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Mega Man 25th Anniversary Playthrough Topic of Stealing Other Thread Ideas

I keep hearing MegaMan 5 is easy. Is that not just because the games get progressively easier as one accustoms to the games? MegaMan 2 was much harder all around, I'd have to say.
 
I keep hearing MegaMan 5 is easy. Is that not just because the games get progressively easier as one accustoms to the games? MegaMan 2 was much harder all around, I'd have to say.

No, it's definitely easier. There are very few cheap deaths, very few times when there are a lot of enemies on screen, and the mega buster is so over powered that it destroys just about everything. And the platforming isn't nearly as hard as it was in 1 and 2.

At first I thought it was because I just played MM5 all the time when I was a kid, and had beaten it 50+ times, but then I let my friend borrow the MM Anniversary Collection. He couldn't get past a single level in MM1, 2, or 3. Then I told him to play 5, and he made it all the way to Wily's Castle. Then he tried 4 and 6 and straight up Game Overed on the first level he tried of both, hahaha.
 
Yes, I love Mega Man 7. It's such a massive improvement over that awful piece of shit 6.

I'm near the end of Wily's castle right now. Level 3 was pretty unfair with the insta-kill spikes. ;)

Edit: Whew, had a rough time with Wily. I literally beat him with one sliver of life left...
 
I'm near the end of Wily's castle right now. Level 3 was pretty unfair with the insta-kill spikes. ;)

Yeah, that part always has me nervous as hell, but I somehow got through it without dying.

The last boss of Mega Man 7 is the biggest bullshit boss in Mega Man history if you don't come prepared with 4 e-tanks.
 
Played Rokkochan a month ago.

I'd say its better than MM 4,5, and 6 (granted you play it on a pad and not on a keyboard).

rokko1.jpg
rokko2.jpg
rokko3.jpg
 
The last boss of Mega Man 7 is the biggest bullshit boss in Mega Man history if you don't come prepared with 4 e-tanks.

Yeah, I figured that out pretty quickly. He's incredibly cheap. Even with 4 e-tanks and one s-tank, I barely beat him (and that was my third try).
 
Yeah, I figured that out pretty quickly. He's incredibly cheap. Even with 4 e-tanks and one s-tank, I barely beat him (and that was my third try).

Yeah, when I first played the game when I was 15, it took me days to beat him. It was and still is the angriest I've ever been at a Mega Man game. Fucking pissed me off so much, hahaha.
 
Yeah, when I first played the game when I was 15, it took me days to beat him. It was and still is the angriest I've ever been at a Mega Man game. Fucking pissed me off so much, hahaha.

I didn't rage quit but at least three times, I did yell at the television and throw the controller on the couch in fury.

Watching your Wily castle level was interesting. You've obviously played this game a few times before as you were breezing through most of it. I had a hell of a time with the third stage in particular. I never bothered to use the Super Adapter and especially for some of those platform sequences, it would have made my life a hell of a lot easier. Hindsight. ;)

Tomorrow, I'll start work on MM8, another game I've never beat. After that, I have the X Collection on its way and most of those games are fresh to me, so that should be fun...
 
To me, Wily in 7 and 8 are the fucking worst :|

I don't remember much at all of Mega Man 8, but I remember the Wily Stages being really touch. It has been almost 10 years since I last played it, so it'll be good to see if it holds up in terms of difficulty.

I didn't rage quit but at least three times, I did yell at the television and throw the controller on the couch in fury.

Watching your Wily castle level was interesting. You've obviously played this game a few times before as you were breezing through most of it. I had a hell of a time with the third stage in particular. I never bothered to use the Super Adapter and especially for some of those platform sequences, it would have made my life a hell of a lot easier. Hindsight. ;)

Tomorrow, I'll start work on MM8, another game I've never beat. After that, I have the X Collection on its way and most of those games are fresh to me, so that should be fun...

Yeah, first time I played the game I did not have the Super Adapter and the game kicked my ass. It helps in a lot of situations. And the Rocket Punch is a necessity for the Bass battles if you want to breeze through those battles.
 
