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Mega Man 25th Anniversary Playthrough Topic of Stealing Other Thread Ideas

I always look at MM 1-5 through a kid's filter. It would have been fascinating to have played those games for the first time as an adult, with all that I know now.

(I guess MM 9 and 10 scratched that itch somewhat, although I don't consider them near the quality of MM2 or 3.)

I think I was a teenager when I really got into them, I think I was 16 or 17. Mega Man games are generally very good. Mega Man 2 actually ended up being my favorite of the bunch (despite no nostalgia). I think it's one of my most replayed games of all time!


Man I should start marathoning the games soon.
 
I think I was a teenager when I really got into them, I think I was 16 or 17. Mega Man games are generally very good. Mega Man 2 actually ended up being my favorite of the bunch (despite no nostalgia). I think it's one of my most replayed games of all time!


Man I should start marathoning the games soon.

I've played a few of them fairly recently but I don't think I've touched 2 in a while. That should be my next project! I just hate Heat Man's stage with the goddamned disappearing platforms... and then that Wily boss you can only kill with clash bombs. GRRR.
 
I was super distracted during the Charge Man fight, so I did really poorly, hahaha. Still, the level was super duper easy. And I still haven't died yet in 5 straight Mega Man games! So nice.

Charge Man

I also forgot to record Stone Man, but considering how bad he and his stage are, I didn't give a shit, hahaha.
 
Mega Man 5

Mega Man 5 is an unbelievably unbalanced mess with a difficulty level so low that you wonder how it could possibly be a Capcom-developed Mega Man title. With almost no gameplay innovations and very few new ideas, Mega Man 5 is the first in the original Classic series that shows that the series is barely treading water. And you know what? It’s so much damn fun. It adds nothing new, the music is a downgrade (despite having the best Wily Stage music in the series), there’s almost no difficulty, and the Mega Buster is extremely overpowered (and the Special Weapons are the worst in the entire series), but what it does do it does wonderfully.

With Mega Man 5 comes the first and only time of the original Classic series where the levels feel fully fleshed out and match their respective Robot Masters perfectly. From the excellent level flipping of Gravity Man to the Jet-ski section of Wave Man, Mega Man 5 uses many gimmicks to keep you interested, and it works beautifully. The lack of difficulty only helps its replayability, as at no point will you find yourself stumped or dying cheap deaths, so subsequent playthroughs are fast and fluent. It’s wonderfully playable, and while it’s easily the worst when judged from the typical Mega Man formula, it remains to be the most fun and replayable of all of the NES Mega Man titles. It’s a tired, pathetically easy, lazy effort, but for some reason, it works so damn well.

Grade: C-/A+
 
Yeah, I'd agree with that review (although I like the music a lot more than you do). If they had bumped the difficulty a bit and made the weapons more useful, I think it could have been a classic but as it is, it's still pretty damned entertaining.
 
Yeah, I really don't agree with the levels feeling the most fleshed out, they all felt short to me. I understand it's because complexity is sacrificed for gimmicks, and yeah, they do match the bosses really well. I feel similarly about playing it though, it's this relaxing variety show compared to the previous titles, and it works for what it is. I still find 2 and 4 to be my most replayed though.
 
Yeah, my score is super unfair and biased because Mega Man 5 was my first Mega Man game and is probably my favorite Mega Man all around because of it, so it's best to ignore that one, hahaha.
 
I'm attempting to play through MMX4 with X with no armor parts and not using any special weapons.

Been long enough that I don't remember if I can do it without any armor.
 
I'm attempting to play through MMX4 with X with no armor parts and not using any special weapons.

Been long enough that I don't remember if I can do it without any armor.

Coincidentally, I just did that yesterday. I managed to beat everything short of Sigma's final form with unarmored X, no boss weapons, and no sub-tanks. It helps that X4 is the Mega Man I have played the most and am most familiar with.

We were talking about possibilities for challenges in the Community thread yesterday, and I was wondering whether or not a boss-weapons only challenge was practical. The catch is that you need to actually clear a stage in order to get a boss weapon, which means you can't honor the challenge for the first stage.

Then I remembered that there is one exception: Mega Man 8, which starts Mega Man with the Mega Ball. So a "broken megabuster" challenge is possible from the beginning in that game. However, that means that a challenger needs to beat at least one whole stage using nothing but the Mega Ball.

I might mess around with the game to test if this challenge is actually viable.
 
Coincidentally, I just did that yesterday. I managed to beat everything short of Sigma's final form with unarmored X, no boss weapons, and no sub-tanks. It helps that X4 is the Mega Man I have played the most and am most familiar with.

We were talking about possibilities for challenges in the Community thread yesterday, and I was wondering whether or not a boss-weapons only challenge was practical. The catch is that you need to actually clear a stage in order to get a boss weapon, which means you can't honor the challenge for the first stage.

