Byronic Hero
Member
Okay, why the fuck did nobody tell me how AWESOME Metal Gear Solid is?!?!
Initial Impressions of MGS (Pre-Actually playing the game)
My first impression of Solid Snake was from Super Smash Bros, where I was upset at the fact that he found his way into the game when I though that there were dozens of other characters that would be better fits. I thought he was just a run-or-the-mill lame "badass" similar to Duke Nukem. (Yeah, I don't like the Duke, sue me)
But after this, I'm going to start playing as him in Smash, because not only was my initial impression of him as a character wrong, but also my assessment of the games he stars in as a whole.
Gameplay
I have started playing the first MGS and I started at about 10 pm and now it's around 3:30 am and I have to force myself to stop playing because I have a class this afternoon. By the first level, I knew I was hooked. The only stealth games I played were the Sly Cooper ones, so I thought this game would be similar to it, and in a sense, it kind of is. (At a very basic level at least)
I have played Resident Evil games as well as the original Parasite Eve games on PS, and can compare the gameplay to them. The inventory management is also similar, minus the fact that I can't store weapons and items away for later.
Presentation
Even before I actually started playing the game, I was greeted with an opening cutscene explaining the mission Snake has to complete, and I was completely blown away with how good the voice acting was. The writing, too, is top notch, it's almost like I'm watching something akin to Die Hard.
While the graphics haven't aged all that well, the character models still get the job done. The level design is also something that is done very well, every room feels very distinctive, and I never find myself aimlessly wandering around trying to find where I have and haven't been.
Current Impressions
Right now, I have just been tortured by
and I can't wait to see what is next in this game as well as the subsequent releases. I plan on playing the HD collection for PS3 after this, then maybe trying Peace Walker. Only ones I'm probably going to skip are the Acids, cause strategy games aren't really my thing.
So, yeah, this game is good. Any advice from veteran players? Like what to expect in the next few installments (no spoilers please) or a specific order to play the next games in, ports I should avoid, whatever.
And with that I leave you with the comic that made me want to finally get around to playing this game
Initial Impressions of MGS (Pre-Actually playing the game)
My first impression of Solid Snake was from Super Smash Bros, where I was upset at the fact that he found his way into the game when I though that there were dozens of other characters that would be better fits. I thought he was just a run-or-the-mill lame "badass" similar to Duke Nukem. (Yeah, I don't like the Duke, sue me)
But after this, I'm going to start playing as him in Smash, because not only was my initial impression of him as a character wrong, but also my assessment of the games he stars in as a whole.
Gameplay
I have started playing the first MGS and I started at about 10 pm and now it's around 3:30 am and I have to force myself to stop playing because I have a class this afternoon. By the first level, I knew I was hooked. The only stealth games I played were the Sly Cooper ones, so I thought this game would be similar to it, and in a sense, it kind of is. (At a very basic level at least)
I have played Resident Evil games as well as the original Parasite Eve games on PS, and can compare the gameplay to them. The inventory management is also similar, minus the fact that I can't store weapons and items away for later.
Presentation
Even before I actually started playing the game, I was greeted with an opening cutscene explaining the mission Snake has to complete, and I was completely blown away with how good the voice acting was. The writing, too, is top notch, it's almost like I'm watching something akin to Die Hard.
While the graphics haven't aged all that well, the character models still get the job done. The level design is also something that is done very well, every room feels very distinctive, and I never find myself aimlessly wandering around trying to find where I have and haven't been.
Current Impressions
Right now, I have just been tortured by
Revolver
So, yeah, this game is good. Any advice from veteran players? Like what to expect in the next few installments (no spoilers please) or a specific order to play the next games in, ports I should avoid, whatever.
And with that I leave you with the comic that made me want to finally get around to playing this game