I was kind of hoping that i'd be making a post at some point about how damn awesome Mega Man 9 is.
It's my favourite of the classic style games and with very little else on my plate right now I figured hey lets run through it all the way to the finish.
Going through the robot master stages I was soaking up all that glorious old fashioned fun, enveloping myself in the fantastic music, appreciating the best RM lineup since MM2 and also tinkering with the incredibly useful weapons that for once all come in handy in various ways.
I love it!

And I also hate it, see I have like 6 odd other files all stopped at the same point, the Wily Castle. Now it's no secret to myself that I just tend to not enjoy most Wily Castle stages anywhere near as much as the RM stages in pretty much all MM games but something about the late game Wily stages in this one feel like such a wallop to my nutsack that it's like i'm playing a celebration of everything I find wrong with MM like boss repetition, outright cheap moments and ammo juggling to contrast the other fantastic half of the game.

To kick off with you've got the forced weapon usage for stage traversal, MM9 kicks off with making you use the most ammo consuming weapon of all the tornado launcher numerous times to rise up some platforms, best hope you don't die here because those ammo packs aren't going to respawn with you.
After beating the midboss a farming point greets you as you've now got to use the concrete shot to clamber up lava lasers of instant death, at no point has the game even hinted at the idea that you can use the concrete shot on this obstacle which is pretty odd design. A few deaths from badly timed shots aside I finally made it up, except it was the wrong ladder leading me to a dead end and a consolation prize energy tank, now go do it again says the game.
The first boss has the capability of becoming a projectile mess, that horrible kind of one with tracking shots in a confined space that happen at inconvenient times.

For some reason I've held Wily stage 2 as my main fear which was funny as I got through most of it without a hitch, I just really don't like that MM staple of confined underwater tunnel with spikes everywhere. The shark submarine boss feels like one where you should really use other weapons to speed up the process but across the three stages of fighting it and the games forced usage of weapons for progression in the Wily stages themselves I hesitate to use anything other than the Mega buster since ammo farming is dull as dishwater, it's not that tricky at least.

But then I hit stage 3, now it all came flooding back, this bloody stage, the first half is simple enough and introduces a gravity section where you float upwards and move around by using the mega buster to push yourself. The second half kicks off with a tougher cheaper section of this gimmick, now there's spikes but hey I can easily evade it by heading to the right of the screen and SUDDENLY HELICOPTER GRABBER THING picks me up and slams me back into the spikes, oh cheers, I could see that coming, at least in the Galaxy Man stage there's an advance warning of them in the area with non lethal sections and by being on foot you move slow enough to not speed right into them, here in the rising gravity void control is far more finicky.
Upon reaching the top of this section there's a spike layout that requires you to rapidly fire yourself from right to left and reach the ladder almost in the top left corner, okay seems simple enough and i'm zooming towards the ladder and SUDDENLY HELICOPTER GRABBER THING swoops in again and acquaints me with those spikes I just narrowly avoided. Even with the knowledge of this sneak assault I still fumble another 3 times before managing to succeed.
Alas it's all for naught, I reached my breaking point with the boss, twin blob devils that expose their weak point for like 3 seconds if that as it zips across the screen midway through the block transfer, it's weakness is the Black Hole Bomb which is hard pressed to sneak more than one hit in here, of course as a devil it also takes sizeable chunks of your health if you dare to clip any block as you try to learn the damn pattern in the first place.
On my third attempt I just caved, i'm not man enough for this anymore, I can't be bothered for one thing and while I have a good load of energy tanks in reserve I really hate the idea of just guzzling down health restoratives to make up for my inability to actually do it.

I'm broken, between this and my first runs through MMX and MMX2 earlier this year I just really suck at these games and the bosses are the repeat offender that put me off, there are other renowned tricky games I can do with a lot of effort but i'm getting worse at these games in particular as the years go by, maybe it's because I was late to the series.

I will await Mana Legend to swoop through with ease while I weep myself to sleep.
MM9 is still flippin' awesome mind you, it's just i'll never see the ending again and you know i'm sort of fine with that.
Maybe I can try MM10, I don't remember the Wily stages being that bad in that one.
 