Then I remembered that there is one exception: Mega Man 8, which starts Mega Man with the Mega Ball. So a "broken megabuster" challenge is possible from the beginning in that game. However, that means that a challenger needs to beat at least one whole stage using nothing but the Mega Ball.

I might mess around with the game to test if this challenge is actually viable.

Interesting. Do you know if armor reduces damage once you complete a set in X4, or does it not?
 
Interesting. Do you know if armor reduces damage once you complete a set in X4, or does it not?

Based on what the Mega Man Knoweldge Base says, the body armor part reduces damage to half, but there is no further benefit from having all four parts.

Anyways, to follow up my earlier speculation on a Mega Man 8 "broken buster" challenge, I ran into a significant problem with my first test: the Mega Ball has 20 uses, only does 1 damage to most targets (equivalent to an uncharged Mega-buster shot), and bosses have 40 health. However, with some persistence and taking advantage of a certain tool, I have successfully managed to clear Clown Man's stage using nothing but the Mega Ball.

My trick?
Rush Question, acquired in Clown Man's stage, can toss out an item that fully replenishes Megaman's weapon energy.
Even so, you can't afford to miss a single attack with the Mega Ball.

At this point, I am uncertain whether to go ahead with the originally planned "broken mega-buster" challenge or just try to beat as many bosses as I can using only the Mega Ball.
 
Based on what the Mega Man Knoweldge Base says, the body armor part reduces damage to half, but there is no further benefit from having all four parts.

Anyways, to follow up my earlier speculation on a Mega Man 8 "broken buster" challenge, I ran into a significant problem with my first test: the Mega Ball has 20 uses, only does 1 damage to most targets (equivalent to an uncharged Mega-buster shot), and bosses have 40 health. However, with some persistence and taking advantage of a certain tool, I have successfully managed to clear Clown Man's stage using nothing but the Mega Ball.

My trick?
Rush Question, acquired in Clown Man's stage, can toss out an item that fully replenishes Megaman's weapon energy.
Even so, you can't afford to miss a single attack with the Mega Ball.

At this point, I am uncertain whether to go ahead with the originally planned "broken mega-buster" challenge or just try to beat as many bosses as I can using only the Mega Ball.

The mega buster ball sounds like the more fun challenge to me.

My Zero X4 run will be beating the bosses using only one special weapon.
 
I have beaten the rest of the Robot Masters in MM6, but have only two of the videos uploaded.

Flame Man
Blizzard Man

Mega Man 6 might quite honestly be even easier than MM5. I never realized this until now, but even though I'm not at all familiar with MM6, I am having an easier time with MM6 than MM5, a game I've beaten over 50 times. And I've only beaten MM6 a few times.

I don't know how Capcom accomplished it, but they made the game even more pathetically easy than MM5.

Luckily MM7 is a lot harder if I recall correctly.
 
Mega Man 6 might quite honestly be even easier than MM5. I never realized this until now, but even though I'm not at all familiar with MM6, I am having an easier time with MM6 than MM5, a game I've beaten over 50 times. And I've only beaten MM6 a few times.

I don't know how Capcom accomplished it, but they made the game even more pathetically easy than MM5.

Luckily MM7 is a lot harder if I recall correctly.

Mega Man 6 is a cakewalk by comparison to the earlier games. A few spots in Wily's castle are a but tough, but it's still easier than the other games.
 
Mega Man 6 is a cakewalk by comparison to the earlier games. A few spots in Wily's castle are a but tough, but it's still easier than the other games.

Yeah, it's pathetically easy. But luckily I don't mind really easy games, so the easy Mega Man games don't bother me nearly as much as other people.
 
Yeah, it's pathetically easy. But luckily I don't mind really easy games, so the easy Mega Man games don't bother me nearly as much as other people.

They don't bother me at all.

Playin MMX4 at the moment, just cleared half the bosses with only using the Mega Buster and no armor or heart tanks/ energy and weapon tanks picked up. Either this game is easier than I remember, or I've just remembered it really well having not played it for a few years.
 
I'm currently playing through the ZX series for the first time, I love and hate the first game due to the abysmal map system, is advent in general considered better or worse?
 
I'm currently playing through the ZX series for the first time, I love and hate the first game due to the abysmal map system, is advent in general considered better or worse?

Advent is an improvement with the whole checkpoint system they put in. It plays just like the first, but expanded for the boss powers you obtain in the game. I really liked it, but a lot of people thought it was the weaker game.
 
I'd be curious to know why, the story in these seems a bit silly but as games they're excellent designs, the map system in 1 is just horrific.
 
ZX Advent is a really good game in my opinion. Plot-wise it doesn't make much sense following after ZX, but in terms of gameplay and fun-factor it is great. The medal system where you get achievements and awards for beating bosses under certain restrictions is cool. The fact that the two playable characters actually play very differently from each other is also cool, and adds to the game's replay value.
 
