

Then please elaborate on how the smartphone parts present in the Vita won't benefit from the economy of scale of a growth and booming industry.

I think it will for what I stated above, I'm interested in seeing the arguments for your opinion.
 

Triple U

Banned
The problem for Sony (in the context of that eye opening graph) is that 2010 will be the only positive operating income to be seen for a while. The research and development costs of both the PSVita and PS4 will ensure at least another three years of negative numbers.

As as company Sony are fine for now, but if the PS4 begins a similar life to the PS3...I think the slightly hyperbolic 'they are doomed' posts may actually be warranted.

Sony need to hit the ground running, no mistakes.

FY11 was profitable for SCE also.
 
That would be the opposite of what they've gotten ppl to expect from them traditionally. GAF seems to have an infatuation with PS4's specs being "monster level" (10x etc.) and would perish the thought it would release an moderately powered console.

Likely its going to be about the same as the 360 - not sure what that will be/cost - the hope can be as I say - next gen hardware costs aren't as high as other generational hardware jumps. Part of the 'but it'll be amazing power' is just thats the line certain people have used to back the PS3.

I don't think its impossible for someone like Sony to 'bow out' - Nintendo did it and rose to new heights. Simply put - Gaf is unimportant.

We'll see what happens I suppose; I just think its maybe better for them to take the financially stable route at the moment...or don't turn up at all.
 

GavinGT

Banned
Then please elaborate on how the smartphone parts present in the Vita won't benefit from the economy of scale of a growth and booming industry.

I think it will for what I stated above, I'm interested in seeing the arguments for your opinion.

I could elaborate, but PopocornMegaphone already answered this succinctly.
 

Oddduck

Member
The problem for Sony (in the context of that eye opening graph) is that 2010 will be the only positive operating income to be seen for a while. The research and development costs of both the PSVita and PS4 will ensure at least another three years of negative numbers.

As as company Sony are fine for now, but if the PS4 begins a similar life to the PS3...I think the slightly hyperbolic 'they are doomed' posts may actually be warranted.

Sony need to hit the ground running, no mistakes.

A lot of Sony's problems are because it's too big of a company. They try to do too many things, and they keep buying companies every year which makes them even bigger.

Even if the gaming division does well, the problem is other divisions can bankrupt Sony. So even if PS4 does well, Sony basically has a juggling act with all of their other divisions and assets.

You look at a company like Apple and they seem to have a few core focuses like ipod, ipad, and macs. By focusing on certain products, it's really helped Apple.

Sony on the other hand is movies, music, financial services, computers, game consoles, mobile devices, televisions, bluray players etc. Just juggling too many things without any real focus or clear direction.
 
Then please elaborate on how the smartphone parts present in the Vita won't benefit from the economy of scale of a growth and booming industry.

I think it will for what I stated above, I'm interested in seeing the arguments for your opinion.


Those parts will benefit with economies of scale, however Sony may not get a full bulk discount due to lower orders of those parts. But those are not the only costs I was referring to. See my post above.
 
I'm under the impression that it used customized versions of off-the-shelf parts, not completely off-the-shelf, but I could be wrong. Either way, the economy of scale would require Vita to be continuously manufactured in large quantities for a decent length of time, which has probably not been the case given that only 400K units were shipped worldwide in the entire April-June quarter.


I think you overestimate bulk and quantities. 400k of anything is a very large number on itself. Not every product is a juggernaut, however we have a lot of variety in the market of low priced gadgets that don't sell 400k.

Nonetheless please don't interpret the statement above as if I'm trying to say the Vita is in a good position, I just think its more than enough to benefit from the prices in is components parts.
 

FishyJoe

Neo Member
Not just on par; the PS3 has outsold the 360 the last two years worldwide. Not by a lot, of course. The 360 is still ahead LTD.



Yes, this is true. Sony's assets are so enormous that they can take on far more debt without threat of dissolution.

Taking on more debt when you're already stacked with debt sounds crazy.
 
I think you overestimate bulk and quantities. 400k of anything is a very large number on itself. Not every product is a juggernaut, however we have a lot of variety in the market of low priced gadgets that don't sell 400k.

Nonetheless please don't interpret the statement above as if I'm trying to say the Vita is in a good position, I just think its more than enough to benefit from the prices in is components parts.


Honestly, I'm not sure what you're trying to argue anymore. No one is saying Vita doesn't use common parts. If anything, because those parts are common it will be tougher to reduce their costs further from an already low prices.

That said, when I made my economies of scale comment it was mostly in regards to marketing and idle production. There's no doubt the per unit costs of Vita are higher due to not meeting sales projections.
 
Not true. For example, savings from buying in bulk, production and marketing can all increase the per unit costs if sales don't meet projections.