The first time I beat it I must've spent a whole afternoon on just Wily himself, I still remember that day, the relief of finally beating that git was just enough to simmer down my boiling rage.
I can't even remember why I found the battle so tough, all I remember is shooting these bouncing egg things and needing the plug ball for the last bit.
 
I don't remember much at all of Mega Man 8, but I remember the Wily Stages being really touch. It has been almost 10 years since I last played it, so it'll be good to see if it holds up in terms of difficulty.

Maybe it was just because of the buster I was using, but I remember him being a fucking pain in the ass to hit when you run out of Astro Crush :|

I think it was just me sucking against that specific Wily, but I remember every other one besides 7 giving me less trouble.
 
Mega Man 8

Unlike the Mega Man X series, the Mega Man Classic series did not successfully make the transition to the 32-bit era; a slow, annoying, awful little game that ruins the progress that Mega Man 7 made. With only one good level out of the bunch and probably the most boring and unmemorable soundtrack of the entire series, Mega Man 8 is a bore. Frustratingly bland level design with little challenge, and when a challenge does arise, it is through cheap gimmicks that are no fun. Ever want to ride a train at one mile per hour? Now’s your chance, buckle up! It is a decent looking game, however, with wonderfully animated enemies, and decent anime-styled cutscenes for the time. All of this is made better by the wondrous voice acting from legendary talents such as Elmer Fudd and more. Unfortunately, this cannot save Mega Man 8 from being the absolute worst title in the Classic series.

Grade: D-
 
Maybe it was just because of the buster I was using, but I remember him being a fucking pain in the ass to hit when you run out of Astro Crush :|

I think it was just me sucking against that specific Wily, but I remember every other one besides 7 giving me less trouble.

Yep, he was a major pain in the ass.

I'll upload the rest of my playthrough later!
 
Mega Man 8

Unlike the Mega Man X series, the Mega Man Classic series did not successfully make the transition to the 32-bit era; a slow, annoying, awful little game that ruins the progress that Mega Man 7 made. With only one good level out of the bunch and probably the most boring and unmemorable soundtrack of the entire series, Mega Man 8 is a bore. Frustratingly bland level design with little challenge, and when a challenge does arise, it is through cheap gimmicks that are no fun. Ever want to ride a train at one mile per hour? Now’s your chance, buckle up! It is a decent looking game, however, with wonderfully animated enemies, and decent anime-styled cutscenes for the time. All of this is made better by the wondrous voice acting from legendary talents such as Elmer Fudd and more. Unfortunately, this cannot save Mega Man 8 from being the absolute worst title in the Classic series.

Grade: D-

I started playing it tonight and it's absolutely unbearable. The high pitched screams Mega Man makes every time he jumps would be enough to give it a failing grade but everything else about the game is terrible.

Edit: I note you raised your final grade a notch. Are you saving the F for any possible future games? :p
 
I started playing it tonight and it's absolutely unbearable. The high pitched screams Mega Man makes every time he jumps would be enough to give it a failing grade but everything else about the game is terrible.

Edit: I note you raised your final grade a notch. Are you saving the F for any possible future games? :p

I decided I was a little too harsh considering there are far worse Mega Man games out there and the graphics are good enough to keep it from failing, hahaha.
 
Playing Mega Man 2. It's been years since I've played this but I don't remember it being so hard. I'm getting through the stages okay but not without a struggle. I started with Metal Man because I love his weapon and he really gave me a challenge. The overall impression is that this game is magnificent.

(I'll admit that I'm kinda glad those fucking leaping chickens from Wood Man's stage don't make appearances in later games that I remember.)
 
I'm sick at the moment, and have been playing 2, 3, and 4 on my PSP. The main thing that makes 2 difficult IMO is that enemies take off huge chunks of your health. Most of the game is just a notch harder than 3 or 4, at least until you get to the Wily stages.

The trick about most of the Mega Man classic series is knowing when to ignore things flying around you and keep moving through a stage and when to stop. I know that sounds stupid, but once you memorize the stages, you know what I mean.
 
Yeah, a lot of the difficulty of older Mega Mans was the ridiculous amount of damage a lot of enemies did.