I'd be curious to know why, the story in these seems a bit silly but as games they're excellent designs, the map system in 1 is just horrific.

ZXA

+ doesn't have the terrible map system
+ has the SUPER AWSUM 8 bit mode
+ has a ton of abilities

-makes you use these abilities all the time
-the abilities turn you into giant robots that are super fucking slow and clunky and the antithesis of everything mega man. terrible


I thought that ZX was a much stronger game in every area except for the map. But this is mitigated by just using gamefaqs, so I don't see how it is such a big deal.
 
I'm currently playing through the ZX series for the first time, I love and hate the first game due to the abysmal map system, is advent in general considered better or worse?

I played a bit of ZX Advent and it was really good, but I didn't play nearly enough of it.

Too bad it's SO FUCKING EXPENSIVE.
 
They don't bother me at all.

Playin MMX4 at the moment, just cleared half the bosses with only using the Mega Buster and no armor or heart tanks/ energy and weapon tanks picked up. Either this game is easier than I remember, or I've just remembered it really well having not played it for a few years.

X4-X6 are super easy.

People really dis X6 for its unfair difficulty, but if you use Zero when you get him, it's a fucking cinch.
 
That'd be great, thanks! I'd prefer box, obviously, but I don't really care if it's just a cart.

Awesome, now to play the waiting game.

Also, I love getting to Magma Dragoon in ride armor, it's almost useless, but fun to do.

Edit: Nevermind, was able to take out 90% of his HP with it.

B9wlO.jpg
 
Hahahaha, yeah, Plant Man's stage is the only one of the 8 Robot Master stages that I would call difficult. The bouncy part is pretty tricky at times, especially towards the end.

Mr. X Stages

The last two bosses of the Mr. X stages are the most pathetic bosses in the Classic series. Seriously, they are awful. So terrible.
 
I'm done the game and currently uploading the rest of my playthrough and writing my MM6 review.

Shit, I'm scared of starting Mega Man 7. I haven't played it for years, but I remember getting massacred by Dr. Wily for my first few playthroughs before getting a hang of him. But now I completely forgot what made him so hard.

Then again, I could be mistaking this for Mega Man X2. I don't remember which, but one of them (or both) had brutal last bosses compared to previous games.
 
Mega Man 6

Mega Man 6 does more for the series than Mega Man 5, but it does not do anything else nearly as well. It adds branching paths and different kinds of Rush-transforming suits, but none of this adds to any kind of fun in the game. The Robot Masters are the worst in the series and the level design is so astronomically boring and out of sync with what you would expect from the Robot Masters they represent. Why are there fish-puking pelicans in Centaur Man’s stage? Why are their bouncy balls in Knight Man’s stage? Some stages don’t have a single thing that remotely resembles what you’d expect from their respective Robot Masters. It is also clear that Capcom ran out of ideas with Mega Man 6, as there’s not a single interesting gimmick to distract you from the dullness of the adventure. Mega Man 5 excelled at the gimmicks to make up for its unoriginality, but Mega Man 6 is just a flat bore.

Grade: D
 
Did you play Mega Man & Bass?

I only played the GBA version, but I got the Super Famicom version from my brother and am going to play that after Mega Man 8. It'll be so good!

I plan on playing the games in this order. Once I get done with this list I'm going to make a Part 2, 3, etc. list of sorts for the other series' (not including those shit shows Battle Network and Star Force). But right now I am concentrating on the Classic and World series.

1. Mega Man
2. Mega Man 2
3. Mega Man 3
4. Mega Man 4
5. Mega Man 5
6. Mega Man 6
7. Mega Man 7 and Mega Man Soccer (doubt I'll play Soccer much)
8. Mega Man 8
9. Mega Man & Bass (and its sequel, unfortunately)
10. Mega Man 9
11. Mega Man 10
12. Mega Man Gameboy
13. Mega Man 2 Gameboy
14. Mega Man 3 Gameboy
15. Mega Man 4 Gameboy
16. Mega Man 5 Gameboy

I might add Mega Man for Game Gear and Wily Wars to this also.
 
No, I never played MM&B, didn't know there was a sequel.

You should try to get your hands on that MM fighter on the Neo Geo Pocket.

Lotta people say good things about the BN/SF games. I was generally turned off by them at the time they were released, but I hear good things about the battle system, and thus I'm actually interested now.

I can't believe you're going to play MM Soccer :p

I enjoyed 10, but 9 I think has the balance of 4 with superior level design. It's honestly my favorite since 2, deliberate throwbacks and all.

I'm intrigued for the Gameboy games too, I never owned a Gameboy (yeah, I know) and I hear that 5 is totally unique and weird.
 
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