Vita and marketing? Are you kidding? We have seen that the marketing effort for Vita has been nothing special. I doubt you honestly think they are making a huge investment there. Which is the right decision to make in my opinion.


The Vita as a mass market device isn't there yet. It shouldn't be marketed as such.
 
I expect that we should start seeing changes in how Sony behaves soon, if in fact Kaz is making any changes. He's had the opportunity to learn the ropes now.
 

Celine

Member
The only systems that really come close to the PS3's drop in marketshare are the SNES and Nintendo 64. If you measured Nintendo's decline from the NES and jumped immediately over the SNES (i.e. measured their decline from NES -> N64), the total marketshare loss is greater.
Yes, difference is that Nintendo increased their profits in the transition.
Good old Yamauchi.
 
Vita and marketing? Are you kidding? We have seen that the marketing effort for Vita has been nothing special. I doubt you honestly think they are making a huge investment there. Which is the right decision to make in my opinion.

Sony spent $50m for the launch of PSVita:

John Koller said:
...the largest platform launch in terms of marketing investment we’ve ever had

They seem(ed) pretty serious.
 
Vita and marketing? Are you kidding? We have seen that the marketing effort for Vita has been nothing special. I doubt you honestly think they are making a huge investment there. Which is the right decision to make in my opinion.


The Vita as a mass market device isn't there yet. It shouldn't be marketed as such.


Well, Sony certainly positioned it as a mass market device...

Sony’s marketing chief: PlayStation Vita to be biggest marketing spend ever in U.S.

Sony's Vita launch budget was 50m, which means the marketing cost has been over 50 dollars for each unit sold in the U.S. (they haven't sold over 1m yet). If they had sold more units, the per unit marketing costs would have been lower - that's economies of scale.

edit - math typo
 
Honestly, I'm not sure what you're trying to argue anymore. No one is saying Vita doesn't use common parts. If anything, because those parts are common it will be tougher to reduce their costs further from an already low prices.

That said, when I made my economies of scale comment it was mostly in regards to marketing and idle production. There's no doubt the per unit costs of Vita are higher due to not meeting sales projections.

Idle production? You think that Vita is made on a dedicated factory? I just see unsubstantiated speculation in your posts.

I don't think the Vita is a factor in Sony's fortunes, we shouldn't be fixated on it.
 
Idle production? You think that Vita is made on a dedicated factory? I just see unsubstantiated speculation in your posts.

You're trying to put words in my mouth. I'm telling you Vita's not being produced is raising Sony's cost per unit.

I don't think the Vita is a factor in Sony's fortunes, we shouldn't be fixated on it.


I think Vita says a lot about Sony's mindset in their gaming division. They're following a playbook from 10 years ago.
 

Tagg9

Member
Amazing that a system as great as the PlayStation 3 has lost Sony so much money. Hopefully they learn from their mistakes in the next generation, or there won't be another.
 

GavinGT

Banned
Yep, or one of the worst with OG Xbox.

Xbox 1: $3.7 billion lost
PS3: $4.7 billion lost

http://neogaf.net/forum/showpost.php?p=19625436&postcount=90


Idle production? You think that Vita is made on a dedicated factory? I just see unsubstantiated speculation in your posts.

I don't think the Vita is a factor in Sony's fortunes, we shouldn't be fixated on it.

Vita is not exempt from the rules of economics. Note that I'm only quoting one of your posts but I'm responding to the last several.
 
Amazing that a system as great as the PlayStation 3 has lost Sony so much money. Hopefully they learn from their mistakes in the next generation, or there won't be another.

They have already learned, Kaz Kuturagi is gone and it seems like PS4 will be built using mostly off the shelf PC parts. The GPU might be customized though.
 
Sony spent $50m for the launch of PSVita:



They seem(ed) pretty serious.

Well, Sony certainly positioned it as a mass market device...

Sony’s marketing chief: PlayStation Vita to be biggest marketing spend ever in U.S.

Sony's Vita launch budget was 50m, which means the marketing cost has been over 5 dollars for each unit sold in the U.S. (they haven't sold over 1m yet). If they had sold more units, the per unit marketing costs would have been lower - that's economies of scale.

edit - math typo


50 millions on a new hardware launch? That's not a lot of money. We have several software/movies launched every year whose marketing budget is order of magnitudes higher. I don't want to compare it to Apple, Microsoft, Nintendo, Samsung or Google. That's pocket change guys if you're looking for mass market penetration.
 

Tagg9

Member
They have already learned, Kaz Kuturagi is gone and it seems like PS4 will be built using mostly off the shelf PC parts. The GPU might be customized though.

True, but I'll believe they've learnt their lesson when we know the price of PS4 vs. the cost of it.
 
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