Especially the giant bouncy enemies in the first that took a third of your health away. FUCK THOSE GUYS!

Anyways, here's another Mega Man 8 level, and probably the worst Mega Man Classic stage of all-time when you first play it:

Sword Man
 
I played roughly half of MM8 this morning. It's not a great game and the music is terrible but some of the levels are okay and it's definitely challenging. I liked Clown Man's stage. On the other hand, Grenade Man's stage is terrible.

I'm skipping the cutscenes because they are godawful.
 
In order to make up for yesterdays shame I booted up my VC version of MM2, found out I had a run through already started with Flash, Bubble and Quick already down, unfortunately it was stopped dead in front of Heat man's block bonanza, surprisingly to myself I only died once (at the expected point over the bottomless pit).
Clearly this file was on the easiest difficulty (which is still called normal mode so I can still feel like a big man) as Heat Man succumbed to a mere 3 bubbles, also ammunition and health bountifully rains from innards of defeated robots, the less time spent faffing around with bosses and ammo farming for Wily stages the better in my book so I can live with my choice here.

Despite running slower to the point that music is also slow and climbing ladders feels like a true slog I noticed the game doesn't get walloped by slowdown like PAL MM3 does which is nice, still good fun to play through, I could deal with this one rather handily though the Wily 4 Boss is still a baffling design decision.
 
I really tried playing this and loved what I saw, but I was using a keyboard and it ruined the entire thing for me.

Joy2Key is your friend for flash games such as those. And Rokko-chan is so awesome. Gotta go back and play it soon.

And what's with the 8 hate? I must be one of the few that actually like 8. Great soundtrack all around (Faves include: Electrical Communication, Tengu Man (Saturn), Search Man & the Robot Master Select) and the Saturn bonuses really make it a great package if I do say so myself.

We go from opinions to self-promotion in...Run Dat ReXXX!!! Mega Man X Part 10: On A Pass World Tour With X My Man!!

I get a chance to show off the changes to the Maverick stages that didn't make the run due to boss order and talk about the password system a bit too.

Next Time...HADOOOKEIT!!!!

P.S: Somewhere out there, somebody will get the reference I made in the video title. One can hope anyway.
 
Beat Mega Man 2 but there was definitely some close calls near the end, mostly because I ran out of weapon energy. ;) Muscle memory played a big role but at least I can claim that I don't totally suck at these games. I didn't notice until I replayed it how versatile most of the weapons are and how the robot master weaknesses aren't as clearcut as they later became. Several of them are weak against the metal blade and there's a few weapons which you don't use on them at all.
 
Yeah, a lot of the weaknesses in the older MM's are really random at times. Metal Blade is so damn broken, hahaha.

I started Mega Man & Bass! I am really awful at this game and it's the only Mega Man of the mainline Classic games that I've never beaten or done a no-hit run of.

Here is the intro stage.

I really wish it had some dialogue in the game though. I had grown fond of the bad writing during the intro stages!
 
Yeah, a lot of the weaknesses in the older MM's are really random at times. Metal Blade is so damn broken, hahaha.

It is, but satisfyingly so. ;) I'm going back to MM8 and sorta regretting it. Game is so boring...

Tomorrow morning, I'll probably play through MM3, which I haven't touched in a while. Looking forward to that one.
 
Yeah, even though a lot of the weaknesses in Mega Man 1-3 are super overpowered and make no sense at times, they are much more satisfiying than later installments where the weaknesses barely do more damage than the Mega Buster.
 
Astro Man's level is really pissing me off right now. I hate mazes.

Edited to add that the opening JUMP JUMP, SLIDE SLIDE section in Wily's Castle is rage-inducing. Did they really think this would be fun?
 
I really love to post this everytime I see a Megaman-Thread:

7327e1c39170bd0f50b08697b6f0241620120112153249.jpg

"Capcom. Where are you? I need help!"



Seriously.
Didnt Capcom say that they prepared something for the 25th Birthday of Megaman this year?
I mean the year is only 2 more months. What could come besides the atrocious iOS-Game?
 
Astro Man's level is really pissing me off right now. I hate mazes.

Edited to add that the opening JUMP JUMP, SLIDE SLIDE section in Wily's Castle is rage-inducing. Did they really think this would be fun?

Yeah, I Mega Man games and vehicle sections do not match at ALL. They're either just boring or absolutely atrocious, like Mega Man 8 and X8 especially.
 
I really love to post this everytime I see a Megaman-Thread:

7327e1c39170bd0f50b08697b6f0241620120112153249.jpg

"Capcom. Where are you? I need help!"



Seriously.
Didnt Capcom say that they prepared something for the 25th Birthday of Megaman this year?
I mean the year is only 2 more months. What could come besides the atrocious iOS-Game?

I doubt they'll do a real game for the anniversary, but the most that will probably happen is some half-assed compilation.

The only compilation I WOULD really like would be a Battle Network collection for 3DS. I am not fond of the series, but I've only played 1 and 5 so it's not fair to judge. I like 1 though. 5 was awful.
 
Yeah, I Mega Man games and vehicle sections do not match at ALL. They're either just boring or absolutely atrocious, like Mega Man 8 and X8 especially.

Maddening. I finally beat MM8, but Wily gave me a hard time. I must have tried fighting him five times, and each time, I had to rebeat all the robot masters. Very irritating. Crappy game, overall with terrible levels and even worse music.

Went to MM3 and rushed through the majority of it this afternoon. Much better, even if it's very easy.
 
I really love to post this everytime I see a Megaman-Thread:

7327e1c39170bd0f50b08697b6f0241620120112153249.jpg

"Capcom. Where are you? I need help!"



Seriously.
Didnt Capcom say that they prepared something for the 25th Birthday of Megaman this year?
I mean the year is only 2 more months. What could come besides the atrocious iOS-Game?

Well they made a logo right? What else do you want!?
You get an iOS game AND a 25th anniversary logo. Stop being so entitled.
 
So I have never beaten Mega Man & Bass before. I could never ever get past Burner Man. I was fucking awful at this game. I can beat every Mega Man 1-10 and Mega Man X1-X6 without getting hit once. But I could never ever beat Burner Man.

But this shit is going to change today.
 
So I have never beaten Mega Man & Bass before. I could never ever get past Burner Man. I was fucking awful at this game. I can beat every Mega Man 1-10 and Mega Man X1-X6 without getting hit once. But I could never ever beat Burner Man.

But this shit is going to change today.

Good luck! I finished off MM3 this morning (very easy) and got to the final boss in MM4 (which gave me trouble in a few places). I turned it off to take a breather and when I reloaded, it started me back at Cossack's castle. Fuck this.
 
YES! After nearly a decade of hating the fuck out of Burner Man, I have finally beat him. And only on my second try too! The first battle I had with him was rage inducing. He trolled the fuck out of me.

But I owned the motherfucker so hard the second time.

Burner Man
 
YES! After nearly a decade of hating the fuck out of Burner Man, I have finally beat him. And only on my second try too! The first battle I had with him was rage inducing. He trolled the fuck out of me.

But I owned the motherfucker so hard the second time.

Burner Man

Congrats. I'll admit in an open forum that Burner Man gave me trouble when I first did it because of my misunderstanding of the boss battle. However the Ice Wall fixes that in a jiffy. Thinking about that makes me wish I could one hit kill things. But now that I think about it...

Run Dat ReXXX!!! Mega Man X Part 11: Once Upon A Time That Thing Was A Secret To Everyone


I possess that kind of power. With X anyway. The secret power of the Hadoken has been obtained. I want to try to challenge myself to Hadoken every boss from here on in save for Sting Chameleon, Randga Bangda & Final Form Sigma. I could do it to Sting Chameleon but I don't want to rage quit my own playthrough. We'll see how it goes.
 
I doubt they'll do a real game for the anniversary, but the most that will probably happen is some half-assed compilation.

The only compilation I WOULD really like would be a Battle Network collection for 3DS. I am not fond of the series, but I've only played 1 and 5 so it's not fair to judge. I like 1 though. 5 was awful.

I would really like to see a two part collection too. I have no real interest in Megaman outside of BN/SF but I hope the series starts back up again, if not just for those two series.
 
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